oldbear 390 Posted March 10, 2009 Nice flags ^^ Speaking about poles ... I have seen an item missing along the railway tracks : telegraph poles. I will not inflict you a lecture about railways signals and regulations, but telegraph was needed for trains safety as seen here on a narrow gauge railway in Brittany. Share this post Link to post Share on other sites
rip31st 98 Posted March 10, 2009 Nice flags ^^Speaking about poles ... I have seen an item missing along the railway tracks : telegraph poles. I will not inflict you a lecture about railways signals and regulations, but telegraph was needed for trains safety as seen here on a narrow gauge railway in Brittany. I've included some along the tracks. But to be honest, its a chore to place those. I don't know if I will put them where ever tracks are. Share this post Link to post Share on other sites
oldbear 390 Posted March 11, 2009 Of course, you are right. I believe there are more important matters than copy/paste telegraph poles each 30m along more than 1000 km of rail tracks. I have done the experiment myself along 3 km of roads and found the experiment quite boring, and I am not speaking about curves ... It was just an idea to add an "atmosphere" item near stations like shown on the pic. Share this post Link to post Share on other sites
mikebart 1 Posted March 11, 2009 nice flags, is the space between Australia and the jolly roger for New Zealand? Share this post Link to post Share on other sites
beton 2 Posted March 11, 2009 Of course, you are right. I believe there are more important matters than copy/paste telegraph poles each 30m along more than 1000 km of rail tracks. I have done the experiment myself along 3 km of roads and found the experiment quite boring, and I am not speaking about curves ... It was just an idea to add an "atmosphere" item near stations like shown on the pic. If the railways were roads one could use the avenuescript in visitor to do this boring job. Share this post Link to post Share on other sites
Aqu 0 Posted March 11, 2009 The space is there that I could cut the skulls and bones out of the pic (leave them as easter eggs), but instead left it like it is. I was thinking the kiwi flag but I'm not sure they fought under their own flag (not sure...maybe in the Pacific). About the telephone poles...yes, they would be nice, but if you do bit math...e.g. 25m between poles->4 poles/100m->40 poles/1km->40,000 poles/1000km-> ... Not sure how many objects there are already, but I rather take few more villages and farms if I had to select between those ...actually...if you only add them along the main lines...mmm... Share this post Link to post Share on other sites
mikebart 1 Posted March 11, 2009 Im pretty sure NZ fought under their own flag just like any other country, there was a proposed ANZAC flag but it wasnt actually used. Share this post Link to post Share on other sites
canis lupus 20 Posted March 12, 2009 A couple of new additions to the infantry 2nd infantry 82nd airborne British paratroopers Share this post Link to post Share on other sites
rip31st 98 Posted March 12, 2009 The screenies look great Ag! It's nice to see so many elements coming together! Thx again! Share this post Link to post Share on other sites
OFPCAT 0 Posted March 13, 2009 Really awesome stuff!! It's noted several teams are working hard on WW2 Normandy game for ARMA, such as Invasion 44, John and you and etc. Just wonder why all of you couldn't work and share together for those smart addons and just choose the best things from each team to avoid repeated work and additional strength. In that case, the progress could be faster and let us play real things earlier. As you know, when Invasion 44 worked for OFP, their stuff really are very good really. But we had to wait for more than 5 years to get the sencod incompleted release anyway. Share this post Link to post Share on other sites
Col. Faulkner 0 Posted March 13, 2009 The Denison smocks on those Airborne bods look a very strange colour. It looks like green and brown on a grey backing! Is that an artifact of the lighting or something? If you want some stuff I can give you this model of a <a href="http://img.photobucket.com/albums/v692/whisky01/spearhead/MKIII.jpg" target="_blank">Mk III (Airborne) Bren gun.</a> It'd go better with them than the dodgy- looking Mk I they seem to be using there. And the No 4 rifle I was working on.(it's not finished but maybe you could still use some parts of it to improve the one those guys are holding). Unfortunately the PIAT model never got any farther than this state. Perhaps you could still do something with it (all it really needs is the sights and some small details)? Let me know if you want it and I'll upload it to a place where you can get it from. Share this post Link to post Share on other sites
canis lupus 20 Posted March 13, 2009 In the last picture lighting is part of it but the smock does look a bit strange but I made it from a very bad picture because I didn't have much time on the internet to find now that I'm back online I'll try to improve it but I'm having a hard time finding anything usefull so if anyone could help it would be very nice I also need to find some pictures of the ranking symbols on the paratroopers couldn't find any pictures of officers. Share this post Link to post Share on other sites
somebloke 0 Posted March 13, 2009 Having worn a denison (circa 1944) personally, I can tell you that they are quite far from the textures. Best bet to finding out what they look like is to visit here WW2 Reenacting Forum The people there will be more than happy to help you get a correct picture. Share this post Link to post Share on other sites
Aqu 0 Posted March 13, 2009 Those soldiers look great. I'm especially happy that Brits get some improvements. So far there hasn't been any Brits paras yet  As for different teams working for WW2 stuff...AFAIK, the idea in this has been to group different existing WW2 addons together and fill the gaps with own stuff. Many people have given persmissions to add their models etc into this like John or FFStudios. Then there are few which haven't, but they have rights to choose that. It is understandable as the idea is to e.g balance the weapon an armor values (to match real life I hope), which might not be to everybody's liking. (sorry Rip if I have misunderstood something) Share this post Link to post Share on other sites
JdB 151 Posted March 13, 2009 It's noted several teams are working hard on WW2 Normandy game for ARMA, such as Invasion 44, John and you and etc. Just wonder why all of you couldn't work and share together for those smart addons and just choose the best things from each team to avoid repeated work and additional strength. It is a result of different mod philosophies. We (I44) concentrate on less content (only US and German), but of better visual quality than this mod, while 31st Normandy is more aimed at pure (MP) gameplay and having as many nations involved as possible. Most of our content would look out of place in this mod. We are still willing though to standardize things like config values. Share this post Link to post Share on other sites
canis lupus 20 Posted March 14, 2009 29th infantry, I'll post some better screenshots later Share this post Link to post Share on other sites
mikebart 1 Posted March 14, 2009 looks great!, would be nice to see some ships in the background, a perfect shot for a paintover. Share this post Link to post Share on other sites
imutep 0 Posted March 14, 2009 Nice pic Also the infantry looks good. Share this post Link to post Share on other sites
Col. Faulkner 0 Posted March 14, 2009 In the last picture lighting is part of it but the smock does look a bit strange but I made it from a very bad picture because I didn't have much time on the internet to find now that I'm back online I'll try to improve it but I'm having a hard time finding anything usefull Here is a pic of a modern reenactor/model wearing an original WW2 first pattern Denison smock (I know it says "reconstruction" but the smock is in fact an original). The actual printed patterns varied slightly, and the colours had a (designed) tendency to fade and run into each other when heavily worn. One detail to note if you want to capture it well is that the green and brown patches blend into each other where they lie over one another. This pattern of smock also has khaki-green wool elasticated cuffs. This was the type most commonly worn by British 1st Airborne Div. in N.Africa and Europe. Rank badges for airborne were just the same as for the infantry. On the Denison smock, officer's pips were worn on a slide that went over the epaulettes (if rank badges were worn at all). NCOs wore rank chevrons on the right sleeve of the Denison only (normally; I've seen GPR Denisons with chevrons on both sleeves). Para qualified men wore the para qualification wings on the right upper arm of  the Denison too. No other badges were worn on the Denison in WW2. Share this post Link to post Share on other sites
YacieK 0 Posted March 14, 2009 Nice to see that improve the quality of models - I hope that we'll see the final models have a really high quality and faithful to the realities of that era. Best regards and keep up work Share this post Link to post Share on other sites
Griffon2-6 0 Posted March 15, 2009 You guys left out the Chinese flag. How can you represent the Japanese without representing their primary opponent? Share this post Link to post Share on other sites
canis lupus 20 Posted March 15, 2009 YacieK a mounth ago I would have said don't count on anything but now I'm not so sure anymore some time away from this was good apperantly I've been working on some equipment with a lot higher quality tell me what you think so far I'm still working on the color tone these colors are pretty exact but not in the game Share this post Link to post Share on other sites
rip31st 98 Posted March 16, 2009 We have attempted many times to draw all the ww2 mod makers into working together. Â For the most part we succeeded. Â Nearly all of them are helping out and contributing. Â What we also succeeded in was giving a little extra motivation to bring out other ww2 mod makers that have that competitive nature about them. Â Notice since this mod has been on the boards, many items have come about. Â You know, my stuff is superior to yours, so since you're making a mod, I'm going to brush the dust off my stuff collecting on my hard drive, and it's going to be better then yours. Â This obviously, worked WELL. THAT SAID... The entire community thus benifits from releases from all ww2 mod makers. Â A GOOD thing. Â People can then mix and match what they wish to achieve desired results. Some people are picky about the uniforms, others the weapons, some the vehicles. Â Others tend to think that all the work they do is superior in quality. Â This to me atleast has no bearing. Â Whatever turns their clocks is fine by me. Â We try to make stuff look good. Â But people also have to realize that the majority of us doing this stuff is on our spare time for fun. Â We can't sit there and tinker with a button on a uniform for two weeks just so we can get it right. Â Otherwise you'd be waiting 5 years for your next update. ~enjoy~ UPDATE: PIAT is pretty much a done deal, sorry faulkner, someone else decided to take care of it. thx Gurk. Object placement continues on the map Agamoth continues his fine work on his infantry Several vehicle models in work . Thx Troc. Aqu continues to produce amazing models of all sorts, some of which havent seen daylight in any forum thread. Those will eventually make the mod. FFStudios continues to pump out great looking models. Can't wait to place them into the mod. I'm hoping Cinco de Mayo will be a good day for everyone! Share this post Link to post Share on other sites
Col. Faulkner 0 Posted March 16, 2009 Agamoth, so is that information sufficient for you to correct the problems with the British paratrooper textures? Since you didn't even acknowledge it, I don't know. For the rest, I'll just give those Bren and rifle models out to the community, then - if you lot don't want them. With your mod approach I don't suppose it really matters about fine details so long as it "shoots". Just ignore the offer. Don't even mention it. Share this post Link to post Share on other sites
canis lupus 20 Posted March 16, 2009 oh yeah sorry mate got sidetracked there for a moment I think I got what I need now thanks and since I for some reason suddenly can make some pretty good textures now I might be able to put it to good use and once again sorry your help is very appreciated. on the matter of working together with other ww2 mods, the way I see it we do that all the time maybe not with actual work but with help and inspiration to me thats very important. Share this post Link to post Share on other sites