Fighting_steel 0 Posted June 22, 2009 Where do i adjust the Fillrate? I dont have any slide bar for this in my "settings" Share this post Link to post Share on other sites
JohnyFrosty 10 Posted June 22, 2009 (edited) Where do i adjust the Fillrate? I dont have any slide bar for this in my "settings" I think you do: - options --> video --> open advanced options then look right under in screen (forgot what it's named, maybe fill resolution?) there you can change 2 resolutions. 1st is your screen resolution 2nd is the render resolution (equal or smaller to screen resolution) How is the 'Fillrate' command called in ArmA 2.cfg since FSAA is related to the Anti-Aliasing?Thanks a bunch, Regards, TB I think it's called rendering resolution ??? (advanced options at video settings) hopefully I'm correct and it's helping :-) Edited June 22, 2009 by JohnyFrosty Share this post Link to post Share on other sites
Eda Mrcoch 0 Posted June 22, 2009 I am still not clear on the VRAM thingy. Isn't it supposed to be in bytes ? I got 1073741824 from autodetection and that divided by 1024^2 gets me 1024MB (which is right). Either way half of the people in this thread have it completely wrong. Share this post Link to post Share on other sites
PuFu 4600 Posted June 23, 2009 (edited) I am still not clear on the VRAM thingy. Isn't it supposed to be in bytes ? I got 1073741824 from autodetection and that divided by 1024^2 gets me 1024MB (which is right). Either way half of the people in this thread have it completely wrong. both values are in bites. And yes, there's a lot of ppl in this thread who have edited those values as if it was in MB. And yes, they are wrong indeed. HDRPrecision=0what does this do? Mine was at 8, I changed it to 0 and noticed no difference (made file readonly). It changes how precise the HDR works. Accepted values are 8/16/32. How is the 'Fillrate' command called in ArmA 2.cfg since FSAA is related to the Anti-Aliasing? Render_W= ; Render_H= ; Edited June 23, 2009 by PuFu Share this post Link to post Share on other sites
robbieirl 10 Posted June 23, 2009 I know very little about computers so any help would be much appreciated. I have a dellxps710 running xp Gtx8800 756mb 4g ram Intel quad core 2.4ghz Creative x-fi Arma2 runs ok but it can get a little laggy in single player even with normal settings. Updated everything with lastest drivers & done all the cleans suggested by others. Is it time for a new card? If so what would you recommend . Will I go sli with the 8800gtx? Again thanks for the help & any suggestions to make it run smoother. Oh !running on 1680 x 1050. Share this post Link to post Share on other sites
thr0tt 12 Posted June 23, 2009 I know very little about computers so any help would be much appreciated.I have a dellxps710 running xp Gtx8800 756mb 4g ram Intel quad core 2.4ghz Creative x-fi Arma2 runs ok but it can get a little laggy in single player even with normal settings. Updated everything with lastest drivers & done all the cleans suggested by others. Is it time for a new card? If so what would you recommend . Will I go sli with the 8800gtx? Again thanks for the help & any suggestions to make it run smoother. Oh !running on 1680 x 1050. Change your resolution 3D and Interface to 1440x900, you will see a marked FPS imrovement and loss of some visual quality. ALL my other games run perfectly on 1680x1050 but this one does not, there is a problem with the game that needs to be fixed, too many performance threads to ignore, it is turning out to be the next GTA4 although that seems to run much better than this ! Share this post Link to post Share on other sites
kklownboy 43 Posted June 23, 2009 ... ALL my other games run perfectly on 1680x1050 ...! what is your Crysis settings at, and frames? Share this post Link to post Share on other sites
brannons 10 Posted June 23, 2009 non local is your paging file space, set it below the maximum page file size. Usually around 1500 MB to 2.5 Is ok.Local is your video card VRAM as far as it seems. Are you sure non local is the paging file? I'd think non local vram would be virtual video memory. It's often tied to the physical vidio memory on pc's that have video cards built into the motherboards. Share this post Link to post Share on other sites
Albert Schweitzer 10 Posted June 23, 2009 would a new graphic card boost my performance? Currently I have the following specs: Resolution: 1900x1200 Q9450 8800GTS SuperSuperClocked (speed about that of a GTX) 4 Gig RAM Vista64 I am thinking about getting an ATI HD 4890 card but only if the outcome justifies the investment Share this post Link to post Share on other sites
