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Laser

LSR Deltas/Rangers/Weapons 2.0 Released

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This is indeed great news, can’t wait. biggrin_o.gif

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@Messiah:

Thanks a lot. I wasn't aware of that. I've checked the texes and found only one such texture, i've resized it to 512x128 and now it should work OK.

I wasnt aware of it either till recently - had major problems with getting addons to work on a dedicated server, and by making sure all texture ratios were 8x or less, they all work... its better to let you know before you make lots of invalid texture ratios... dont want to hold up those SEALs now...

great news, love your delta's and rangers, so cant wait for the SEAL's

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Well, the SEAL base model is almost done. They are using Blackhawk Industries STRIKE plate harness (judging from the pics and info i've got that's a pretty versatile piece of gear, plus it allows armor plate inserts and seems pretty popular among SEALs). It's only drawback may be that it does not have PALS webbing on the sides, so my SEAL units carry hand grenade and radio pouches on the belt. I've also made a small backpack instead of Camelbak, for the SEAL units to be distinct from my Deltas. After all, most newer backpack models have hydration pouches as well as cargo ones.

The only thing i'm not yet sure of is the helmet. My SEALs currently use MICH, but that makes them look very much like Deltas, although almost all gear, except helmets, is different. Can someone help me with this and advise which helmet to use?

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Send you a pm with dl url for helmet pictures wink_o.gif

Also if you want I can post you a black protec helm picture wink_o.gif

Or a model with textures added wink_o.gif

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Laser, u can find a CRAP load of modern day SEAL pics over at the U.S. Navy's official website www.navy.mil ..go to eyes on the fleet galleries and scroll down till u see Special Warfare(SEAL&EOD) tons of pics there and all fairly recent..prolly gonna be your best bet

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Great to hear from you Laser!

Do you plan on doing SEALs wearing vests and gear over civies on DEVGRU part of Naval Special Warfare Development Group?

Such as

http://media.militaryphotos.net/photos....7_00123

http://media.militaryphotos.net/photos/devgru/d_del01

http://media.militaryphotos.net/photos....7_00122

http://media.militaryphotos.net/photos/devgru/bodyg90

http://media.militaryphotos.net/photos/devgru/karzai_bodyg37

They would be sweet, but if not I think Extraction is working on something similar.

Are you possibly planning to add an EOTECH sight on too the M4s? Supposedly the Navy bought a large shipment of them for their SEAL teams once they had a model that could work and withstand 66 feet of water. The model is an EOTECH 552 and I have access to one.

Aimpoint also came up with a 3 power magnifyer for their sights. I can be installed infront or behind the sight and taken off very quickly. I don't think it has been adopted yet but rumour has that the U.S. military is testing them for use. Not sure if it would be possible to do in OFP. It would have to be like when UKF install their bayonets.

Lastly, I have somewhere (if I can find them) some old Popular Mechanics magazines from 1992 and 1995 with articles and pictures about the Navy SEALs. Might help with a 90's SEALs.

Great work and keep it up! biggrin_o.gif

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Most pictures I've seen have them wearing the TC-2001 MICH Helmets. Although at times you'll see helmets like this:

photo%20gallery%2014.jpg

Helmet-Navy%20Seal-5.jpg

Helmet-Navy%20Seal-6.jpg

Helmet-Navy%20Seal-7.jpg

helmet-Navy%20SEAL-1.jpg

Great news about the SEALs, will they be in woodland and desert? Also do you plan on having guys with boonie hats and the like, along the lines of your Ranger Reconnaissance guys?

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It's a Integrated Ballistic Helmet.

Quote[/b] ] Integrated Ballistic Helmet

Develop an improved ballistic helmet to protect users from small arms fire, shrapnel, and blasts.

The helmet must offer Level IIIA ballistic protection or better and incorporate a built-in ballistic

protective face shield which will be free of distortion and provide variable tinting, UV protection,

scratch resistance, and fog proofing. The helmet must incorporate hearing protection and an

integrated radio communications capability. The helmet internal design should employ shock

absorption and shock mitigation technologies to support the users head; and, it must be

adjustable for a wide range of head sizes and shapes. The shock absorption and mitigation

material may include gels, pneumatic, or other materials which are conformal to the users head,

while maintaining the helmet in a balanced and centered orientation. This helmet design must be

capable of withstanding an average G-force attenuation at an impact velocity of 10 ft/sec. Users

must be able to attach external equipment, such as cameras and night vision equipment, without

greatly disturbing the ballistic protection features, balance, and/or comfort of the helmet. Helmet

must be capable of being worn during situations where the user is required to wear a chemical

protective mask or self-contained breathing apparatus (SCBA), while maintaining user fit and

balance and not sacrifice ballistic or visual properties.

