EMSI 960 Posted September 4, 2008 Small FREE application for managing MODs created for games Operation Flashpoint, ArmA:Armed Assault (Combat Operations) and soon for ArmA2. Main features: - Each MOD has own configuration file - Full control over MODs (Add, Edit, Copy, Remove, Start) - Supported Drag & Drop function for adding new MODs - Supported startup parameters for each MOD - Supported doubleclick to quick launch directly from the list of MODs - Application doesn't need any version of Microsoft .NET Framework ! How to install: Extract all files and subdirectory called "MODs" with its files into any directory. For example "C:\Program Files\ArmA MOD Launcher". How to launch: Double click on "ArmA MOD Launcher.exe". For detailed info double click on "ArmA MOD Launcher Help.chm" or use direct shortcut from application menu (Help -> Help Contents). Download v1.2 ( *.zip, 246kiB ) Share this post Link to post Share on other sites
Guest Posted September 4, 2008 Thanks for another tool to manage our addons Frontpaged at the Armaholic.com homepage. The Armaholic.com download page can be found here: http://www.armaholic.com/page.php?id=3808 Hope it is not a stupid question but does this tool enable the person to choose the order in which the mods should be used? I mean for some mod folder its important they are started after another one right? Can this tool do that? Share this post Link to post Share on other sites
hoz 0 Posted September 4, 2008 Moving to a more appropriate place... Share this post Link to post Share on other sites
Stavanger 0 Posted September 4, 2008 Mirror by ePrison.de ArmA MOD Launcher v1.2 by EMSI good work EMSI and best Regards, Stavanger Share this post Link to post Share on other sites
madisonnl 0 Posted September 4, 2008 Very nice! Always better than having to merge addon folders when you reach the limit of the shortcut commandline. Share this post Link to post Share on other sites
miller 49 Posted September 4, 2008 Great work, thanks EMSI ArmABase.de Mirror and News : Mirror: ArmA MOD Launcher 1.2 by EMSI Kind regards Miller Share this post Link to post Share on other sites
EMSI 960 Posted September 5, 2008 @El nino Foxhound: I'm not sure if this is possible, because if you assign more MODs (for example -mod=DBE1;CSLA3;XAM;FDF) which one is launched first, second etc. ? But it has some logic. DBE1 loaded first ... etc. @all: Thanks for the mirrors and information for another members of "our" community Share this post Link to post Share on other sites
Guest Posted September 5, 2008 I'm not sure if this is possible, because if you assign more MODs (for example -mod=DBE1;CSLA3;XAM;FDF) which one is launched first, second etc. ?But it has some logic. DBE1 loaded first ... etc. Yes, thats the way it works when you use a shortcut. The last in the lists overides (if so) the others. This way you can for example use multiple soundmods. With kegety's launcher nobody know in what order the addons were launched. Thats why I asked if you knew how your tool would do it Share this post Link to post Share on other sites
mrcash2009 0 Posted September 5, 2008 This looks good, so to clarify becuase so far I dont see a specific answer, which mod is "priority" in the list? Is it the first one you add is lowest, last (furthest down) is highest priority .. or the other way around? I see this had been asked already but the answer confused me as it didnt seem to actual answer it Share this post Link to post Share on other sites
.kju 3245 Posted September 5, 2008 Most important is requiredAddons dependencies. After that comes modfolder order and that alphabetic pbo naming from what I know. Share this post Link to post Share on other sites
Yoma 0 Posted September 8, 2008 Nice to have another launcher. Btw my tool also supports modfolder ordering. Small remark on the "launching loads of mods" part. It might be that there is a limit in characters the arma.exe can take as parameters. In that case it's impossible to get around via ANY launcher, as they all call the exe. Share this post Link to post Share on other sites