Jahve 0 Posted December 14, 2006 Heres some pics: A small upcoming pre-tool release addon from Scratch Modworks. Share this post Link to post Share on other sites
maatz 1 Posted December 14, 2006 yay, comin along nicely! i like em! Share this post Link to post Share on other sites
Peanut 0 Posted December 14, 2006 Looking good, Scratch Modworks is on my must-have download list pretty much since I found out about it Share this post Link to post Share on other sites
Sgt_Eversmann 1 Posted December 14, 2006 So, a little side Project by myself another one: USMP and USMC Marines with desert helmcover and tan flightsuit. But because of no mod tools, let's say they wear tan BDUs more from the pmcs soon Share this post Link to post Share on other sites
Clavicula_nox4817 0 Posted December 14, 2006 looks good guys Share this post Link to post Share on other sites
mickuzy 0 Posted December 14, 2006 damn no more late night raids on pubs or bars Share this post Link to post Share on other sites
olemissrebel 0 Posted December 15, 2006 jahve, i thought you had a pair of ACU's? the pockets are slanted towards the front, and the velcro is not grey, it's green. also, those MP patches you see are the IR ones, and are shiny in tone, as well as the subdued IR flag. remember, the flag covers up the entire upper flap of the pocket, so no edges should be showing. A glossier looking flag and patch would be ideal, but good work so far. Share this post Link to post Share on other sites
Jahve 0 Posted December 15, 2006 Yea, but thats subject to change The flag i put on there is a subdued regular FoliageGreen flag. I have that on mine. It doesnt cover all of the velcro panel on the fold of the pocket either. Velcro isnt green either. its Foliage Green, but im going to make new ones. Share this post Link to post Share on other sites
Jahve 0 Posted December 15, 2006 v1.1 Changes: * New patches * Velcro is now properly Foliage green * New UCP texture for the IBA * 5.56 Mag pouches now in UCP * Camelbak is now Foliage green Due to the ArmA unit models being what they are, I cant seem to be able to make the RAID pockets sit correctly without being fuxored by the model. Share this post Link to post Share on other sites
Soldierg36 0 Posted December 15, 2006 hi jahve, link for addon www.armedassault.fr Share this post Link to post Share on other sites
tasi 0 Posted December 15, 2006 wow. Really nice work ! Keep it up.. Share this post Link to post Share on other sites
nephilim 0 Posted December 15, 2006 @jahve velcro isnt only foliage green it comes in many colors ;P Share this post Link to post Share on other sites
BlackScorpion 0 Posted December 15, 2006 Heh... beautiful. Too bad I can't fool around with them yet. Once the modding tools are released, will you do some additional stuff, like different Army units (setobjecttexture or something?) and MP personel with different gear, such as Interceptors, or maybe even DCUs? Guess you've seen these, but... http://www4.army.mil/armyima....nge=all And well... my fav. MP images I've seen so far. http://www4.army.mil/armyimages/armyimage.php?photo=9455 http://www4.army.mil/armyimages/armyimage.php?photo=8075 http://www4.army.mil/armyimages/armyimage.php?photo=9208 Share this post Link to post Share on other sites
Clavicula_nox4817 0 Posted December 15, 2006 v1.1Changes: * New patches * Velcro is now properly Foliage green * New UCP texture for the IBA * 5.56 Mag pouches now in UCP * Camelbak is now Foliage green http://scratch.armamods.net/images/photoalbum/14t.jpg http://scratch.armamods.net/images/photoalbum/15t.jpg Due to the ArmA unit models being what they are, I cant seem to be able to make the RAID pockets sit correctly without being fuxored by the model. Looks better, the 18th MP patch jumped out at me too. The pockets look better than the first pictures and I udnerstand what happens when things aren't placed just perfect on the right arm http://forums.bistudio.com/oldsmileys/crazy_o.gif' alt='crazy_o.gif'> One thing, when this is out, can I snag your pockets for my own use if I credit you? Share this post Link to post Share on other sites
xnodunitx 0 Posted December 15, 2006 Well nothing much to say here aside from excellent! The patches look as if they are naturally part of the uniform..may sound odd but I'v seen some people make patches for clothing on games and it just didn't look right...I'll be giving these guys a try once I get the game. Share this post Link to post Share on other sites
Jahve 0 Posted December 15, 2006 Clavicula_nox4817 you got pm Share this post Link to post Share on other sites
Clavicula_nox4817 0 Posted December 15, 2006 Thanks Share this post Link to post Share on other sites
olemissrebel 0 Posted December 16, 2006 What is that supposed to be? Â @ Jahve, the flag looks good, Â Tilt the pockets a bit more to the front, as well as make them a tad bit larger. Â I believe it would be a good idea to also make a version with no patches, that could be used as normal infantry units for those of us that prefer infantry over MP, seeing as we always get called on to bail them out over there. our camelbacks are also ACU, with the plastic opening in a desert tannish color. the straps are ACU greyish Share this post Link to post Share on other sites
Guest Ti0n3r Posted December 16, 2006 Stunning. You've sure got some major talent. So it makes me very glad to see you're part of the CWR team Share this post Link to post Share on other sites
Peanut 0 Posted December 16, 2006 Looking very good Sgt_Eversmann BTW. Have you tried changing the path of the _smdi file to the _smdi-file of the pilot model? The lightning changes then and it may "overblend" the part where the shirt and the pants meet so it appears more to be the shape of the flightsuit. I wanted to try it out but I'm a little tired of hex-editing the .p3d file to change paths (I usually screw them up at the first try anyway ) Share this post Link to post Share on other sites
Clavicula_nox4817 0 Posted December 16, 2006 What is that supposed to be? Â @ Jahve, the flag looks good, Â Tilt the pockets a bit more to the front, as well as make them a tad bit larger. Â I believe it would be a good idea to also make a version with no patches, that could be used as normal infantry units for those of us that prefer infantry over MP, seeing as we always get called on to bail them out over there.our camelbacks are also ACU, with the plastic opening in a desert tannish color. Â the straps are ACU greyish You can't make patches and things too large on the right arm, otherwise the model distorts it too much and the texture gets stretched. The right arm is fairly difficult to get everything right on it. It probably has more to do with the way the model stretches the texture when holding weapons. Share this post Link to post Share on other sites