BTW.

I have made a model of it. wink_o.gif

ibh9hc.th.jpg

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Are all of the new Rangers causing the 512x32 texture bug or just certain ones? I wanted to put the desert version of the Delta's and Rangers into a CTI I am working on for Desert Malden. If anyone knows which ones have the bug please post. I am sure others want to avoid the issue for MP maps.

I have had a chance to look at these, and love the new weapons & units. Great job.

Only suggestion I would make is to add to the Delta's the ability to also have the same abilities as the Combat Medics. Deltas are trained to be able to do many of the functions of the Combat Medics in real life.

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Great to hear from you Laser!

Do you plan on doing SEALs wearing vests and gear over civies on DEVGRU part of Naval Special Warfare Development Group?

Such as

http://media.militaryphotos.net/photos....7_00123

http://media.militaryphotos.net/photos/devgru/d_del01

http://media.militaryphotos.net/photos....7_00122

http://media.militaryphotos.net/photos/devgru/bodyg90

http://media.militaryphotos.net/photos/devgru/karzai_bodyg37

They would be sweet, but if not I think Extraction is working on something similar.

Are you possibly planning to add an EOTECH sight on too the M4s? Supposedly the Navy bought a large shipment of them for their SEAL teams once they had a model that could work and withstand 66 feet of water. The model is an EOTECH 552 and I have access to one.

Aimpoint also came up with a 3 power magnifyer for their sights. I can be installed infront or behind the sight and taken off very quickly. I don't think it has been adopted yet but rumour has that the U.S. military is testing them for use. Not sure if it would be possible to do in OFP. It would have to be like when UKF install their bayonets.

Lastly, I have somewhere (if I can find them) some old Popular Mechanics magazines from 1992 and 1995 with articles and pictures about the Navy SEALs. Might help with a 90's SEALs.

Great work and keep it up! biggrin_o.gif

Well, if you managed to snap some pics from that Eotech, that would be mighty sweet. Then i'd consider adding one.

@All: Thanks a lot for the info. I'll do my best.

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Hi Laser, could you add something to your M4s in your next weapon pack:

1st an Eotech, it would be pretty good with your modern Deltas.

2 it would be cool if the grenadiers had 1 vest of 5 grenades of two place in the inventory instead of 5 separates grenades, like that we could add more magazines and stuff tounge_o.gif .

3 Please change the Anpeq 2 model, it's to little, make a new one longer, and dont remove it on the m203 version, just put it on the right or left rail of the m4.

4 If you could add the folded back up rear sight to the M4 M203, it would be nice. wink_o.gif

Maybe dont give acog M4 to all operators, for example in a modern delta 12 men squad, give an acog to the team leader, one to the operator m4,one to the grenadier an 2 for 2 other operators. And give an aimpoint or an eotech to the radio operator, etc ...

If you do it for the comunity it would be the best US troops pack ever made for ofp but if you can't do it, np , the pack is already the best one  smile_o.gif

And for your upcoming seals, an m60e4 without acog, and mk46 and an CQB version of the M4 with shorter barrel and aimpoint gonna be perfect. smile_o.gif

I know i'm asking a lot but it's cause i love ur packs biggrin_o.gif

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also with the SEALs it'd prolly be a good idea to have some units "stipped" down for land warfare (ie boonie hats, mimimal gear) again check out navy.mil for pics and i've got a couple i could send ya too...

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Thanks for the reply Laser.

Just from the net I found these

http://www.eotech-inc.com/images/552_r1.jpg

http://www.eotech-inc.com/images/reticle2.gif

http://www.eotech-inc.com/images/obstruct.gif

http://www.eotech-inc.com/images/soldiers_fog.jpg

http://www.eotech-inc.com/images/four_soldiers.jpg

http://www.eotech-inc.com/images/two_510.jpg

This article talks about EOTECHs contract to USSOCOM specifically the Naval Warfare Surface Center.

http://www.eotech-inc.com/news_articles.php

When I get my digital camera back (hopefully tonight) I should be able to get some pictures posted. I can probably get some pictures of it by itself and mounted on an AR-15.

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Hi Laser,Could you add something to your m4s in your next weapon pack:

Primarily an Eotech, it would be really good with your modern Deltas.

Two it would be cool if the grenadiers have 1 vest of 5grenades holding two place in the inventory instead of 5 separates grenades like we could add more magazines or things like that to them.

I think they just talked about the EoTech...

As for the grenade vests... As far as JAM goes, if you wait a few more weeks, you should have the option to have a smaller grenade vest. That can help w/ the increased magazine load. I believe there's a 12-grenade vest in JAM 3.

