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robert(uk)

Could Someone Make an IR Mod?

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I know that NV will be in the game, but I was just wondering if it would be possible to have IR goggles in the game too, for close-quarters urban fighting and stuff. Just wondering if someone could mod this in or something...

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Maybe Game2, but I don´t think that ArmA will support IR googles. I want ArmA now and I don´t care more upgrades tounge2.gif I have wet nightmares about ArmA help.gif

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With shader support it is theoretically possible to do it in ArmA as well.However i guess it has to be implemented by some sort of heat defnition system.

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That all depends on your definition of "IR goggles". Thermal imaging uses IR light to produce an image, and night vision uses IR light to illuminate. But plain IR will just make everything red.

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That all depends on your definition of "IR goggles". Thermal imaging uses IR light to produce an image, and night vision uses IR light to illuminate. But plain IR will just make everything red.

That is exactly it, except that IR is not normaly visible to the human eye and therefore would not even appear as red.   icon_rolleyes.gif

Current night vision goggles use the IR spectrum of light to give U an image of heat generated from people, machines etc. Green filters then enhance any available light from the normal spectrum.

Thermal imaging alone just makes any warm surfaces visible in the normal spectrum by picking up the IR signal (heat). ....Usefull mabee for finding people hiding in the undergrowth!  biggrin_o.gif

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That all depends on your definition of "IR goggles". Thermal imaging uses IR light to produce an image, and night vision uses IR light to illuminate. But plain IR will just make everything red.

Yeah see second post...

welcome.gif

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That all depends on your definition of "IR goggles". Thermal imaging uses IR light to produce an image, and night vision uses IR light to illuminate. But plain IR will just make everything red.

Hehe, thanks for the lesson.  Yeah, I mean thermal imaging, so you have the blue background and the heat shows up red/orange/yellow...  wink_o.gif

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This is what it looks like from a civilian thermal sight..

225_infrared_ford_expedition.jpg

And it looks about the same in the sights of a modern MBT..

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Yeah, that sort of thing for tanks would be cool  We had that in some of the tanks in Soldner, and it came in very useful...

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This is what it looks like from a civilian thermal sight..

225_infrared_ford_expedition.jpg

And it looks about the same in the sights of a modern MBT..

Yeah we had the white/black hot with the Thermal Observation and Gunnery Sight in Chief, CR1 and CR2.

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I prefer the colour one. It's just easier for me to see. Not sure if that's realistic or not though.

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when MBT's get thermal imaging ... infantry needs some kickass AT weapons to balance that out

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well check out most of the military videos on the net. B/W is what they use. Check these out: http://www.lockheedmartin.com/data/assets/1531.mpeg

http://www.lockheedmartin.com/data/assets/2032.mpeg

http://www.lockheedmartin.com/data/assets/2079.mpeg

there is also some great footage of an AC-130 in afghanistan floating around and the detail is scary.

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Why use color when A) thermal intensity is a single channel, or B) monochromatic sensors and displays give you four times the resolution of RGBI?

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Well, if you were doing more colours, hotter areas would appear in greater contrast to the background temperature. This would assist the human operator in manually aquiring targets in the field of view of his sensors. However, in this modern age, the onboard computers assist in aquiring targets for the operator, by scanning the sensor input and outlining the hot areas on the monitor with symbolic reticles/shapes. Operation flashpoint can already do this, sort of- it's not reading sensory input so much as putting giant billboard polies over objects that the engine already knows is there. With a little bit of artificial stupidity, a (semi) realistic FLIR with targetting computer would be quite possible- and immersive, I think.

You could also use the same shaders in different proportions to create gen4 night vision effects, etc. The only thing I don't know about with the engine would be how well you could see through some obstacles (as you can with gen4 night vision and flir).

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So come on. Someone fill me in on whether they use colour IR or not... wink_o.gif

In swedish AFV its in monochome.. Maybe the the French LeClerc have it in colous as they seems to do everything quite the opposite than the rest of the free world.. wink_o.gif

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The RAF, in all IR equipped aircraft I have seen (Harrier, Jaguar, Tornado GR4)* use B/W. The actual color range is more of a grey scale allowing distinction between different temperatures and the resolution is much higher than colour IR.

The official designation is FLIR (Forward Looking Infrared). I'm not sure but I think 'forward' was used to distinguish it from earlier wider lens IR systems used in threat detection systems etc. FLIR systems are the ones capable of forming recognisable images.

* Most of these acquired FLIR in upgrades over the last 10 years. I worked on a Jag during it's major upgrade when it was receiving a whole bunch of cool kit including a movable FLIR/LD.

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