Balschoiw 0 Posted December 19, 2006 (edited) As Armed Assault and OFP have a lot in common, editing-wise you will most likely find answers on basic questions (waypoints, vehicles, triggers, game-logics, unit-setup, grouping, etc) in the Operation Flashpoint Mission editing section of this forum. To browse the thread click here. To search for a solution for your problem use the Forum search and make sure you choose the Operation Flashpoint Mission Editing & Scripting section and at the bottom of the search page enable "and older" to get accurate results. You can also check the old OFP mission editing FAQ that provides solutions for common things like working with markers, mission objectives, parachuting, rearming, etc, etc. Some of the solutions will not work anymore because of the changes with Arma like different weaponnames, unitnames, different syntax in scripting, etc, but generally this should be one of the first places to visit if you are running into a basic problem. Link: Old OFP Mission editing FAQ Have fun ! This thread is not meant for asking editing questions. It´s meant for posting references and tutorials or usefull links for editing newbies. If you run into a specific problem while editing and can´t answer your question by using the search option of the forum, open up a new thread in the Mission Editing section and you will be helped. Edited April 13, 2009 by W0lle Fixed import bugs and urls Share this post Link to post Share on other sites
kronzky 5 Posted December 19, 2006 Good idea about this thread! And here are some more resources: * Bohemia's Wiki - every command (ArmA, OFP, VBS) is covered there, as well as lots of other fundamental information regarding scripting, modeling, and even playing... * OFPEC - Has ten of thousands of very deep and technical discussions and code snippets about pretty much any subject relating to OFP, and is now also covering ArmA. Any issues that are not specific to ArmA will most likely have been discussed there already. (esp. the Tutorial Pages are a good place to start.) Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted December 20, 2006 A lot of the ArmA editing commands are the same or very similar to OFP FOR REFERENCE : OFP COMREF Share this post Link to post Share on other sites
Mr-Murray 0 Posted December 21, 2006 You´ll find some informations about editing in my old OFP-Tutorial: Mr-Murray´s OFP Editing Guide 2.0 Already pulicized: Armed Assault Editing Guide - German Special Edition (100 pages/SE-Version) Armed Assault Editing Guide - German Gold Edition (170 pages/SE-Version 1.01)    DOWNLOAD Coming soon: Armed Assault Editing Guide - Deluxe Edition (>300 Pages) German/English Best regards, Mr-Murray Share this post Link to post Share on other sites
fasad 1 Posted March 27, 2007 I've just created a Wiki article that covers (almost) every single option and dialogue in the mission editor. It would be a perfect reference for beginners since the ArmA manual was so lightweight. Share this post Link to post Share on other sites
kronzky 5 Posted April 8, 2007 (edited) For basic concepts and editor use, Merciless Creation's OFP: Uber Reference Guide (300 PAGES!!!) might be a good place to start. Even though it was written for Operation Flashpoint, and some of the technical references (like object or weapons names) will not apply to ArmA anymore, it is still a very complete and useful introduction to editing. I couldn't find a current host for this guide (seems like mercilesscreations.com went out of business), so I've posted it on my own server for now. Edited April 10, 2009 by W0lle Share this post Link to post Share on other sites
cookj71 0 Posted August 14, 2007 Sorry, but this is a terrible post for beginners. Â I spent a solid 8 hours trying to find out how to quickly script and modify missions within the ArmA built in Editor. Â I looked here and throughout the WIKI. Â Everything is for very advanced users not beginners. I then went to the WIKI and tried updating examples of scripting commands, but the WIKI forum removed everything! Here are some rules for all the super advanced users who think this is a beginners sticky. A beginner knows nothing and when trying to learn something new he needs to feel the data is relevant. Giving a beginner a list of "functions" he can use just raises his frustration level exponentially as he has no reference to actually use all these cool functions. Please reference my "BEGINNERS Scripting" post for how to write a beginners instruction manual on scripting. "Frustrated" fasad's post is excellent beginning material. I tried updating it some in the WIKI but the moderators removed all of it. Everything else is useless here. Beginners have zero point of reference so pointing them to OFP content does NOT work!! Thanks fasad, excellent starting point. Share this post Link to post Share on other sites
