Commie 0 Posted February 27, 2007 Don't like the cartoony explosions with bits of vehicle spiraling away in smoky 'arms' and a bright colourful explosion. All that effort just to then have ugly 2D fire on the vehicles. OFP was much better. When an RPG round hits, you get a flash, then a burst of black and grey smoke blown out. Sure the vehicle squashing bit and pathetic smoke after was poor, but the initial blast was very realistic. If you don't believe this, watch some Iraqi resistance videos where they hit vehicles with RPG's. The flash followed by the great puff of grey smoke is there exactly as in OFP. Hope realistic explosions are modelled back in by the great talent out there! Share this post Link to post Share on other sites
RogueRunner 0 Posted February 27, 2007 and whats up with the damn truck reverse horn when you get damage or even worse, shoot at a tank a long way of with an RPG and you can hear them shifting into reverse before the damn rocket even hits Share this post Link to post Share on other sites
zinc 0 Posted February 27, 2007 and whats up with the damn truck reverse horn when you get damage or even worse, shoot at a tank a long way of with an RPG and you can hear them shifting into reverse before the damn rocket even hits I noticed the 'horn' thing yesterday while rocketing a tank from a mountain top. I agree with the explosions though, much better in ofp I thought. I'd really like to see people/objects being blasted away from the centre of an explosion, rather than men just falling down dead. Having said that, I do have a gripe about the game physics, I guess the whole engine needs a good overhaul, hopefully we dont have to wait another five years for before we see that fixed. Share this post Link to post Share on other sites
walker 0 Posted February 27, 2007 Hi All It is not a reverse horn. I wonder if you can figure out what it is? Kind Regards walker Share this post Link to post Share on other sites
max power 21 Posted February 27, 2007 Haha, I was going to tell them what it was until I read your post, walker. I'm also interested in seeing if they can figure it out! Share this post Link to post Share on other sites
RogueRunner 0 Posted February 27, 2007 I know what it is but it sure as hell sounds like a MAC truck backing into a parking bay!! and yes, the comment about the tank going into reverse was a sarcastic one Share this post Link to post Share on other sites
ck-claw 1 Posted February 27, 2007 i thought they were kidding? Share this post Link to post Share on other sites
max power 21 Posted February 27, 2007 maybe that's what 'it' sounds like. If you've never heard 'it' in real life or a sample of 'it', you have no basis for comparison. Even if there is no RL analogue, it sounds like that because they wanted it to. In OFP it sounded different, more like a fire alarm. Share this post Link to post Share on other sites
RogueRunner 0 Posted February 27, 2007 Well, according to your argument if real gunfire sounds the way it does in ArmA then I've been dreaming about something else the past 15 years in the army Share this post Link to post Share on other sites
808 0 Posted February 27, 2007 I agree, it's kind of odd how people aren't thrown away from an explosion.. you'd think there was an invisible wall that blocked the blast but still killed them. On a completely different note, I got AA yesterday and had a play around for a bit. One thing that I find truly shocking..... No jeep tossing. Yes, you read that right.. I went into the mission editor, placed a bunch of satchel charges under a humvee and it didn't fly! Oh BIS, if only you had kept that from OFP. Share this post Link to post Share on other sites
l mandrake 9 Posted February 27, 2007 Lol guess I'm the only one who thinks the explosions and sound fx in ARMA are far, far superior to those in OPF... ah well horses for corses etc etc... Mandrake Share this post Link to post Share on other sites
zyklone 1 Posted February 27, 2007 They tried to do it right but the community whined insanely about the lame handgrenade explosions etc. Everyone wants fire, that's how hollywood does it after all. Share this post Link to post Share on other sites
KaRRiLLioN 0 Posted February 27, 2007 The thing I hate about ArmA is that since it tries to ground itself in realism, it gives everyone something to bitch about. Like the complaints about pistols not going into holsters, or a little gray bump being out of place on the Harrier, or the rotors for the Blackhawk not being in the exact proportion to the real thing...the list goes on. Sometimes I get my kicks by just coming here and seeing what someone has found to complain about next--the shoelaces on the SLA soldiers' boots are too long, or something. I guess the bottom line is this: Â Do you enjoy playing the game? If some of the above complaints are too much a cross to bear, then perhaps a visit to the psychologist to sort out anal retentiveness is in order. As for *real* bugs: Â complain all you want. Â Like the ammo bug, or piss-poor flight characteristics on the Harrier. *shrugs* Share this post Link to post Share on other sites
