evilnate 0 Posted November 24, 2006 Well done Dslyecxi! One of the best arma videos yet. I am sooo happy I already have mine! Â P.S. It looked like ArmA is running very smoothly on your system. Would you mind giving us your specs (hardware, resolution, video settings)? Share this post Link to post Share on other sites
Sgt_Eversmann 1 Posted November 24, 2006 Dslyecxi now I know what I wanna have for X-mans Share this post Link to post Share on other sites
KeyCat 131 Posted November 24, 2006 Thanks for the video Dslyecxi, downloading... Anyone tried ArmA with the older TIR 1/2 versions? /KC Share this post Link to post Share on other sites
Caaahl 0 Posted November 24, 2006 Uh, great. Cant wait to use my track ir with arma. Share this post Link to post Share on other sites
Guest Posted November 24, 2006 Excellent video Dslyecxi. Thanks a lot for making it. I will update our own forum topic about this track-ir video and add a link to your webpage aswell! We have also added your video to our video section PART II. I personally decided already to get one, not sure when since I am going to spend a lot of money on a full hardware upgrade. Share this post Link to post Share on other sites
Hauk 0 Posted November 24, 2006 Thanks Dslyecxi, those are some excellent videos. And post your specs Please do! Hauk Share this post Link to post Share on other sites
CANADAVE 14 Posted November 24, 2006 Can you post your system specs and perhaps your detail settings - including view distance - for the video? Thanks Share this post Link to post Share on other sites
SlurrpyChillyFries 0 Posted November 24, 2006 hell i just order one after watching this video, but in the helicopter, when its banking, the artificial horizon doesn't move. im assuming this is not a final copy of the game as stated in the beginning...should i be concerned for gold though? or am i a moron wrapped up in an idot because i thought ofp had working horizons in the cockpits of the uh-60, etc. Share this post Link to post Share on other sites
Blanco 0 Posted November 24, 2006 It's mentioned in the video, it's from an early build of ArmA Share this post Link to post Share on other sites
dslyecxi 23 Posted November 24, 2006 A few things about the video... To record footage in ArmA, I run it at 640x480 and do a 30fps full-res capture via FRAPS. This maintains a high framerate and allows me to keep my detail settings up, whereas if I play it at a higher res with the same settings, recording FRAPS makes things slow down too much (which is how it is in all games, that's just how FRAPS works). My specs are: Core 2 Duo 2.4GHz 2GB PC2-6400 RAM Raptor 150GB HD (important because of the FRAPS thing) Radeon X1950 XTX 512MB One thing that everyone should keep in mind about ArmA is that if you drop the resolution a notch, you'll see very significant increases in framerate. I forget the technical term for it, but there's a large increase in framerate when you step down in resolution (moreso than in most games I'd wager). With that being said, I can run the game at 1600x1200 with good settings (everything at least at normal and several things at High or Very High [esp shadows]). As to view distance, I don't remember what I had it set to. It was probably around 2-3k. If you go above 5K, there's no real significant gain in visuals (the atmospheric mist obscures things at range, but you can see the faint outlines of mountains for instance). I haven't noticed a significant difference between the default 1200 view distance and 2-3K insofar as framerate goes. Share this post Link to post Share on other sites
sbsmac 0 Posted November 24, 2006 I'll second the comments about the quality of the video - very nicely done and a compelling argument for both ArmA and TrackIR. Slightly off-topic for this thread, but I thought your flying was extremely good and restored my faith in the flight model after some of the negative comments made in other threads. It looks like helis+trackir are going to be a lot of fun... Share this post Link to post Share on other sites
maxqubit 1 Posted November 24, 2006 I'll errmm third that:) Very impressive video. My gosh, a good video explains so much better what TrackIR is all about. Share this post Link to post Share on other sites
xav 0 Posted November 25, 2006 Stunning video! Dslyecxi do you work for naturalpoint? J/k (but still your video almost looks like an ad... + you have a Coupon to your name on their website) I was somewhat hesitating about getting one, but after your video, now i really want one Two dumb question tho: -Do you have to wear the cap (baseball hat) all the time? Is there a way for the TIR to see your head movement without something on your head (After a few hours of play, i fear that it will be unconfortable) -I like to sit really low in my chair when playing (almost laying down kinda...if you see what i mean) Will this afect the track iR? Do you have to sit nice and straight back while playing (I dont think i can keep my back straitght more than 10 minutes when playing...and i fear as soon as i ll try to get comfortable, my body and head will go down, and the view in game will be off all the time) thanks Share this post Link to post Share on other sites
