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knockedeye

Horrible Graphic Problems, HELP!

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Hi guys I just brought armed assault today and intially had major problems with my game too which always ended in a crash to

desktop but I have seemed to solved my problem. When I first ran the game I was having all sorts of weird graphical issues like soldiers I could count the polygons on and random messed up textures. I was trying to do the first mission of the campaign and it always crashed just as the action started. Anyway this problem went away after I manually set my resolution and refresh rate in the Arma.cfg file. I also set my shaders to low so not sure exactly what stopped the problems. When I next started the game and noticed that I could no longer set my texture detail above medium which is weird but it now runs flawlessly.

My specs:

Athlon xp 64 3400

ATI radeon 850xtpe

2.5GB DDR 400 RAM

Audigy 2

Just thought I would post this incase it helps anyone. smile_o.gif

Same graphic card as my self. So you first experienced glitches as the picture above? I have never been able to have more then “normal texture detailâ€, don’t even no if the option exists?

Exactly what did you change manual? Just resolution or also colour depth?

wow_o.gif

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I've just spent the last 5 hours tweaking my options and i even rolled back my display driver and i'm still getting the exact problem your getting. When i just think i've solved the problem the glitches reappear.

It may have something to do with texture quality as when i have my options on very low or low i havn't had the problem. I've disabled shadows and the problem persists. I can have my settings on normal and it's fairly stable but if i try and tweak any option further it's abit of a gamble.

But when you've got a machine with 4 NVIDIA 7950 GX2s each with 512MB in Quad SLI you get the feeling this game should run better than normal settings  crazy_o.gif

I would appreciate one of the devs enlightening us as to whether this is fixable or are we just the unlucky few. I would hate to think that i may never be able to play this game on my current and most probably last PC  sad_o.gif .

@kenjara

I can't justify running ArmA on mormal settings with the system i'm currently useing. If i can't run this game with atleast high settings then there's a problem somewhere. I may as well go back to flashpoint rather than run Arma on normal mad_o.gif .

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I have the same problem with both my 9800 pro rig and my x1950xtx rig.

I've poked around as much as I can, and I can confirm its not overheating OR a driver issue.

Having shown ArmA to one of my housemates, and having this "bug" pop up, he mentioned that they had the very same problem at the company he worked for over the summer.

According to him, its a "problem" with ATI programming versus nVidia programming. In that the nVidia software (drivers) automatically clears unused gfx ram, whilst the ATI software (drivers) keeps everything in the gfx ram until it is explicitly cleared by the application. This problem can (and does) happen to both manufacturers, but is more common in ATI cards because of the way their drivers work.

There is nothing we (as users) can do about it (aside from alt-tabbing to dump the memory), its down to BI to write the necessary calls into their graphics code, or to someone like the creators of the omega drivers to add an automatic flush to the driver code.

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So what happens if BIS doesnt correct the calls in there program? Sounds like if it was a fixable issue it would have been fixed in either one of the patches,demo or the 505 UK release but it wasnt. This is a major bug that ALT Tabbing to clear the Vram is the only way to fix it and still they havent addressed it. rofl.gif

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well that supports what i was told that's these problems are issues with ATI driver code (not all related to memory freeing) ...

just for sure blame both AMD.ATI and BIS : rofl.gif

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long time ago, i had similar problem (it looked just like on your screenshots) in OFP, but the glitches appeared only when i was looking in some certain direction (don't remember which dir), and it disappeared when i looked another way.

I never find out the cause of it, after some time the problem disappeared (maybe i got installed new hw, or updated some drivers, i don't know).

So, i would try searching also in OFP forums.

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Strange.

