MehMan 0 Posted October 28, 2008 No biggie, the Su-25 I have right now is at 14k faces in the first LOD and I expect to add around 500-600 more. Share this post Link to post Share on other sites
rip31st 98 Posted October 28, 2008 No biggie, the Su-25 I have right now is at 14k faces in the first LOD and I expect to add around 500-600 more. We won't be using modern fighters in our mod. Â Sorry. Â UPDATE: -M101 howitzer nearly ready to go to the paint shop. -Horsa glider getting updated config. -Pershing tank repaint in work. Share this post Link to post Share on other sites
MehMan 0 Posted October 28, 2008 Hehe, damn, there go my hopes! Share this post Link to post Share on other sites
rip31st 98 Posted October 29, 2008 -M101 Howitzer ready to go: Thanks Atomic for the model! Watch for a Horsa glider later this evening. Share this post Link to post Share on other sites
topas 1 Posted October 29, 2008 Watch for a Horsa glider later this evening. We sure will... Despite of most of your addons leaving a taste of beig half-baken -> it's definately a keeper when it's done cheers for all pf your hard work and dedication'[even ifI'm not a hardcore WWII fan] thumbs up People! Share this post Link to post Share on other sites
rip31st 98 Posted October 29, 2008 Watch for a Horsa glider later this evening. We sure will... Despite of most of your addons leaving a taste of beig half-baken -> it's definately a keeper when it's done  cheers for all pf your hard work and dedication'[even ifI'm not a hardcore WWII fan] thumbs up People! That's right! Can't complain when it's free!  UPDATE: Just want to say a big hats off to T_roc for his awesome work on the horsa glider.  I gave it new life in ArmA and added the hinged nose section and the ability for it to carry light vehicles and equipment: Next up, the Gotha 242 and a Waco glider.  Then I think the beta will be ready to go. Share this post Link to post Share on other sites
Winters1807 0 Posted October 29, 2008 shit me a brick, this mod is storming ahead, jus wanna say good work guys and excellent progress in a short amount of time! Share this post Link to post Share on other sites
Vent 0 Posted October 29, 2008 This mod is gonna be extremely fun. especially when theres a WW2 version for mods like Evo or even better, WARFARE!!! Ive been a hardcore WW2 fan for quite a while and when i first laid my eyes on this thread and those picks. i almost shed a tear. Its gonna be great once this is released. Good Job to all that put a bit of work into this whole project. Share this post Link to post Share on other sites
rip31st 98 Posted October 29, 2008 This mod is gonna be extremely fun. especially when theres a WW2 version for mods like Evo or even better, WARFARE!!!Ive been a hardcore WW2 fan for quite a while and when i first laid my eyes on this thread and those picks. i almost shed a tear. Its gonna be great once this is released. Good Job to all that put a bit of work into this whole project. The first mission you get is....errrr...well it's ww2warfare. Share this post Link to post Share on other sites
Grishnack66 0 Posted October 29, 2008 is this mod going to be only 1.14 compitable?cuz i loose my sound with the 1.14 patch and i dont know how to fix it Share this post Link to post Share on other sites
rip31st 98 Posted October 30, 2008 is this mod going to be only 1.14 compitable?cuz i loose my sound with the 1.14 patch and i dont know how to fix it I think...I think it's compatible with 1.08. Don't quote me on anything lol. UPDATE: -Gotha 242 in work: I think we will skip the WACO glider for now and get this show on the road after the Gotha is complete. We already have one Allied glider capable of carrying troops and light vehicles. In that case look for a realease after this Gotha is complete. Share this post Link to post Share on other sites
Sennacherib 0 Posted October 30, 2008 Hey! i don't know if you have already asked to Scud, if you could use his planes. i like his P38 lighting Share this post Link to post Share on other sites
sparks50 0 Posted October 30, 2008 I wonder how a ww2 warfare would be solved in regards of teams though Share this post Link to post Share on other sites
rip31st 98 Posted October 30, 2008 I wonder how a ww2 warfare would be solved in regards of teams though Well there are two teams. Â Allied & Axis. Â Problem solved. Â UPDATE: -Gotha 242 german glider just about done. Â Just putting finishing touches on it. Wonder when the beta gets released? Â Â Â You'll just have to wait as see. Â Â Just about everything on my list is complete for the phase 1 beta for this WW2 mod. Â Keep a close eye on this thread! Share this post Link to post Share on other sites
sparks50 0 Posted October 30, 2008 Warfare has 3 teams east-west-independent Nice glider. Share this post Link to post Share on other sites
rip31st 98 Posted October 30, 2008 Warfare has 3 teams east-west-independentNice glider. I've already reprogrammed warfare with 2 teams. thx. Share this post Link to post Share on other sites
The Masta 0 Posted October 30, 2008 That looks awesome. Share this post Link to post Share on other sites
Winters1807 0 Posted October 30, 2008 i actually cant wait to play this When you say watch this thread, i hope u realise that i am gonna be refreshing ever 5 minutes :P Just to put me out of my misery, are we literally talking of a release today? Share this post Link to post Share on other sites
Grishnack66 0 Posted October 30, 2008 what about mines? originaly the beaches were covered in them. will this be released with ap mines or is that a future project? Share this post Link to post Share on other sites
Enigma85 2 Posted October 30, 2008 I Would think that mines would be added in later stages along with the rest of the equipment still to come. As i remember ATST_walker released mines in some flavor though i think they weren't the explosive AP mines you want. if i recollect it was a AP flame mine but might be better then nothing. Don't quote me on this though. I'll leave it to Rip to confirm. Share this post Link to post Share on other sites
Aqu 0 Posted October 30, 2008 You can emulate minefields with triggers. If somebody moves there and some random chance (e.g 20% chance to step on it) and then put there a hand granade etc. I've done that...works, No biggie, but you cannot defuse the mines or the minefield (at least make it realistic easily). I've had a flu, so not much progress here. I could give the V1, but the sound has some odd bug - you can hear it anywhere with the same volume and if you move, shoot etc it cuts immediately. Â Share this post Link to post Share on other sites
rip31st 98 Posted October 31, 2008 I have a cold, not feeling well. Â Managed to get some scripting done for towing gliders. c47 towing horsa When will the mod come out? lol...keep guessing. Share this post Link to post Share on other sites
tisse 0 Posted October 31, 2008 will it be realesed today since its the 31st and the mod name is 31st normandy mod? Share this post Link to post Share on other sites
teilx 4 Posted October 31, 2008 oh yes today would be nice would be a nice ww2 day Share this post Link to post Share on other sites
Vent 0 Posted October 31, 2008 I'd love get the beta today on Halloween day!!! but if its time u need, its all we supporting can really give ya. Share this post Link to post Share on other sites