10motb 0 Posted December 26, 2005 bug: f4 phantom you cant turn aafterburner off if you turn it on, aiming is still off Share this post Link to post Share on other sites
456820 0 Posted December 26, 2005 i cant even turn the afterburner on or is it a different plane i was playing the CWC Maverick mission Share this post Link to post Share on other sites
Thunderbird 0 Posted December 26, 2005 Hi all, Quote[/b] ] The AKMB still has the same problem the silenced and scoped AK had from the previous release - it fires way too high above where the iron sight is aiming. Tested it out a few minutes ago, it works very fine here, the inverted 'v' of the AK74PSO1 should always be pointing out the "wanted target point" though, but it sometimes happen that the bullets don't always reach the target point because of the distance or because you're using the 'full auto' mode. Quote[/b] ]While I greatly admire how realistic all the scratches are on its lens, it's also frustratingly difficult to see through. The scratches make it almost impossible at times to locate the target. The G36 ironsight scratches seem quite light to me, not that heavy, though, but will ask benus to check'em out once again... Quote[/b] ]I tested a couple of the Campaign Missions and found that many times I'm still stuck with only four magazines of ammo and five or more grenades. Indeed, this should be enhanced, but was already envisaged to be done for the FFUR 2005 pack. Quote[/b] ] yet when I use the grenade launcher's sight my view remains normal. I guess I don't understand the logic here: why does my view become unrealistically magnified when using the non-magnified reflex sight, and yet my view remains realistically normal when I aim with the grenade launcher's sight? That's wanted in order to propulse your "40/25mm" grenades at quite long distances and to reach the target point as you aimed (50, 100, 200...meters), otherwise you can't launch such grenades so far... and the firing range of propulsed grenades was done the most realistically possible, though. Quote[/b] ]During my testing of Clean Sweep, a grenade I threw immediately blew up without there being a 3 second delay. Not a bug, it's wanted to not to implement everywhere the bouncing effect in order to avoid "framerate-drop- downs" while using'em. Quote[/b] ]It's almost as if they're "experiencing" so much recoil that their weapon only continues to elevate while they fire. Seems this only happen for machine guns because of the recoil and the defined dispersion, it has been done especially in order to let you more "chances of survival"... but can be removed if it doesn't look that decent in game, though. Quote[/b] ]bug: f4 phantom you cant turn aafterburner off if you turn it on Indeed, will fix it out, thanks for reporting it. Quote[/b] ], aiming is still off Wanted in order to make combats longer, intensive and more immersive and to avoid being killed by '1bullet masters'... In any way, glad to notice that there aren't too much of bugs even with the short delay we had to carry out this pack, plus except 1 or 2, none of them affect the playability. Best Regards Thunderbird84 Share this post Link to post Share on other sites
10motb 0 Posted December 26, 2005 i think he was talking about red dot. The G36 ironsight scratches seem quite light to me, not that heavy, though, but will ask benus to check'em out once again... Share this post Link to post Share on other sites
twisted 128 Posted December 26, 2005 the g3 sights is very scratched and hard to see through. the sa80 is a work of art. well done. and one question (not ungreatful for your work - just very enjoying it too much) will you be releasing a patch for ffur2005 that corrects the small things like lmg's very (too?) hard to use? thanks. hope you had a good festive season. Share this post Link to post Share on other sites
456820 0 Posted December 26, 2005 found a bug No entry 'config.bin/cfgweapons.handgrenade_e'. thats the error i was playing a mission which requires no addons and i was playing it yesterday with normal OFP then with this i got that error upon resuming the game Share this post Link to post Share on other sites
Thunderbird 0 Posted December 26, 2005 Quote[/b] ]i think he was talking about red do The G36KHK79 aimpoint's quite special, though and noticed it has a lot of scratches, I think it's definitely that one. Quote[/b] ]No entry 'config.bin/cfgweapons.handgrenade_e'. Hmm, this doesn't belong to FFUR, there's no grenade called as that, should be due to an addon you've there or a missing addon of a mission you did. Quote[/b] ]will you be releasing a patch for ffur2005 that corrects the small things like lmg's very (too?) hard to use? Will release within a few days a new version (6.0) of the pack FFUR 2005 that will get a lot of enhancements. More infos. Best Regards Thunderbird84 Share this post Link to post Share on other sites
Journeyman 0 Posted December 26, 2005 A couple more things TB! Those new ironsights and scope views are looking so good now that they make your binocular view look pretty crap! Â Maybee if U get time U could tidy up the rough edges a bit! - If I had a view like this through my binoculars I'd take 'em back for a refund! Â The other thing is the ticking sound of the sachels (I know I should have reported this way back! - but it's just too loud, U can hear it over great distances! Â Â - Do sachel charges tick anyhow?! Still looking great though! Â Share this post Link to post Share on other sites
