gavinthecat 0 Posted September 19, 2005 lol well we could always rename the mod to cwmod 2.0 to piss off triglechops (were having bad relations at the moment lol) Annnnyway i was thinking why not have you chaps help with the cav, There are animations getting made that members of I44 are helping to code... (cwmod asked us for our horse anims, we said sure in exchange for their horse scripts they said NO WAY and so we said no way, hence triglav being a school girl in the cwmod thread) *breathes deep* lol Remember our cavalry are units not vehicles so we can make em lots of anims 1x Galloping Animation (equivelant to run) - complete 1x Walk Animation (equivelant to walk) - progress We have a rider animation for reloading a firearm and also for firing an anim what ideas do u have chaps tho ? Share this post Link to post Share on other sites
Sepe 1 Posted September 19, 2005 I actually used to respect you, gavin. But I won't write long messages why you owe more than one to the CWMOD, I don't want a flame war. Just telling ya to stop mocking Triglav and also think about it another time. What would House Divided mod be if there never, ever wouldn't have been CWMOD? You don't want to co-operate with CWMOD about the horse? Right, don't do so. You don't want to thank CWMOD for what they have done to you and the community? Then don't. You don't want to apologize them for telling them you will help, then come back 6 months later and tell you're going to start your own mod? Right. But don't come here to tell how much you don't like CWMOD or it's creators! Give me PR, WL or ban me, I've said what I wanted to and will not post crap about you in any other thread. Share this post Link to post Share on other sites
gavinthecat 0 Posted September 19, 2005 Well im annoyed dymanite cow, you misunderstand the situation, and thats not your fault cos your not party to all the bickering that goes on outside the forum. So don't come in here reading a few posts from another thread, thinking you understand and have some holy right to pass judgement or dissapointment in me, because this whole problem with triglav has been an argu fest provocated from both sides. Plus you want me to thank cwmod, for what, for convincing me to make loads of units only for triglav to demand his old ones to be used? For me to be admin of cwmod only to get chucked out when i was on holiday with trumped up accusations? You know nothing about it man... I will thank the animators who were in cwmod who let us use their work, or the mods who let us use bayonet scripts, or even those who showed us to make our own smoke scripts, gui etc. Everything we use is original or partly owned in the first place, and that which is left will be improved anyway, so dynamite this mod is not some iced cake version of cwmod that leaves me up at night thinking how grateful i should be to them... And on a personal note, dynamite, look through the thread you derive your information, and you will see objectively that there are no angels... Share this post Link to post Share on other sites
Harnu 0 Posted September 19, 2005 Any of the arguing that's going on with the groups or between any of you here can stay off the forum. Keep to the topic at hand and don't drag dirt into threads here. Share this post Link to post Share on other sites
gavinthecat 0 Posted September 19, 2005 Yep things have been a bit grim so lets cheer it up with some updates about our mod and some recruitment informations. Theres me (addons) zalmoxis (addons) and daddlonglegs (map) and we're getting some help with Wildo from I44, in fact we will make a special version of this horse for I44 to use in exchange for some of the assistance their members have been kindly giving us. Animations are being overhauled for infantry, now wilco's were good but he did them a while ago and now its perhaps time to revamp them. We could maybe add the dryosaur jump to confederate infantry hehe... We will code in a new reload animation that will take the full amount of time, and will be an evil mega frame animation no doubt, lasting the full time necessary, as currently he reloads his stove for 6 secs and stands still for the rest. Also some pistol firing animations, that we may have a range of, including 1 outstretched arm (for the ol' flintlock) and the other hammer whakin gunslinger pistol anim. Death anims would be cool but take ages, but we're looking into that also. It is very very easy to change textures for civil war units, so while we have the basic infantry covered, and the zoauves you've already heard of (i think) let us know if there are any requests for special regiments or troop types and we can consider them hehe... Also, i will host some pictures of one of the coolest fictional wild west characters, which is Colonel Mortimer that we've made from 'A Few Dollars More' muhahaha Share this post Link to post Share on other sites
