Jump to content
Sign in to follow this  
RazorCH

Evo~Blue V3.x

Recommended Posts

I don't think it's in the mission script, I think it's hard coded. But I may be wrong.

Share this post


Link to post
Share on other sites

sometimes that camera zoom you would get stuck on for a few min because of how you died,

so im trying to get rid of it. It makes the respawn take forever, then because of it your trying

to do everything not to get killed and when you do, you might as well go for a break.

I just want it where you respawn to base, no extra stuff, you die, you respawn in 3 sec,

done, back to the game.

I looked at every script in the mission,

and I cannot find anything for that camera zoom.

Share this post


Link to post
Share on other sites
I don't think it's in the mission script, I think it's hard coded. But I may be wrong.

:cool:

Share this post


Link to post
Share on other sites

And that means what?

Surely it can be changed, its not in the game by default, as I have built many Mp missions,

I set my des.ext to base, for 3 sec respawn, when one dies the 3 sec countdown your at base respawned.

there are some bugs i'd like to report though.

-the 2nd person coming into the game ends up respawing on the roof of the warehouse,

and then the game starts for them they respawn again without weapons.

-calling for an ammo box the box dont go to the ground, it stops about part way,

and then after when trying to call art strikes it says only one payload at a time,

and thats after playing for an hour before asking.

- recruiting AI and telling them to get in a vehicle is a joke, they act like their

blind and cant find their way, only good for field use and telling them to engage inf or armored.

all the bugs i found so far.

i had adjusted the planes, and choppers respawn times to 6000,

they were attacking the base way to much and it was next to impossible

to have an armored vehicle in the open without getting blown away by a plane or chopper.

Share this post


Link to post
Share on other sites
sometimes that camera zoom you would get stuck on for a few min because of how you died,

so im trying to get rid of it. It makes the respawn take forever, then because of it your trying

to do everything not to get killed and when you do, you might as well go for a break.

I just want it where you respawn to base, no extra stuff, you die, you respawn in 3 sec,

done, back to the game.

I looked at every script in the mission,

and I cannot find anything for that camera zoom.

I think I found what you are after.

Go into Data/scripts/spawn and look for the following line:

_player addEventHandler ["killed", {handle = [(_this select 0),(_this select 1)] execVM "data\scripts\killed.sqf"}];

Simply add // in front of it, and you should respawn at base almost instantly.

I gave it a quick test and it worked for me. Hopefully doesn't break anything.

Share this post


Link to post
Share on other sites

killed is quite important, better to edit that... as follows - and thanks for pointing out my laziness hassle! I've got a cold and feelin a bit retarded and lazy. apols gunther.

killed.sqf

// run on player at death.
_player = _this select 0;
_killer = _this select 1;
_grp = group _player;
_isLeader = (player == leader _grp);
_gcount = count units _grp;
_rank = rank player;
if(Param1 == 4) then
{
   BIS_EVO_lives = BIS_EVO_lives - 1;
   publicVariable "BIS_EVO_lives";
   _txtpasshead = localize "STR_M04t85";
   _txtcommon = localize "STR_M04t86";
   _txtpassbody = format["%1 %2",BIS_EVO_lives,_txtcommon];
   ["#FF0000",_txtpasshead,_txtpassbody] call BIS_EVO_Message;
};
if(not (isPlayer _killer) and side _killer == west) then 
{
   _txtpasshead = localize "STR_M04t85";
   _txtpassbody = format[localize "STR_M04t87",name (leader _killer)];
   ["#FF0000",_txtpasshead,_txtpassbody] call BIS_EVO_Message;
};

//edit this out 
/*
if ((date select 3) < 4 or (date select 3) > 20) then {camUseNVG true} else {camUseNVG false};

_camera = "camera" camCreate [(position _player select 0)-0.75, (position _player select 1)-0.75,(position _player select 2) + 0.5];
_preload = [] spawn {waitUntil{preloadCamera [4516.60,2606.42,1.73]}};
_camera cameraEffect ["internal","back"];
_camera camSetFOV 1;
_camera camSetTarget vehicle _player;
if(vehicle player != player) then {_camera camSetRelPos [0,10,1]}else{_camera camSetRelPos [0,2,1]};
_camera camCommit 0;
waitUntil {camCommitted _camera}; // Look at player
sleep 2.0; // Time for death anim to play
if (not isNull vehicle _killer) then {_camera camSetTarget vehicle _killer}else{_camera camSetTarget vehicle _player};
_camera camSetFOV 0.2;
_camera camCommit 4;
waitUntil {camCommitted _camera}; //look at killer
Sleep 3.0;
titleCut["", "BLACK out",2];
Sleep 2.0;
_camera camPreparePos position player;
_camera camPrepareFOV 1;
_camera camCommitPrepared 0;
player cameraEffect ["terminate","back"];
camUseNVG false;
camDestroy _camera;
titleCut["", "BLACK in",1];
*/

Share this post


Link to post
Share on other sites

Excellent! that worked, thanks Mjr.Hassle, and eggbeast.

when you die now you respawn in 3 sec at base, its fairly quick.