Laser:

Obviously what you're able to accomplish on your own time is your call. Pretty much anything you put out will be fantastic and loved. However, I would like to second the call here for fewer Acogs on the operators, or at least the SEAL units. You mentioned the VBSS SEAL team, who always have snipers onboard the helos. Really it could be any Team, since they all are trained for it. One problem they have during the day is using a sight like an Acog and also wearing a regular helicopter helmet. They just can't get sighted in because the helmet butts against the rifle stock. So, as a work around during the day, they use the aimpoint or reflex. We had a brief a few weeks ago from some guys from ST 1, and they said they're getting a new headset design to help w/ this that's Navy Helo friendly, but until that's fleet-wide, it's still an issue.

The other issue is using an ACOG w/ NVGs is difficult, since the NVGs are going to be focused farther out than the operator's weapon. Hence using an Aimpoint or Reflex makes it easier, since the sight is projected. Obviously in real life, you have the PEQ-2, but since the non-iron sight "sight" in OFP is a bit off, it's hard to recreate.

Regardless, thank you for continuing to make this game so awesome.

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When I get my digital camera back (hopefully tonight) I should be able to get some pictures posted. I can probably get some pictures of it by itself and mounted on an AR-15.

It would be jolly good if you could take clean side-view, top, front and rear pics of the scope. Hope i'm not asking for too much.

@Gatordev:

Easy. I already have M4's with Aimpoints and Reflexes, so it wouldn't be hard to equip SEALs with these.

Now to the helmet again... i decided to stick with MICH for woodland and desert units, but to make it different from my Delta helmets it will have some extras mounted in it - like IR strobe and such. Also T-800 goggles will be present instead of ESS.

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Now to the helmet again... i decided to stick with MICH for woodland and desert units, but to make it different from my Delta helmets it will have some extras mounted in it - like IR strobe and such. Also T-800 goggles will be present instead of ESS.

this is perfect... i dont know if your my ofp angel but i was just coming here to post that.. to keep the mich and add strobes and that battery thing they wear on the back of the helmet.. and your changing the goggles too?? perfect.

I have a question, what is DEVGRU for any of you military freaks can tell me?

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Naval Special Warfare Development Group is the Navy's SMU. (Special Mission Unit.) Their initial purpose was for maritime counter-terrorism, (think a Navy version of SFOD-D). However, as of late these missions have become few and far between and units such as DEVGRU and Delta have taken on other tasks. DEVGRU was a big contributer to TF-11 and TF-64 which were tasked with hunting down the HVTs (High Value Targets.) in Iraq and Afghanistan. They also provide Close Protection Detachments.

A big debated factor is that they are frequently used for operations they aren't trained for, but are given these tasks simply because the big brass need to justify their enormous budgets, even when other units (Army SF, normal SEAL Teams) are better suited for them.

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Laser:

Cool, thanks for listening. Guess I forgot to mention that I already edit the loadouts in the editor, so it certainly isn't a big deal w/ the De/Ra unit already out.

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Naval Special Warfare Development Group is the Navy's SMU. (Special Mission Unit.) Their initial purpose was for maritime counter-terrorism, (think a Navy version of SFOD-D). However, as of late these missions have become few and far between and units such as DEVGRU and Delta have taken on other tasks. DEVGRU was a big contributer to TF-11 and TF-64 which were tasked with hunting down the HVTs (High Value Targets.) in Iraq and Afghanistan. They also provide Close Protection Detachments.

A big debated factor is that they are frequently used for operations they aren't trained for, but are given these tasks simply because the big brass need to justify their enormous budgets, even when other units (Army SF, normal SEAL Teams) are better suited for them.

While I do agree with most of that, I'd also point out that they ARE trained for just about any task a combat troop can undertake. They are SEAL operators first, who then receive additional training, and more intense training programs which allows them to specialize in a given task.

What's happening is, instead of being focosed ONLY on CT, and taking down HVT's, they are being tasked with more rudimentary missions that are normally handled by lesser trained SPECOPS operators. And yes, that's partly because of budgetary concerns.

Perhaps there just isn't quite a high enough number of "Oh SH!T, We're all gonna DIE!" missions going on often enough to have a large number of these apex-level predators way out on the bleeding edge all the time. Particularly when SFOD-D, and now USMC DET ONE, is doing the same sorts of missions.

I used to have a good friend who was an ex-DEVGRU member recently killed in Gaza, and he had told me the reason he wanted to be with DEVGRU, was because as a "standard issue" SEAL, he' wasnt getting enough action. There are SEALs who never see combat.

So he went all out for the big show, because that's where the action is. Unfortunately, after recently joining the CIA as a covert mission operative, he was killed in a car bombing targeted at a diplomat.

Anyway...

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