Triglav 0 Posted September 19, 2005 This will be a long read, I apologize to all who do not have patience for such posts... I really don't want another flamewar, but gavin, please, please, stop spreading lies about me asking you to do stuff for cwmod, then ditching you, and about asking you to run cwmod, then withdrawing that invitation. Several mod members can testify to my claims that: 1. You were asked to make a basic man at the very beginning of CWMOD, but failed to do it for over 6 months, thus delaying the release of CWMOD. When asked for permission to base our men on one of your older Napoleonic models, to use your lod system, you denied permission. 2. Once I made the men myself from scratch, pulled the mod together and released it, and you saw it was a success, you came forward and said you'll now make all those men. When told that was no longer necesary, you threatened to "make a new superior CWMOD and sink our old mod". 3. I was frustrated with your attitude, so I anounced I will not bother with this anymore (I do have a life too, you know), anounced retirement and let other members carry on. 4. You proclaimed yourself "leader" of CWMOD, anounced scraping loads of old work (insted of improving it as you claimed to do at first) and replacing it with your work, but your attitude revolted several members, who asked me to come out of retirement and take over again. 5. I did so, because I like making models, as I find it relaxing after a long day at work, and because of all the messages I got asking me to do it. 6. After basically ripping all the inovative stuff of CWMOD (anims, smoke, bayonets, muskets holding large amounts of individual ammo, etc), changing a line or two of script, retexturing some things, thus calling it "greatly improved", you decided to found your own mod, using THE SAME unit ID's of guns, units, etc... with the purpose of overwriting CWMODunits by anyone using it. 7. When we expressed our protest to that, your reply was "CWMOD wasn't original anyway, all you made was a compass and a watch", which truly offended many members who spent months working on it. Our claim then and now was...ANYONE CAN MAKE AND RELEASE WHATEVER THEY WANT, AS LONG AS THEY DON'T CAUSE MOD CONFIGS TO CONFLICT because in the long run IT IS THE PEOPLE DOWNLOADING THAT WILL DECIDE WHAT THEY WANT TO USE, AND IT SHOULD BE LEFT TO THEM TO DECIDE! 8. Despite several attempts of good will (allowing you to use all the CWMOD developments, as we allowed all OFP community), engaging in a mutual project of reworked guns, etc...we didn't receive one single thing from you, but empty promises and delays, while you kept working on your mod. 9. All we asked then was for you to use different units, different ID's, for men, guns, etc, so that both mods do not conflict with each other, but again you refused, claiming we have no right to ask such a thing. 10. You could have easily focused on missing things in OFP, such as Wild West Mod, which was greatly demanded by EVERYONE in the OFP community, but you chose to pursue also your CW agenda (with same unit ID's as CWMOD) just to annoy us (I really fail to see any other motive in this, and so do other mod members). 11. As always I will say, CWMOD wishes to cooperate with any goodwilling modmakers ... and I am on speaking terms with you, despite being frustrated by your ignorant attitude, which is manifested in whichever thing we do, is taken, retextured it a bit nicer, then claimed "it was done from scratch" (ignoring all our effort that went into finding accurate sources for guns, uniforms, etc). 12. From what I see of HD screenies, only Wild West things, towns, islands, are pure originals, everything else comes from CWMOD, no matter what other claims are made. 13. On this site you will see names of everyone who helped make CWMOD. Gavin's name is also there as he eventually let us use a hat and a bayonet scabbard from his napoleonic soldier. CWMOD are all these people, not just this here Triglav. http://www.petrov-petrov.si/~triglav/CW/CWabout.htm Picture from House Divided Mod: Apart from the house, the gallows and the man about to be hanged you will find all units and guns in CWMOD v 1.2 Therefore a question...why could he not stick with original ideas and things as on this picture: ...which would really benefit the community and keep relations with CWMOD members good. For instance, CWMOD members have never EVER complained about Napoleonic mod using our muskets, anims, muslet smoke, bayonets and other stuff, as we see it a nice development of the idea of historic mods (after all, initially we were all inspired by the first Napoleonic ideas in OFP). None of Napoleonic stuff conflicts with CWMOD, but only expands the period. We have stated several times, we would have no problem with House Divided if it followed the same principle ... expanding, not substituting. Is this really so hard a concept to embrace? Still looking for a peaceful way to coexist (before I push the red button and blow he world up  ) Triglav P.S. And a word to the moderators. If gavin stays out of CWMOD's thread, I shall stay out of his, and this argument can be put to rest...you could also ban us both, but being both gentlemen (regardless of our brutal word duels) I am sure we can settle this in a civilized way. Share this post Link to post Share on other sites