I'm running the latest cats (6.12) on a 9800Pro. No problems whatsoever. Just crappy FPS, but thats kinda expected  biggrin_o.gif

EDIT: Woah, I didn't realise the 7.1s are out. Things are going a bit too fast for my liking! But yeh, the 6.12s are fine for me, if that is any help tounge2.gif

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CRAP qutes f'cked up big time redo in two posts >_<

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well that supports what i was told that's these problems are issues with ATI driver code (not all related to memory freeing) ...

just for sure blame both AMD.ATI and BIS : rofl.gif

As a number of people already have reported,NVIDIA users suffer from the same problem, thou not in the same degree? So don’t forget to blame NVIDIA whistle.gif

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Charlie @ Feb. 18 2007,10:39)]Strange.

I'm running the latest cats (6.12) on a 9800Pro. No problems whatsoever. Just crappy FPS, but thats kinda expected  biggrin_o.gif

EDIT: Woah, I didn't realise the 7.1s are out. Things are going a bit too fast for my liking! But yeh, the 6.12s are fine for me, if that is any help  tounge2.gif

Don’t really help because, as I already stated this in my first post: the first time I started ArmA it was just with the 6.12 drivers and I had the exact same gliching as I am suffering from now with the 7.1 drivers confused_o.gif

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Same graphic card as my self. So you first experienced glitches as the picture above? I have never been able to have more then “normal texture detailâ€, don’t even no if the option exists?

Exactly what did you change manual? Just resolution or also colour depth?

wow_o.gif

All I did is to change the resolution and refresh rate in the cfg. The reason I did this is because the CTD would reset all of my settings to low every time. So after doing that I loaded up the game checked my settings most of them were on high, textures on medium, shaders on low and AA/AF off. Then I loaded up the campaign and did about 4 missions in a row with no problems.

My glitches didnt look quite so extreame but unfortunatly when I tried to capture a screenshot of it the game crashed. Basically I would have really low polygon objects (like the guys in final fantasy 7) and textures would not load etc. I think this has something to do with the auto graphics settings because when I got into an apc for example it would load low textures on the soldiers followed by medium etc until it got to high.

I am using 7.1 cat btw with catalyst ai disabled.

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Have you guys not tried using the omega or DNA drivers? Both of them fixed this horrible graphical glitches, but with better results from the omega. Now sometimes all i get is LOD issues, with textures looking as if they should be over 1000m away when ur right next to it and i also get a black screen which i have to ctrl alt delete and restart Arma. Anyone got any ideas? But other than that, it works reasonably well.

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i get the texture ones i think everyone does and its problems with the game not loading them fast enough,

i got this strange bug today, one of my infantry units had a giant spike sticking out of his back pack that went 10m up in the air, had a few problems like this in ofp when using stuff id made, was problems with the selections not being correct.

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I had the exact same problem with Flashpoint!

It took me ages to fix it, but what I eventually figured out in order to fix the problem was to go into the bios settings on my pc and change the AGP aperture size. When I had this problem it was at 256mb, I dropped it down to 128mb and everything was fine.

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Hey guys, originally posted some of these problems and have posted on this topic before... trieed installing catalyst 5.8 last night and the game plays fine now,if a little slow and low on detail but that's mainly down to the rig I have...may have to upgrade soon to keep up with the games that are coming out..but try earlier ATI catalyst drivers..http://www.driverheavendownloads.net/ati.htm there are all sorts of back catalogued catalysts drivers here!! try them they may work!

cheers!

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I had this trouble back with version 1.02 and my ATI X850XT PE - so I just uninstalled the game and forgot about it.. then my ordered 505 version arrives today, and guess what?.. It's still happening with my new ATI X1950pro 512MB, unbelievable,,

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I had this trouble back with version 1.02 and my ATI X850XT PE - so I just uninstalled the game and forgot about it.. then my ordered 505 version arrives today, and guess what?.. It's still happening with my new ATI X1950pro 512MB,  unbelievable,,

I have the Sapphire AGP X1950 PRO 512MB also.. i have none of these issues, using 7.1 Catalyst drivers. Upgrade to those drivers if you havent already, if you still encounter the issue then its not a driver problem and the problem lies elsewhere in the system.