Personally I think respawn time should be no less and no more then 3 sec,

as in Evo blue the amount of time to get back in combat is dictated by the amount of time it takes for you to get there.

Especially when you have cleared all of Sahrani north and south,

and have moved to the other island past Corazal.

Waiting for a respawn especially with that camera is a nusense, and the revive utterly

just killed the game, dieing and getting back into the game is 3 hour tour, after a few times

of it you dont want to play anymore because you have to wait, and wait.

revive i think can be done another way, maybe simpler, without the cameras, it should be quick.

Quick menu revive me, or go back to base, and if you hit revive, then make sure someone

is around you that will do it, unless you like to lay around and wait for someone that cares

about playing with you, or your 100,000miles from the base and dont feel like flying your jerry ass

all the way back there to possibly get shot out of the sky by the to frequent choppers and planes,

not to be sarcastic but the game was hard and annoying at the same time.

Planes and choppers have a respawn time of 6000, you still have a chopper or few flying in to reinforce

the cities your attacking til you take out the radio tower. When you least expect it and think its safe

they will show, unlike before it was like that all the time, you had to hide like a vampire in daylight.

Choppers and planes were pretty tough too, they strafe infantry and hit vehicles, and armored,

when its frequent the game is not fun, it seriously pisses you off.

Luckliy Im familier with evo stuff, and know how to edit or

I would have pulled all my hair out in one sitting.

I just fixed up a version for the guys i play with.

Edited by Gnter Severloh

Share this post


Link to post
Share on other sites

we always make sure we have a linebacker/ avenger and an AA class carrying an igla, so he can spawn an AA pod...

Share this post


Link to post
Share on other sites

Evolution updated

- revive is fully working

- Lurch AC130 fully working

- Logistics implemented

- lots of small errors debugged

download from my sig below

Share this post


Link to post
Share on other sites

Um...Is there no evo for vanilla OA? :confused:

Share this post


Link to post
Share on other sites

there are 3 OA missions in the OA pack, but I guess you might need arma2 too.

Share this post


Link to post
Share on other sites

tox!m has just sent me an OA only version - which still has some bugs. will have a go at it later next week

Share this post


Link to post
Share on other sites

Something that should be in every map that is made i think, the ability to set the thing from NOOB To EXPERT :)

Then u can Praccie the map in Noob mode and scout around to get a feel of the battle area :) or just fo fly around or cruise around :) in an easy mode...kids wil love it and the most Pervert's in this game wil set it as EXPERT PERVERT MODE hahahahaha :P

Catch u on the fields !

Mac out..

Share this post


Link to post
Share on other sites

I think there are settings for that already is there Eggbeast?

I forget, its been almost a month since I played the version i edited.

Cruise around? what are you going to see?, you cannot attack anything else but Paraiso on the first objective,

until you clear Paraiso then Somato opens up, its all in order.

But an adjustable skill level would be unique to this mission, I mean the game without being edited I found rather tough,

the planes , and choppers will blow you out of the air and off the ground before you get a chance,

so you got to keep your eyes on the skies alot and find cover.

I found they show up way to often.

But its a great mission overall, just finding out a couple weeks ago that ACE has trouble with

the mission, so I got to make a new version for what I edited.

Share this post


Link to post
Share on other sites

If i would have a Gepard 1A4 AA with me for AA Defence, instead of a linebacker :P

Let the Birds come to papa, you will notice also a HUGE diference....

The Takistan map is filled with valleys and narrow passages where you can hide from long range attacks, sitting there in a Linebacker with his slow firing and turret turning speed

You wont have a chance, instead if you have a Gepard 1A4 AA defence tank that is highspeed in firing and moving it's turret...while escorting or supporting you

In between the Takistan Mountains and valley's, you see the planes coming when they are almost on top of you, by the time those linebackers wake up from them litle NAP!

You are carpet bombed....

I stay with it, linebackers go home!!, Enter the Dragon! "Gepard 1A4 AA"

if it ever comes on ArmA 2 CO/OA, THEN! yes THEN u can put some more planes and Helos on the Latest New GITSevo maps heheheheheheeh :P

PS: I use also A2Warmod, ! things have changed :) i play the GITSevolution BAF v0.3 version hehehehe alone!!! and it rocks with me AI buddy's!!!

I hope to get the BWmod vehicles and units on the GITS map's one day...sigh sigh...

Eggie!!!!!!!!!!!!!!!!!!!

Laters...

Share this post


Link to post
Share on other sites
I hope to get the BWmod vehicles and units on the GITS map's one day.

