Scrub 0 Posted February 27, 2007 Quote[/b] ]smellyjelly .. Another change that may need to be made to the machine guns is that the stand shouldn't go through the ground. But now that would greatly change things, as you would need to change the pivot point of the unit. Â Share this post Link to post Share on other sites
smellyjelly 0 Posted February 27, 2007 Quote[/b] ]smellyjelly .. Another change that may need to be made to the machine guns is that the stand shouldn't go through the ground. But now that would greatly change things, as you would need to change the pivot point of the unit. Â Then maybe we should push that idea under the carpet. Share this post Link to post Share on other sites
Haredogg 0 Posted February 28, 2007 as Paris Hilton would say "that's hot!" Share this post Link to post Share on other sites
shataan 1 Posted February 28, 2007 I was ok with how the weap feels in the demo after adjusting the sliders. But being able to shoot and move is not a bad idea either. Considering how accurate the A.I. is when they are returning fire from distances. .... Share this post Link to post Share on other sites
Artem 0 Posted February 28, 2007 This is great, as someone said now we can mod in M203 sights, and maybe even add in a system for suppressive fire ala Red Orchestra? I.E. when you get shot in a certain direction, your sights shake a bit? Share this post Link to post Share on other sites
MamiyaOtaru 1 Posted February 28, 2007 Looks awesome. So we have the gun moving independent of the screen.. can this be extended to give us something Infiltration has but ArmA lacks: freeaim in ironsight mode? Share this post Link to post Share on other sites
Col. Faulkner 0 Posted February 28, 2007 Notice how this elegant and clearly well trained individual is firing full auto m16... That weapon is clearly firing small, low powered .22 LR rounds, not 5.56 mm NATO, so it's no surprise that he can hold it steady. Share this post Link to post Share on other sites
MeatEtr 0 Posted February 28, 2007 Is there any other links to download the video posted by Dslyecxi? I'm dling it at only 10-15kb, I guess everybody is trying to get it, hehe. Share this post Link to post Share on other sites
bravo 6 0 Posted February 28, 2007 i like the new viewset.. looksmore realistic and more fluent.. more natural. looks like the feedback is possitive arround here keep going BIS Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted February 28, 2007 I think that is fantastic! I believe that will promote ironsight use! well done Share this post Link to post Share on other sites
Clavicula_nox4817 0 Posted February 28, 2007 Notice how this elegant and clearly well trained individual is firing full auto m16... That weapon is clearly firing small, low powered .22 LR rounds, not 5.56 mm NATO, so it's no surprise that he can hold it steady. I wanted to say that too Faulkner, but I figured "What's the point?" Share this post Link to post Share on other sites
dslyecxi 23 Posted February 28, 2007 On further observation, it turns out the ironsights behave as freeaim ironsights when you have freeaim turned on. I've been playing with it off, so I didn't initially notice it. I'll record a new video that shows this for everyone who is curious. Share this post Link to post Share on other sites
Rg 0 Posted February 28, 2007 On further observation, it turns out the ironsights behave as freeaim ironsights when you have freeaim turned on. I've been playing with it off, so I didn't initially notice it. I'll record a new video that shows this for everyone who is curious. YESSSS!!!!! Now we're f*cking talking!!!! BTW two things....... In the new video can you..... 1) show how much zoom is applied (if any. I couldn't tell very well in your first video) by just clicking the optics button once, not holding it down to do the real zoom. Do that a few times IF there still is a zoom applied to iron sights. 2) what happens with scoped weapons. Share this post Link to post Share on other sites
sluggCDN 0 Posted February 28, 2007 I will be pretty amazed when they will remove tracers from sniper rifles - since we are talking 'bout realism here... If we have tracers on sniper rifles why don't we have them on handguns then? Star Wars all the way!!!! Share this post Link to post Share on other sites
Artem 0 Posted February 28, 2007 On further observation, it turns out the ironsights behave as freeaim ironsights when you have freeaim turned on. I've been playing with it off, so I didn't initially notice it. I'll record a new video that shows this for everyone who is curious. Holy shit, right on! Im sitting here F5'ing like crazy. Share this post Link to post Share on other sites
Col. Faulkner 0 Posted February 28, 2007 What exactly is meant by "freeaim ironsights"? Share this post Link to post Share on other sites
Rg 0 Posted February 28, 2007 What exactly is meant by "freeaim ironsights"? Look at the first video or more.... http://dslyecxi.com/botg_infiltration.html *edit* Well, I guess I could have just said, freeaim IN iron sight mode, lol. Share this post Link to post Share on other sites
Scrub 0 Posted February 28, 2007 This just gets better and better. Share this post Link to post Share on other sites
max power 21 Posted February 28, 2007 I used to play infiltration. Col. Faulkner, you'd be surprised how intuitive the freeaim iron sights are. I'm not sure how they will be in arma, but in infiltration it felt as I would imagine a fps analogue for reflexive shooting feels like. Share this post Link to post Share on other sites
dslyecxi 23 Posted February 28, 2007 This was a very hastily created video... I didn't spend more than a minute or so practicing with the freeaim irons, so it's not exactly the pinnacle of marksmanship. Still, it gets the point across. Oh, and there's a bonus surprise at the end regarding TrackIR... Freeaim Ironsights in Armed Assault 1.05 Share this post Link to post Share on other sites
Scrub 0 Posted February 28, 2007 Wow! (I'm left with monosybillic expressions.) Keep this up BIS, and you may even knock Blackdog out of his dour mood Share this post Link to post Share on other sites
Rg 0 Posted February 28, 2007 I have a HUUUUUGE grin on my face!!!! 1) View not locked to gun in iron sight mode. 2) Freeaim iron sights 3) TrackIR works in iron sight mode ...............THANK YOU BIS!!!!!!!!!! Share this post Link to post Share on other sites