coderdfox 0 Posted November 25, 2006 Anyone use this before.....kinda cool! Efmer - camera track. No funny headgear Share this post Link to post Share on other sites
Mobious 0 Posted November 25, 2006 Thanks Dslyecxi great video just what I was looking for... I hope we do in the future are able to do 6dof.. Share this post Link to post Share on other sites
gunterlund 0 Posted November 25, 2006 Great job Dys. Cant wait to try AA now with my TrackIR. Wish you Europeans would finish up the beta testing so we can get AA shipped to the states. Share this post Link to post Share on other sites
Shashman 0 Posted November 25, 2006 TrackIR sounds and looks like a very impressive tool, but the only question/criticism of the system I have is; Wouldn't it strain your eyes, looking at your screen from a different angle (because your head is pointing in a different direction than straight at the monitor) after a certain amount of time, using TrackIR? I know that if I want to concentrate properly on something, my head should be facing it, minimising eyeball movement and strain. Share this post Link to post Share on other sites
dslyecxi 23 Posted November 25, 2006 Wouldn't it strain your eyes, looking at your screen from a different angle (because your head is pointing in a different direction than straight at the monitor) after a certain amount of time, using TrackIR? It's really not an issue. You can set the sensitivity to whatever you want, so if you don't want to look out of the corner of your eye, you don't have to. There was never a moment in any part of that video where my eyes felt strained. It's quite simply intuitive and natural. Think about it - you don't always look at something by keeping your eyes centered and moving your head. Very frequently in reality you will keep your head oriented one way and then shift your eyes to track and object or look at various things in a scene. This is the same basic idea, except backwards - your head moves and your eyes stay in place. It's really not an issue, as I said. Share this post Link to post Share on other sites
Shashman 0 Posted November 25, 2006 Fair enough. I just thought that like with all muscles, the less movement, the more comfortable you are Share this post Link to post Share on other sites
Mobious 0 Posted November 25, 2006 True Shashman.. But something all of us gamers face is being out of shape. A little bit of exersize never hurt anyone Share this post Link to post Share on other sites
Bunkers 0 Posted November 25, 2006 One thing that everyone should keep in mind about ArmA is that if you drop the resolution a notch, you'll see very significant increases in framerate. Yeah, that's true. But is it not so that any other resolution than the native resolution of your lcd screen makes a bad picture anyway? So you have to stick with the native resolution? Share this post Link to post Share on other sites
maxqubit 1 Posted November 25, 2006 One thing that everyone should keep in mind about ArmA is that if you drop the resolution a notch, you'll see very significant increases in framerate. Yeah, that's true. But is it not so that any other resolution than the native resolution of your lcd screen makes a bad picture anyway? So you have to stick with the native resolution? That's why i keep my 1024x768 tft (although the real reason is i simply have no money to go hi-spec;) Share this post Link to post Share on other sites
Rg 0 Posted November 25, 2006 Dslyecxi, Thanks for the video. I do have a few questions though...... -------------------------------------- 1) "preview build" meaning before the gold Czech version or the actual gold Czech version? 2) If your looking in different direction then the direction your gun is facing, when you press for iron sights, does the iron sight view appear in the direction your looking at or in the direction your gun is facing (where your cross-hair is pointing if you actually use it)? 3) Can you zoom closer to the actual sight by using the Z-axis? 4) Does the X-axis or Z-axis work for vehicles and aircrafts or is it just Pitch and Yaw? Share this post Link to post Share on other sites
EiZei 0 Posted November 25, 2006 Well, one can always use a smaller screen area instead of the fugly scaling but thats not a very good option either. Share this post Link to post Share on other sites
maxqubit 1 Posted November 25, 2006 Anyone use this before.....kinda cool!Efmer - camera track. No funny headgear Kinda cool as in YOU tried it or as in you think that this would be kinda cool? There is this strange message that ppl from Holland, Belgium and Germany are not allowed to download it ... weird. Share this post Link to post Share on other sites