sidhellfire 0 Posted May 23, 2009 Charming, but still I cannot find any relevance to what ArmA territory offers for such scenarios, and I am not convinced that it was really the best solution, thought flashy and good for a action film :-) Share this post Link to post Share on other sites
1in1class 0 Posted May 23, 2009 LOL. Yeah, there's never any assumptions on wikipedia... nor any bad information.And yet, here: http://en.wikipedia.org/wiki/Todd_Blackburn it says, So which is correct? Dont know but its not the rope system that is at fault here thats the POINT! Also if you read a little more down it says "However, Staff Sergeant Matt Eversmann states that around the time when Blackburn fell, the UH60 Blackhawk canted slightly, and Blackburn had to put his hand down to stay upright". So you can go on and on but the System is not at fault as you stateted. @sidhellfire Read this post it tells you where fast rope works and how it is used and yet you brings up the film thing lol, your words are more flashy then your realty of this topic. READ and look this system up iv posted an link of how its used maybe you can do the rest and look up why its used. How could you not find an scenario for the system hahah maybe if you looked it up or read the posts on here you would understand. Share this post Link to post Share on other sites
max power 21 Posted May 23, 2009 there isn't enough time to land, and the clue is in the name fast roping :D Fast roping is slower than landing, unloading, and taking off again. It's called FAST roping because it's faster than belay line abseiling. Dont know but its not the rope system that is at fault here thats the POINT! Also if you read a little more down it says "However, Staff Sergeant Matt Eversmann states that around the time when Blackburn fell, the UH60 Blackhawk canted slightly, and Blackburn had to put his hand down to stay upright". So you can go on and on but the System is not at fault as you stateted. The fast roping 'system' includes the helicopter, the environment around it, the crew, the rope, and the soldiers doing the fast roping. The reason the helicopter moved could have been a gust of wind or anything. Any time you are counting on a dynamically unstable object to remain perfectly still in mid air 100% of the time in a dynamic environment, you're fooling yourself. Fast roping is inherently unsafe. If it was 100% safe, there would have been 0% chance of injury. Of course, war is also inherently unsafe, so you have to weigh your chances of losing more people because the helicopter landed. I'm not even arguing against having it in the game on the basis of whether or not it's safe. That would be silly. It would be nice to have if it was done well, and if players abuse it by fast roping in to every porta potty for a bathroom break, then that's what they do. My claims earlier were that it seems complicated and I doubt it's worthwhile from a developer's standpoint at this juncture. Don't try to prove that fast roping is safe as the basis for an argument regarding having it in a game. Videogames are your excuse to virtually do all kinds of unsafe behaviour, like performing low level barrel rolls in a transport helicopter. Share this post Link to post Share on other sites
1in1class 0 Posted May 23, 2009 As i say read the post befor saying what you are. In war yes as i said nothing goes as planned, you dont have to tell me what fast roping is i know it vary well also as the arguing part could be stomped if you just read the post and then your arguing would be no more:oops: Its one thing with an other with you plz just read befor hand k. Share this post Link to post Share on other sites
ricoadf 0 Posted May 23, 2009 A native rope descent system in ArmA2 sounds like a perfectly annoying feature as every two-bit mission maker shoehorns this CoD-style feature into missions where it doesn't belong. I envision fast-ropings into big empty fields and the like. There are times when it would be used appropriately but for the majority of cases it would be "idiot enabling." That may be the case but tbh why does it matter what they use it for, in the end its what your gaming experience is like with/without it would be (I dont play on public servers so issue solved). Places that I see fastroping as an easier way to deploy troops include (this is from a player that 99% of the time flys the chopper): - Side of hills, rather than trying to land a chopper on and either losing a rotor, killing a passenger &/or sliding down the hill. - Urban streets, yes there is a danger of RPG's etc, however from experience its harder to hit a chopper in the air than on the ground, even if they're stationary. Also there are times you need to urban drop troops in a safe town. Since a blackhawk cant land between buildings normally it would make it easier than trying to land. - Rooftops, basically same as above altho generally easier than roads a rooftop is still hard enough to land on due to rotors hitting any number of hazards - Forests, you cant land in them period, but fastroping would allow this and make it much easier to deploy troops in them. All of the above spots I have used fastrope before in OFP and ArmA and found them very useful, anyone that says that it isnt useful isnt thinking of these and other circumstances, sure its not an always thing, but it would make a pilots life easier at times :) Share this post Link to post Share on other sites
max power 21 Posted May 24, 2009 As i say read the post befor saying what you are. In war yes as i said nothing goes as planned, you dont have to tell me what fast roping is i know it vary well also as the arguing part could be stomped if you just read the post and then your arguing would be no more:oops: Its one thing with an other with you plz just read befor hand k. Claiming that I'm not reading your posts when I directly address every issue you raise is weak. Share this post Link to post Share on other sites
