bravo 6 0 Posted May 8, 2006 can anyone say hows the animation in recent systems (OFP.Elite, VBS1) about the climbing laders? Old OFP in MP we can't see the other player climbing the lader as a natural way, he just goes up and down.. Will we be able to see the animation of arms and legs? Share this post Link to post Share on other sites
Stendac 0 Posted May 9, 2006 One of the neat things about the original OFP was that the islands were so big that every once in a while I'd find a part of an island that I'd never been to before. That's one of the things that I'm looking forward to in Armed Assault. Being able to see something new and different when I play, even after I've already completed the campaign. The environments on the islands were beautiful in the original flashpoint, so sometimes I would just stop and take in the scenery. Unlike most other games, the worlds that BI makes do not feel like they were built around a game. It feels like the war was brought to the islands. It's not just about fighting. It's about being able to look around and briefly forget that it's not the real world. Share this post Link to post Share on other sites
bobcurtish 0 Posted May 10, 2006 Please no more autocenter when flying a chopper or a plane... THX Bobcurtish Share this post Link to post Share on other sites
Muhad 0 Posted May 10, 2006 Anti-cheat software that really works! Share this post Link to post Share on other sites
colt 0 Posted May 10, 2006 I hope that ArmA comes with another smallish desert / blank island like in the original. It was nice for testing out different waypoints and ideas as well as just looking at all the different user created units without having to load up one of the main islands. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 11, 2006 Agree wholeheartedly. I also hope there's a program that checks for CS and BF2 on the player's hard drive, and kicks them out of multiplayer games and/or displays an abusive message if either are detected. Seriously, however, I want an editor AT LEAST as detailed as OFP:R's, and I want to community to remain strong and cranking out them addons. Share this post Link to post Share on other sites
FallenPaladin 0 Posted May 11, 2006 I`d like to see two different difficulty settings in ArmA. First an easy setting (could even be a little "arcadish") for the new players and the guys who play very seldom. On the other side there should be a difficult setting like in the old OFP which simulates real warfare. No fancy HUD, no hopping, real aiming, more equipment makes you slower, a well aimed shot kills you, ... , ... I still hope ArmA will be very complex in gameplay if you choose to play it that way. Share this post Link to post Share on other sites
Guest Ti0n3r Posted May 11, 2006 @FallenPaladin pic Share this post Link to post Share on other sites
Phleep 0 Posted May 11, 2006 @FallenPaladinpic http://www.simhq.com/_all/all_018c.html Looks like you were right behind SimHQ. Share this post Link to post Share on other sites
FallenPaladin 0 Posted May 11, 2006 Well, I`d say that`s great news. Share this post Link to post Share on other sites
DBR_ONIX 0 Posted May 11, 2006 Hmm.. Nothings been said about moving in vehicles, but VBS1 had (or was going to have) a patch that allowed walking around in vehicles, putting other vehicles in etc (There was a video made of it, which made it look pretty good.. It's still on the VBS1 site somewhere I assume.. It was called enhanced.mpg I think) So.. If this was ever implimented in VBS1, there is a decent chance it'll make it's way into ArmA.. If it wasn't, there was obviously a reason it hasn't been put in.. But, since there was a video made of it working perfectly, given all the changes thats been made to the engine already, such a thing (espically if already coded) would be simple to put in.. Buut, nothing has been mentioned, but then again the ablity to shoot a gun hasn't been mentioned yet (okay so it miight have, but that is beyond my point) Possible? *Hopes so* - Ben Share this post Link to post Share on other sites
Ukraineboy 0 Posted May 12, 2006 Hmm.. Nothings been said about moving in vehicles, but VBS1 had (or was going to have) a patch that allowed walking around in vehicles, putting other vehicles in etc (There was a video made of it, which made it look pretty good.. It's still on the VBS1 site somewhere I assume.. It was called enhanced.mpg I think)So.. If this was ever implimented in VBS1, there is a decent chance it'll make it's way into ArmA.. If it wasn't, there was obviously a reason it hasn't been put in.. But, since there was a video made of it working perfectly, given all the changes thats been made to the engine already, such a thing (espically if already coded) would be simple to put in.. Buut, nothing has been mentioned, but then again the ablity to shoot a gun hasn't been mentioned yet (okay so it miight have, but that is beyond my point) Possible? *Hopes so* - Ben Latest videos I have seen have shown the same old "climb on model" animation, so I dont think there'll be moving around in vehicles etc. Share this post Link to post Share on other sites
DBR_ONIX 0 Posted May 12, 2006 VBS1 has the same hideous get-in anim OFP has To get in the gunner position, I assume (nearly certain) the same animations are used.. Doesn't mean movoing in vehicles has/can't be/isn't going to be included - Ben Share this post Link to post Share on other sites
SniperRedFox 0 Posted May 12, 2006 I would like good ghillie suits that look realistic and actually work. As well as more modern sniper rifles such as the M40, M98, M21, L115A1, etc... It'd be cool if say you were in a certain area like next to brush, or grass, then your ghillie suit will look more like that object. (like if you tore off branches and placed them on your suit) Share this post Link to post Share on other sites
