-ZG-BUZZARD 0 Posted April 23, 2007 yeah, it's my thought + a mix of this kind of cyborg: What's that picture from? Just some CGI piece of art, or is it a screenie of something else? Share this post Link to post Share on other sites
Sennacherib 0 Posted April 24, 2007 oxygen has a feature that is called linear fall-of..you can use it to give selections a different wheighting. its essential for smooth movements of limbs ok, thx, i'm really a noob with oxygen. should i make the arms and the legs also separated from the body? @[ZG]BUZZARD, it's a pic from the game "ennemy territory: Quake wars " ( found with google) Share this post Link to post Share on other sites
Sennacherib 0 Posted April 25, 2007 2 new vehicles: the Anath-AA (drones launchers- the same drones as the ones in stargate) and the molock heavy-tank (the real name is moloch, but i don't know if in english, the pronunciation is good, i mean the sound "k") the textures are the old ones, and provisional Share this post Link to post Share on other sites
Iron+Cross 0 Posted April 25, 2007 Nice work dood just keep pluging away at it! Share this post Link to post Share on other sites
TiGGa 0 Posted April 25, 2007 Extremely awesome. Thinking about using your vehicles in my next project, too, together with the cyborg. Keep up the good work. I'm looking forward to this. Share this post Link to post Share on other sites
Sennacherib 0 Posted April 25, 2007 thx. i still need to make 1 or 2 vehicles for the west faction, and 4 for the east faction. after that i should make the soldiers. for that i wait the BIS tool Share this post Link to post Share on other sites
Sennacherib 0 Posted May 2, 2007 new updates: (not specular or normal map used in these pics) i changed the textures; the metal overlay, and the colors. now the vehicles will have 3 colors (sand, sand brown and green) a preview of the moloch heavy tank: these vehicles should be finished in 1 or 2 weeks Share this post Link to post Share on other sites
Guest Posted May 2, 2007 Great stuff Enjoy very much reading updates on this mod and seeing picks of various objects, I think this is a great concept mod your building here Share this post Link to post Share on other sites
Sennacherib 0 Posted May 3, 2007 thx a lot ; yes i try to bring something new in Arma (and also in ofp). but it's not easy; one vehicle is already lost; i need to make an other one (crappy oxygen ) Share this post Link to post Share on other sites
-Puma- 2 Posted May 3, 2007 The best vehicles and soldiers I've seen so far is In the ALIEN movies. Plz plz bring back the space marines, with pulse rifles, and that big ass support type gun, and the drop ship looks cool too in Alien 2 Share this post Link to post Share on other sites
nephilim 0 Posted May 3, 2007 theres an uscm mod for ofp and some uscm weapons made by vilas incase you havent seen them... Share this post Link to post Share on other sites
-Puma- 2 Posted May 3, 2007 no I havent, but the pulse rifle has a nice look...and the whole alien atmospehere would be nice (and scary) Share this post Link to post Share on other sites
Sennacherib 0 Posted May 3, 2007 i like also the alien stuff, but i don't want to copy some existing movies or games, i prefer to invent my own addons. it's more interesting (for me). i copied during a long time, ww2 stuff, so now i prefer to use my imagination. Share this post Link to post Share on other sites
Sennacherib 0 Posted May 7, 2007 the new fighter (just a preview, you can compare with the first). it intended to be more useful, and more adapted with the other vehicles. it will be release first in ofp, because i need the new oxygen for some animations etc. and i don't want to have unfinished stuff in Arma. Share this post Link to post Share on other sites
paragraphic l 2 Posted May 7, 2007 I loved the shape of the first one, with the bending of the top of the fighter, this one fits the others better but I would loved to see it the other way around. I must admit this one looks stronger, tougher and 'beefed up' love the progress of this mod so far! keep it going wouldn't mind if you added a 'contrast' colour to represent the side or someting else like that; some red stripping or a blue dot, a green logo or something else to make them look less flat. I know tactical wise really bad idea but some eye-candy would do good Share this post Link to post Share on other sites
Sennacherib 0 Posted May 7, 2007 i didn't erase the first one, so that could be easy to release them as a bonus Quote[/b] ]wouldn't mind if you added a 'contrast' colour to represent the side or someting else like that; some red stripping or a blue dot, a green logo or something else to make them look less flat. I know tactical wise really bad idea but some eye-candy would do good well, this is just a preview, the next picture will be with the model finished. actually it doesn't have no specular map and no normal map. and i need still a lot of work. yeah, it will be a logo, and some typos + 3 different colors (sand, brown-sand and green) Share this post Link to post Share on other sites
-Puma- 2 Posted May 9, 2007 i like also the alien stuff, but i don't want to copy some existing movies or games, i prefer to invent my own addons. it's more interesting (for me). i copied during a long time, ww2 stuff, so now i prefer to use my imagination. ok granted, copying is not a way to go, but u could adopt thr atmosphere from the alien series, or even comics, and have hell of alot ideas from there. IMO alien series world and athmosphere is the best Iv'e seen in sci-fi yet. Suggestion: dont make the characters and vehicles too polished and something from the year 5000, but make the rough around the edges, like in Battlestar or the belowed alien series. I would personally enjoy this more with soldiers just with bulletproof vest and helmet (and a gun too), than having somesort of robot walking around looking stupid. That way u could bring out the ruffness and harsh sourroundings of an alien planet, and add that scary sci-fi athmosphere. Share this post Link to post Share on other sites
Sennacherib 0 Posted May 10, 2007 don't worry i won't make robots. it's not in my project now. Quote[/b] ]Suggestion: dont make the characters and vehicles too polished and something from the year 5000 first of all: thx i like to have suggestions i agree with you. in fact my idea is to create futuristic addons, with not superficial things. i mean no super weapons, no super soldiers etc. this is why, i use wheels, etc. i like very much the tv show farscape, and its spirit, and also the tv show firefly where the characters have weapons like "ours". in fact i mix that + my imagination Share this post Link to post Share on other sites
Sennacherib 0 Posted May 14, 2007 a weapon; this is a mix between the hk g11 and the oicw: this is the low polys model: Share this post Link to post Share on other sites
-Puma- 2 Posted May 15, 2007 looks good m8 I allso love farscape... Share this post Link to post Share on other sites
Sennacherib 0 Posted May 15, 2007 i need to make the same but without the AT-HE launcher. + a special grenade AT or HE launcher and a special AT launcher. but for the moment, it's a secret. Share this post Link to post Share on other sites
Sentry 0 Posted May 15, 2007 looks a bit like a HK G11 but nvm, its looking better Sentry Share this post Link to post Share on other sites
Sennacherib 0 Posted May 15, 2007 looks a bit like a HK G11 but nvm, its looking better Sentry Quote[/b] ] this is a mix between the hk g11 and the oicw as i said Share this post Link to post Share on other sites
R0adki11 3949 Posted May 16, 2007 Nice weapon models Share this post Link to post Share on other sites
ROBOTB9 0 Posted May 17, 2007 Nice Add On... I think that Starship troopers (movie and animated series roughnecks) have great sci fi equipments like dropships, rodger yong capital ship, mechs and so on, including good cockpits and interiors. And please Robby don´t forget about a unemployed Robot B9 from lost in space series Share this post Link to post Share on other sites