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Chris Death

Crash to desktop

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Well i'm getting a CTD every now and then no matter what

i'm doing editor - single missions / multiplayer

The only message i'm getting is:

Armed Assault has encountered a problem and must be closed

and the usual - report to MS options.

My system specs are:

Pentium D 3,4 ghz

Windows XP Media center edition 2002 / sp 2

GeForce 7950 GT KO (512mb)

Creative SB Audigy

2 gb ram

DX 9.0c

ArmA 1.01 german (boxed version)

I installed the latest Nvidia drivers: 93.71

BIOS and Chipset drivers updated to last available

Sound driver version 11.96

I'm running the game with -maxmem=1200

and all unnecessary services or processes are closed.

My video performance is excellent with the worst

framerate of 28fps (looking through binocs at bushes or trees)

Off course no mods or addons installed - a clean ArmA

:edit

And to complete the report, here are the latest two entries

in ArmA.rpt file:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

=====================================================================

== C:\Program Files\Bohemia Interactive\ArmA\ARMA.EXE

=====================================================================

Exe version: Wed Dec 06 16:09:27 2006

Cannot register unknown string STR_MSG_PLAYERID_EMPTY

Cannot register unknown string STR_MSG_PLAYERID_INVALID

Cannot register unknown string STR_DIFF_DEATH_MESSAGES

Cannot register unknown string STR_DIFF_NETWORK_STATS

Cannot register unknown string STR_DIFF_ALLOW_SEAGULL

Cannot register unknown string STR_DIFF_SUPPRESS_PLAYER

Cannot register unknown string STR_DIFF_REAL_FATIGUE

Clearing multiplayer statistics

Updating user profile Chris Death

No more slot to add connection at De61 (6952.9,8228.9)

No more slot to add connection at Fh71 (11466.8,6127.8)

No more slot to add connection at Fi71 (11613.7,6208.8)

No more slot to add connection at Gh57 (13524.3,8896.8)

No more slot to add connection at Hc39 (14473.8,12501.8)

Clearing multiplayer statistics

Clearing multiplayer statistics

Clearing multiplayer statistics

Clearing multiplayer statistics

Clearing multiplayer statistics

Clearing multiplayer statistics

Path not found in house 6b261698# 695: plot_zboreny.p3d from 10 to 8.

Path not found in house 5300c9d8# 154746: panelak2.p3d from 2 to 87.

Path not found in house 5300c9d8# 154746: panelak2.p3d from 2 to 91.

Path not found in house 5300c9d8# 154746: panelak2.p3d from 2 to 99.

Path not found in house 5300c9d8# 154746: panelak2.p3d from 2 to 24.

Path not found in house 5300c9d8# 154746: panelak2.p3d from 2 to 24.

Path not found in house 5300c9d8# 154746: panelak2.p3d from 2 to 24.

Path not found in house 5300c9d8# 154746: panelak2.p3d from 2 to 91.

Path not found in house 5300c9d8# 154746: panelak2.p3d from 91 to 2.

Path not found in house 5300c9d8# 154746: panelak2.p3d from 91 to 2.

Path not found in house 5300c9d8# 154746: panelak2.p3d from 91 to 2.

Path not found in house 5300c9d8# 154746: panelak2.p3d from 91 to 2.

Path not found in house 5300c9d8# 154746: panelak2.p3d from 50 to 2.

Path not found in house 52c43358# 429434: panelak2.p3d from 2 to 100.

Clearing multiplayer statistics

Clearing multiplayer statistics

Cannot load sound 'ca\characters\data\sound\dirt_l.wss'

Clearing multiplayer statistics

Clearing multiplayer statistics

Clearing multiplayer statistics

Clearing multiplayer statistics

Clearing multiplayer statistics

Clearing multiplayer statistics

Clearing multiplayer statistics

Path not found in house 52c43358# 429434: panelak2.p3d from 2 to 100.

Path not found in house 6b2379d8# 429748: panelak2.p3d from 2 to 91.

Path not found in house 6b2379d8# 429748: panelak2.p3d from 2 to 99.

Path not found in house 52c43358# 429434: panelak2.p3d from 2 to 91.

Path not found in house 6b2379d8# 429748: panelak2.p3d from 2 to 99.

Path not found in house 6b2639d8# 429495: panelak2.p3d from 2 to 91.

Path not found in house 6b2379d8# 429748: panelak2.p3d from 2 to 27.

