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Arma II & OA User Video Thread

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The scene transition at 1:48 was fantastic! :eek:

Thanks Albert Schweitzer :) I loved it when he turned and looked at me

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Hey guy's. I am in the proces of making a 25 player coop mission. Here a vid i made showing my progress. Offcourse its not supposed to be played on your own (But you can recruit AI if you like to play it single player).

I hope you guy's like it so far.

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Features:

-Simmulated AC130

-Realistic Artillery Computer

-MLRS,M119 and Mortar support (can also be used with AI)

-Logistics (Able to load crates and other objects in vehicels)

-Towing of Arty guns

-C130 and chopper Supply drops (must be done by a player).

-Simmulated UAV Predator

-Small FOB thats under attack

-Large Airfield with full supply's. If you loose something it's gone.

-Recruiting AI

-AI able to use Arty

-AI able to use AC130

-Saving weapons when respawn

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I adjusted some settings to increase the AI's proficiency in urban combat.

For demonstration purposes I limited the AI's accuracy and reaction speed in this video so that you can get a good close look at how they fight from buildings.

Later I will post more videos with the AI's accuracy and reaction speed set at what I consider is a more realistic setting, it really makes SP missions in urban environments very intense.

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Some footage from last Sunday:

UAV Retrieval Part 1 -

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UAV Retrieval Part 2 -

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UAV Retrieval Part 3 -

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UAV Retrieval Part 4 -

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Another one, this time showing some practice LZs in an MH-6. Shoot & edit time was about three or four hours start to finish, pretty happy with how it came out as I've wanted to do a video to this music for awhile and this worked as a nice excuse for it. :)

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All piloting is by me as with the prior video (

).

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Another one, this time showing some practice LZs in an MH-6. Shoot & edit time was about three or four hours start to finish, pretty happy with how it came out as I've wanted to do a video to this music for awhile and this worked as a nice excuse for it. :)

6HFfV0SWBjs

All piloting is by me as with the prior video (

).

Just brilliant mate.. had the volume right up as the music was spot on! :D

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Probably the last one for now, but here's another MH-6 vid, this time showing some tail rotor loss recovery scenes from various angles. Another example of liking the music and wanting to put together a quick video with it. ;)

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Could you guys pls tell me how do you make videos like this?

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Close call. Gunner gets blown away right behind me. Edited by orbit101

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Charon Productions & IceBreakr presents Lingor Island experience /w Predators:

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You only need the code for the video, not the whole URL, just the -ZJRc_V3FhA part.

Download FRAPS and edit with Windows Live Movie Maker for starters. :)

Try using WeGame, FRAPS has 30s limit very annoying

Sony Vegas Pro 9 is quite perfect [but for professionals only]

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Try using WeGame, FRAPS has 30s limit very annoying

Sony Vegas Pro 9 is quite perfect [but for professionals only]

Fraps doesn't have a 30s limit. The trial version does, but not the paid product. If you can afford $600 for Sony Vegas Pro 9 I can't see how you'd have a problem paying $30 for FRAPS...

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You only need the code for the video, not the whole URL, just the -ZJRc_V3FhA part.

Haha thank you. Was wandering what was wrong.

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Thanks for the info guys, by the way I was asking how you do manage to make the videos by using thouse ingame camera effects and slowmotions and most of all without the hud displayed in the videos.

I well know i can tae the ingame footage by using fraps or other programs, thanks for the advise though, but i dont know how to make all of thouse camera effects etc etc.

Awaiting yours.:)

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One of my old ones. Lemme know what you think :D

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A quickly made large AI battle, laggy as hell, but loads of action :)

Approx 500 AI and added 4 town modules.

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and yes, no fancy camera work. just 1st person view :)

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I have been so happy with my purchase of Operation Arrowhead that I went and bought a decent gaming PC today because I really wanted to crank up the graphics a notch and wow am I impressed!

I have been really amazed at how much of an affect the higher resolution graphics has had on immersion, at times it almost feels real.

When I first heard that Operation Arrowhead was going to be set in a fictional region very similar to Afghanistan I expected the landscape to be very dull and bland. Man was I wrong.

BIS have done an incredible job bringing the virtual battlefield to life with all the different grasses, plants, flowers, trees, building textures etc. The small yet convincing things like birds and butterflies and Dragon flies and pollen floating in the breeze and that kind of stuff really sucks me into the game.

My Youtube videos really don't do Operation Arrowhead's graphics justice because of the huge loss of quality during the conversion and upload process, but if anyone out there has been considering upgrading their PC for this game then I highly recommend they do because it's definitely worth it.

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