sig 10 Posted June 24, 2009 I’ve got a nividia 8600 512MB GT-TDH with 2MB ram and a duo E8600 cpu on an XP home. I spent most of the evening trying to get the balance right by farting about with the settings. I patched to 1.02 with no mods. My monitor is an Asus 22". This is the best game/sim out there and is very enjoyable? Every time I fire my weapon there is a momentarily delay. So tracking a speznaz and shooting him, the delay cuts in and he ends up putting the rounds into me. What I’m asking the devs and the boffins on here is: what are the best settings I can get with decent visuals with the setup I’ve already got? And is there any way to get rid of that blur? Thanks for your help, Sig Share this post Link to post Share on other sites
Joohan 10 Posted June 24, 2009 First of all hello to everyone here @ Armaholic! I would like to contribute my findings to help others here to get their Arma2 running better. I had some serious trouble getting Arma2 to run properly but finally I have found a solution which works for me and the game runs smoothly with everything at their highest settings. I used to get serious lag and texture corruption and the game would slow down to single digits, but here's how I fixed it: First I set v-sync off from the nvidia control panel, secondly I added the -winxp parameter since I have 8 gigs of ram. I modded my arma3.cfg like so: (localVRAM=1073741824; nonlocalVRAM=120000000; ), localVRAM is set like so because my gpu has 1024mb of ram the nonlocalVRAM is set near to the amount that I have set my paging file to. And ofcourse set the Arma2.cfg to read only after making the changes. Now, once I get in the game it still lags like hell, but here comes something that really helped to get my game running smoothly: once I load the game and load a save it lags and textures are corrupted and all that, but then I go to the graphics settings and turn everything to their lowest setting, excluding the resolutions (mine are @ 1680x1050), once everything is set at the lowest settings, the game runs smoothly, then I start to put the values back to the highest settings one by one (textures and video memory last) and the game keeps running just as smoothly as it does with the lowest settings. This is strange, I know but this is the way I got my game running good with great graphics. I also updated my graphics drivers to the latest 186.18 drivers. Also remember to defrag! My rig btw: q6600 @ 3000mhz 8 gigs of ram gtx 285 with 186.18 drivers Creative X-fi Xtreme Gamer Hope this helps! Share this post Link to post Share on other sites
moosenoodles 0 Posted June 24, 2009 (localVRAM=1073741824; nonlocalVRAM=120000000; ) your forgot to mention and important to others that the nonlocalVram is set to less than 1gb due to the fact you have 8gb LocalRam, which lets you almost not bother using a page file. Some people with half your system ram might just run blindly into cfg and change the values to what you have without really thinking about it. :D Share this post Link to post Share on other sites
galzohar 31 Posted June 24, 2009 I still don't understand what the nonlocalVRAM setting actually does. Anyone cares to explain? Share this post Link to post Share on other sites
Potatomasher 0 Posted June 24, 2009 I still don't understand what the nonlocalVRAM setting actually does. Anyone cares to explain? I thnk it's like a windows pagefile. Like temporary space for textures. If you don't have gfx card with lot's of mem you should put higher that nonlocalvram setting. Share this post Link to post Share on other sites
Fighting_steel 0 Posted June 24, 2009 I think you do:- options --> video --> open advanced options then look right under in screen (forgot what it's named, maybe fill resolution?) there you can change 2 resolutions. 1st is your screen resolution 2nd is the render resolution (equal or smaller to screen resolution) I think it's called rendering resolution ??? (advanced options at video settings) hopefully I'm correct and it's helping :-) Nope. Cant see anything for "Fillrate". See picture. WTF? Share this post Link to post Share on other sites
StardogChampion 0 Posted June 24, 2009 Can you tell us what file this "config" is supposed to be, tell us where to put it, and edit the 1st post accordingly? Share this post Link to post Share on other sites
AvengerUK 10 Posted June 24, 2009 Nope. Cant see anything for "Fillrate". See picture. WTF? Fillrate = 3D Resoultion Share this post Link to post Share on other sites
thr0tt 12 Posted June 24, 2009 what is your Crysis settings at, and frames? All High (XP) V-Sync on 25-40 FPS, no mouse lag, why ? Share this post Link to post Share on other sites
