*zeewolf* 4 Posted July 7, 2012 Weird question but does anyone know if the mod name "Modern War Crisis" is already taken? That's the provisional name of a Call Of Duty style total conversion I've made. If it's already taken then how about "Modern Warfare Crisis"? Which would be my second choice. Any other suggestions for a name for the mod? Share this post Link to post Share on other sites
PuS 1 Posted July 9, 2012 Hi guys I'm searching for the download links of Sennacherib great ww2 buildings Thanks alot for your help, greetings PuS Share this post Link to post Share on other sites
Sennacherib 0 Posted August 9, 2012 (edited) hi PuS, I haven't put links, I was waiting for requests. Do you want the odols or the mlods? ;) ok I put links to dl the buildings: (at the bottom of my first post) http://forums.bistudio.com/showthread.php?108302-WW2-map someone knows great bunkers? I have already MCM44's bunkers, + bunkers from the GFX team. I have also the Mapfact's bunkers, but they have problems (the doors don't work). i have also bunkers from Awol, but they have tons of problems. ideas? Edited August 9, 2012 by Sennacherib Share this post Link to post Share on other sites
bogart 10 Posted August 11, 2012 HI guys, I would like to see a leopard 2a4m canadian tank thanks Matt Share this post Link to post Share on other sites
nikiller 18 Posted August 15, 2012 hi, I search a dog addon. I know there's alleady one http://ofp.gamepark.cz/index.php?showthis=5222 but it is not compatible with WW4 animations and it is an early beta. If an experienced animator could finish the animation (sit down, prone, crouch...) and make it compatible with WW4 it would be very nice. Thanks. Nikiller. Share this post Link to post Share on other sites
Icarus 12 Posted August 15, 2012 hi,I search a dog addon. I know there's alleady one http://ofp.gamepark.cz/index.php?showthis=5222 but it is not compatible with WW4 animations and it is an early beta. If an experienced animator could finish the animation (sit down, prone, crouch...) and make it compatible with WW4 it would be very nice. Thanks. Nikiller. What about permissions? :confused: ReadMe file contains no information about getting permission to edit. And given email is 9 years old... Share this post Link to post Share on other sites
nikiller 18 Posted August 15, 2012 (edited) hi, What about permissions? :confused:ReadMe file contains no information about getting permission to edit. And given email is 9 years old... Yes you're right. I tried to contact the addon maker but his e-mail adress is not active anymore. Maybe write in the readme that you were not able to contact the addon maker and all credits go to him. It is also written on the readme: "The model and textures are 100% downloaded, they are not my own work and i am not taking credit for them. Please suport the creator by going to his website http://xu1productions.com" I tried to go on the website to contact the guy who made the model and textures to see if it's free to use/edit but it's down. cya. Nikiller. Edited August 15, 2012 by Nikiller Share this post Link to post Share on other sites
Laukhan 10 Posted August 28, 2012 Where can I download infantry units with tiger stripe camo addons ? Share this post Link to post Share on other sites
-RuN- 0 Posted August 28, 2012 I can think only of the Vietnam era units with that kind of camo. VTE : http://ofp.gamepark.cz/index.php?showthis=10633 and Jungle Fever : http://ofp.gamepark.cz/index.php?showthis=10665 will provide you with a few Check also Unsung : http://ofp.gamepark.cz/index.php?showthis=10018 I hope this helps Share this post Link to post Share on other sites
Laukhan 10 Posted August 30, 2012 Thx, @run. Now I need WGL Island Pack,help:bounce3: Share this post Link to post Share on other sites
Icarus 12 Posted August 30, 2012 Is searching that difficult? http://operationflashpoint.filefront.com/file/WGL_Island_Pack;69928 Take good care of yourself, Icarus :j: Share this post Link to post Share on other sites