Placebo 29 Posted September 20, 2005 Triglav as this thread is not for your mod and as (rightly or wrongly) your presence is not appreciated in this thread please refrain from posting in it. Clearly you two cannot get along so I would strongly advise that rather than run the risk of sanctions being taken against the both of you for flaming/flame baiting you avoid speaking to each other completely. If someone posts something in your thread you take umbrage with then instead of responding report the post to a moderator and we'll deal with the problem Share this post Link to post Share on other sites
philcommando 0 Posted September 21, 2005 I'll just say this:- Thank you, House Dividing Team for continuing the tradition of making addons in OFP, be it just a box or an entire mod. We the users, appreciate and understood the hardwork your team and others did, and thank you for the addons which your team freely provided and may a thank-you bridge be formed to settle any differences that may arise on its use. PS: i have posted the same on triglav's thread too. Not being fork tongued, but heck! both mods are fantastic ofp works. Share this post Link to post Share on other sites
gavinthecat 0 Posted September 21, 2005 Your right Phil and its just a hobby, passions can get flared, i mean heck u can just look at professional software teams to see that creativity and intensity can eat them up, (ok theres less excuse for that to occur among us hobbyists but you know us men) In any case, rock to the future, and this mod is coming along well, I may be handing over admin duties to Zalmoxis for a few weeks, while i concentrate (apart from my real life job booh) on making more units and more objects for the island. At the mo tho, we're going commando on making a fully animated horse, that responds like a unit, and IS a unit. We have done the galloping anim, i will post soon the 'walk' or should i say trot animation supa soon - yes the horse will have a devastating death anim, with a rider tumbling off etc. Share this post Link to post Share on other sites
Sepe 1 Posted September 21, 2005 Do not take this as an attempt to argue, but... Triglav said something about House Divided replacing the CWMOD, not working as a stand-alone mod or side-by-side with it? Or was that just a rumour, or do I have donkeys in my socks? By the way, do the cowboys have their left hands at the revolvers hammer to quickly re-cock it after shot? You know what I mean, you've seen the movies. Placebo, no cross-posting Share this post Link to post Share on other sites
gavinthecat 0 Posted September 21, 2005 If you have any questions about house divided and cwmod pm me cowboy *ping* Cos we dooon't want any trouble here son *pings sheriff badge* House Divided has its own mod folder if thats what u mean tho so... As for cocking pistol anims, oh sure no prob lol, hehe that and the new pistol holster anim and the my great western band will go make our original soundtrack too! Hehe seriously tho, i don't know about that, first off is making a fully animated horse and rider that u can move in any way just like a soldier unit. So ... when the anims for that are done lol we'll get back to the island, do more units, then release with our campaign! hooray But with that stuff we can look then at cosmetic improvements that would rock Share this post Link to post Share on other sites
Sepe 1 Posted September 22, 2005 then release with our campaign! Yippee! *bangs revolver* If theres no conflict between the cond.. comp... comb... com-whatever of the two mods, I see no person as a greedy pig who just wants revolvers. And oh, I am officially challenging you to a duel once the mod is released for calling me "son." Ev'ryone come 'n watch, I'll get ev'ryone a beer from d' saloon! Except for Gavin of course, he's dead by then. Share this post Link to post Share on other sites
gavinthecat 0 Posted September 23, 2005 Right well okay lets see, lets post a pic Okay this is Lt Hunter, he has done an ammo waggon, that will be pulled by animated horses. We have two types of horse basically. 1) Is the vehicle class that is for the player, and any squad members to use. 2) Is AI only horses, these are units and not vehicles, and will basically be the best cpu - threat responding cavalry technically possible within the ofp engine. Sadly im not the finest animator in the ofp engine, so er... we'll try our best with the AI cavalry. We have the following anims for the AI cavlary_ Cavalry galloping  (rides holding reigns) Cavalry drawing out pistol (raises arm) Cavalry Dying   (man dies and hat comes off) Cavalry shooting (gun bops a little) Cavalry Stopping (he pulls reigns a little) * We just need the cavalry reloading now. This will be AI Cavalry Version 1, and will be the version included in the first mod release. I have learned so much in the process however, that i will eventually release a second version, that will be vastly improved, its just if i were to attempt that version now i would in fact go insane. Share this post Link to post Share on other sites
