Mr_Tea 0 Posted December 30, 2009 Are you sure all units work? Put seal team marksman for example, in editor and try using huntir or sight adjustment for sniper rifles? Confirmed. Dammit, i thought is was something wrong with ACE, but for the ACE Units everything works. Share this post Link to post Share on other sites
schnapsdrosel 0 Posted December 30, 2009 @All: don't worry, I will upload an ACE compatible version soon... Share this post Link to post Share on other sites
Mr_Tea 0 Posted December 30, 2009 Great. Can`t wait to play the Seal Campaign with this fix. Share this post Link to post Share on other sites
sick1 13 Posted December 31, 2009 @All: don't worry, I will upload an ACE compatible version soon... You rock man. Share this post Link to post Share on other sites
schnapsdrosel 0 Posted December 31, 2009 You rock man. You, too. And if there's anything you need in terms of new units for your next campaign just pm me... Share this post Link to post Share on other sites
raggis 10 Posted December 31, 2009 You rock man. You, too. Words of wisdom ;) Share this post Link to post Share on other sites
schnapsdrosel 0 Posted December 31, 2009 (edited) Here's the fixed version, the units should be fully ACE compatible now, I also added some new winter units: DOWNLOAD: @rapidshare: BB_UNITS_UPDATEv5_SchnapsdroSel.7z @megaupload.com: BB_UNITS_UPDATEv5_SchnapsdroSel.7z The winter units are also available as a seperate addon here: http://forums.bistudio.com/showthread.php?p=1530694#post1530694 Edited December 31, 2009 by Schnapsdrosel Share this post Link to post Share on other sites
GI-JoE 0 Posted December 31, 2009 Wow nice ! :eek: Thanks a lot for the update and all the nice work Schnapsdrosel ! :xmas_o: Share this post Link to post Share on other sites
MARBESSI 10 Posted December 31, 2009 A little more fast server to download? 15 kbps is a little too slow... ---------- Post added at 02:45 PM ---------- Previous post was at 02:45 PM ---------- Nice work!!!! Share this post Link to post Share on other sites
MARBESSI 10 Posted December 31, 2009 great stuff but after saving and reloading mission Ace features were gone even with your last version... I think that's something ACE guys should fix... Share this post Link to post Share on other sites
miller 49 Posted December 31, 2009 thanks Schnapsdrosel ArmA2Base.de Mirror updated: BlackOps and desert mercs v5 by Schnapsdrosel Kind regards Miller Share this post Link to post Share on other sites
schnapsdrosel 0 Posted December 31, 2009 great stuff but after saving and reloading mission Ace features were gone even with your last version... I think that's something ACE guys should fix... I looked at the ace .configs and I can't see any difference between mine and their configurations for the units. Would be nice to know if that saving reloading issue occurs with the ace standard units, too, cause then it's obviously an ace issue, if not I would need to look through all the ace stuff a bit closer to find out what the problem is... Share this post Link to post Share on other sites
MARBESSI 10 Posted December 31, 2009 I play sealsix3 campaign... don't tried with others Ace mission I'll give it a try and let you know... Obviously a mission without Merc and Blackops! Share this post Link to post Share on other sites
D.Sloane 12 Posted December 31, 2009 great stuff schnaps. im a fan of your units man. keep up the good work Share this post Link to post Share on other sites
Tonci87 163 Posted December 31, 2009 The Problem is with your units, doesn´t happen with Bis ones, or ACE ones Ask Sickboy if he can help you Share this post Link to post Share on other sites
MARBESSI 10 Posted December 31, 2009 Tried out now single player mission "Crash and Grab". Saved and reloaded all Ace features are gone here too. Hey Schnapsdrosel that's not your matter!!!!! this is something ACE guys should solve!!!!!!!! Thanks for effort though.. Share this post Link to post Share on other sites
Marko112 10 Posted December 31, 2009 ArmedAssault.info Mirror and News: We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. Share this post Link to post Share on other sites
Tonci87 163 Posted December 31, 2009 Go ahead create a Ticket at Dev Heaven! Share this post Link to post Share on other sites
MARBESSI 10 Posted January 1, 2010 Tonci87 I looked at ticked at Dev Heaven and there is already a ticket for this bug speaking about not functioning ACE features after reloading a previous saved game (SP games but I think this should work for Sealsix3 too) and is #7553. It seems Sickboy is already working on it.... Hope it will solve soon :) Share this post Link to post Share on other sites
PSYCHOSIM 0 Posted January 1, 2010 An addable Beanie hat would be good if possible (if it isn't in the pack already).......... Share this post Link to post Share on other sites
SupraJojo 0 Posted January 2, 2010 I looked at the ace .configs and I can't see any difference between mine and their configurations for the units. Would be nice to know if that saving reloading issue occurs with the ace standard units, too, cause then it's obviously an ace issue, if not I would need to look through all the ace stuff a bit closer to find out what the problem is... Hi Schnapsdrosel, Thanks for all your hard work. I think the issue might be here at: http://dev-heaven.net/issues/show/7553#note-18 If you have an empty class EventHandlers; in your unit classes, then you need to remove them from all of the unit classes to make them ACE compatible. Hopefully this is what the problem is. ---------- Post added at 09:02 AM ---------- Previous post was at 07:26 AM ---------- Actually, I just wanted to update this, and say that at least for me, it seems to be working again with ACE after loading a saved game. I think your fixes worked, at least for me. Thanks again for all of your hard work! Share this post Link to post Share on other sites
Guest Posted January 4, 2010 Armaholic mirror updated. Desert Mercenaries and BlackOps v5 Share this post Link to post Share on other sites
therev709 10 Posted January 10, 2010 what are the classnames for the soldier units themselves? I didn't see them in the readme, otherwise I'm not sure how to look this stuff up. Share this post Link to post Share on other sites
manzilla 1 Posted January 11, 2010 Thanks Schnapsdrosel! The new version is great. I just want to mention that the rapidshare and .info links for the new version were corrupt and couldn't open. Not sure if that was just on my end but I wanted to mention it. Share this post Link to post Share on other sites