Path not found in house 6b2639d8# 429495: panelak2.p3d from 2 to 91.

Path not found in house 52c43358# 429434: panelak2.p3d from 2 to 100.

Path not found in house 52c43698# 115394: panelak2.p3d from 2 to 91.

Path not found in house 52c43698# 115394: panelak2.p3d from 2 to 99.

Path not found in house 52c43358# 429434: panelak2.p3d from 2 to 99.

Path not found in house 52c43358# 429434: panelak2.p3d from 2 to 91.

Path not found in house 52c43698# 115394: panelak2.p3d from 2 to 100.

Path not found in house 52c43358# 429434: panelak2.p3d from 2 to 100.

Path not found in house 5300c698# 148281: panelak2.p3d from 2 to 24.

Path not found in house 5300c698# 148281: panelak2.p3d from 2 to 91.

=======================================================

Date: 12/13/06 Time: 15:14:52

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 0062F4C8

graphics: D3D9, Device: NVIDIA GeForce 7950 GT, Driver:nv4_disp.dll 6.14.10.9371

resolution: 1024x768x32

Addons:

Desert in ca\desert\, CAIntroAnims in ca\introanims\, CASounds in ca\sounds\

CAWheeled in ca\wheeled\, CARoads in ca\roads\, CAAir in ca\air\

CA_Anims in ca\anims\, CAAnimals in CA\animals\, CAUI in Ca\UI\

CAWeapons in ca\weapons\, CACharacters in ca\characters\, CASigns in ca\signs\

CAFonts in ca\uifonts\, CAMisc in ca\misc\, CAPlants in CA\plants\

CAVoice in ca\voice\, CAData in ca\, CALanguage in ca\language\, CAWater in ca\water\

CA_Anims_Char in ca\anims\characters\, CATracked in ca\tracked\, Sara in ca\sara\

CABuildings in ca\buildings\, CARocks in CA\Rocks\

Mods:

q=?Å¥LŽőW<Ä›rQĘ€‰<Äš_T?ÅÅ•4°

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I'm having a similiar problem, no matter if i use high or low settings, the game crashes / freezes after 5-45 mins in online multipalyer without a message in the patch version 1.01, here's my new system which i setup with the latest drivers:

DUO Intel E6700 4MB, 2.66G 1066MHz

Nvidia MSI NX8800GTX 768 MB, 1800/575MHz

EVGA NForce 680i SLI (onboard Sound FX) gonna buy a new one..

4 x Apacer DDR2 +GB, 667MHz, PC5300, CL5

2 x HD 400GB Samsung SATA-II 7200rpm, 8.9ms

my only idee is to buy a seperate Sound FX Card, but i dont now if it will help. Every other game (BF2, Oblivion, etc) runs without any problem and allways above 100fps.

PS: if you see english faults, you can copy them wink_o.gif

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Yup, getting the same thing. Are you guys using the Czech "My-Sprocket" downloaded version?

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At least you can get it to run. I have the following setup and it just crashes to desktop when I start the game. I have the German Version.

Intel Core 2 Duo 6800 Extreme Edition 2.93GHZ

EVGA NForce 680i SLI

GeForce 7950 GX2

4GB Corsair 800MHZ RAM

Soundblaster Creative X-Fi

I get an exception fault. Nobody from BIS, Morphicon, or anywhere else has sent me any information as to why it doesn't work with my settings. I've sent them the crash files and dxdiag output. I would appreciate some response, but none has come.

Later,

John

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Ill give my quick 2 cent, as im going in like 5 mins.

I crash instantly in LAN using hamachi

I also crash alot in MP games randomly too, i noticed it happens when the mission starts or ends with water or boats confused_o.gif

My version is the German Morphicon Downloaded.

System specs:

AMD X2 Duel Core 4200+

Nvdia 7800 256MB

2GB Ram

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errrm sorry but it seems to go a little bit off topic now

even if it looks to be on-topic.

The 'look here' link has nothing to do with the problem

i posted when creating that thread.

So if somebody has problems with kernel32 or with

multiplayer, please post your own thread and don't

try to hang in on this one just because you think

a CTD is same like a CTD - it just isn't.

I tried to give as many information so that some ppl

can have an overview of why this happens but adding

a CTD here or there for other reasons or due to other

circumstances doesn't help anything to solve this issue.

It just makes it rather unable to become solved IMHO.

