Mr_Tea 0 Posted December 31, 2005 OMG I`d don`t meant the recoil, it`s this "weapon handling". It`s like the gun has no wight, it goes too much up and down before i shoot. You can bet i know recoil, when i served we had the H&K G3, not the H&K G36. Share this post Link to post Share on other sites
Donnervogel 0 Posted December 31, 2005 that's what I meant with "swaying" and cosidering the fact that you can't aim wrongly in OFP (you always have the sight aligned correctly) a slightly exaggerated swaying makes up for what would be erros of inprecise aiming in RL. I'm not saying the weapon behaves like in RL but the effect archieved is that the precission (with a bit of training) is pretty much like in real life from my conscription experience. Share this post Link to post Share on other sites
buliwyf 4 Posted December 31, 2005 @Mr_Tea Are you able to understand this? Quote[/b] ]Therefor i told you the possibility of piping down by pressing the "look around" key... Share this post Link to post Share on other sites
Mr_Tea 0 Posted December 31, 2005 Yes, of course i understand. But there are many other mods out there, and what`s most important to me, i can understand what the AI is saying. When i use the FDF mod, i can`t understand what my teammates talking about. But that`s another thing. When i sum it up, it is my opinion that i`m incompatible to the FDF mod. However, just a few month left until Armed Assault arrieves. Than i will say good bye to OFP and it`s mods. I hope in Armed Assault the user can tell the programm how it should behave. Share this post Link to post Share on other sites
BlackScorpion 0 Posted December 31, 2005 About the "can't understand teammates" -issue... A. You can just check the radio messages for what they're saying. B. You can choose not to play on Resistance (takes away some usefulness of this mod, though). C. You can try to learn to remeber what they're saying. D. You can just replace the sounds. Share this post Link to post Share on other sites
EiZei 0 Posted January 1, 2006 Or use the single voice sound option. Share this post Link to post Share on other sites
Mr_Tea 0 Posted January 1, 2006 Or simple not use this mod, that is what i will do. Share this post Link to post Share on other sites
OFPCAT 0 Posted January 1, 2006 I wonder whether the weapon of FDF could be used outside of FDF Mod? I've tried to use them in ECP and other Mods but the guns and pistols couldn't be fired. Anyone could help for that?? Share this post Link to post Share on other sites
Donnervogel 0 Posted January 1, 2006 Maybe the FDF ammo is defined in the FDF main config and you can't use the ECP main config at the same time as FDF main config. You'd need to manually edit the ECP config to include the weapon and ammo definitions from FDF mod but that could be quite tricky. And it probably won't be possible to play multiplayer games on servers that use standart ECP with that config then. Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted January 1, 2006 I haven't posted here and it's about time I do. I used FDF mod since the beginning and I actually use it even when I don't want to use the FDF units, but just the effects. I love this mod. The WW2 units are awesome. Just too bad not all armor units are included in the winter version, but that's just a small issue. I also love the new island with the winter buildings. This is the first OFP island with icecones on buildings!! I allways hated the winter islands without snow on the buildings, so you can imagine I was very happy with this addon (I must say that there are the retextured default island with snowy buildings that are also good, but this island is just better). About the weapon handling; it takes some time to get used to, but it teaches you to take cover and to take your time when aiming. It's indeed not so different from real-life. It also makes you miss more often, which is actually a good thing, because OFP allways was much to accurate. In RL you can have massive firefights with only a few wounded, in OFP it's more like "last man standing". This will be improved in ArmA I heard though. Great work FDF-team!! With kind regards, Frost Share this post Link to post Share on other sites
Mr_Tea 0 Posted January 1, 2006 Agreed, the islands are top notch. The FDF units are very good, please note that i sayd i`m incompatible with the FDF mod. This don`t mean the mod is bad. Share this post Link to post Share on other sites
bn880 5 Posted January 1, 2006 Well I've just lost about a week of my vacation due to FDF 1.4, but at least I got something to show for it: http://www.flashpoint1985.com/cgi-bin....939&st= Share this post Link to post Share on other sites
Raptor 10 Posted January 2, 2006 I make some collages of your great mod. click to enlarge (ca. 1 MB) older Pic, better Quality (ca. 1 MB) great mod. the sounds are amazing! more pics Raptor Share this post Link to post Share on other sites
Blake 0 Posted January 3, 2006 Nice pics there, Rap... Share this post Link to post Share on other sites
FW200 0 Posted January 3, 2006 Indeed, nice pictures Share this post Link to post Share on other sites
Mark3 0 Posted January 4, 2006 I really like this mod. A big thanks to you guys at FDF mod..!! One problem tho, ai has a problem taking off from Rukajärvis airport. They try to take off but crashes into the tank-obstacles on the other side of a small field. Share this post Link to post Share on other sites