Just edit the map and add them, its not hard to do.

you will definatley need a respawn script for the vehicles though to do it.

If you want give me a link to the mission, and tell me what units you want in the mission and I will add them for you.

I will have to download BWmod, or I can tell you how to do it, its rather easy.

I did it for Evo blue, changed the respawn, planes and choppers, and added fighter planes and other stuff.

If its for Arma2 i can do it if its for OA forget it, I dont have OA.

Share this post


Link to post
Share on other sites
Cruise around? what are you going to see?, you cannot attack anything else but Paraiso on the first objective,

until you clear Paraiso then Somato opens up, its all in order.

you can fly about calling in Assignments (with T menu) and go blast convoys etc one after the other - great fun

Share this post


Link to post
Share on other sites

@Gunter will it work with Combined Ops...??

The the map in question, ehmmmm, it's the latest GITSevolution map...

So if you dont mind to get it...then check the map u can use

Can you try on a CO map..?

But wat ever, if i have the ARMA 2 Map working, at least i will have an example for

someone that knows a few trick to get them working on OA :) or CO...?

I'm still able to play the Chernarus maps so, get me the Jerry's stuff in it.. XD

And is there a big difference with the operation arrowhead then...?

That u cant do it on the OA??

Greet's

PS: Check Eggbeast's Signature Links for downloading the maps :)

Edited by Mac_Spliff=ISK=
PS:

Share this post


Link to post
Share on other sites

Oh Forgot wat units... well all off them vehicle's thats for sure

Planes, Helos, Arty all of the gear and weapons...that are going with it, u know..?

If to much work?, maybe Make a SPAWN FARP where only there u can get the German gear...?, i meen, Mainbase Normal Gear...? next to base...? A german Flag Pole with a place where they have all the gear to use....? u start the mission, go to the flag, and your are at the German Casern or something...? dunno, maybe paste a FOB on the map where u have German gear only...?

I was thinking at something like this....ehmmmm let me see oh yes got it :)

The Mainbase, US, Then Those other Safe heavens u use on the map, u know

Those Flags where u can straight forward to the litle bases that are on the map

If i am rite u have 3 of them.....with 3 Flags....well...? Is this something...?

Mainbase US Gear, and those other little bases could be used to Casern Foreign troops..? with them own gear...?

Mainbase US

First litle base with the German Guys...?

Other Litle Base with the English guys...?

and the last one with another...country's stuff...?

Netherlands would look cool on it 2 :)

Hope the tango guys will get some more vehicles in them Dutch unit mod :)

Ok i hope you got a litle view about things now...? gunter...? or eggie...?

Greet's :)

PS: Planes..? hmmm, those from Arma2 then with a F16 in it :) ? lol

Edited by Mac_Spliff=ISK=
PS:

Share this post


Link to post
Share on other sites

I dont have CO or OA, i just have stock Arma2 patched to 1.07.

If you know how to edit then i can tell you how to add the stuff, and give you a

link to a vehicle respawn script which is easy to implement.

But if you dont know how to edit then what i can do is add the vehicles and whatever

to the main base on the map where you start.

maybe Make a SPAWN FARP where only there u can get the German gear...?, i meen, Mainbase Normal Gear...?

next to base...? A german Flag Pole with a place where they have all the gear to use....? u start the mission, go to the flag,

and your are at the German Casern or something...? dunno, maybe paste a FOB on the map where u have German gear only...?

Well the idea I have is I can do that, I would have a section that is specifically

the German Gear, vehicles, planes, choppers, ect.,

Mac do you know how to edit?

Share this post


Link to post
Share on other sites

Dont know how to edit? One of the best features of the game, its very easy and fun and allows you the

freedom to build and play anyway you wish. I would highly reccomend learn how, give me 10-20 min

with you and you would know the very basics.

As for the mission I will download the mission, and BwMod and put together a version for you

with BWMod, you'll have to give me 2-3 days as I got my hands full with various projects and work,

but I'll aim for the weekend to have it done for you.

I will edit on Stock Arma2 as that is what I got.

What map you want the mission on? as if you wanted it on Saharani then you will need the Caa1 mod,

I already have it but you will need to play the mission, if not Saharani then which one you have:

-Saharani-(you will need Caa1 for this)

-isladuala

-Panthera2

-Chernarus

Edited by Gnter Severloh

Share this post


Link to post
Share on other sites

I am Patient Gunter, just take your time, there are more important things to do :)

I got time, i'm happy that you want do it!!!!! so take it easy :)

And if one day u have some more time spare, we could jump on Teamspeak or

Ventrillo, then u can lead me in that Editing part :)

I just need a litle push toward how 2 play with the editor :)

Once i got the picture.......! :) all will be well.......

Thank you very much.....

Chris..

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×