:edit - corrected a typo: manny should be: many biggrin_o.gif

~S~ CD

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I get same problem, and I have full legal version of ARMA in German thx to buyarma.com, and patched to 1.01... I am also running the german to english translation by 6th sense.

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I also experience CTD problems, but they seem to be only happening if I alt+tab out of the game even once, the more alt+tabs the sooner the CTD..

If I alt+tab out once and the start playing some mission (or the campaign) I can play say 10-15 minutes before a CTD..

I do get an error message, there's two of which the first is the most usual:

Quote[/b] ]Cannot create system memory surface: 8007000e
Quote[/b] ]Cannot allocate virtual memory [0mb,0mb]

If I don't alt+tab the game seems to run just fine without any CTD..

Here's one 'Cannot create system memory surface: 8007000e' in the rpt:

Quote[/b] ]=====================================================================

== H:\Games\ArmA\ARMA.EXE

=====================================================================

Exe version: Fri Dec 08 15:03:44 2006

Cannot register unknown string STR_MSG_PLAYERID_EMPTY

Cannot register unknown string STR_MSG_PLAYERID_INVALID

Cannot register unknown string STR_DIK_Z

Cannot register unknown string STR_DIFF_DEATH_MESSAGES

Cannot register unknown string STR_DIFF_NETWORK_STATS

Cannot register unknown string STR_DIFF_ALLOW_SEAGULL

Cannot register unknown string STR_DIFF_SUPPRESS_PLAYER

Cannot register unknown string STR_DIFF_REAL_FATIGUE

Clearing multiplayer statistics

Updating user profile h-

No more slot to add connection at De61 (6952.9,8228.9)

No more slot to add connection at Fh71 (11466.8,6127.8)

No more slot to add connection at Fi71 (11613.7,6208.8)

No more slot to add connection at Gh57 (13524.3,8896.8)

No more slot to add connection at Hc39 (14473.8,12501.8)

Clearing multiplayer statistics

Empty word in sentence '' 'xmit'

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Empty word in sentence '' 'xmit'

Clearing multiplayer statistics

Creating debriefing

Missing 'stats' in campaign campaigns\ca

Clearing multiplayer statistics

Clearing multiplayer statistics

String STR_STMAP_STREP not found

Clearing multiplayer statistics

Clearing multiplayer statistics

Path not found in house 730e698# 4212: hut_old02.p3d from 27 to 4.

Path not found in house 730e698# 4212: hut_old02.p3d from 27 to 10.

Path not found in house 730e698# 4212: hut_old02.p3d from 27 to 26.

Path not found in house 730e698# 4212: hut_old02.p3d from 27 to 25.

Saving undefined enum value -1087900032 / 4, context /Vehicles/VisibleNear/Vehicles/Item10/Brain/Path/Path/Item20.type

Saving undefined enum value -1090265392 / 4, context /Vehicles/VisibleNear/Vehicles/Item10/Brain/Path/Path/Item21.type

Saving undefined enum value -1094296656 / 4, context /Vehicles/VisibleNear/Vehicles/Item10/Brain/Path/Path/Item22.type

Saving undefined enum value 220 / 4, context /Vehicles/VisibleFar/Vehicles/Item71/Brain/Path/Path/Item1.type

Saving undefined enum value 194773436 / 4, context /Vehicles/VisibleFar/Vehicles/Item114/Brain/Path/Path/Item23.type

Saving undefined enum value 194773656 / 4, context /Vehicles/VisibleFar/Vehicles/Item114/Brain/Path/Path/Item24.type

Saving undefined enum value 1196164656 / 4, context /Vehicles/VisibleFar/Vehicles/Item114/Brain/Path/Path/Item25.type

Saving undefined enum value -1071184558 / 4, context /Vehicles/VisibleFar/Vehicles/Item127/Brain/Path/Path/Item12.type

Saving undefined enum value -1052726679 / 4, context /Vehicles/VisibleFar/Vehicles/Item127/Brain/Path/Path/Item13.type

Saving undefined enum value -1041147442 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item14.type

Saving undefined enum value 1062233904 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item15.type

Saving undefined enum value 1076117918 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item16.type

Saving undefined enum value -1059596036 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item17.type

Saving undefined enum value 1048315744 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item18.type

Saving undefined enum value -1080752570 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item19.type

Saving undefined enum value -1064209958 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item20.type

Saving undefined enum value -1085553760 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item21.type

Saving undefined enum value -1084228192 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item22.type

