jtec 0 Posted August 15, 2009 Was thinking today about tutorials for modelling for Arma/2. Its still very hard for newcomers to get to grips with the tools that are released due to the fact so little documentation is giving with the tools, even with the few tutorials we do have (some of which are from ofp which is 8 years old!) they are all mostly in written format. I honestly find videos with commentry so much easier to work with, as more then often the author forgets to mention something little that could have a major effect on the outcome! Wouldnt it be great to have a channel on youtube that has basic step by step tutorials from setting up o2, modelling a basic model, uv-unwrapping, animations, even configs! It would be so useful for new and old and could boost the amount of work that comes out for arma2! Whats your thoughts ladies and gentlemen? Share this post Link to post Share on other sites
[aps]gnat 28 Posted August 16, 2009 (edited) Yep. After some thought, realised its probably easier than actually writing a tut. ...... First of a planned dozen. Installing the New ArmAII Editing Tool Oxygen2 - Tutorial #1 - Set up of Buldozer and edit windows . . Get more of those here: OFPEC . . . Linear Deform tut from SEA DEMON . RETEXTURING - How to Create a Grey Scale By Aeneas2020 Link thanks to Mr. Charles . Creating a Static Cargo Animation Part1 Thanks to ABS . Creating a Static Cargo Animation Part2 Thanks to ABS . More info - HERE ArmA1 Skeleton - HERE . . BLENDER This guys has some great tuts. Check his other videos. Use Leopotam's great plugin to go from Blender to O2 http://forums.bistudio.com/showthread.php?105516-Blender-import-export-plugins . . . ArmA2 Character Rigging by Icewindo . . . . Other non-video tutorials; Mondkalb's Addon Tutorial - BIKI The legendary BRSSEB OFP Addons Tutorials - Not ArmA2, but helpful For all other Addon Tutorial and Support needs, try; >> OFPEC << . . Edited April 10, 2013 by [APS]Gnat Share this post Link to post Share on other sites
9thAircav 0 Posted August 16, 2009 (edited) Fantastic stuff. Im kinda new here, but plan to do much modding for these military style sims. And this is where ill start. thanks. Good vids, easy to understand & follow. will you do any vt's for the terrain aspects and visitor program ? Edited August 16, 2009 by 9thAircav Share this post Link to post Share on other sites
Bern 0 Posted August 16, 2009 Great stuff, Gnat. I look forward to seeing the rest, so I can learn how to make addons that *work*... :p Share this post Link to post Share on other sites
landdon 0 Posted August 16, 2009 Indeed, we need more of these. Including Map making as well! Share this post Link to post Share on other sites
jtec 0 Posted August 16, 2009 (edited) Good stuf Gnat, like i said i could provide some info on things like uv-unwrapping, normal mapping and so forth let us know via a pm if you do need any help mate. With regards to the hidden cursor in setting up of buldozer there was a this line disableMouseExclusive="1" that you entered into the buldozer.cfg it worked for arma1 but doesnt seem to work for number 2. Any info regarding this BIS? Edited August 16, 2009 by Jtec added text Share this post Link to post Share on other sites
Rhodesy77 11 Posted August 19, 2009 i love you guys. this is just wat us rookie modders need. :) good work, keep it up Share this post Link to post Share on other sites
waycool 0 Posted August 19, 2009 Thanks Gnat much appreciated these type of resources are very useful to hit the ground running. Share this post Link to post Share on other sites
[aps]gnat 28 Posted August 20, 2009 Cheers guys. . . Get more here: OFPEC . . Share this post Link to post Share on other sites
raptor 6 actual 13 Posted August 20, 2009 i love you guys. this is just wat us rookie modders need. :) good work, keep it up HaHa!! I totally agree Rhodesy. I love this whole frickin community. If it weren't for this whole lot of guys and gals, I wouldn't be able to learn how to mod. There are so many things that I want made for ArmA II, and feel bad asking or requesting stuff. I think I recall someone saying (or alot of people saying) that if you want something so bad, learn how to model and edit yourself. It's spending hours upon hours on the forums here and at other sites that helps me out. Thanks to everyone, especially BIS for the opportunity. Hopefully one of these days, I'll be posting tutorials for people. Share this post Link to post Share on other sites
[aps]gnat 28 Posted August 29, 2009 . 3 more videos added to OFPEC site Share this post Link to post Share on other sites
gonk 0 Posted August 30, 2009 keep up the great work... Share this post Link to post Share on other sites
chris330 0 Posted October 10, 2009 We'll it really helped me and that's just the first video. Thanks alot, this side of things needs much more work in general throughout the OFP community. Things like this cut people past loads of stuff that would sap their strength and resolve. Thanks alot for making it ;) Share this post Link to post Share on other sites
gms 0 Posted January 6, 2010 the tutor from SEA DEMON. Share this post Link to post Share on other sites
phaeden 0 Posted January 6, 2010 Very cool - I had no idea that O2 could do that! Share this post Link to post Share on other sites
bushlurker 46 Posted January 7, 2010 Wow! Well done Gnat!!! I've just found these totally by accident! I need to make some bits and pieces for an island I'm working on... after a coupla months of grief I've almost got a grip on Visitor now, but I opened O2 for the first time just there and thought.... no way! Now I may not immediately despair after all!!! Serious thanks for these tuts!!! B Share this post Link to post Share on other sites
BGF Krätzer 10 Posted January 29, 2010 Then i try to take a look at my Model with the Viewer i always get the error cant load ////// blahblah.paa I checked the path and all files are there. What is wrong? Share this post Link to post Share on other sites
[aps]gnat 28 Posted January 29, 2010 Cant load what ? Pilot proxy or something ? If so, thats a standard error Share this post Link to post Share on other sites
BGF Krätzer 10 Posted January 29, 2010 cant load texture /path/ tiger.paa Share this post Link to post Share on other sites
T_Roc 0 Posted February 6, 2010 It means that oxygen cant find the texture in the path you specified. Check that its on the P: drive, in the path were Oxygen search for it. Share this post Link to post Share on other sites
swat_3 10 Posted February 8, 2010 (edited) Thank you to share, another want to have a tutorial on the Character Animation editing;) about How to edit the animation .rtm file in the oxy2,and how export “rtm†in the ARMA2 Edited February 8, 2010 by swat_3 Share this post Link to post Share on other sites
Samboga 10 Posted March 2, 2010 Thanks a lot for these tutorials Gnat, lots of information presented in an easy to grasp manner. My mission editing always runs up against the fact that I want more diverse environments, this is helping me get a start on creating exactly that. Keep 'em coming! Share this post Link to post Share on other sites
esco7800 10 Posted April 27, 2010 were would I find my arma2.cfg file I'm useing steam and cant find it Share this post Link to post Share on other sites
ryguy 10 Posted May 9, 2010 (edited) Hey gnat, awesome vids! Just one question for a problem I'm having: when I follow your buldozer set-up steps and click start buldozer it gives me the error: Unable to create viewer. What's going on? Thanks! EDIT: fixed. Edited May 9, 2010 by ryguy Share this post Link to post Share on other sites
W1nters 10 Posted June 23, 2010 Gnat: I would love to see tutorial part 8 and so on. Your tutorials are more clear than books or other guides. Share this post Link to post Share on other sites