.kju 3244 Posted August 18, 2007 well said cookj71 People forgetting about their fromer life of suffering ... only a few to be highly respected fellows cater for the beginner and intermediate level. PS: Also my respect to these people giving forum support, but 1on1 support is hardly efficient for basic learning. Tutorials and examples are the way to go. Share this post Link to post Share on other sites
zonekiller 174 Posted September 26, 2007 has anyone thought of setting up a teamspeak room to help beginers understand stuff would it be of any use Share this post Link to post Share on other sites
Junker 0 Posted September 26, 2007 has anyone thought of setting up a teamspeak room to help beginers understand stuff would it be of any use cookj71 hit the nail on the head, I have seen alot of scripts released on these forums, even i cant understand what is going on. Dialog script with about 30 scripts in the folder, where to start..? How about a single simple dialog so people can understand what makes that dialog run. Repawn scripts, again loads of scripts in the folder, where to start and why only Blufor side only People need to make a simple pack for the beginners so they can understand the basics of how to use them. Share this post Link to post Share on other sites
Balschoiw 0 Posted September 26, 2007 (edited) Quoting myself. Quote[/b] ]This thread is not meant for asking editing questions. It´s meant for posting references and tutorials or usefull links for editing newbies. Not more, not less. Edited April 11, 2009 by W0lle Fixed import bugs Share this post Link to post Share on other sites
derfalpha 0 Posted October 3, 2007 Suppose I download a script. Where do i install it? Share this post Link to post Share on other sites
horrgakx 1 Posted November 27, 2007 I had a look around (ie. search facility) but I can't see how it is possible to edit an existing mission. Not really sure what I'm looking for to be honest. When I create a mission it appears in My Documents\ARMA but its a different format to something I download. Just want to have a look around in existing missions, but can't get them opened in the editor... Share this post Link to post Share on other sites
Denz 0 Posted November 28, 2007 (edited) You need to depbo the mission file then put that folder in My docs/ArmA/Missions You need a tool to open the pbo file. I always use Eliteness but Kegetys' ArmA Tools is popular, pbo view - there are quite a few tools to do the job  Edited April 11, 2009 by W0lle Share this post Link to post Share on other sites
horrgakx 1 Posted November 28, 2007 Thanks for that. Good addition to this thread too I think. Share this post Link to post Share on other sites
Mr-Murray 0 Posted December 1, 2007 Hi all! I released the last build of my Editing Guide. The new and English one with moreover 320 pages is still in progress. Armed Assault Editing Guide - German Gold Edition (170 pages/SE-Version 1.02) Â Â Â DOWNLOAD Â Size: 10,8 MB Have fun!!! Best regards, Mr-Murray Share this post Link to post Share on other sites
snkman 351 Posted December 10, 2007 Very good job Mr-Murray. I still remember back in the good old OFP times without your Editing Guide i never would came that deep into OFP/ArmA editing as i'm now. So this is a must have. Thank you very much for the hard work. Share this post Link to post Share on other sites
horrgakx 1 Posted December 10, 2007 I released the last build of my Editing Guide. The new and English one with moreover 320 pages is still in progress. Excellent news, am downloading now!! However, can I post a suggestion that you put the file size in your posts about the download please? Â I'm passing 66Mb and still going, if I'd have known I would have waited to do this on a different machine. [EDIT] Â Its only now I've opened it that I've realised its the German version - I missed that in your post, sorry! Thats a double-headbang! Thanks. Share this post Link to post Share on other sites
Mr-Murray 0 Posted December 10, 2007 Hi all Big thangs for your feedback! I´m sure that you have to learn German Horrgakx. Just a joke My friends Memphisbelle and Dan are still busy with the translation of the forthcoming guide into English! So the English community will get its own Editing Guide! We looking forward to release it very soon. Best regards, Mr-Murray Share this post Link to post Share on other sites