Saving undefined enum value 1075874900 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item23.type

Saving undefined enum value 1097998859 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item24.type

Saving undefined enum value 1091876167 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item25.type

Saving undefined enum value -1071502638 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item26.type

Saving undefined enum value -1162298770 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item27.type

Saving undefined enum value 1051267756 / 4, context /Vehicles/VisibleFar/Vehicles/Item136/Brain/Path/Path/Item28.type

Saving undefined enum value 1179827396 / 4, context /Vehicles/VisibleFar/Vehicles/Item147/Brain/Path/Path/Item10.type

Saving undefined enum value 1100994444 / 4, context /Vehicles/VisibleFar/Vehicles/Item147/Brain/Path/Path/Item11.type

Saving undefined enum value 1175281966 / 4, context /Vehicles/VisibleFar/Vehicles/Item147/Brain/Path/Path/Item12.type

Saving undefined enum value 1179608748 / 4, context /Vehicles/VisibleFar/Vehicles/Item147/Brain/Path/Path/Item13.type

Saving undefined enum value 1114048016 / 4, context /Vehicles/VisibleFar/Vehicles/Item147/Brain/Path/Path/Item14.type

Saving undefined enum value 1173884122 / 4, context /Vehicles/VisibleFar/Vehicles/Item147/Brain/Path/Path/Item15.type

Saving undefined enum value -2147418112 / 4, context /Vehicles/VisibleFar/Vehicles/Item147/Brain/Path/Path/Item16.type

Saving undefined enum value -2147483647 / 4, context /Vehicles/VisibleFar/Vehicles/Item147/Brain/Path/Path/Item17.type

Saving undefined enum value 1054035675 / 4, context /Vehicles/InvisibleNear/Vehicles/Item28/Brain/Path/Path/Item21.type

Saving undefined enum value -1080188772 / 4, context /OutVehicles/Item20/Brain/Path/Path/Item10.type

Saving undefined enum value 1090930431 / 4, context /OutVehicles/Item20/Brain/Path/Path/Item11.type

Saving undefined enum value 1064933360 / 4, context /OutVehicles/Item20/Brain/Path/Path/Item12.type

Saving undefined enum value 1075071942 / 4, context /OutVehicles/Item20/Brain/Path/Path/Item13.type

Saving undefined enum value 1085612094 / 4, context /OutVehicles/Item20/Brain/Path/Path/Item14.type

Saving undefined enum value 122703600 / 4, context /OutVehicles/Item21/Brain/Path/Path/Item14.type

Saving undefined enum value 122701060 / 4, context /OutVehicles/Item21/Brain/Path/Path/Item15.type

Saving undefined enum value 122704636 / 4, context /OutVehicles/Item21/Brain/Path/Path/Item16.type

Saving undefined enum value 112 / 4, context /OutVehicles/Item31/Brain/Path/Path/Item1.type

Saving undefined enum value 144796804 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item15.type

Saving undefined enum value 126490760 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item16.type

Saving undefined enum value 126491180 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item17.type

Saving undefined enum value 126491280 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item18.type

Saving undefined enum value 144796844 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item19.type

Saving undefined enum value 126492320 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item20.type

Saving undefined enum value 126509160 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item21.type

Saving undefined enum value 126509580 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item22.type

Saving undefined enum value 126488660 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item23.type

Saving undefined enum value 126489080 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item24.type

Saving undefined enum value 126510660 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item25.type

Saving undefined enum value 126511140 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item26.type

Saving undefined enum value 122574664 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item27.type

Saving undefined enum value 145854172 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item28.type

Saving undefined enum value 144797224 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item29.type

Saving undefined enum value 126490060 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item30.type

Saving undefined enum value 122574784 / 4, context /OutVehicles/Item40/Brain/Path/Path/Item31.type

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Saving undefined enum value 1100232132 / 4, context /Vehicles/VisibleFar/Vehicles/Item44/Brain/Path/Path/Item24.type

Saving undefined enum value 1099150623 / 4, context /Vehicles/VisibleFar/Vehicles/Item44/Brain/Path/Path/Item25.type

Saving undefined enum value 1059956580 / 4, context /Vehicles/VisibleFar/Vehicles/Item44/Brain/Path/Path/Item26.type

Saving undefined enum value 11 / 4, context /Vehicles/VisibleFar/Vehicles/Item44/Brain/Path/Path/Item27.type

