deanosbeano 0 Posted February 10, 2007 HelloPlease create some more videos. THe last video was posted 4 days ago. Come on guys you can do better than that , heres a few tests ,not films really ,just me messin with scripts an stuff a10 break up test new destruct test, weird beginning new cloud type port from ofp a nuke test ,gaia conversion added dmmage factor by myself Share this post Link to post Share on other sites
Shashman 0 Posted February 11, 2007 Not bad, I couldn't help but notice the huge FPS drop in that nuke test video though. May wanna optimize it a bit more if you want anyone who doesn't run a nuclear powered PC to be able to use it Share this post Link to post Share on other sites
Barely-injured 0 Posted February 11, 2007 I really liked the destruction test. Nice damage values Share this post Link to post Share on other sites
deanosbeano 0 Posted February 11, 2007 Not bad, I couldn't help but notice the huge FPS drop in that nuke test video though. May wanna optimize it a bit more if you want anyone who doesn't run a nuclear powered PC to be able to use it like all nukes since ww2 it was a test . its actually a straight port from ofp none optimised by gaia ,i added some destruction to it, i am sure iw will be ok for some endgame scenario ,when its finished. Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted February 11, 2007 Really liked those vids, the one with the running man reminded me of the movie "Dune: House Corrino" But, from what I gather, the A-10 was supposed to be a little more survivable than what you present in that video, wouldn't you agree, deanosbeano? Share this post Link to post Share on other sites
deanosbeano 0 Posted February 11, 2007 Quote[/b] ]But, from what I gather, the A-10 was supposed to be a little more survivable than what you present in that video, wouldn't you agree, deanosbeano? we are here to simulate realism not create reality:P yes it would probably have been a little less damaged ,but this one was made on a monday morning and had seen some service in iraq in 2003 . cough Share this post Link to post Share on other sites
Mr Sarkey 0 Posted February 11, 2007 new destruct test, weird beginning The start, is strange   Share this post Link to post Share on other sites
Shins 0 Posted February 11, 2007 Nice one Deano, is that NIM Weather? I've been trying to get that working in arma but so far i can only get the Falling Leaves thing to work. Share this post Link to post Share on other sites
deanosbeano 0 Posted February 11, 2007 yeh its 100% converted i added johnsmoke al_simmons did the class conversion( i know its a marmite thing the johnsmoke but its to my ca config not nim.pbo). i gave it back to smiley_nick i am not sure if hes releasing but you could always pm him. A Brand new test with a building conveted from alloisi ,not sure but it looks a familiar building Share this post Link to post Share on other sites
Shins 0 Posted February 11, 2007 Awesome, I'll ask him. Cheers Deano. Share this post Link to post Share on other sites
deanosbeano 0 Posted February 11, 2007 make that 99.9% theres a problem with lightning usinf empty.p3d it must be located other than \ca\data\ , ill try misc Share this post Link to post Share on other sites
smiley nick 51 Posted February 11, 2007 yep, deano is working hard, soon as its fixed, expect a public release Share this post Link to post Share on other sites
4 IN 1 0 Posted February 11, 2007 nice video deanosbeano, or through i think that using "Scatman`s World" would be better choose, but thats weird enought Share this post Link to post Share on other sites
ck-claw 1 Posted February 11, 2007 hey got bored waiting for rest of clan to get up this morning!!!!! hail the 360 controller! Share this post Link to post Share on other sites
mattxr 9 Posted February 11, 2007 just something to watch... Im also making a video, part 1 is slow but its done.. part too will have all the action and funny clips lol.. but stay tuned because there is a lot of 6th action over the 2 movies. I needed to free up a lot of HD space becuase my fraps folder was like 60GBs so i added some MP and Camera clips into this video.. Part 2 will have more of a action story to it.. with a nuke blast ^^ 6th Movie Part 1 - 11-Feb-2007 20:00 126Mbs (Right Click Save As) Share this post Link to post Share on other sites
