Kristian 47 Posted July 24, 2008 That sounds the most awesome addon yet made Gnat I asked this few pages ago but didnt get any answer. Well, I saw u have made Armed version too, well, what gun is that in the cargo door, m2? and second, can I close the cargo door, even in armed versions, if the chopper gets into too roguh fire to hold rear open? also a picture of progress of textures would be awesome, of course I understand if ya wanna torture us for few weeks Share this post Link to post Share on other sites
Commando84 0 Posted July 24, 2008 hehe can't wait to see what suprises you will bring to us gnat. But i have a couple of guesses... Share this post Link to post Share on other sites
[aps]gnat 28 Posted July 25, 2008 That sounds the most awesome addon yet made Gnat  I asked this few pages ago but didnt get any answer. Well, I saw u have made Armed version too, well, what gun is that in the cargo door, m2? and second, can I close the cargo door, even in armed versions, if the chopper gets into too roguh fire to hold rear open?  also a picture of progress of textures would be awesome, of course I understand if ya wanna torture us for few weeks  geez, guestions guestions guestions ! - M240 - Yes, close anytime while in gunner pos. - Half open ramp position too - Textures? .... soon @Commando84 - And you may be totally off Share this post Link to post Share on other sites
Wolfrug 0 Posted July 25, 2008 Just tested this the other day actually - ace work as always! One minor weirdo bug which might have something to do with either MaddMatt's effects or just my GPU : when standing in the back and firing (fully automatic) the muzzle flash allows you to see through the walls. Not noticeable when firing single shot, and not noticeable when firing from the entrance in (only from the inside out...if you get my drift). Try it! Other than that, excellent stuff! Could use a retex, and the looping engine sound could be edited a little bit (has some annoying sounds towards the end of the loop that are very recognizable), but yeah: great, great stuff! Regards, Wolfrug Share this post Link to post Share on other sites
vengeance1 50 Posted July 25, 2008 ahhh, feels like waiting for presents on your birthday! Share this post Link to post Share on other sites
I.M.G. 0 Posted July 25, 2008 Nice work, I look forward your next surprise. Share this post Link to post Share on other sites
4 IN 1 0 Posted July 27, 2008 if you want to suprise us the first thing should be keeping it under your bed till time is come now that you have said that there is a "suprise" for us, your "suprise" have acturally becoming a torture Share this post Link to post Share on other sites
manzilla 1 Posted July 27, 2008 Not I. To me there's really no need to get too anxious/excited for a release. There's too many variables that can hinder the creation of a project done charitably on one's free-time. Conversely, if I paid for his service then that's a whole different story but since he's doing this out of pure goodwill I got no say. That's just my thought though. Regardless... Whether the "surprise"/update comes today or next year is cool with me. I'm just happy I got an Osprey in game, armed or not.(Don't get me wrong though, some shells banging around the Osprey is obviously welcome.) I'm sure it's probably just a figure of speech but as we've seen in the past, others can get pretty nasty when they feel "tortured". Â Â Â Share this post Link to post Share on other sites
stanthaman 0 Posted August 6, 2008 Outstanding piece of work Gnat. I was playing around with the skin and thought I’d share my results with you. It’s a custom take on the USMC desert digital. V-22 Side V-22 Top V-22 Bottom Share this post Link to post Share on other sites
manzilla 1 Posted August 6, 2008 The USMC Desert scheme looks nice. Although you did mention it's a custom take, if you are up for any suggestions, I'd say the Roundel's should go. I'd use this skin either way so it's not a big deal. Thanks for the pics. Share this post Link to post Share on other sites
vengeance1 50 Posted August 6, 2008 That's nice, hope to see something we can use in a mission soon. Share this post Link to post Share on other sites
Bamboo 0 Posted August 6, 2008 Man, I can't wait to get this in game Thanks for all your work GNAT Share this post Link to post Share on other sites
vengeance1 50 Posted August 11, 2008 Maybe an Osprey and the SU-33 at the same time?? Share this post Link to post Share on other sites
[aps]gnat 28 Posted August 11, 2008 Maybe an Osprey and the SU-33 at the same time?? Â lol ... no. Su33 first. @StanThaMan Nice, but I'm thinking the underside should be different. Share this post Link to post Share on other sites
manzilla 1 Posted August 11, 2008 Well at least it wasn't "Any updates, any news" this time. God damn this thing rocks. I still gotta stop and stare every time I see one flying around in game. Share this post Link to post Share on other sites
Dark SudoNix 1 Posted August 17, 2008 OK, this may be old news... i dunno... Dont get all pissed off... But I am having a problem getting the damn AI to land it. They just keep flying around in circles over the LZ and wont pick up the troops... I think it has to do with the new 1.14 update, where the AI tries to find a better path to travel on. Ie roads and flight paths... So i have a simlpe waypoint, where the pilot flies to a seperate unit, then i have the next waypoint, join and lead over the unit, and then another waypoint way far away... helos land and pick up all the troops and fly away to the next waypoint... but the osprey just flies in circles and tries to land as in it slows down but its like it cant lose enough airspeed in time or something... i dunno whats wrong with it.. or maybe its an addon confliction... any ideas... Share this post Link to post Share on other sites