Saving undefined enum value 1061169472 / 4, context /Vehicles/VisibleFar/Vehicles/Item44/Brain/Path/Path/Item28.type

Saving undefined enum value -1107225497 / 4, context /Vehicles/VisibleFar/Vehicles/Item106/Brain/Path/Path/Item6.type

Saving undefined enum value 7 / 4, context /Vehicles/VisibleFar/Vehicles/Item106/Brain/Path/Path/Item7.type

Saving undefined enum value 1017847360 / 4, context /Vehicles/VisibleFar/Vehicles/Item106/Brain/Path/Path/Item8.type

Saving undefined enum value 1017954752 / 4, context /Vehicles/VisibleFar/Vehicles/Item106/Brain/Path/Path/Item9.type

Saving undefined enum value -1113009534 / 4, context /Vehicles/VisibleFar/Vehicles/Item106/Brain/Path/Path/Item10.type

Saving undefined enum value 8 / 4, context /Vehicles/VisibleFar/Vehicles/Item106/Brain/Path/Path/Item11.type

Saving undefined enum value 1035676272 / 4, context /Vehicles/VisibleFar/Vehicles/Item106/Brain/Path/Path/Item13.type

Saving undefined enum value -1106910547 / 4, context /Vehicles/VisibleFar/Vehicles/Item106/Brain/Path/Path/Item14.type

Saving undefined enum value 7 / 4, context /Vehicles/VisibleFar/Vehicles/Item106/Brain/Path/Path/Item15.type

Saving undefined enum value 1059305042 / 4, context /Vehicles/VisibleFar/Vehicles/Item106/Brain/Path/Path/Item16.type

Saving undefined enum value 1064522896 / 4, context /Vehicles/VisibleFar/Vehicles/Item107/Brain/Path/Path/Item21.type

Saving undefined enum value -1113173043 / 4, context /Vehicles/VisibleFar/Vehicles/Item107/Brain/Path/Path/Item22.type

Saving undefined enum value 1049841632 / 4, context /Vehicles/VisibleFar/Vehicles/Item113/Brain/Path/Path/Item16.type

Saving undefined enum value 1059753840 / 4, context /Vehicles/VisibleFar/Vehicles/Item113/Brain/Path/Path/Item17.type

Saving undefined enum value -1109776363 / 4, context /Vehicles/VisibleFar/Vehicles/Item113/Brain/Path/Path/Item18.type

Saving undefined enum value 9 / 4, context /Vehicles/VisibleFar/Vehicles/Item113/Brain/Path/Path/Item19.type

Saving undefined enum value 1040735808 / 4, context /Vehicles/VisibleFar/Vehicles/Item113/Brain/Path/Path/Item20.type

Saving undefined enum value 1059306608 / 4, context /Vehicles/VisibleFar/Vehicles/Item113/Brain/Path/Path/Item21.type

Saving undefined enum value -1114452079 / 4, context /Vehicles/VisibleFar/Vehicles/Item113/Brain/Path/Path/Item22.type

Saving undefined enum value 9 / 4, context /Vehicles/VisibleFar/Vehicles/Item113/Brain/Path/Path/Item23.type

Saving undefined enum value 995504128 / 4, context /Vehicles/VisibleFar/Vehicles/Item113/Brain/Path/Path/Item24.type

Saving undefined enum value 1053084000 / 4, context /Vehicles/VisibleFar/Vehicles/Item113/Brain/Path/Path/Item25.type

Saving undefined enum value -1106475119 / 4, context /Vehicles/VisibleFar/Vehicles/Item113/Brain/Path/Path/Item26.type

Saving undefined enum value 8 / 4, context /Vehicles/VisibleFar/Vehicles/Item113/Brain/Path/Path/Item27.type

Saving undefined enum value 1065353216 / 4, context /Vehicles/VisibleFar/Vehicles/Item123/Brain/Path/Path/Item9.type

Saving undefined enum value -1106927015 / 4, context /Vehicles/VisibleFar/Vehicles/Item123/Brain/Path/Path/Item10.type

Saving undefined enum value 7 / 4, context /Vehicles/VisibleFar/Vehicles/Item123/Brain/Path/Path/Item11.type

Saving undefined enum value 1025042720 / 4, context /Vehicles/VisibleFar/Vehicles/Item123/Brain/Path/Path/Item12.type

Saving undefined enum value -1114222976 / 4, context /Vehicles/VisibleFar/Vehicles/Item165/Brain/Path/Path/Item14.type