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im having exactly the same prob im running a 9800 pro e6000 1 gig corsair value ram, i have upgraded to 7.1 drivers

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I had the exact same problem with Flashpoint!

It took me ages to fix it, but what I eventually figured out in order to fix the problem was to go into the bios settings on my pc and change the AGP aperture size. When I had this problem it was at 256mb, I dropped it down to 128mb and everything was fine.

I confirm this - I had that issue with OFP when my 9800 Pro was still alive (yeah, it did die on me due to overheating but I never ever OC'd it...) - I'll stick to Nvidia cards (had no such problems on any Geforce yet), but since it seems to be a config problem, I suggest everybody who has that glitch to look into their Graphics Aperture settings in the BIOS - because everytime I had it at 256 with my 9800, the problems were there - I just changed it to 128 every time I played OFP, and never had a problem since.

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I had this trouble back with version 1.02 and my ATI X850XT PE - so I just uninstalled the game and forgot about it.. then my ordered 505 version arrives today, and guess what?.. It's still happening with my new ATI X1950pro 512MB,  unbelievable,,

I have the Sapphire AGP X1950 PRO 512MB also.. i have none of these issues, using 7.1 Catalyst drivers. Upgrade to those drivers if you havent already, if you still encounter the issue then its not a driver problem and the problem lies elsewhere in the system.

Those Cat7.1's are terrible mate, so bad I actually RMA'd my card because I thought it was borked, i'll wait for the 7.2's which should be out anyday now and this 1.05 patch for the game thats on the horizon - if it still runs so horribly I shall uninstall and thats the end..

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I had this trouble back with version 1.02 and my ATI X850XT PE - so I just uninstalled the game and forgot about it.. then my ordered 505 version arrives today, and guess what?.. It's still happening with my new ATI X1950pro 512MB,  unbelievable,,

I have the Sapphire AGP X1950 PRO 512MB also.. i have none of these issues, using 7.1 Catalyst drivers. Upgrade to those drivers if you havent already, if you still encounter the issue then its not a driver problem and the problem lies elsewhere in the system.

Those Cat7.1's are terrible mate, so bad I actually RMA'd my card because I thought it was borked, i'll wait for the 7.2's which should be out anyday now and this 1.05 patch for the game thats on the horizon - if it still runs so horribly I shall uninstall and thats the end..

I personally saw no change in FPS.. and aparently the 7.1 driver wasnt designed with the X1950 pro in mind, and i read on the sapphire site that 7.2 should be better for us X1950 PRO users wink_o.gif So hopefully that will correct ur issue like u say.. but somehow i doubt it...

Maybe it is a wierd card or something.. some people have had real probs with their X1950's... but thats usually cause they underpower them so badly they damage the card and it messes up on boot lol

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Please, to all, post your hardware configuration (motherboard included). My friend have the same poligonal problem. sad_o.gif

He have:

P4 3000

Asus P4U800

ATI X1650 PRO AGP 8x

1gb RAM

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I'm having the same problem with the polygon thing .... NEVER had this problem in any other game but ArmA. I can play oblivion, half-life 2, cs:s, CoH, FSX, etc without any probs.

My PC

Windows XP, SP2

P4 3,0 Ghz, 1,5 GB Ram

Ati x1950 512ram AGP8x

Just formatted my whole PC, installed the newest drivers ETC, but still experiencing this f***ed up polygons !

K, ty.

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I've been having this problem since i bought the game on the 16th feb.

I seem to be the only one having this problem who doesn't have an ATI card.

There have been some members who are blaming ATI drivers for this problem but how can that be when my NVIDIA has the exact same issue. Arma is the only game i'm currently running that has this problem...I can play on the smaller test island with the odd glitch now and again, but if i try to play on Sahrani it screws up after about 10 minutes and is totally unplayable.

My specs.

Windows XP SP2

Dual core X6800 2.93Ghz

4GB Ram

Quad SLI NVIDIA 7950GTX

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