Buzz 0 Posted February 12, 2008 Sorry, but this is a terrible post for beginners. I spent a solid 8 hours trying to find out how to quickly script and modify missions within the ArmA built in Editor. I looked here and throughout the WIKI. Everything is for very advanced users not beginners.I then went to the WIKI and tried updating examples of scripting commands, but the WIKI forum removed everything! Here are some rules for all the super advanced users who think this is a beginners sticky. A beginner knows nothing and when trying to learn something new he needs to feel the data is relevant. Giving a beginner a list of "functions" he can use just raises his frustration level exponentially as he has no reference to actually use all these cool functions. Please reference my "BEGINNERS Scripting" post for how to write a beginners instruction manual on scripting. "Frustrated" fasad's post is excellent beginning material. I tried updating it some in the WIKI but the moderators removed all of it. Everything else is useless here. Beginners have zero point of reference so pointing them to OFP content does NOT work!! Thanks fasad, excellent starting point. Yes I am a noob when it comes to editing ArmA, and I see alot of excellent work made by the community available for download.It just seems that alot of the install instructions are extremely sketchy on what files are to go where and how to initialize everything and I'm dealing with that problem right now. I just dloaded a pack for a satellite view and I'm confronted with directories full of files such as *.sqf,*.oog,hpp sqs and a few others. What to do with these, do i just add them to the main mission directory or copy them to them related sub directories, I know a few people I play with would love to know how to add user created content to missions, and could quite possibly return the favor by making their own, cause we all have ideas about what we want from this game. Any links or help in this matter would be GREATLY appreciated, and sorry I know I'm not suppose to post questions here but I'm at my wits's end and for every 1 there's probably 100 others. Thankyou for your time all... Share this post Link to post Share on other sites
iceman77 18 Posted April 8, 2008 Here's the thing about people trying to write up tutorials...the people writing the tutorials on scripting are intellegent at scripting..therefore when writing the tutorials..in their brains, the "simple" things they leave out of the turorials are so second nature to them ,they assume we should know..or just plain forget to mention them...all of these tutorials are however great for the intermidiate user...every tutorial ive seen starts with a simple "hello world" script then jumps right into more advanced things...I think thats where most people get lost... P.S. when is Murrays english editing tutorial coming out? Regards, Iceman Share this post Link to post Share on other sites
Mr-Murray 0 Posted April 17, 2008 Hi all I am still buzy by layouting the English one. Big thanks to Memphisbelle who has translated it. And big thanks to Dan Bolean for editing the translation. He´s an US-Guy and therefore I am very sure that the translation will be perfect for everyone of you. It is a little bit time consuming to layout it well. I don´t want to release an unprofessional tutorial. Please have a look into the German build SE-Guide 1.02 and you´ll see a good structure and layout. You can download it from www.armedassault.info among the tutorials part or from my signature. The SE-Guide 1.02 is the first one I will release. It has 170 pages and a lot of impressive content. The Big one named Deluxe Edition with 335 pages will follow a little bit later because I need more time to layout it. I am very sure that it will be THE GUIDE for everyone of us. It includes all features of ArmA and its "official" Addons like Queens Gambit, all patches, etc.! I hope that you will find every class name you need or every syntax solution are you searching for. Naturally I often use it to build my own missions or something like that. There is always one thing which you or I have to looking for. That´s normal! We all humans. Therfore it´s great to have such a Guide/Tutorial. I am hope that I did a good job for the whole community and not only for Germany. It´s a honour for me to carry on my work for this game and its community now and in future. Big thanks for your comprehension, patience and support!!! It is the Guide of the community and not mine Best regards from Germany Mr-Murray www.mr-murray.de.vu Share this post Link to post Share on other sites
Mr-Murray 0 Posted May 1, 2008 Hey Q Thanks Chapters 1 - 4 (84 pages) of the English short one are already final! There are still 5 chapters with round about 86 pages. It´s HALFTIME Soldiers The next step will be to layout the BIG one *Help* Edit: 1 up to 5 are finalized!!! There are still 50 pages to layout until the release Best regards, Mr-Murray Share this post Link to post Share on other sites
Mr-Murray 0 Posted May 3, 2008 Ok guys Here comes a short sitrep. I finalised the most of all chapters. There are still the chapters 6 and 8 to layout. I am looking forward to release this English build in the next week. Best regards, Mr-Murray Share this post Link to post Share on other sites