Saving undefined enum value 1046983600 / 4, context /Vehicles/VisibleFar/Vehicles/Item165/Brain/Path/Path/Item17.type

Saving undefined enum value 7 / 4, context /Vehicles/InvisibleFar/Vehicles/Item23/Brain/Path/Path/Item1.type

Saving undefined enum value 1060440690 / 4, context /OutVehicles/Item17/Brain/Path/Path/Item8.type

Saving undefined enum value 1056300315 / 4, context /OutVehicles/Item17/Brain/Path/Path/Item9.type

Saving undefined enum value -1111651025 / 4, context /OutVehicles/Item17/Brain/Path/Path/Item10.type

Saving undefined enum value 9 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item11.type

Saving undefined enum value 1061291378 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item12.type

Saving undefined enum value 1059731054 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item13.type

Saving undefined enum value -1109130052 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item14.type

Saving undefined enum value 7 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item15.type

Saving undefined enum value 1059731246 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item17.type

Saving undefined enum value -1108570580 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item18.type

Saving undefined enum value 7 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item19.type

Saving undefined enum value 1032457106 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item20.type

Saving undefined enum value 1060297902 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item21.type

Saving undefined enum value -1109080185 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item22.type

Saving undefined enum value 7 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item23.type

Saving undefined enum value 1047058487 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item25.type

Saving undefined enum value -1109361726 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item26.type

Saving undefined enum value 7 / 4, context /OutVehicles/Item39/Brain/Path/Path/Item27.type

Clearing multiplayer statistics

System etc.:

AMD +4200 X2

nForce 570 SLI (chipset)

GF 7900GT 256Mb

2Gb 800Mhz DDR2

Winblows XP media center edition / sp2

DirectX 9.0c

ArmA German boxed version 1.01 with 6thsense english language mod

maxmem=1280

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And now, a new thing : I got many BSOD and crashes yesterday (no setting changed, apart from going from software to hardware accelerated sound in ArmA setup ) I had not before. Happened when editing this mission.

Now my RPT is constantly filling with these messages :<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Strange - no material used on terrain -72,-12?

Strange - no material used on terrain -71,-12?

Strange - no material used on terrain -70,-12?

Strange - no material used on terrain -69,-12?

Strange - no material used on terrain -68,-12?

Strange - no material used on terrain -67,-12?

Strange - no material used on terrain -66,-12?

Strange - no material used on terrain -65,-12?

Strange - no material used on terrain -64,-12?

Strange - no material used on terrain -63,-12?

Strange - no material used on terrain -62,-12?

Strange - no material used on terrain -61,-12?

Strange - no material used on terrain -72,-11?

Strange - no material used on terrain -71,-11?

Strange - no material used on terrain -70,-11?

Strange - no material used on terrain -69,-11?

Strange - no material used on terrain -68,-11?

Strange - no material used on terrain -67,-11?

Strange - no material used on terrain -66,-11?

Strange - no material used on terrain -65,-11?

Strange - no material used on terrain -64,-11?

Strange - no material used on terrain -63,-11?

Strange - no material used on terrain -62,-11?

Strange - no material used on terrain -61,-11?

Strange - no material used on terrain -72,-10?

Strange - no material used on terrain -71,-10?

Strange - no material used on terrain -70,-10?

Strange - no material used on terrain -69,-10?

Strange - no material used on terrain -68,-10?

Strange - no material used on terrain -67,-10?

Strange - no material used on terrain -66,-10?

Strange - no material used on terrain -65,-10?

Strange - no material used on terrain -64,-10?

Strange - no material used on terrain -63,-10?even when not crashing.

I get really really too many instabilities with this game, tbh.

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Now that you mention it, in my rpt I have pages on end (dozens) of one error message, these seem to be the most 'popular':

Quote[/b] ]Error: Failed to create surface texture
Quote[/b] ]w:\c\Poseidon\lib\AI\aiArcade.cpp(1351) : Target acqusition slow and inaccurate (may even select friendly)

(why does it say arcade even though I use veteran is beyond me..)