Laukhan 10 Posted August 30, 2012 (edited) Yep,It is difficult for me to browse English websites. Thank for your reply.:bounce3: Laukhan Edited August 30, 2012 by Laukhan Share this post Link to post Share on other sites
*zeewolf* 4 Posted September 10, 2012 I'm looking for some large enterable buildings. The important thing is they have multiple rooms and any extra floors be connected by (working) stairs rather than ladders. Multiple floors would be nice but not necessary I'm just trying to get a large, realistic building that would be good for multiplayer maps. So office buildings, malls, apartment blocks, schools, hospitals anything with a lot of rooms to clear. Can anyone think of some addon packs? Or just their favorite non-BIS enterable building. Share this post Link to post Share on other sites
Revan9190 132 Posted September 11, 2012 I know they're not made yet, or available, but I would like someone to make these models (on buildings, preferably 'enter-able', but not required. It's essentially a big laundry list, but it's all stuff not modeled yet. I apologize for how big the list is, but I want an in-depth pack of CNC stuff (TD-era). References are here: http://cnc.wikia.com/wiki/Obelisk_of_Light_%28Renegade%29http://cnc.wikia.com/wiki/Hand_of_Nod_%28Renegade%29 http://cnc.wikia.com/wiki/Barracks_%28Tiberian_Dawn%29 http://cnc.wikia.com/wiki/Advanced_guard_tower_%28Renegade%29 http://cnc.wikia.com/wiki/Turret_%28Tiberian_Dawn%29 http://cnc.wikia.com/wiki/Surface-to-air_missile_site_%28Tiberian_Dawn%29 (the weapon deploys and retracts vertically. Door closes when it's finished retracting and opens when it becomes ready. Perhaps through a script/simple animations?) http://cnc.wikia.com/wiki/F-23_Black_Widow (GDI) http://cnc.wikia.com/wiki/ORCA_Assault_Craft (GDI) http://cnc.wikia.com/wiki/SSM_launcher_%28Tiberian_Dawn%29 (Nod) http://en.wikipedia.org/wiki/M110_howitzer <--- this both for general release as a real world unit and for my hopefully soon proper CNC addon packs. :p I couldn't find an M110 anywhere. http://cnc.wikia.com/wiki/Weapons_factory http://cnc.wikia.com/wiki/Tiberium_refinery http://cnc.wikia.com/wiki/Tiberium (mainly for decorative use, but perhaps during mission making, someone can make Tiberium fields harmful) http://cnc.wikia.com/wiki/Nod_soldier_%28Renegade%29 http://cnc.wikia.com/wiki/Black_Hand_Chameleon http://cnc.wikia.com/wiki/Airstrip http://cnc.wikia.com/wiki/Temple_of_Nod_%28Renegade%29 http://cnc.wikia.com/wiki/Stealth_tank_%28Tiberian_Dawn%29 http://cnc.wikia.com/wiki/Recon_bike http://cnc.wikia.com/wiki/Light_tank_%28Tiberian_Dawn%29 (I realize we have many Bradleys released, but this one has a 75mm main cannon, sacrificing crew space. In my addon pack I do plan on having all Bradley variants that would be used in a time of war). http://cnc.wikia.com/wiki/Advanced_communications_center http://cnc.wikia.com/wiki/Tiberium_silo_%28Tiberian_Dawn%29 http://cnc.wikia.com/wiki/Mobile_construction_vehicle_%28Tiberian_Dawn%29 http://media.moddb.com/images/articles/1/49/48229/auto/52cp5x.jpg GDI and Nod Power Plants https://www.bluehellproductions.com/forum/uploads/post-16-1303715142.png (replace the blue with yellow or red depending on faction, helipad, use pic as reference as that's what it basically looked like in the original game, except in CNC95 it was a 2D sprite) http://www.hiveworkshop.com/forums/resource_images/5/models_4390_screenshot.jpg (Construction Yard) http://cnc.wikia.com/wiki/Gunboat_%28Tiberian_Dawn%29 http://cnc.wikia.com/wiki/Devil%27s_Tongue_Flame_Tank (Also known as the "Pyradon" flame tank) http://cnc.wikia.com/wiki/Hovercraft This as an 'airstrike/off-map' ability: http://cnc.wikia.com/wiki/Ion_cannon Just need an 'effect', so long as someone can teach me to script 'artillery' strikes. Nuke strikes aren't needed as we already have nukes available as addons. Aircraft carrier is not needed, have Nimitz available to download and launch GDI craft from. Mammoth Tank not needed. We have one, it will be a separate download since I doubt I can obtain 'permission' to add it into a .rar file with my eventual pack. If I can churn out reskins of already made vehicles/infantry, that's about half of the work right