[aps]gnat 28 Posted August 17, 2008 Not old news, you have an addon conflict. Someone else I think in this tread reported the same thing, but found removing another addon (SLX ? ) solved the problem. Share this post Link to post Share on other sites
manzilla 1 Posted August 17, 2008 Gnat @ Aug. 17 2008,08:51)]Not old news, you have an addon conflict.Someone else I think in this tread reported the same thing, but found removing another addon (SLX ? ) solved the problem. Someone mentioned SLX as a possible culprit but to be honest, I don't think it hinders the AI's ability to land that much, if at all. As I stated earlier I've never encounter any real problems with AI landing. I've been impressed thus far, it probably lands better than anything I've used to date. I've used this thing religiously since the release in any/every mission I play. And even though I use pretty much every Mods/AddOns that's been well made, including SLX, the AI still put this thing down on a dime. With a few exceptions of course. It could have something to do with the AI settings in the options and/or the combat level you have order for the pilot/AI group member. If you find it is a conflict, please let us know. EDIT: I forgot to disclose that I'm talking about SP. I have yet to try this in MP. Not sure if that makes a difference though. Share this post Link to post Share on other sites
Dark SudoNix 1 Posted August 17, 2008 well Im going to try and figure it out... but i dontthink i have anything with slx or slx at that... we'll see Share this post Link to post Share on other sites
kocrachon 2 Posted August 17, 2008 I am having issues with it not landing either, and Im not using SLX, the only other mod I have right now is the ghillie suit mod and the Nimitz carrier mod. Share this post Link to post Share on other sites
Dark SudoNix 1 Posted August 17, 2008 offtopic: How do you edit textures... say change the color of objects... Is it the PBO viewer program or what... ? Share this post Link to post Share on other sites
miles teg 1 Posted August 17, 2008 I am having issues with it not landing either, and Im not using SLX, the only other mod I have right now is the ghillie suit mod and the Nimitz carrier mod. I was the one of the people who originally reported the landing issues. Removing the SLX mod definitely help but I still have issues. It could just be a matter of not having enough RAM on my computer as I imagine that this addon is fairly CPU intensive. It's so strange that it works great for some people and not for others. I'm going to have to test it by itself without any addons to see if I still have problems. If I don't then I'll add in one by one different 3rd party addons to see which one is causing the problem. Fortunately it is still usable for me now as long as I find a spot that the AI likes. It just takes a lot of trial and error to find a spot where the AI doesn't fly in circles trying to land. Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
[aps]gnat 28 Posted August 18, 2008 I have seen 1 or twice only (in many many many tests) where the V22 (and to be honest, other air addons also, BIS or otherwise) where if it approaches the waypoint/disembark point too close, but "misses", they get into an endless loop where their speed and turning circle NEVER allows them to get close enough to hit that next waypoint (including disembark). Easily fixed most of the time by moving the waypoint prior to a different location (usually a bit further away). Just a thought. As Chris pointed out it could be an AI inteligence thing. By all accounts ArmA AI inteligence is very much affected by CPU speed and RAM, but usually only when you are close to the bottom end of the required specs. Share this post Link to post Share on other sites
manzilla 1 Posted August 18, 2008 I am having issues with it not landing either, and Im not using SLX, the only other mod I have right now is the ghillie suit mod and the Nimitz carrier mod. I was the one of the people who originally reported the landing issues. Â Removing the SLX mod definitely help but I still have issues. Â It could just be a matter of not having enough RAM on my computer as I imagine that this addon is fairly CPU intensive. Â It's so strange that it works great for some people and not for others. Â I'm going to have to test it by itself without any addons to see if I still have problems. Â If I don't then I'll add in one by one different 3rd party addons to see which one is causing the problem. Fortunately it is still usable for me now as long as I find a spot that the AI likes. Â It just takes a lot of trial and error to find a spot where the AI doesn't fly in circles trying to land. Â Chris G. aka-Miles Teg<GD> Chris, I'd say you are right about the RAM thing. My system is a beast so that could definitely play a part. SLX makes a lot of changes to the game so CPU intensive is the right description. It is quite odd the vast difference of experience we've all had. I wonder if one of the AddOns I'm using makes the AI smarter when it comes to landing, besides SLX. One of the other ones that seems to make a difference to my AI is SIX Pack 3 and TM- Gameplay. I'm not sure if any of these help make the AI more capable flyers/landers but it may not hurt to try. They aren't large DL's and not too extremely intensive on the ol' Macheen. Share this post Link to post Share on other sites
Commando84 0 Posted September 2, 2008 Gnat I got a idea for support vehicles as in repair and rearm and refuel trucks, is there a way to have airvehicles that can act as repair , rearm and refuel vehicles? Would be cool to have airborne support vehicles Share this post Link to post Share on other sites