USMC NEEDER 0 Posted April 10, 2007 D@nte any cool armor like mastercheif or something? Share this post Link to post Share on other sites
Sennacherib 0 Posted April 10, 2007 do you have an example? Share this post Link to post Share on other sites
USMC NEEDER 0 Posted April 11, 2007 Heres Mark 6 armor (mastercheif) - http://images.google.com/images?....spell=1 and if i can find some other future (cool) armor ill post it k? Share this post Link to post Share on other sites
Sennacherib 0 Posted April 11, 2007 Quote[/b] ]and if i can find some other futre (cool) armor ill post it k? yeah sure. for the soldiers, i don't know how they will be. i wait to show how is the position in the new oxygen. the Golkan soldier will be an alien, i have already 1 idea. Share this post Link to post Share on other sites
Sennacherib 0 Posted April 12, 2007 the Helel reco fighter is done (not the interior because i don't know what i could do) Share this post Link to post Share on other sites
USMC NEEDER 0 Posted April 12, 2007 Nice D@nte!!!!!! For the interior watch star wars or something right now and find it out. (if you want) Share this post Link to post Share on other sites
Sennacherib 0 Posted April 12, 2007 Quote[/b] ] For the interior watch star wars or something right now and find it out. (if you want) yeah, that could be an idea Share this post Link to post Share on other sites
mr. Duck 0 Posted April 12, 2007 Quote[/b] ] For the interior watch star wars or something right now and find it out. (if you want) yeah, that could be an idea Or you could check out the cockpit for the F-35 or F-22 and extrapolate from there The puddlejumper from Stargate seems to have a nice futuristic/scifi/alien/humanoid cockpit too. Share this post Link to post Share on other sites
Sennacherib 0 Posted April 12, 2007 yeah, it's also a good idea. but i don't want a lot of buttons, with a lot of lights. i prefer the sobriety Share this post Link to post Share on other sites
Sennacherib 0 Posted April 12, 2007 i made some changes, now the textures are less bright, and the details are more visible. i would use this method for the other vehicles. Share this post Link to post Share on other sites
abs 2 Posted April 12, 2007 I think that looks perfect! Keep it up Abs Share this post Link to post Share on other sites
Guest Posted April 12, 2007 wow. lol, unreal. Looks like a picture of a real life model. Im sure it was alot of work to get a final product to look like that, very good looking. Share this post Link to post Share on other sites
Sennacherib 0 Posted April 12, 2007 thx yeah i spent a long time to make that, but that was a real pleasure, 'cause i learn at the same time. an awesome tutorial (thx Sniper Skull for the link): http://forums.cgsociety.org/showthread.php?f=46&t=373024 Share this post Link to post Share on other sites
Sennacherib 0 Posted April 20, 2007 the truck still wip: Share this post Link to post Share on other sites
Guest Posted April 21, 2007 Looks good dude I guess if your looking for any critiques, only thing I notice is the front end seems could be a little darker to match the rear end more, although its just an observation - considering the scope of your project, if it was me id call it ok, really dependant on how particular you want to be on what is really a standard "truck" for the mod Share this post Link to post Share on other sites
Sennacherib 0 Posted April 21, 2007 Quote[/b] ] I guess if your looking for any critiques yeah, thx for your criticism yeah, in fact i think that it's problem with the specualr map. i must to understand why this f...... part is like that. Share this post Link to post Share on other sites
TiGGa 0 Posted April 21, 2007 Arrrrrr, I'm a pirate and arrrrrr, I really do like your work. The robots might be very useful for my next project, which will be a very fictitious single player campaign, where robots have begun to think for themselves etc. And can we have female looking robots too? Share this post Link to post Share on other sites
Sennacherib 0 Posted April 21, 2007 lol sorry finally i won't keep these robots; because i'm really interested to make cyborgs instead but i can finished one, if you are really interested. Share this post Link to post Share on other sites
TiGGa 0 Posted April 21, 2007 Hey, cyborgs would be cool too. ^^ I was looking for some kind of robots which have the features of a human body, yet are distinguishable as mechanical beings, similar to crash test dummies or the robots in the movie "I, Robot". Share this post Link to post Share on other sites
Sennacherib 0 Posted April 21, 2007 yeah, it's my thought + a mix of this kind of cyborg: Share this post Link to post Share on other sites
Sennacherib 0 Posted April 23, 2007 is it possible to animate this kind of character in Arma; i mean the neck. because his neck is not straight like the humans ones. Share this post Link to post Share on other sites
nephilim 0 Posted April 23, 2007 wont be a prob if you use linear fallofs /wheigting Share this post Link to post Share on other sites
Sennacherib 0 Posted April 23, 2007 Quote[/b] ]wont be a prob if you use linear fallofs /wheigting what!!? what do you mean by "linear fallofs /wheigting"? Share this post Link to post Share on other sites
nephilim 0 Posted April 23, 2007 oxygen has a feature that is called linear fall-of.. you can use it to give selections a different wheighting. its essential for smooth movements of limbs Share this post Link to post Share on other sites