there. Most of what I linked are buildings and defenses, with only one or two vehicles and maybe a couple infantry models I'd like re-created (with higher quality), but I can do most of the work. I'm working on the basic GDI 'Minigunner/Rifleman' right now and will make Nod's minigunner after that and go through the classes. Will try and make them high-quality and have different gear and then make it where you can plop them down in groups. GDI - West/Resistance. Nod - East/Resistance. Eventually will include the Forgotten - Resistance and Scrin - Resistance/East. Also will make units available to both GDI and Nod, under (Captured), but I don't want to get ahead of myself yet. The really, really complicated stuff will really come in when I get to Tiberian Sun and Tiberium Wars, most CNC based mods die off unfortunately...this is why I'm starting with the easiest era, The First Tiberium War, aka Tiberian Dawn, as most of it is modern equipment. This is why I'm starting with the First Tiberium War, because it takes place from 1995-2002. As I said before, I can do most of the work myself (I will ask for assistance where needed, such as the models I requested up top there, or if I have unit problems). I am going to take it slow, pace myself, so that I am not overwhelming myself, but I wanted to get that request for the units up top there so that people know. Once I get my first unit made proper, I will make my own 'CNC Addons' thread. I want to make everything as high quality as possible, but still optimized for people who get a bit of lag with lots of units on the field. For infantry, I will do the main 'premiered' camouflage schemes featured in cutscenes, but I will also do camouflage that SHOULD be used in certain environments. I do plan to go all out and in-depth with details. Should anyone like to help, send me a PM, so that this topic isn't spammed with 'recruitment', as this thread isn't for that, but for addon requests. :) And I already made my request, so I shall take my leave for now. Share this post Link to post Share on other sites
zulu1 145 Posted September 11, 2012 @Zeewolf You might take a look at BAS Tonal island. There are some large buildings with stairs. There might be other I just can't think of them at the monent. @Revan That mod didin't get very far. This page has about all that was released. Maybe 3 or 4 units. http://ofp.gamepark.cz/index.php?oblast=news&search=C%26C Share this post Link to post Share on other sites
Revan9190 132 Posted September 11, 2012 Most of those deal with Tiberian Sun (C&C2 if you think about it that way), save for the CNC95 Harvesters by Stu and the Mammoth Tank conversion from Renegade by SilverHawk (which I have and will likely keep as separate links and have those as something someone would download if I do any missions based on CNC). The mod I'm going to be working on is based in 1995-2002 (Tiberian Dawn). Thanks for that, though. It's a shame most CNC mods go under. :/ Share this post Link to post Share on other sites
blacksidras 6 Posted September 23, 2012 I'm looking for t-virus mod, the homepage is dead :( Share this post Link to post Share on other sites
zulu1 145 Posted September 23, 2012 T-Virus is old, it's updated by LegendofMadness: http://forum.armedassault.info/lofiversion/index.php/t5348.html Share this post Link to post Share on other sites
blacksidras 6 Posted September 25, 2012 Thanks, it's a great mod. Share this post Link to post Share on other sites
foffy 58 Posted September 29, 2012 I have a question for you, guys. I know the Cold War Crisis and Resistance campaigns have been remade in ArmA I and II by fans, but seeing as OFP/ArmA 0 has the Red Hammer campaign which hasn't been remade (and I know why) I figured I'd play the OG game. I do have a few questions, however. I tend to play ArmA I and II primarily with ACE and JTD, and I don't think ACE exists for this game. To my understanding, ACE for ArmA was a successor to a mod for OFP. What mod was that? And if not, what mods are as close as possible to the types of mods I'm comfortable with in later games? I can handle if the mods aren't as authentic, seeing as it's a much older game compared to ArmA II. Share this post Link to post Share on other sites