patrik 0 Posted June 24, 2009 First of all hello to everyone here @ Armaholic!I would like to contribute my findings to help others here to get their Arma2 running better. I had some serious trouble getting Arma2 to run properly but finally I have found a solution which works for me and the game runs smoothly with everything at their highest settings. I used to get serious lag and texture corruption and the game would slow down to single digits, but here's how I fixed it: First I set v-sync off from the nvidia control panel, secondly I added the -winxp parameter since I have 8 gigs of ram. I modded my arma3.cfg like so: (localVRAM=1073741824; nonlocalVRAM=120000000; ), localVRAM is set like so because my gpu has 1024mb of ram the nonlocalVRAM is set near to the amount that I have set my paging file to. And ofcourse set the Arma2.cfg to read only after making the changes. Now, once I get in the game it still lags like hell, but here comes something that really helped to get my game running smoothly: once I load the game and load a save it lags and textures are corrupted and all that, but then I go to the graphics settings and turn everything to their lowest setting, excluding the resolutions (mine are @ 1680x1050), once everything is set at the lowest settings, the game runs smoothly, then I start to put the values back to the highest settings one by one (textures and video memory last) and the game keeps running just as smoothly as it does with the lowest settings. This is strange, I know but this is the way I got my game running good with great graphics. I also updated my graphics drivers to the latest 186.18 drivers. Also remember to defrag! My rig btw: q6600 @ 3000mhz 8 gigs of ram gtx 285 with 186.18 drivers Creative X-fi Xtreme Gamer Hope this helps! ---------------------------------------------------------------- i have nearly the same machine as you. youre running 64bit xp? i thought that -winxp parameter is useful only for 31bit op system. also "running good" is very subjective term. can you pls try single player mission village sweep with fraps? i have 40-53 fps there and dont need to alw change settings as you describe. my settings are: visibility -2538 texture-normal video-very high aniso-very high terrain-low object-norm shadow-high post-disabled resolution 1600x1200 fillrate(100%) my config looks like this without tweaking(except aa): language="German"; adapter=-1; 3D_Performance=100000; Resolution_Bpp=32; Resolution_W=1600; Resolution_H=1200; refresh=60; Render_W=1600; Render_H=1200; FSAA=3; postFX=0; HDRPrecision=8; lastDeviceId=""; localVRAM=1059086080; nonlocalVRAM=527433727; thank you for your reply Share this post Link to post Share on other sites
Fox '09 14 Posted June 24, 2009 I apologize for the confusion i have caused concerning the use of the VRAM command, thread corrected. I thought people knew it was in bytes so i just put 896 MB so people would convert it. Share this post Link to post Share on other sites
pauliesss 2 Posted June 24, 2009 What does mean this: 3D_Performance=93750; ..in ArmA2.cfg ? Share this post Link to post Share on other sites
Albert Schweitzer 10 Posted June 24, 2009 May I ask my question once again? I have a fast CPU (Q9450) and sufficient RAM, would it make a difference to replace my 8800GTS SuperSuperClocked with a HD 4890? (resolution 1900x1200) Share this post Link to post Share on other sites
galzohar 31 Posted June 25, 2009 May I ask my question once again?I have a fast CPU (Q9450) and sufficient RAM, would it make a difference to replace my 8800GTS SuperSuperClocked with a HD 4890? (resolution 1900x1200) I don't think anyone will argue against me saying that it would make a HUGE difference. Share this post Link to post Share on other sites
Fox '09 14 Posted June 25, 2009 May I ask my question once again?I have a fast CPU (Q9450) and sufficient RAM, would it make a difference to replace my 8800GTS SuperSuperClocked with a HD 4890? (resolution 1900x1200) oh boy! would it ever! Don't even hesitate. ---------- Post added at 12:31 AM ---------- Previous post was at 12:30 AM ---------- What does mean this: 3D_Performance=93750; ..in ArmA2.cfg ? I am not sure what that is, Maybe a BIS dev' can explain it. As for now, everybody just needs to toy around with the settings. Share this post Link to post Share on other sites
JonasRC 10 Posted June 25, 2009 3D_Performance="7978"; CPU_Benchmark=7978; This is taken from my Flashpoint.cfg file, oh yes I still play it :) Not sure if it's actually the same thing. Share this post Link to post Share on other sites