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nephilim

Mercenaries 1

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its not the best and won tbe include in this release

img295....th.jpg

next one maybe

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Reminds me of that Dr guy from HL2 tounge2.gif

The model looks really nice, only thing is the texture on the arm is kinda screwed

Can't wait for the release anyway biggrin_o.gif

- Ben

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im sorry to say that there´ll be a small delay for ofp release

(see my avatar)

the delay was caused due the 2ndrifle script that had a problem and a friend was very kind to help me out. smile_o.gif

the vbs1 version will be submitted this weekend

i´ll then take on the ofp version smile_o.gif

which u can expect to be released from the 2nd of october to

around the 18th of it smile_o.gif

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gr8 just have to play SFP 4.0 until then

to bad i dont have VBS1 sad_o.gif but 2 months isent that long

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theres a good interview with neph on ofp.info check it out wink_o.gif

and @ neph, wow that relly is you in game, and are you the jennifer! from cs animating glory?

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I've had the honour of trying out the VBS1 version, and I was blown away. I hope all of the features of the VBS1 version (which I wont go into as they may be being kept as a surpise), are retained for the OFP version. They are simply fantastic.

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pitty she doesnt show any of her tattoos off wink_o.gif then youd be shocked biggrin_o.gif hehe

Jen these models are great smile_o.gif hope to see them on my HD soon wink_o.gifsmile_o.gif

Wildo

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Couldn't resist showing the VBS1 version:

merc2.jpg

merc3.jpg

merc4.jpg

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nice screens eric smile_o.gif

im currently working hard to finish the ofp version

i wont make any secrets on the features

heres a list:

2ndrifle script (carry a second primary rifle on your back and switch)

wake script (create a wake when moving through water)

handsigns

human shield/drag script (use dead soldiers as a human shield or drag them)

ir desingator stick ( drop a ir stick to desingate a target for an air raid)

distraction script (make noises to attract the enemies attention similar to splinter cell 3)

working an fully operational laserpointers

working flashlights on weapons

2 custom nvgs (anpvs7 and anpvs 21)

high detailed models and textures

custom sounds

customizable parts of units

thats about it smile_o.gif

@chaztheducky

no i did never animate anything for cs smile_o.gif

although ive played it until v1.0 then i got pretty pissed

off by noobs and cheaters.. :P

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Interesting list of features , looking forward to this release, keep up the nice work small lady

smile_o.gif

Regards

TB84

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...

- 2ndrifle script (carry a second primary rifle on your back and switch)

- wake script (create a wake when moving through water)

- handsigns

- human shield/drag script (use dead soldiers as a human shield or drag them)

- ir desingator stick (drop a ir stick to desingate a target for an air raid)

- distraction script (make noises to attract the enemies attention similar to splinter cell 3)

- working an fully operational laserpointers

- working flashlights on weapons

- 2 custom nvgs (anpvs7 and anpvs 21)

- high detailed models and textures

- custom sounds

- customizable parts of units

...

Are all those features OFP compatible? Since I'm aware that VBS<span style='color:orange'>1</span> has new scripting commands.

I'm especially looking forward to human shield script, sounds amazing, great work once again.

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Looking excellent... They're just beautiful...

Um... how many units are in the pack and which side are they on?

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vbs1 version has about 17 units which i cant release in total

the ofp version will only feature the personalized mercs

means itll be david, greame, tom, jennifer, eric and steffen.

theyre resistance side

just as a note. the texture pbo of the vbs1 mercs was about 190 mb wink_o.gif

till be smaler for ofp of course smile_o.gif

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