UKSubmariner 0 Posted April 10, 2007 Looking good... Just a thought.. Will you be using the scripting that Philcommando uses to enable you to have a multi-turret vehicle firing both at the same time? I kind of like the idea of the APC being able to use it's Gatling and Phalanx. Share this post Link to post Share on other sites
Macser_old 0 Posted April 10, 2007 I knew that'd crop up at some point. I'd love to,but aren't there problems with the scripted turret not reacting to terrain properly? Are you refering to the version Philcommando used on his frigate addons? Share this post Link to post Share on other sites
Rsa Viper 0 Posted April 10, 2007 I knew that'd crop up at somepoint. I'd love to,but aren't there problems with the scripted turret not reacting to terrain properly? Are you refering to the version Philcommando used on his frigate addons? Good work but is it green ? In real is grey Share this post Link to post Share on other sites
Macser_old 0 Posted April 10, 2007 No,to the best of my knowledge,it's green. If you've got the special edition DVD,have a look at the production photos. It's the studio lights that sometimes make it look grey. Share this post Link to post Share on other sites
UKSubmariner 0 Posted April 10, 2007 I knew that'd crop up at somepoint. I'd love to,but aren't there problems with the scripted turret not reacting to terrain properly? Are you refering to the version Philcommando used on his frigate addons? Yeah thats the one.. don't know anything about bugs relating to it.. just remembered it was mentioned a few months back... Share this post Link to post Share on other sites
redpride 0 Posted April 10, 2007 Am wondering if both turrets will work or just 1? Will The back turret retract just like in the movie? Looks beautiful. Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted April 10, 2007 I'm no addonmaker but from all I've seen and read on these forums the fact that multi-turrets work in OFP boats and ships is because they're on a constantly flat surface, and the multi-turret scripts work only because of that. I've once even seen a video of a tank with multiple guns - see this on OFP.info - but all seems to be related to the fact that the surface is flat. As soon as there is an elevation, any secondary turret gets awfully "displaced" I think. But you better ask the experts about it... But that's the reason why there are many boats and ships in OFP that use multiple turrets, but no land-based vehicles... Share this post Link to post Share on other sites
Santosa 0 Posted April 10, 2007 well "awfully" is maybe a bit too much. we all know Gnat's B-52 bomber with tailgunner, that one worked fine untill you make strong rolls and such. un-pbo it and take a look. Share this post Link to post Share on other sites
Macser_old 0 Posted April 10, 2007 Evenin everybody, I too would love to see the APC fully functional.So I'll do the best I can, with my limited knowledge. I think Buzzard is right about the turrets, in relation to land vehicles.And to some extent in aircraft.I remember Col.Klink's PT Boat relied on the fact it was waterborne. Which allowed it to remain relatively stable. Just another OFP limit(unbroken barrier). But whether I can implement everything, or not,I still have no intention of shelving it.Even without all the bits and bobs workin,I still think it'd be usable. I'll check out Gnat's B-52 at some point. As a matter of interest,does anyone know off hand,what the main turret is? Machine gun,plasma cannon or what? Macser. Share this post Link to post Share on other sites
prodetar2 0 Posted April 10, 2007 according to snowball a plasma cannon but id stick to the machinegun ATM or maybe a shilka bullets.. (dont know the name) Share this post Link to post Share on other sites
redpride 0 Posted April 10, 2007 Sorry for the double post ... DELETE ME! Share this post Link to post Share on other sites
redpride 0 Posted April 10, 2007 The main turret is no energy weapon, It's a gatling cannon . It's what I like about the Aliens movies, the technology marines used wasn't absurdly "advanced", unlike most sci-fi movies . http://img246.imageshack.us/img246/4822/073wp4.jpg Read the last paragraph. http://img182.imageshack.us/img182/6715/074oy0.jpg Share this post Link to post Share on other sites
Macser_old 0 Posted April 10, 2007 Thanks for the info Redpride. Projectile weapons it is. There's a lot of other nifty gadgets at work there too.Some of which I've seen in other addons. Such as radar jammers and smoke/chaff/flare launchers.But I'll get to finishing the model, before I consider anything else. Thanks again. Share this post Link to post Share on other sites
redpride 0 Posted April 11, 2007 You're welcomed anytime. You should download the Colonial Marines Technical ManualHERE! . It has a lot of valuable technical info about their gear which would benefit your add ons. Share this post Link to post Share on other sites
nephilim 0 Posted April 11, 2007 cool that someone still has it haha the old link i had is down yea everything you need to know is in there Share this post Link to post Share on other sites
prodetar2 0 Posted April 11, 2007 Whee! finnaly the manual and a facehugger in jar ( thnx to macser once again i really love it ) Share this post Link to post Share on other sites
UKSubmariner 0 Posted April 12, 2007 I watched the directors cut two days ago and doesn't Bill Paxton's character call the main turret a "Independantly targetting Plasma beam phalanx"? Share this post Link to post Share on other sites
Macser_old 0 Posted April 12, 2007 Yeah Apparently it can be a variety of energy based weapons. Particle beam,laser and phased plasma cannon. Although how to go about that will be the thing. But I think it's do-able. Let's not get ahead of ourselves yet though. Share this post Link to post Share on other sites
Deathstruck 375 Posted April 12, 2007 Bill Paxton?Wasnt that private Hudson? Share this post Link to post Share on other sites
nephilim 0 Posted April 12, 2007 i think the apc used in the movies was the standard version equipped with gatling weapons. other versions have AA weapons (daisy cutter version), flechette ammo, grenade launchers or lasers. dont get it too scifi.. although its settled in the future the mood is still very industrial.. so dont get frisky with plasma guns and shit.. the only man operated plasma weapon is the m78 if i remember correctly and its and AT weapon Share this post Link to post Share on other sites
wolfbite 8 Posted April 12, 2007 The Movie version uses the M577A turret.. wich mounts "Two 20 mW boyars PARS 150 plasma cannons" Source Colonial Marine's technical manual Just in case it helps anyone. Pretty much loads of turrets though others listed in the book are twin 40 mW free electron lasers twin 20 MeV turboalternator charged particle beam canon quad 20mm gatling gun's incidentaly. the forward turret can be replaced with a quad missile launcher bin. (check out pics of the "daisycutter") But i guess its your mod so you can mount what you want. its worth buying the book since it fits very well with the film style... also check out the colonial marine comics. Share this post Link to post Share on other sites
Macser_old 0 Posted April 12, 2007 Well,I've no intention of gettin frisky. Despite being a big sci-fi fan,I've always liked the gritty feel of the Aliens film.So I'd rather go for somethin a little more immediate, weapon wise. Besides,It'd be to easy to get bogged down in doing variants at this stage. So for the moment,at least,I'll go with projectile weapons.Maybe when there's somethin workable I can think about varying things. I've gone about as far as I can go, with the model,aside from some tweaking.Now it's down to the interesting,yet frightening task of finishin up the config and doin some scripting.Neither of which are my speciality. @Salvatore_lee Bill Paxton indeed played hudson in the film. I appreciate the comments everybody, so keep 'em comin. Share this post Link to post Share on other sites
prodetar2 0 Posted April 12, 2007 gatling gun, agreed. i could do some config stuff forya maybe... atleast ill be able to increase my coding skills :P Share this post Link to post Share on other sites
UKSubmariner 0 Posted April 13, 2007 Are we going to see any of the afore mentioned stuff e.g. (i) Rotating rear turret (i.e. the way it folded into the back of the apc for buildings. (ii) Some sort of radar jammer or chaff launchers? Also after this, will there be a dropship to go hand in hand? Share this post Link to post Share on other sites