gavinthecat 0 Posted September 23, 2005 I have had considerable emails about the claims made in the post Triglav made here, so i will answer them here, number by number (but on issues only of technicality, certainly not anything moral or ridiculous.) 4. I was leader of cwmod for 6 - 8 weeks, as can be seen by that mods own thread. 6. The improvements made during and outside cwmod will stand for judgement themselves on our release. 9. All our units use a different mod folder, and have different ID's, during the time i was in cwmod, these things were altered during the development of new works anyway. This mod will be installed in the House Divided mod folder. 12. Spurious claims for which we are indifferent. People can download cwmod and house divided, they will occupy different mod folders. I don't want to hear any more emails now about this, I post this now just so you can get it into your heads without emailing me, you gimps who seek clarification Share this post Link to post Share on other sites
CanadianTerror 0 Posted September 23, 2005 Quote[/b] ]All our units use a different mod folder, and have different ID's, during the time i was in cwmod, these things were altered during the development of new works anyway. I'm guessing that people just want to know if they can use them together. That's all. You guys kinda messed it up...not the fans of the mods so you cant blame them for asking questions. Share this post Link to post Share on other sites
gavinthecat 0 Posted September 23, 2005 Ah well, we can forget about it now ;0 So we done the dead animation for the horse guy too now, its a total er killer doing death animations. Takes ages, and isnt easy and when ur learning ofp anim like me its not too good either. but lol, its looking not too bad. The AI cavalry, will be three versions i think, 1 with a carbine, the other with a pistol, and if functionable 1 with a sabre. /// COMPETITION /// Now to cheer things up, we're gonna hold a little competition, the first one to guess what species of pet this creature is, (that i have got) can make a civil war era request for a unit that shall be included with the House Divided Release #1 Share this post Link to post Share on other sites
Acacyn 0 Posted September 23, 2005 In german its called "Fretchen" (related with the "Marder") Share this post Link to post Share on other sites
gavinthecat 0 Posted September 23, 2005 Oh okay, well that was fast, so much for my cunning competition, okay sonny you've won a golden ticket, I must get to bed, (tho its 3 here not 4:30!?) so email your request unit, from the civl war era to be released with our mod, (just in case ur request was for a Buck Rogers unit to be released with I44, hehe wouldnt that rock jojimbo?) Share this post Link to post Share on other sites
CanadianTerror 0 Posted September 23, 2005 I had one of those as well. Â She used to steal my tools, hide my movie boxes, bite my toes, poop in the corners of my rooms, stuff cat crunchies under the baseboards, steal jewelery and other wonderful things like that. EDIT: A ferret is part of the weasel family and also the pain in the ass family. Share this post Link to post Share on other sites
Acacyn 0 Posted September 23, 2005 make a civil war era request for a unit that shall be included with the House Divided Release #1 hmmmm, i dont know whether you will create it, but i would like sooooooooooooo much to have a pig with a saddle so soldiers can ride on it. Share this post Link to post Share on other sites
JamieOFPFiles 0 Posted September 23, 2005 Posted news about the Ammo Waggon at OFPFiles. Please email me any future updates Jamie@filefront.com. It looks cool btw, when will we get to see the horses which are attached? Share this post Link to post Share on other sites
JdB 151 Posted September 23, 2005 Quote[/b] ]Okay this is Lt Hunter Quote from MSN: Quote[/b] ][inv44]+¤|Lt HuNTeR»†«tk|¤+ [RHS] says: and make sure you get my name right this time Quote[/b] ]Gavin (he's back!! says: I always do buddy Yeah, so I can see Next time you spell my name wrong I will give the model to you know who Edit: Quote[/b] ]when will we get to see the horses which are attached? Once they are done. I've seen an early test movie of the horses in action, and they look great Share this post Link to post Share on other sites
gavinthecat 0 Posted September 23, 2005 A Pig! OMG well! We mean Man! Think of a man lol Rather than having me spend weeks animating a pig!!! with a lol saddle! Ah sorry Hunter what is yer name on these forums again? er  ahhh its Lt HuNTeR! Share this post Link to post Share on other sites
Acacyn 0 Posted September 23, 2005 No pig! thats a pity. Ok, then i want..... A very very very beautiful FEMALE soldier. I think with this suggestion everybody agrees Share this post Link to post Share on other sites
gavinthecat 0 Posted September 23, 2005 lol well why not that should be amusing, we'll include that in the first release Okay, sure u seen this before, but this is the so called vintage cannon, for the confederates. See the rebels unlike the union didnt have access to as much state of the art weapony, so they pressed into service, older cannon, such as this 12pdr. Now the Artillery crew here, (there are two types in face included in the mod for the rebs) are you can imagine tho, their stuff was unpredictable Share this post Link to post Share on other sites