deanosbeano 0 Posted February 11, 2007 i recently aquired a post bombed house model from alliosi ( wasnt a starght forwrd port i needed to ,re path 6000 + texture paths) ,i have added this to the config so certain houses are replaced when destructed.having done this i decided to give it the ultimate lag test a nuke . so for all you lag lovers especially timblesink hope you like it lol <<< click Share this post Link to post Share on other sites
Stickler 0 Posted February 12, 2007 It is possible, though a huge possibility of more lag, to allow the trees to also be damaged. Seeing as now they can be individually destroyed might it be possible to have them fall flat when the nuclear blast goes off? If it is possible especially with some optimizations, then I think it would look quite intense to see a ring of trees fall in a sort of ring from the blast. Then afterwards if you were to be able to walk through the area you find yourself in a very different place. And i was also wondering if it was possible to change the texture of the ground to a possibly huge version of an explosive crater like the one created when a vehicle is destroyed or a shell hit the ground. I understand the inevitable lag generated from such effects but I was wondering if it was theoretically possible. So rather than having a flashy show of force you could also leave your mark if you will when setting one off. Share this post Link to post Share on other sites
mattxr 9 Posted February 12, 2007 Great Vids all... i love watching awesome movies inspires me to make something crap ^^ So keep them coming guys... !! Share this post Link to post Share on other sites
deanosbeano 0 Posted February 12, 2007 It is possible, though a huge possibility of more lag, to allow the trees to also be damaged. Seeing as now they can be individually destroyed might it be possible to have them fall flat when the nuclear blast goes off? If it is possible especially with some optimizations, then I think it would look quite intense to see a ring of trees fall in a sort of ring from the blast. Then afterwards if you were to be able to walk through the area you find yourself in a very different place. And i was also wondering if it was possible to change the texture of the ground to a possibly huge version of an explosive crater like the one created when a vehicle is destroyed or a shell hit the ground. I understand the inevitable lag generated from such effects but I was wondering if it was theoretically possible. So rather than having a flashy show of force you could also leave your mark if you will when setting one off. very nice idea . i cant think what class the new trees are under cause there generated in a weird thing now huh ? wonder if its as simple as tree anyone know ? Share this post Link to post Share on other sites
deanosbeano 0 Posted February 12, 2007 a new replacement model after explosion of building test. katoolah hoola Share this post Link to post Share on other sites
bravo 6 0 Posted February 12, 2007 a new replacement model after explosion of building test. katoolah hoola very, very interresting! Share this post Link to post Share on other sites
Albert Schweitzer 10 Posted February 13, 2007 VBS1 for the Coalition, ArmA for the insurgents sooner or later it had to happen! http://www.youtube.com/watch?v=CapKNUhQ5D4 First it was the Microsoft Flight Simulator and now it is ArmA. I knew it, sooner or later the insurgents would find out about the potential of ArmA and use it for propaganda, training and mission planning. ... Which of you puberty freaks put that on Youtube? Share this post Link to post Share on other sites
Marus 0 Posted February 13, 2007 Not funny I like to see some 50vs50 Online match, but not the "War on Terror" shit. Share this post Link to post Share on other sites
Albert Schweitzer 10 Posted February 13, 2007 ArmA unfortunately is made for this "shit", sooner or later a silly teen would just have to get the stupid idea! Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted February 13, 2007 VBS1 for the Coalition, ArmA for the insurgentssooner or later it had to happen! http://www.youtube.com/watch?v=CapKNUhQ5D4 First it was the Microsoft Flight Simulator and now it is ArmA. I knew it, sooner or later the insurgents would find out about the potential of ArmA and use it for propaganda, training and mission planning. Which of you freaks put that on Youtube? I know playing "Interstate '76" with a wheel improved my driving skills, but I haven't killed anybody yet... But this... this is just plain sick, no matter how you see it, for us it might just be a game, but this "simulation" can get too real for too many people, you know... Share this post Link to post Share on other sites