metalchris 0 Posted May 12, 2006 a guillie suite is extremly difficult to modell and animate, believe me i tried ... always looked like a turkeycostume Share this post Link to post Share on other sites
DBR_ONIX 0 Posted May 12, 2006 Why hasn't a decent ghille suit been made in a game yet.. Surely with all the shiney farbic phsyics a game or two would have tried by now.. Suppose not many games really need a ghille suit as anything more than a gimmic (I remeber DF2 had one, that didn't seem to do anything.. ) - Ben Share this post Link to post Share on other sites
CsonkaPityu 0 Posted May 12, 2006 Well, now that i have a rough estimate of what will be in ArmA i must say i'm a bit dissapointed unit-wise, i was hoping for AAV-7A1s. I mean it's an island, who would the USA send if not the marines? Plus i was hoping to see a cheap export t-80 with somekind of ERA and some tunguskas and more modern equipment - yes i overcompensate with huge tracked vehicles. It would be nice if the initial troop on Sarah was USArmy personnel, but the relief force sent by Uncle Sam would be a marine expeditionary force, or an entire division even. But these are just hopes and dreams. Share this post Link to post Share on other sites
Guest Ti0n3r Posted May 12, 2006 It looks like most of the stuff I hoped for has been included. BUT; I still hope for 3D ironsights. And I hope they'll release remakes of the Elite content later on. Share this post Link to post Share on other sites
ntokarek 0 Posted May 12, 2006 In ArmA i hope that there will be an autodownload option for multiplayer right now in OFP there are too many servers with addons that you dont have and thus cant get into and i think that if you have an autodownload option then you wont have to worry about finding a server that is actually playable Share this post Link to post Share on other sites
Timblesink 0 Posted May 13, 2006 I just hope there'll be an easier way to sort Addons. My current addon folder is something like 8 gig, but I can't get rid of anything or I get about a million messages saying "blahblah needs blahblah" when I start the game. I don't even want to get rid of any, but at the moment OFP takes about 4-5 minutes to start! I'm completely getting rid of everything to do with OFP when ArmA comes out, though, so that won't be much of a problem for very long. Share this post Link to post Share on other sites
dreday 1 Posted May 13, 2006 Well, now that i have a rough estimate of what will be in ArmA i must say i'm a bit dissapointed unit-wise, i was hoping for AAV-7A1s. I mean it's an island, who would the USA send if not the marines? Plus i was hoping to see a cheap export t-80 with somekind of ERA and some tunguskas and more modern equipment - yes i overcompensate with huge tracked vehicles. It would be nice if the initial troop on Sarah was USArmy personnel, but the relief force sent by Uncle Sam would be a marine expeditionary force, or an entire division even. But these are just hopes and dreams. I agree on the Marines. It would have been nice to have some HOORAH in the ArmA. However, I am guessing BIS does not have the resources to develop a whole new ladder of units (AAVs, LAVs, MARPAT, soldiers, etc). Still, that does not explain why they have the Super Cobra in there... As for addtional units, it would make sence to have BTR-70/80 for the communists and M2A2 Bradley for use in order to balance the M113 and BMP-2 respectively. BTW, there is no such thing as a "cheap export t-80", they are very rare outside of FSU and relatively expensive. I think it makes perfect sence to give a third world army t-72s and BMPs, because that's what they are likely to have in real life... Peace, DreDay Share this post Link to post Share on other sites
jakerod 254 Posted May 13, 2006 I was also hoping that you would play are regular Army and the Marines would come to your aid. I guess they would use Army men in opposed to Marines because maybe Marines were in more high demand in other places. Not to mention the US was actually expecting to get into a fight there or anything like that let alone have to invade an island. Share this post Link to post Share on other sites
meyamoti 0 Posted May 13, 2006 Yeah...and if they used marines then people would star the "OMg you people stole the idea of bf2!" or some lame stuff like that...They may or may not be done with the game/adding stuff and whatnot yet,and don't forget,if somethings not there then the community can add it later on. Share this post Link to post Share on other sites
Ukraineboy 0 Posted May 13, 2006 BTW, there is no such thing as a "cheap export t-80", they are very rare outside of FSU and relatively expensive. I think it makes perfect sence to give a third world army t-72s and BMPs, because that's what they are likely to have in real life... Peace, DreDay Yes exactly. T-80 was probably only exported to MAYBE East Germany (i can't remember), but to no one else. It would be retarded to send top of the line tank to some small nation so that it be captured by Americans. I mean did you see USA exporting M1A1 tanks in the 80s? No. But who knows...maybe Russians are involved in the war and will bring some of their T-80s over to help out their Northern Friends? Share this post Link to post Share on other sites
4 IN 1 0 Posted May 13, 2006 Yeah...and if they used marines then people would star the "OMg you people stole the idea of bf2!" or some lame stuff like that...They may or may not be done with the game/adding stuff and whatnot yet,and don't forget,if somethings not there then the community can add it later on. cause not, there is no AAV's in bf2, and that LAV is kind of lame! Share this post Link to post Share on other sites