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ZiggyJinx

Name 3 things that makes ArmA2 a better game than ArmA1

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Also do AI avoid mountains now while flying around in jets and also are they flying fast around mountains now instead of flapping around getting all nonced up.

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The 3 A's:

  • AI
  • Atmosphere (graphics, sounds, wildlife etc.)
  • Animations

I could go on, but those are the first three that come to mind. :)

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Russians

Communists

& flying goats

[YOUBE]W25EYqlbnvM[/YOUTUBE]

That last 'meheheh' was brilliant.

Edited by Placebo

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Hi, three things...? ok, three things:

- The Marines.

- Reload while walking.

- Jump off fences.

Let's C ya

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3 random picks:

- AI which really does some nice stuff like advancing covering each other

- Animations and related stuff like climbing over obstancles

- Flying, which is really feeling as good as in OFP to me and is really fun finally

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-Atmosphere (Graphics, sounds, animations)

-Campaign

-AI

+ Everything else:)

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Game play, graphics, and that "being there" feeling.

There you go...

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  • no more flying tanks
  • its possible to steer the motorbike again
  • the head bug feature is still there, but now WITH motion blur

:yay:

P.S.: No regrets, still love the 1.17beta patch.....;)

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-Modules (editor)

-Vegetation hard to spot AI in cause its amazingly awesome (like reality)

-AI, Animations, Atmosphere, Flightmodel helis & jets, Gear etc etc etc

I cheated i know.

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reload while moving, better ai except for driving, everything feels and plays much better and smoother :)

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I can't wait for the US release and my new computer. This is going to kick ass.

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Hi, about that flying goat... everything flys that way, units, cars etc because there isn't

any dismemberfest or posibility of separate a plain model into small pieces, if you place a

charge under some civilians... you'll take their pieces from hundreds of metters away, so..

here is the whole model and not parts of it what fly hundred of metters away. Let's C ya

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Hi, about that flying goat... everything flys that way, units, cars etc because there isn't

any dismemberfest or posibility of separate a plain model into small pieces, if you place a

charge under some civilians... you'll take their pieces from hundreds of metters away, so..

here is the whole model and not parts of it what fly hundred of metters away. Let's C ya

You're ruining it.

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For me it would be:

-Atmosphere (Sounds, general feeling, graphics, animations etc.)

-AI, Huge improvement on their behaviour in combat which contributes alot in the atmosphere section.

-Reload while walking.

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  1. The Map -There is more playable area and great scenes
  2. UI Enhancements- Definitely easier squad and command UI shows some major human factors engineering effort.
  3. AI - Being able to execute advance movements through hostile terrain with the AI ...can you say "Suppressive Fire!!!".. :)

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1. It has a 2 after the name

Seriously

1. Definate improvement in graphics

2. Extra vehicles

3. Small AI improvements (though not huge!)

EDIT: OH OH OH forgot my favourite one, you can step over fences! woot!

Edited by FraG_AU

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1. The attachTo command

2. The new Game Logic Modules

3. The AI enhancements

Of course, I have many more reasons, but those are my top 3.

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