456820 0 Posted December 26, 2005 about the satchels that s a good point they tick even if you dont set them on a timer whch isd very unrealistic and they are too loud Share this post Link to post Share on other sites
10motb 0 Posted December 26, 2005 u could use Everon Defence Forces Soldiers Pack V2.1, and could you use the same crosshair you have in euro pack in all the other packs Share this post Link to post Share on other sites
benus 0 Posted December 26, 2005 after Kyles suggestions about the G36 with aimpoint I checked it and changed it .... maybe I should have posted a little comment before a discussion starts here. somehow I missed to really try it ingame ... just tell me if it is ok like on the screen ... Share this post Link to post Share on other sites
Deathstruck 375 Posted December 26, 2005 Urm,I have there one BUG: Partisan units havent textures on their legs(white legs ) Share this post Link to post Share on other sites
10motb 0 Posted December 26, 2005 the new one is better Share this post Link to post Share on other sites
Thunderbird 0 Posted December 26, 2005 Urm,I have there one BUG:Partisan units havent textures on their legs(white legs ) Don't forget to install the patch. Regards TB84 Share this post Link to post Share on other sites
fager 0 Posted December 26, 2005 bug: challenger1, gunner can not use "zoom view" due to the camo I guess. Share this post Link to post Share on other sites
december 0 Posted December 26, 2005 I can't get it to rain The weather conditions don't change no matter what the setting. Share this post Link to post Share on other sites
chevladimir 0 Posted December 26, 2005 I can't get it to rain The weather conditions don't change no matter what the setting. it's a big problem if you want creat missions... Share this post Link to post Share on other sites
Journeyman 0 Posted December 26, 2005 I can't get it to rain The weather conditions don't change no matter what the setting. I had this problem once too when I was checking out all the new aircraft at Malden Airstrip. Â Â I tried it again on Everon without all the aircraft and it was OK! I have a feeling it might be a conflict with one of those new air units?! I'm gonna have a play shortly! Â PS. Congratulations - we are on the 100th page of this thread! Â Share this post Link to post Share on other sites
Journeyman 0 Posted December 26, 2005 Just had another play and it seems that whenever U have any of the 5 fixed wing aircraft in a mission the weather cannot be changed from fine and sunny. This is so in the editor in any case. All the choppers are fine, it's only the 5 fixed wing planes! Â Was this designed or is it a bug? Â Share this post Link to post Share on other sites
456820 0 Posted December 26, 2005 it may be something to do with the 3d clouds when you fly at a certain hight it may be a bug to do with teh clouds Share this post Link to post Share on other sites
10motb 0 Posted December 26, 2005 in mission night patrol i got: can not load mipmap data\usa_vlajka.pac Share this post Link to post Share on other sites
456820 0 Posted December 26, 2005 thats to do with the flag looks like a texture name must be spelt wrongly if you installed the sky pack and the euro flag that will be the reason Share this post Link to post Share on other sites
10motb 0 Posted December 26, 2005 thats to do with the flag looks like a texture name must be spelt wrongly if you installed the sky pack and the euro flag that will be the reason do i need to reinstall euro pack or can i do something else Share this post Link to post Share on other sites
456820 0 Posted December 26, 2005 right try this in your FFUR euro folder their should be the option to install the flag and BIS sky go into that folder and open the newdata folder in there should be 3 .pac files copy and paste them into your newdata folder with the sky pack in there and press yes to replace any files it asks then re install the sky pack with those extra files in it and that should be done it should fix that error its something to do with a missing texture file for the flag this should put the right texture into the data.pbo hope that helps Share this post Link to post Share on other sites
Thunderbird 0 Posted December 26, 2005 Quote[/b] ]Just had another play and it seems that whenever U have any of the 5 fixed wing aircraft in a mission the weather cannot be changed from fine and sunny. This is so in the editor in any case. All the choppers are fine, it's only the 5 fixed wing planes! Was this designed or is it a bug? This is due to the 3D clouds that appear when you're flying quite high using planes and jet fighters, the only way to figure this out is to take the 3D clouds out of the pack. Quote[/b] ]in mission night patrol i got: can not load mipmap data\usa_vlajka.pac Please read the readme and make sure your graphic card is quite powerful to run the llauma sky pack. In your case,the best soluce to follow is to install BIS sky and the Euro Flag. Best Regards Thunderbird84 Share this post Link to post Share on other sites