hotel 10 Posted August 6, 2009 I have noticed almost every building from a distance has flickering especially around windows. Like on the campaign mission Harvest Red I start off with that poor acting and while there talking away I go and take in the view of the city and the buildings flicker like crazy! I tried turning AA all the way up which actually makes the game look a ton better but the building flickering is still there. Full AF and high textures with everything on high. The Video Memory I adjusted to see if that helped but no cigar. The new patch didnt seem to help much with graphical glitches which im sure will be blamed on our Video card vendors but does anyone know of a fix for this or how to improve the problem? AMD Phenom X4 955BE @3.8Ghz @47 celsius load Gigabyte 790FX and SB750 Chipsets HD 4890 1 GIG @ 900/1100 Patriot 1600 Mhz DDR3 Gaming Edition West Digital 500 Gig HDD 32 MB Cache 500 Watt Antec PSU Share this post Link to post Share on other sites
nyran125 10 Posted August 7, 2009 everyone has that. It meens, turn your graphics and AA DOWN or AA off. This game is extreme on the high end computer scale. Next years or the years after's high end computers will run this game on high, not this years. Scale everything down. This game doesnt look that bad on medium and youll get a huge performance increase and youll get use to it. We are all having these glitches on graphics. Alot of it comes in the single player mode because of low FPS with everything happening around you all at once and hardware strain. Go to the editor, create a unit as a player(YOU) and see if the graphic glitches on buildings still happens without any units on sceen. IF it doesnt happen , which is what is expected, then its the same problem we all have. Our comps arent hardcore enough at the moment. Same when Crysis came out 3 years ago, same with Oblivian before that even battlefield 2 on release did it(it sucks , i know) and tons of other games. Dont let this problem stray you away from how awesome this game is. Share this post Link to post Share on other sites
Dogtags 0 Posted August 7, 2009 everyone has that. It meens, turn your graphics and AA DOWN or AA off. This game is extreme on the high end computer scale. Next years or the years after's high end computers will run this game on high, not this years. Scale everything down. This game doesnt look that bad on medium and youll get a huge performance increase and youll get use to it. We are all having these glitches on graphics. Alot of it comes in the single player mode because of low FPS with everything happening around you all at once and hardware strain. Go to the editor, create a unit as a player(YOU) and see if the graphic glitches on buildings still happens without any units on sceen. IF it doesnt happen , which is what is expected, then its the same problem we all have. Our comps arent hardcore enough at the moment. Same when Crysis came out 3 years ago, same with Oblivian before that even battlefield 2 on release did it(it sucks , i know) and tons of other games. Dont let this problem stray you away from how awesome this game is. Has nothing to do with AA up or down or other settings up or down. This flickering is an issue with the way the engine handles textures and building textures is where it really show through. Basically you can't do anything about it, BIS has to fix it if they want to. Share this post Link to post Share on other sites
kremator 1065 Posted August 7, 2009 It's an engine problem not graphics. Nothing to do with AA. Share this post Link to post Share on other sites
hotel 10 Posted August 7, 2009 Yeah its not anything to do with the graphics settings for sure because turning them down does nothing. BTW i can run everythign on high very high so why would I want to turn it down? Anyway thanks for the information. This is unfortunate but I guess I will live with it. Atleast my game runs as it should. Share this post Link to post Share on other sites
sirex 0 Posted August 7, 2009 you dont have vsync forced off do you ? Share this post Link to post Share on other sites
carlostex 38 Posted August 25, 2010 Is this problem on the community issue tracker?? Can someone give me the link? Share this post Link to post Share on other sites
ceeeb 147 Posted August 25, 2010 It is probably z fighting. CIT ticket 1771 - Textures flickering of objects at distance (z fighting) Share this post Link to post Share on other sites
no use for a name 0 Posted August 25, 2010 IMO it's more to do with drivers/hardware...I get z-fighting in every game; it's just worse in Arma because of the draw distances. That's why you never get it when you're actually in the town (at least I don't); but looking at one from 1k+ away it's very obvious. Hopefully it CAN be fixed in the engine, but I doubt it will be 100% fixed Share this post Link to post Share on other sites