john_mcclane 0 Posted February 27, 2007 The thing I hate about ArmA is that since it tries to ground itself in realism, it gives everyone something to bitch about.Like the complaints about pistols not going into holsters, or a little gray bump being out of place on the Harrier, or the rotors for the Blackhawk not being in the exact proportion to the real thing...the list goes on. Sometimes I get my kicks by just coming here and seeing what someone has found to complain about next--the shoelaces on the SLA soldiers' boots are too long, or something. I guess the bottom line is this: Do you enjoy playing the game? If some of the above complaints are too much a cross to bear, then perhaps a visit to the psychologist to sort out anal retentiveness is in order. As for *real* bugs: complain all you want. Like the ammo bug, or piss-poor flight characteristics on the Harrier. *shrugs* Well said. And I'm willing to bet that if BIS had left the explosion effects alone (exactly as in OFP), even more people would have been complaining that it looked so outdated for a 2007 game. A similar situation with the helicopter flight model. So many people complained and made fun of the OFP model for so long, and urged BIS to change it for ArmA. Now it's different and still not perfect, and now they're bragging about the OFP flight model and wishing they could have it back. Good God people. In the end it's still a Game. And it will never be perfect in everyone's eyes. Share this post Link to post Share on other sites
DaveG 0 Posted February 27, 2007 Remember some of the first Arma videos that got released? IIRC they still had the original Flashpoint explosions. They looked terrible! IMO the new ones are much better. Share this post Link to post Share on other sites
overkill 0 Posted February 27, 2007 Remember some of the first Arma videos that got released? Â IIRC they still had the original Flashpoint explosions. Â They looked terrible! Â IMO the new ones are much better. You are correct. The explosions in Arma are much better than the ones in OFP, at least as far as I can remember. In OFP, the explosion was a made up of many little fuzzy orange balls. Remember that?? Share this post Link to post Share on other sites
max power 21 Posted February 27, 2007 Well, according to your argument if real gunfire sounds the way it does in ArmA then I've been dreaming about something else the past 15 years in the army Guns go bang like in real life, they are just not perfectly (to say the least) emulated. If an alarm goes beep in real life, and it goes beep in arma, sounds good enough to me. The second part of my argument was that even if there is no beeping alarm in real life, the devs put one in for some purpose. I made no statement about how realistic things sound. I think it's quite obvious from my post that I don't know if tanks have alarm bells telling the crews to evacuate. So, if you were talking to me, no, what you said does not follow what I said. Share this post Link to post Share on other sites
BroK3n 0 Posted February 27, 2007 IRL, when guns go bang, they're normally more like a slap/crack... even for the firer. And from 50 metres away they sound more like a hammer and the dull crack sends a little thump through your chest. Well at least that's my experience with the M16A1 during my school days. The explosions in Arma are nice... its just that mega-2d-picture-flipping fire that appears on the vehicle that bugs me. Its's like Sweetooth in Twisted Metal 2. Share this post Link to post Share on other sites
kavoven 4 Posted February 27, 2007 Hi AllIt is not a reverse horn. I wonder if you can figure out what it is? Kind Regards walker Since I don't own ArmA I would really be interested in what it is Share this post Link to post Share on other sites
Commie 0 Posted February 28, 2007 Karillol or Karrion or whatever your name is.... Having each explosion with three spiraly smoke arms with a ball of fire on the end is hardly realistic, and looks like crap. Giving my 2 cents worth on this doesn not mean I have problems with shoelaces, that's being pretty pathetic from you. In fact, I see you posted almost 1000 times, seems you need to get out more. Share this post Link to post Share on other sites
max power 21 Posted February 28, 2007 To be fair, he's posted almost 1000 times since 2001... whereas I've posted almost 1000 times in 1/3rd that time. If he has no life, imagine the pale, waxy, gelatinous corpulence I must be... wheezing away with my trachea half collapsed under a multitude of ever-flowing chins, rippling, absorbing each other and dividing again as I chortle to myself about my prodigious post-count. Share this post Link to post Share on other sites
Dodgy Bob 0 Posted February 28, 2007 To be fair, he's posted almost 1000 times since 2001... whereas I've posted almost 1000 times in 1/3rd that time. If he has no life, imagine the pale, waxy, gelatinous corpulence I must be... wheezing away with my trachea half collapsed under a multitude of ever-flowing chins, rippling, absorbing each other and dividing again as I chortle to myself about my prodigious post-count. Now that's just funny. Share this post Link to post Share on other sites
memnoch 0 Posted February 28, 2007 Regarding smoke from explosions, it might be my memory but in one campagin mission I blew up a convoy and the smoke plumes from the burning vehicles didn't go straight up but appeared to be blown along by the wind. I have never seen that in MP. Anyone else seen that? Share this post Link to post Share on other sites
KaRRiLLioN 0 Posted February 28, 2007 @plantiff1: best laugh I've had in a while. @Commie: Â I've no problems with people expressing opinions, but compared to the *real* bugs, this seems....well I would say "whiney" but I don't want to come across as insensitive... I will say, that compared to some other complaints I've seen, this one is at least at the top of the bottom of the list. Share this post Link to post Share on other sites
Jack-UK 0 Posted February 28, 2007 lol plaintiff :P And yeah i agree, i like the explosions, really cool. I dont care if they arent 100% realistic, they look great (and sound pretty good too) Share this post Link to post Share on other sites