Quote[/b] ]VB Lock failed, D3DERR_DRIVERINTERNALERROR
Quote[/b] ]String STR_M01_w01 not found

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Lol, at least you're now warned that you need to watch your back, friendly IA may shoot you! biggrin_o.gifrofl.gif

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I have the same problems but only in Multiplayer. When I play online sometimes ArmA stays stable and working properly and on some other day I get a CTD after the other. When it crashes Windows error messages are displayed totally haphazardously. Sometimes CTD with the original "Arma has encountered ..."-messages , sometimes whithout any message. When the game lottery has choosen me again to have one of those lucky days to have several crashes it's nearly impossible for me to reconnect to the server I was playing on. Right after selecting the server by double-click Arma crashes again and again. I might have experienced that the more players are on the server the more CTDs accur to me but as I mentioned before on some other days it doesn't bother me. Then the turn is on the others. I spent now several weeks by changing the ArmA and hardware settings (RAM + GPU) but it appears to me to have no effect at all.

This obvious planless arbitrariness is what makes me to be astonished. That's all so illogical.

My System :

Athlon64 3700+

2GB DDR400 (I also tried 3GB DDR333 and 1GB DDR400)

X1950 XTX 512MB ( I also tried X700 SE)

ArmA 1.01 German

P.S.: If requested and helpful I could post some screenshots of those Windows/Arma messages.

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Iam getting a blue screen or complete newstart of my PC randomly. This occurs in SP and MP.

My specs.

Intel core 2 duo 1,86

2GB DDR2 RAM

Geforce 7300 TC 512 MB

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Slight correction to my initial post..

I was not using maxmem=1280 but 1024..

If I set maxmem to 1280 the game will get very unstable and can CTD almost immediately after starting some mission (or campaign, etc..) without any error message..

ARMA.exe stays active in task manager for ages and fails to write the rpt file correctly, looks like it fails in the middle of it

Quote[/b] ]=======================================================

Date: 12/17/06 Time: 21:24:40

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 07542564

graphics: D3D9, Device: NVIDIA GeForce 7900 GT, Driver:nv4_disp.dll 6.14.10.9371

resolution: 1280x1024x32

Addons:

System specs are the same apart from the game (german DVD) being patched to version 1.02 + 6thSense english mod..

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Hey guys, were do you find the rpt file?

In ofp it was in the ofp root dir if im not mistaking, but in arma i cant find it.

Im also having random ctd issues (mostly) when playing mp, sometimes i can play for hours but sometimes it crashes when starting up the game, totaly random.

Tried with: "-nosplash -maxmem=1024 -world=Sara", either together or one at a time and with none.

Arma German dl-version patched 1.02, 6th-English patch.

Core2duo 6600

Asus P5B deluxe

X1950pro 256mb

2gig Corsair

Hiper 580w

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You're RPT file while be located in the "Documents and Settings" folder :

C:\\Documents and Settings\<your username>\Local Settings\Application Data\ArmA

Might be another drive letter than C:\\, of course

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With all respect next time you're gonna do something please take a while and thing about consequences one more time. During the installation of new patch v1.02 your installer crashed without the reason (looked like was freezed or something, anyway there was no response from it) and now I cannot instal neither v1.01 nor v1.02. What should I do now, reinstall the whole game again? Any brilliant ideas?

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You're RPT file while be located in the "Documents and Settings" folder :

C:\\Documents and Settings\<your username>\Local Settings\Application Data\ArmA

Might be another drive letter than C:\\, of course

Found it, thank you smile_o.gif

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Any news on that ? I can't play ArmA anymore. It truly crashes all the time after a few minutes of playing.

The RPT file often says something like "Exception code: C0000005 ACCESS_VIOLATION at 4FD903D7".

It really sucks confused_o.gif

Any ideas ?

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I looked in my rpt log and it was about 2meg in size, i deleted everything in it and i have played mp for about 2 and a half hours without any crashes... I dont know if that has anything to do with it or not but try clearing the rpt log and see if that helps. xmas_o.gif

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wow_o.gif sorry i forgot to post in here since i seem to have

solved it over in the german forums.

I reduced the -maxmem from 1200 to 768.

Since then no more crashes in singleplayer. smile_o.gif

Though i'm still experiencing ctd's in multiplayer

but here are some other threads going round where

this is probably gonna get a face too.

It looks like lots of ctd's in multiplayer are being caused

by missions near to water and/or the parameter -nosplash

in the shortcut at all.

~S~ CD

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I reduced the -maxmem from 1200 to 768.

~S~ CD

How much ram do you have, 2gig?

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Quote[/b] ]How much ram do you have, 2gig?

Yes, like i already said in the first post of this thread.

~S~ CD

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