wipman 1 Posted May 25, 2009 Hi, the MI-8 MTV shows a winch over the door, i haven't seen any rigth side S-70B or UH-1Y screenshot, but the fact that they've modeled a winch don't really means that the Fast Rope will be in the game; the Seahawks and Vipers can mount winchs for Fast Rope, Fast Rapell or Fast Recovery, also for drop various divers in a fast way. The thing, the thing is that we don't know if the Fast Rope will be in game, but i personaly think that it won't; it'll require: - Animated fold/unfold winch. - Rope recovery from the chopper (unrealistic) animation or rope dropping. - Ragdoll system for the rope (to make it look good for the customers/players). - Units animation for fast ropping. - Rope model that don't collide with objects and risks the chopper to clipp with 'em. It will at least... require all that if im not wrong; i think that's ask too much to BIS, all that is a hard job that requires time and many beta test in SP as in MP. I don't think that we'll see the Fast Rope pressent in the ArmA2. And the best method for insert the troops in the field is by hovering the chopper at 2 or 3m from the ground and make everyone jump off to ground as you jump 4 by 4 from the chopper, 2 by each side's door. But here... we only have a single enter/exit point from the cargo of any vehicle, so is a lose of time to even think about this kind of things at so few from the release of the game. Let's C ya Share this post Link to post Share on other sites
1in1class 0 Posted May 25, 2009 Ya dont think its going to be in the game when it comes out but would love to see some one take on the task of makeing it possible for ArmA 2. Share this post Link to post Share on other sites
slipnslide20 10 Posted May 27, 2009 i couldnt agree more with this they really need .. maybe an update Share this post Link to post Share on other sites
jamie_c 0 Posted May 28, 2009 I've only ever seen fast roping from the ground so I'm no expert on it, but I have done helo insertions, and trust me, it can take a while to get set on the ground with the helo landing. Fast roping is beneficial if you need troops down fast in urban areas, or if there's obstacles specifically placed to stop a helicopter landing. For this reason I'd like to add myself to the vote for fast-roping! Jamie. Share this post Link to post Share on other sites
Mc Speedfreak 10 Posted May 29, 2009 That may be the case but tbh why does it matter what they use it for, in the end its what your gaming experience is like with/without it would be (I dont play on public servers so issue solved).Places that I see fastroping as an easier way to deploy troops include (this is from a player that 99% of the time flys the chopper): - Side of hills, rather than trying to land a chopper on and either losing a rotor, killing a passenger &/or sliding down the hill. - Urban streets, yes there is a danger of RPG's etc, however from experience its harder to hit a chopper in the air than on the ground, even if they're stationary. Also there are times you need to urban drop troops in a safe town. Since a blackhawk cant land between buildings normally it would make it easier than trying to land. - Rooftops, basically same as above altho generally easier than roads a rooftop is still hard enough to land on due to rotors hitting any number of hazards - Forests, you cant land in them period, but fastroping would allow this and make it much easier to deploy troops in them. All of the above spots I have used fastrope before in OFP and ArmA and found them very useful, anyone that says that it isnt useful isnt thinking of these and other circumstances, sure its not an always thing, but it would make a pilots life easier at times :) i agree 100%. some of the arguments against here are hilarious though, ... lots of people may use it inappropriately??... well , duh... as if there arent any mission out there now that are using some features if they fit or not. Fact is: a fast roping/ rappelling option does make sense in certain scenarios and , as a dedicated in game pilot, i rather have the option and not use it than have a need for it and not have it available. Share this post Link to post Share on other sites
Squirrel (TheExperience) 10 Posted May 29, 2009 definatly usefull for forests. Share this post Link to post Share on other sites
hoak 0 Posted May 29, 2009 Squirrels or fast roping? :confused: Share this post Link to post Share on other sites
Raphier 0 Posted May 29, 2009 definatly usefull for forests. who tries to fast rope on a tree? :confused: Share this post Link to post Share on other sites
norrin 9 Posted May 30, 2009 Multiplayer fast rope script. Do you mean something like this: http://norrin.org/downloads/Movies/Movie_0001.wmv (approx 16 MB) The script uses some commands that until now were only in VBS2 but now they're in ArmA2. Still got somethings to sort out like the pop up window (if anybody can translate the text that'd be a great help) and rope position. The script/mod was fully MP compatible in VBS2 so should be here to. PS: Static rope sorry Share this post Link to post Share on other sites
1in1class 0 Posted May 30, 2009 Multiplayer fast rope script.Do you mean something like this: http://norrin.org/downloads/Movies/Movie_0001.wmv (approx 16 MB) The script uses some commands that until now were only in VBS2 but now they're in ArmA2. Still got somethings to sort out like the pop up window (if anybody can translate the text that'd be a great help) and rope position. The script/mod was fully MP compatible in VBS2 so should be here to. PS: Static rope sorry Ya that looks nice dont know what that pop up window is saying but it shows that it can be done script and animation wise. Now if we could get some moders to put it in the works of ArmA 2 choppers this would be an good option to have. Share this post Link to post Share on other sites
Goldline 0 Posted August 2, 2009 Fast Roping is being used in Call of Duty 4: Modern Warfare! Share this post Link to post Share on other sites
Sulu 10 Posted August 2, 2009 zomg 3lite delta force fastrope skillz! There are more efficient ways of getting out of a helicopter Share this post Link to post Share on other sites
manzilla 1 Posted August 2, 2009 Fast Roping is being used in Call of Duty 4: Modern Warfare! Haha. Wow I am soooo excited. ;) Share this post Link to post Share on other sites