kridian 33 Posted March 8, 2009 Has anyone figured out a solution to the FOV (Field of Vision) problem with 1.15b? What exactly is the problem you ask? Â Fourm member Lee_H_Oswald brought up this issue in the 1.15b Feedback thread and even said the problem could not be resolved by using the UNAFOV addon, so I just want to know if anyone has found a solution? It's driving me nuts! And don't suggest the double-tapping of the minus key on the numpad as that gives a 'fish bowl' view... not the intended fov. How do we make it like 1.14 again? Share this post Link to post Share on other sites
.kju 3245 Posted March 8, 2009 some guy said its due to problems with key assignment for zoom in or out. try to reset all keys or try to set or unset all zoom actions to a key Share this post Link to post Share on other sites
kridian 33 Posted March 8, 2009 Thanks, I'll give it a go. -------- UPDATE -------- Failed to get it looking like 1.14. Tried resetting all controls to Default. Restarted. No joy. Tried just setting all Zoom Controls but didn't do anything. Color me stumped. Any other suggestions? Share this post Link to post Share on other sites
rainabba 0 Posted March 11, 2009 I'd suggest that you check your Graphics Settings and try another monitor aspect ratio. If you're set for 4:3 on a 16:9 monitor, your FOV will not be as you expect. I run a 30" @ 2560x1600 which is a 16:10 ratio, but I run 16:9 so I get a slightly wider FOV (effectively increasing my peripheral vision. Share this post Link to post Share on other sites
kridian 33 Posted March 11, 2009 Tried that. I'm running in 1920x1200 @ 16:10. The view is definitely pushed in more and I tried deleting all the Track IR settings from Zoom In/Out... yadda yadda. Share this post Link to post Share on other sites
.kju 3245 Posted March 11, 2009 read and try http://www.flashpoint1985.com/cgi-bin....;hl=fov http://www.flashpoint1985.com/cgi-bin....;hl=fov http://www.flashpoint1985.com/cgi-bin....;hl=fov http://www.flashpoint1985.com/cgi-bin....t=73657 Share this post Link to post Share on other sites
kridian 33 Posted March 11, 2009 Tried everything... even the UNAfov addon. Tried deleting the keyZoomCont[]={}; in my game Profile and then deleting the TrackIR +tZ key assignment. This is very discouraging and I'm sure Lee_H_Oswald feels the same way. Share this post Link to post Share on other sites
kridian 33 Posted April 24, 2009 April 24, 2009: "Newly adjusted default field of view" from the ReadMe text in new beta 1.16 Yeah! Thank You B.I.S.! Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted April 28, 2009 ISNT there... Ive not noticed ANY change...from 1.15 to 1.16. Still same field of view (ZOOM) Share this post Link to post Share on other sites
Daniel 0 Posted April 28, 2009 Damn, this is what put me off using 1.15. Seriously hope this is fixed for 1.17. Share this post Link to post Share on other sites
Rocco 0 Posted April 28, 2009 FOV can be adjusted in the *.ArmAProfile file. fovTop=0.750000; fovLeft=1.200000; Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted April 28, 2009 Will that change the zoom aswell?? Share this post Link to post Share on other sites
Binkowski 26 Posted April 28, 2009 Their were small signs of improvement in the recent beta patch 1.16. Hoping they change it in the next full patch. Share this post Link to post Share on other sites
KeyCat 131 Posted April 28, 2009 FOV can be adjusted in the *.ArmAProfile file. fovTop=0.750000; fovLeft=1.200000; But the problem with this "fix" is that the objects on the map screen is screwed to click on. Hope it will be fixed back to 1.08 FOV in final patch! /KC Share this post Link to post Share on other sites
.kju 3245 Posted April 29, 2009 Well if someone would provide me with all 1.08 configs (only), I can easily make an addon. ;) Share this post Link to post Share on other sites
GLeek 10 Posted April 29, 2009 Truemods addons pack ! truefov_accurate.pbo is purity. Share this post Link to post Share on other sites
NoRailgunner 0 Posted April 29, 2009 Is that FOV addon working in vehicles too? Annoying if your head is "glued" to the windscreen. Maybe somekind of "zoomed-out view" as workaround? Share this post Link to post Share on other sites
Binkowski 26 Posted April 30, 2009 When I tried to use truefov_accurate.pbo the FOV did not work. Maybe I'm doing something wrong? Was running 1.15 Beta, and ACE 1.07, (Before 1.16b was released) Will test again shortly. Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted April 30, 2009 Well if someone would provide me with all 1.08 configs (only), I can easily make an addon. ;) Why not 1.14... Share this post Link to post Share on other sites
KeyCat 131 Posted April 30, 2009 ;1277580']Why not 1.14... Sine the default FOV was changed to the worse (at least for me) with that patch ;) Judging from this forum lots of ppl, including myself, prefered the "old" FOV settings. /KC Share this post Link to post Share on other sites
kridian 33 Posted May 13, 2009 When I tried to use truefov_accurate.pbo the FOV did not work. Maybe I'm doing something wrong? Was running 1.15 Beta, and ACE 1.07, (Before 1.16b was released) Will test again shortly. Just tried it and it didn't work in ACE 1.07. :mad: Share this post Link to post Share on other sites