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1in1class

Fast Roping

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Yes in all ways it has lacked an fast Roping for the choppers iv seen an script for ArmA but thats an do it yourself type of thing be nice to have it added already to the choppers. In Operation Flashpoint BAS made an nice Blackhawk with an fast rope option to the chopper also OFrP did as well.

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I agree it would be nice to see this in the game. I think it is unlikely however.

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That would definitely be great to have.

Especially considering we are playing as a special forces team who would get trained to do this kind of stuff.

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I concur, this would be brilliant. Sometimes, troops require insertions into places that you just cannot land a helicopter, like in between buildings. Sometimes the helo just cannot loiter by landing.

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I concur, this would be brilliant. Sometimes, troops require insertions into places that you just cannot land a helicopter, like in between buildings. Sometimes the helo just cannot loiter by landing.

Well, in Arma 2 it seems there are plenty of free space, so it's obsolete.

Helo can also make fast insertion, you don't always need fast-roping there.

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fastroping is just great for fast insertions even if there is enough open space, it's also a nice thing ;)

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Actually Fast-roping is much slower than landing (fast insertion is fast landing and take off)

PS. read the description, and it tells you how bad fast-roping management is in USMC :D

Edited by Raphier

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Well, in Arma 2 it seems there are plenty of free space, so it's obsolete.

Helo can also make fast insertion, you don't always need fast-roping there.

Helo jumps are for high end ops for that of an special nature and are not used all the time. With the fast rope insertion as it is sead its an fast way to get units to the ground with out the choppers landing, like on an roof It is used vary much in the military and will be. Also is vary much cheaper to and more effectiv for an force to be inserted by fast ropeing. All air craft have an special use for there mission.

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It would be cool, though not required, and as said above landing is quicker as long as there is an open area.. Anywho, in the ArmA 2 vehicle trailer we see that the MH-60S has a winch on it's right side. If it is usable or only decoration we don't know yet, BIS said that they might make use of it

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Actually Fast-roping is much slower than landing (fast insertion is fast landing and take off)

PS. read the description, and it tells you how bad fast-roping management is in USMC :D

Lol that is why it is an training for them you just dont go and fast rope out of an CH53 just like that lol. Working your way from top to bottom for an roof top fast rope insertion of an buildeing that an military force is entering any Military force will tell you that it is vary much easy way to do so then to work your way in the front door:rolleyes: Top ground advantage:D

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Fast roping is although more dangerous for the pilot hovering the helicopter and those who are rope/slide down. If detected its a target practice/sitting duck for the opponent. Special Forces usually trying the stealth insertion and extraction ;)

Also is vary much cheaper to and more effectiv for an force to be inserted by fast ropeing. All air craft have an special use for there mission.

Why should it be "very much cheaper and more effective"? :icon_lol:

Dont believe in all what you see in movies, action series and those low-budget "documentary".

If I remember correct BIS said that fast roping wont be in Arma2.

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Fast roping is although more dangerous for the pilot hovering the helicopter and those who are rope/slide down. If detected its a target practice/sitting duck for the opponent. Special Forces usually trying the stealth insertion and extraction ;)

Why should it be "very much cheaper and more effective"? :icon_lol:

Dont believe in all what you see in movies, action series and those low-budget "documentary".

If I remember correct BIS said that fast roping wont be in Arma2.

Ok movie thing come on lol just dont even say that, come on you see all US choppers are equippted with fast ropeing if it was not used so much it would not be used by the military. For that of the cheap end of it i was refering to the Halo jumping as posted by some one because ya got an fule issue for the C130 or if its done witch i know you would say this "Choppers ya can jump out of too" yes ya can but with an parachute witch is an High jump and much more danger you also are an shitting duck ya dig. In this case ya got the chopper support of the main gun for cover as the units rope in this is why the choppers are equippted with them guns. The Fast rope is used into days Militarys ok no if ands and but about it. It should be in ArmA2 if we are looking for realism yes its an game as some one next would say but they are in games now this day in age are looking for realism and that what makes the game much more fun:bounce3:

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I would love to see Fastroping and Rappeling (not necessarily from BIS in A2 though, im fine with addons), but only because im nuts and have to rappel quite often during one of my jobs .. its just soo much fun :P never did fastroping in RL though... well one time with worn gloves on a distance of 2m and had bad burns after that *g

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I would love to see Fastroping and Rappeling (not necessarily from BIS in A2 though, im fine with addons), but only because im nuts and have to rappel quite often during one of my jobs .. its just soo much fun :P never did fastroping in RL though... well one time with worn gloves on a distance of 2m and had bad burns after that *g

yeah you're right it is fun and cool ;)

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I haven't played with any fast roping addons since OFP BAS days. Those addons were really cool and the missions that went with them were hands down the best missions in OFP, as far as I am concerned. In terms of the implimentation of the fast rope system where the helicopter was locked in place, though, that's something you would never want to see on a commercial product. Perhaps as an AI only thing for some other game, but the implimentation is not suitable for a professional game. I think you would need something far more dynamic that could at the very least be implimented through autohover only without the ropes spazzing out or behaving oddly.

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Well, in Arma 2 it seems there are plenty of free space, so it's obsolete.

Helo can also make fast insertion, you don't always need fast-roping there.

Not really. It looks the same as ArmA, only the map is bigger, so the only spaces open to landing in a city would be tennis or soccer fields. Thats why fast roping is needed.

You are vulnerable to RPGs and the like, however, if you are playing properly, your team should have taken out enemy air defenses already, and you should be safe.

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Ermm.. players have tendency to use inappropriate roping instead just landing aside and walking into the target area. I agree that roping is fast and cool, but rather pointless and less effective than a normal approach. Unless it's time-expensive AT mission with innocent involved why should player choose roping? Do You remember the credo: "Slow is smooth, smooth is fast"? Remember that it's military game, not the police game?

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Well, Fast Roping would be a very cool feature to have.

In situations were a unit should be placed on top of a building to have a better overview over the situation and the BH is just to big to land fast roping would be the way to go.

Also, Mr Murray wrote in this post (german forum) that BI works on it but its not sure if it will be implemented. Dunno if this is the latest info ...

Edit: Btw , why not let the mission maker decide wether to use this feature by just placing a special game logic for example...

Edited by Striker [GER]

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Yeah, right. Like the airwing commander was about to send a chopper to that unsecured position to let troops in cargo to secure it. Fire Department could use some tips from them. Like paradroping fireman straight to the burning forest.

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Yeah, right. Like the airwing commander was about to send a chopper to that unsecured position to let troops in cargo to secure it. Fire Department could use some tips from them. Like paradroping fireman straight to the burning forest.

Hahaha. I love it.

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Ermm.. players have tendency to use inappropriate roping instead just landing aside and walking into the target area. I agree that roping is fast and cool, but rather pointless and less effective than a normal approach. Unless it's time-expensive AT mission with innocent involved why should player choose roping? Do You remember the credo: "Slow is smooth, smooth is fast"? Remember that it's military game, not the police game?

Wow twist it up some more with this police game bs and all lol. Look the military use the fast rope as in the age of "TODAY" that all there is to it. Its an tactic and an vary effective one at that for the saying "Slow is smooth, smooth is fast" LOL righ what military is this? You move in fast not slow, fast and hard dont give the enemy time to think. Its not pointless you think the military all over the world would be useing this tactic if it was pointless come on. Yes it is an military game and the military use the fast rope system k. This world of today is not an 1600 land scape most military operation are done in an urban environment.

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Cool feature for sure, but a heli landing and everyone jumps out is faster. The urban areas dont seem to need fast roping in ARMA2 tbh. Heli pilot gets lower as well wich is safer. But it would be cool! Dont get me wrong. Im all for it. :)

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A fast rope system would help in an urban environment for a quick way to insert infantry. If anyone here remembered the BAS MH60 Pack for OFP, their fast rope system was so good. I loved it.

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On that note, SPIES (Special Purpose Insertion/ Extraction System) would be cool to see too, however unlikely. A bit faster than fast roping too.

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