zulu1 145 Posted September 30, 2012 To my understanding, ACE for ArmA was a successor to a mod for OFP. What mod was that? And if not, what mods are as close as possible to the types of mods I'm comfortable with in later games? I can handle if the mods aren't as authentic, seeing as it's a much older game compared to ArmA II. That would be WGL. Other MODS would be different versions of FFUR, SLX and others. Share this post Link to post Share on other sites
foffy 58 Posted September 30, 2012 (edited) I see. What limitations does WGL have compared to ACE offhand? Is stamina fatigue a mechanic in ArmA 0 with WGL like how it is in ArmA I and II? Also, are there any good audio/visual mods for the game, too? I know ACE 2 actually updated a number of the character models and has an entire soundpack to replace many sounds (though I'm unsure if it's better than JSRS) but I figure pre-ArmA II these were all separate types of mods. And one final thing, but it's more about the game itself. I assume WGL tampers with the AI as well, but does the game actually have an option for sliders like ArmA I and II do for difficulty? EDIT: Seeing as I solved the issue I had running it, I'll remove those edits but I do have a question. As WGL was the precursor to ACE, is it in turn the most realistic mod for ArmA 0? Or would FFUR be? That seems to have been more updated and like ACE, it offers but visual, audio, and AI improvements to my understanding. Edited September 30, 2012 by Foffy Share this post Link to post Share on other sites
JdB 151 Posted October 2, 2012 (edited) Comparing ACE with any OFP mod is fairly useless, no mod was ever as dominant (popular) in OFP as ACE is in ArmA modding. Imo this was largely because of the far greater "competition" with many more large scale mods being developed with a reasonable chance of releasing. The diversity of mod subjects was also much better imo. You could think up a subject like an area of the world or even a specific was and there could well be a mod about it. Base WGL is more about realistic gameplay (enhancements and totally new elements), although there are model + texture replacement packs IIRC (never used any myself). A lot of these mods have had external replacement packs created which are not listed, as well as other types of enhancement and replacements mods like sound mods. - FlashFX: Special effects mostly; - FFUR: Replacements with new effects and some new features. There are many different version like 1985 era, modern, winter, desert etc but released over a number of years so the quality varies; - SLX: Effects and enhancements mostly meant for upgrading the feeling of the original game concept. Some people created created their own versions from base SLX; - FFSX: Combination of FFUR and SLX also called FFUR/SLX. My favorite one along with WW4 overall although it can be a bit of a system hog; - WW4: Effects, animations and replacement units based on reality but not representing specific real life units. The only one out of the list that is still being developed; The links are for the last official release of the original project by the original author(s): WGL http://ofp.gamepark.cz/index.php?showthis=10314 FlashFX http://ofp.gamepark.cz/index.php?showthis=7539 FFUR http://ofp.gamepark.cz/index.php?showthis=10719 SLX http://ofp.gamepark.cz/index.php?showthis=10611 FFSX http://ofp.gamepark.cz/index.php?showthis=10673 WW4 http://ofp.gamepark.cz/index.php?showthis=10816 Edited October 2, 2012 by JdB Share this post Link to post Share on other sites
noone1 1 Posted October 3, 2012 Don't forget ECP + GRAA. http://operationflashpoint.filefront.com/file/Enhanced_Configuration_Project;70118 http://operationflashpoint.filefront.com/file/GRAA_modpack;80068 ECP is still being developed too in the form of ECP Redux. Share this post Link to post Share on other sites
*zeewolf* 4 Posted October 3, 2012 Anyone know of any units released for EOD Bomb disposal suits? Share this post Link to post Share on other sites