motho38 0 Posted April 28, 2005 (edited) Here it is Its a beta so feel free to comment.... Version 1.0B I must say i've spend really many hours to figure out how to config this baby! It's not perfect but I think it can give nice atmospheres to missions and specially WWII ones Install: ---------- Just put the two .pbo (MTH_spot.pbo and MTH_target.pbo) in your res\addons\ directory. Content: --------- You'll find the searchlights under West, East and Resistance in Searchlight (MTH). Each time you'll find two versions: AI which is best used by AI The other one is for player Using (AI) version when your player makes the light randomly scattered. It is also better not to group the units, use them alone. Important: ----------- The searchlight will only work from 5am to 7pm. Script: ----------- I've added a scan script for the AI to search for target in specific direction Just put this line in the init field of the searchlight (AI) [Name_of_your_searchlight,_azimutinitial,_siteinitial,_azimutmaxleft,_azimutmaxright,_site anglemaxhigh,_siteangleminlow] exec "\MTH_target\slscan.sqs" _azimutinitial,_siteinitial values refer to the initial azimut and site you want the unit to point at. the other 4 values are the limits of the scanning area all the values in degrees. Example: [Name_of_your_searchlight,10,15,-40,60,90,10] exec "\MTH_target\slscan.sqs" Mission example: ---------------- You'll find searchlightdemo, a basic mission where you'll see a unit tracking a Mi24. Have fun Download Edited October 3, 2011 by W0lle Added working link Share this post Link to post Share on other sites
motho38 0 Posted April 28, 2005 Here are two pics http://cjoint.com/?eCwVQqjs4d http://cjoint.com/?eCwWl47EoH Share this post Link to post Share on other sites
belgerot 33 Posted April 28, 2005 very nice, good work Share this post Link to post Share on other sites
KeyCat 131 Posted April 28, 2005 Great work motho38, Been waiting for something like this since day #1! Thanks! /Christer (a.k.a KeyCat) Share this post Link to post Share on other sites
blackdog~ 0 Posted April 28, 2005 Hi, if you're interested, I own a 60 inch Sperry searchlight if you need any reference shots should you ever want to make a WWII searchlight. Share this post Link to post Share on other sites
AtStWalker 0 Posted April 29, 2005 Mirror by Berlin1945 OPF mod (tnx a lot Motho you've saved our first mission with this addon ) : http://www.storiamilitare.org/be45/download/popup_searchlight_175.php AT Share this post Link to post Share on other sites
Silent N Deadly 0 Posted April 29, 2005 Nice one, this looks pretty impressive. Share this post Link to post Share on other sites
Baz 0 Posted April 29, 2005 what would be interesting would be to be able to mount a searchlight on vehicles... Like how the police here in the US have on the police cars. Would be cool for night missions to drive around in a HMMWV and look for unauthorized personel with it. Share this post Link to post Share on other sites
belgerot 33 Posted April 29, 2005 I remember inquisitor released something that was a hands on tutorial for creating lights like that on vehicles, the only problem is having the animated I would think.. I do agree it would be great to see that. Share this post Link to post Share on other sites
uscg pilot 12 37 Posted April 29, 2005 good addon lots of fun i must say and yes inquisitor released a car with sum lights on it and i agree a humvee or sum other car or boat even would be awesome to play with about the animation part why not make the gunner use the light and use setpos on the gunners psoition to be in the first cargo position iwth the lgiht on the window or on the top of the car with a bigger light Share this post Link to post Share on other sites
AtStWalker 0 Posted April 29, 2005 Motho, i've a problem with your addon... i've loaded the demo mission but i can't see on ground the light cone O_o a pic: I can see the light cone only if i'm the "gunner" and "shoot" from the searchlight Share this post Link to post Share on other sites
motho38 0 Posted April 29, 2005 Thanks you all for your nice comments. @Blackdog: yes I'm interrested in more info and pics on searchlights. The one I made is more or less a german searchlight from wwii, but since i have no blueprints or detailed pics it is not perfect. @Baz: I think it is absolutly possible to adapt the config for vehicles (specially land or boat, air is more difficult because of speed), this addons is based on a mg. @Atstwalker: well i'm afraid its a problem with your PC specs. Gloops. I'll try to make a lighter version. If someone else experiences this bug please tell me in this thread. Share this post Link to post Share on other sites
aviel 0 Posted April 29, 2005 lol awsome no other comments for that :P how about colors!! Share this post Link to post Share on other sites
rellikki 7 Posted April 29, 2005 Nice job! I've been waiting for this a long time Share this post Link to post Share on other sites
Blanco 0 Posted April 29, 2005 Great work motho38,Been waiting for something like this since day #1! Thanks! /Christer (a.k.a KeyCat) Lol, we are saying this about lots of addons, but this is really the addon I've been waiting for since day #1 Â Great job, motho38! Can't wait to place a lighter version of this baby in one of those cool mapfact watchtowers Share this post Link to post Share on other sites
AtStWalker 0 Posted April 29, 2005 @Atstwalker: well i'm afraid its a problem with your PC specs. Gloops. okkei np tnx a lot motho Share this post Link to post Share on other sites
Jack Hammersmith 0 Posted April 29, 2005 Nice Addon i have seen that you are creating some light spots randomly around the target. what about to set an addaction like this? _vehicle addEventHandler ["Fired",{ [_this select 0, nearestObject[_this select 0, _this select 4] ]exec "fire.sqs" }] fire.sqs _shell = _this select 1 "your light points" Share this post Link to post Share on other sites
motho38 0 Posted April 29, 2005 actually this is the first thing i tried! however i had some problems with this. It is necessary to destroy the shells or bullets as fast as possible and this means, in the searchlight itself! So there's no shell around or near the target, I only use their initial direction to "propagate" the light. I also wanted to have light all along the beam for land scanning. Thats why the lights are placed ramdomly along the axis creating a small fluttering that u noticed. But maybe I misunderstood, and if you find some improvement i'll be very glad to put it in this addons Share this post Link to post Share on other sites
VerySolidSnake 0 Posted April 30, 2005 Don't you mean "only works between 5pm and 7am" and not the other way around? 5am to 7pm is all daylight Share this post Link to post Share on other sites
AtStWalker 0 Posted April 30, 2005 this addon is amazing i've try it on another pc and work fine Share this post Link to post Share on other sites
motho38 0 Posted May 1, 2005 LOL, of course it works from 5pm to 7am Share this post Link to post Share on other sites
lord löli 0 Posted May 3, 2005 really good addon ... know someone a good wwII-bomber for ofp? i hear a year ago from a he 111... som1 know somthing? Share this post Link to post Share on other sites
AtStWalker 0 Posted May 4, 2005 know someone a good wwII-bomber for ofp? a soviet ww2 Pe2 bomber ? - a pic http://www.storiamilitare.org/be45/russianair/pe2_ingame3.jpg - the url to download it: http://www.storiamilitare.org/be45/b45airSOV.php AT Share this post Link to post Share on other sites
lord löli 0 Posted May 4, 2005 i have it, looks good but i dream from a levelbomber(ju88,he111,b25,a26,b17, lancaster), and a goodlocking pilotescape after flak kick it... a propos txs berlin45 team... good work your addons Share this post Link to post Share on other sites