Mr Sarkey
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mrsarkey
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31st Normandy mod for ArmA2: WW2
Mr Sarkey replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
http://www.armedassault.info/index.php?cat=news&id=3923&game=1 -
31st Normandy mod for ArmA2: WW2
Mr Sarkey replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Odd problem with Bofors AA gun, firstly you can't kill the gunner when hes in place, bullets go straight through him. Secondly, if I get in and move the gun at all and then tell an AI to get in, he pops right back out. (This was using the 50th British units, didnt test any others). -
Starting from 15m, I raise you... nOQmz8GrriU (Nah, I kid you, I cheated and got the AI to do it for me :cool:)
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ArmA II & OA Photography I - No images over 100kb - Pictures only NO comments.
Mr Sarkey replied to Placebo's topic in ARMA 2 & OA - GENERAL
(31st Normandy Mod, Everon) -
ArmA II & OA Photography I - No images over 100kb - Pictures only NO comments.
Mr Sarkey replied to Placebo's topic in ARMA 2 & OA - GENERAL
(PазорениÑ, 31st Normandy Mod) -
ArmA II & OA Photography I - No images over 100kb - Pictures only NO comments.
Mr Sarkey replied to Placebo's topic in ARMA 2 & OA - GENERAL
Original size Original Size Original Size (31st Normandy Mod, Huertgenwald Winter) -
31st Normandy mod for ArmA2: WW2
Mr Sarkey replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Does anybody else have performace problems with the infantry units? The VILAS units for both sides seem pretty good and I can maintain 40-60 fps like normal (tested vanilla ArmA BLUFORvsOPFOR units for comparison). But the others, say the 101st airborne units and the 29th infantry units (for example) kill my PC, I'm getting 15-25 fps on average. (Tested with 2 squads on each side, in combat, on the Normandy island.) Kind of sucks because those units are the ones I want to use, d-day units etc. -
ryguy, you only need the numbers and letters after the "v=" part, not the whole youtube url ;)
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ArmA II & OA Photography I - No images over 100kb - Pictures only NO comments.
Mr Sarkey replied to Placebo's topic in ARMA 2 & OA - GENERAL
31st Normandy Mod, Beton Objects, WW2 Festung -
31st Normandy mod for ArmA2: WW2
Mr Sarkey replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Do not use the vilas units... they have some problems at the moment, there are loads of other units though that work pretty much perfectly. -
31st Normandy mod for ArmA2: WW2
Mr Sarkey replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
There are, its a Higgins LCM3 mate, listed as "LCM3". Put it down as empty though and not via BLUFOR or you'll get a CTD. Must say I've been having plenty of fun on Beton's Omaha Beach High Tide (from ArmA), great mod, cheers! -
31st Normandy mod for ArmA2: WW2
Mr Sarkey replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Its called the "LCM3", put it down empty though because its more than likely the game will crash if you select it via BLUFOR. -
31st Normandy mod for ArmA2: WW2
Mr Sarkey replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Tis' a beta, errors all over are to be expected :D Still sweet though despite the 4 CTD's I've encountered in the past 15 minutes! -
31st Normandy mod for ArmA2: WW2
Mr Sarkey replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Cheers bud. Just downloaded in 45 minutes :cool: -
31st Normandy mod for ArmA2: WW2
Mr Sarkey replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Whats the eta then ;)? What kind of upload speeds are you getting, wondering if I should get some sleep or not :cool: