johnwilso007 0 Posted January 11, 2007 id seen a video at a game convention for the elevators in use in the hotel building. one one of the campaign missions i found this building but the elevators didn't exist? do the have to be enabled a different way or were they simply left out of the current version of the game? and will they be added later? Share this post Link to post Share on other sites
telejunky 0 Posted January 11, 2007 If you turn the 3rd person view on and you look that from the elevator away, you can see that there is still the booth. So they deactivated it maybe some scripts don't work perfect... Share this post Link to post Share on other sites
volkov956 0 Posted January 11, 2007 the same could be said i went around the map and found ladders u can not even use like the church tower ladder in OFP its the same model but u can;t use the ladder in that same builing in arma u can look up and see that there is a platform up there like the OFP one Share this post Link to post Share on other sites
4 IN 1 0 Posted January 12, 2007 the same could be said i went around the map and found ladders u can not even use like the church tower ladder in OFP its the same model but u can;t use the ladder in that same builing in arma u can look up and see that there is a platform up there like the OFP one you mean the church tower? i can climb up there Share this post Link to post Share on other sites
Guest Posted January 12, 2007 It would be great if we had elevators in MP! Just imagine taking the team down into an underground battle. Or just disabling the fahrstuhl for us. A journey to the centre of the earth. Share this post Link to post Share on other sites
Scillion 0 Posted January 12, 2007 At least were not climbing up a ladder in the middle of an elevator. the ladders that you can't climb seem to be random. The same type building in another town might have working ladders. check objects - there are some ladders there that you can add to the side of buildings. So there are few places you can't climb. If the ladders aren't there then It must have come from Sick Boy's mod that adds lots of stuff to your objects section. Look here Forum page Share this post Link to post Share on other sites
blackdog~ 0 Posted January 13, 2007 I was pretty pissed to see that elevators weren't included in the paid public beta version of the game. That was one of the primary reasons I bought it. Share this post Link to post Share on other sites
4 IN 1 0 Posted January 13, 2007 i think is more like a show case on how much you could do to script the engine, as in that video the script seems not functioning 100%, but maybe it could be put into later carrier addons and stuffs? Share this post Link to post Share on other sites
Pierrot 0 Posted January 13, 2007 Neither ArmA nor OFP supports walking on moving vehicles. This is why you can't see full functional aircraft carrier addons in ArmA or OFP. The one we saw in the video was maybe aided with scripts. I guess BIS still couldn't build acceptable elevator scripts yet. Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted January 13, 2007 I sure hope they come up with a patch enabling elevators and more, since moving aboard something that doesn't stay in the same place was already demonstrated in a video of VBS, once... I definitely hope BIS can work their magic and make it happen for ArmA! Share this post Link to post Share on other sites
Jack-UK 0 Posted January 13, 2007 Elevators dont really bother me.... I would LOVE to have the ability to use proper aircraft carriers and stuff like that... =) Share this post Link to post Share on other sites
deanosbeano 0 Posted January 13, 2007 the scripts are in there just not activated yet Share this post Link to post Share on other sites
KAOSInc 0 Posted January 13, 2007 Elevators would be good. Quote[/b] ]New island containing large cities with many different, fully accessible buildings. Source: http://ofp.gamepark.cz/index.php?showthis=9250 Maybe I'm wrong, but I read somewhere that it was going to be 80% of buildings will be accessible. Seems to be about only 5% of buildings. I guess they got lazy and didn't want to programme anymore or their producers were on their tails about releasing it so they had to finish early. Who knows? Anyway...I'm sure an unpaid Mod maker will help them out as per usual. Share this post Link to post Share on other sites
[aps]gnat 28 Posted January 14, 2007 FYI for the LADDER discussion ..... pretty sure the ladders have been disabled in the Demo EDIT ... to clarify ... for the Churches Share this post Link to post Share on other sites
december 0 Posted January 14, 2007 Quote[/b] ]Maybe I'm wrong, but I read somewhere that it was going to be 80% of buildings will be accessible. Seems to be about only 5% of buildings. Yeah, I was very dissapointed with that Share this post Link to post Share on other sites
Lateflip 0 Posted January 14, 2007 The elevators work perfectly fine. The doors however, do not work. Nowhere on Sahrani is there a single openable door. Share this post Link to post Share on other sites
libertyordeath776 0 Posted January 14, 2007 I can open doors? Share this post Link to post Share on other sites
johnwilso007 0 Posted January 14, 2007 a elevator door? be nice if there was a answer from BIS Share this post Link to post Share on other sites
Lateflip 0 Posted January 14, 2007 The elevator door does not work, that is the answer you're looking for. Share this post Link to post Share on other sites
blackdog~ 0 Posted January 14, 2007 The elevator does not work Lockflip, I just went in and setposed myself in to the elevator and not only is there no option to use it but there are also seperate elevator compartments on every floor!... yet another total waste of graphics/processing resources... Share this post Link to post Share on other sites
Lateflip 0 Posted January 14, 2007 The elevator does not work Lockflip, I just went in and setposed myself in to the elevator and not only is there no option to use it but there are also seperate elevator compartments on every floor!... yet another total waste of graphics/processing resources... BIS have stated in a video earlier, if you remember it, that the elevators are working but that there's a script problem with the doors. Perhaps it's not working because they were using the press version in that video? Â Some mystery. Perhaps it wasn't even BIS in that video. Share this post Link to post Share on other sites
speeder 0 Posted January 14, 2007 You wont get a reply from BIS inhere - I haven't seen any BIS ppl inhere since Placebo announced that he was quitting. Share this post Link to post Share on other sites
Deadfast 43 Posted January 14, 2007 I wanted to use elevator after I saw an elevator scripts somewhere. But you said it's in some video, can you give me a link, please . Share this post Link to post Share on other sites
simba 0 Posted January 14, 2007 Quote[/b] ]The elevator does not work Lockflip, I just went in and setposed myself in to the elevator and not only is there no option to use it but there are also seperate elevator compartments on every floor!... yet another total waste of graphics/processing resources... from an expert of elevators scripting .... Share this post Link to post Share on other sites
whisper 0 Posted January 14, 2007 You wont get a reply from BIS inhere - I haven't seen any BIS ppl inhere since Placebo announced that he was quitting. Look closer, then. Share this post Link to post Share on other sites