sanctuary 19 Posted April 22, 2005 Some people certainly already knew from a very subtle incredibly difficult to decrypt message , Sanctuary's Animation Pack Version 1.7 is released today changes from 1.6 are the following Quote[/b] ]The version 1.7 is featuring totally redone AT walks animations (8 animations) and some very light bug fix (it was nothing game breaking, just some little things that were disturbing me a bit) A unit that is doing a rotation on himself will use 2 new animations that are fitting better with my AT aiming A unit that is doing a rotation on himself when in stand aiming will use 2 changed animations (i used other BIS animations, the default BIS one were a bit ugly as the weapon was not even on the hands and was jumping everywhere) Notice that the AI only rotation on itself is when in stand ready remains untouched Other additions in 1.7 are new animations for all the 4 diagonals when the unit is walking while aiming (they were BIS default animations in any previous packs) And finally, there is a tweaked gun position for the 2 already present sidesteps while walking-aiming (2 files) A total of 27 animations are new/changed/bug fixed in this version 1.7 since 1.6 Always released in 3 versions, like already explained for 1.6: Classic, Patrol and Handgun versions. You can only use 1 version at a time. more infos on previous release, installation hints and etc... can be found in the readme.txt included in the .rar archive. For people wanting to tweak/mix/modify etc.. notice that the majority of the modified/redone/changed animations names can be found in the 4 anim_list text files included in the archives too. --------------------------------------------- Download mirrors (maybe more to come) --------------------------------------------- Pack 1.7 version Classic thanks to xela89 Pack 1.7 version Patrol thanks to xela89 Pack 1.7 version Handgun thanks to xela89 Stealth-Net 3 versions in 1 download Thanks to StealthTiger Download Pack 1.7 Classic version thanks to The editing man Download Pack 1.7 Patrol version thanks to The editing man Download Pack 1.7 Handgun version thanks to The editing man OFP.info mirror thanks to Hooahman Thanks to Dschulle for making the program OFPAnim , offering the possibility to anyone to create animations for OFP Thanks to Flashpointgamer for making the tutorial for it, without this tutorial i would have abandonned quickly the hope to create any animations Thanks to Dreamy Knight for his awesome work as it is what gave me the will to make interpolations and finally ended in a complete replacement pack Thanks to Honchoblack and anyone that gave me feedback and help, i would have certainly not made so many animations without them. Thanks to ImageShack for Free Image Hosting again : You are totally free to use/modify any of the animations from those pack -without- having to ask me first. It means you can convert them to anything you want, you can use only a part of them, you can mix them, you can rework them etc... without requesting my permission or something like that Share this post Link to post Share on other sites
Metalmalte 0 Posted April 22, 2005 hey thanks mate! i'll check it out now! Share this post Link to post Share on other sites
WackyIraqi 2 Posted April 22, 2005 thanks sanctuary for the new version! just got 1.6 yesterday but this looks even better! going to check them out right now! this is going to be great for ofp photography, and more realistic gameplay. i have one question tho. if you use these anims, will other players online without the anims be able to see them? or will they see the anims they use? or is it not compatible so everyone has to have the same ones? Share this post Link to post Share on other sites
hardrock 1 Posted April 22, 2005 It's not saturday yet, I won't download it yet since it was announced for tomorrow. . . . Nah. Great work Sanc! Thanks for the new version! Share this post Link to post Share on other sites
sanctuary 19 Posted April 22, 2005 It's not saturday yet, I won't download it yet since it was announced for tomorrow. Actually, not telling the good day was the best trick i found to avoid some "PM box full" problems i had with a previous release Share this post Link to post Share on other sites
Tomislav 0 Posted April 22, 2005 thx sanctuary, nice work Share this post Link to post Share on other sites
StealthTiger 0 Posted April 22, 2005 Here we go then, Sanctuary's Final Final Animations v1.7... High speed data transfer mirrors from Stealth-Net: Sanctuary AnimPack v1.7 - Pack includes all 3 variants: Classic/Patrol/Handgun. Enjoy! Share this post Link to post Share on other sites
olemiss 0 Posted April 22, 2005 thanks so much, flashpoint would suck without people like you! Share this post Link to post Share on other sites
action man 0 Posted April 22, 2005 I'll second that! Share this post Link to post Share on other sites
Gedis 0 Posted April 22, 2005 i haven't tryed even 1.6, but it's realy promising and worth trying! In this year, so many new ofp features and possibilityes came out, that i even don't know who to fank for it more poeple like you and there would be no need to ofp2! :DDD Share this post Link to post Share on other sites
gandalf the white 0 Posted April 22, 2005 poor sanc... he wants to leave all of this behind him, but it's still chasing him! gj on the pic, i'm fine with the BIS animations though. (yeah, that was a cruel joke, I know ) Share this post Link to post Share on other sites
Acecombat 0 Posted April 22, 2005 Quote[/b] ]gj on the pic, i'm fine with the BIS animations though. HERESY!! You should be dragged on the street and shot . Nice work Sanctuary will try them and see how much AT walk is improved , plus that rotation on self one as well. Now you can take a well deserved break . Share this post Link to post Share on other sites
gunterlund 0 Posted April 22, 2005 ok love the idea of firing an rpg from a standing position... how do I make it work.... My guy still wants to kneel. Share this post Link to post Share on other sites
the editing man 0 Posted April 22, 2005 Thank you sanctuary for this amazing animations Mirrors avaible at OFPBase.com Download Pack 1.7 Classic version Download Pack 1.7 Patrol version Download Pack 1.7 Handgun version Share this post Link to post Share on other sites
sanctuary 19 Posted April 22, 2005 thanks to StealthTiger and The editing man for the additional mirrors, it is appreciated. I hope you will enjoy this last version and that it will give some ideas and boosts to people more talented than myself in animating. In the hope that better animation packs will finally reach the community. Have a good time with this. /off to sleep Share this post Link to post Share on other sites
WackyIraqi 2 Posted April 22, 2005 i made a pic, took me forever to get the units to satnd/liedown/crouch again, good job sanctuary on your animations!!! Share this post Link to post Share on other sites
Commando84 0 Posted April 23, 2005 great stuff, works fine! i can't play ofp without these anims any longer Share this post Link to post Share on other sites
olemiss 0 Posted April 23, 2005 after re-installing flashpoint & going in editor with default anims, the BIS ones make the soldiers run around like spazzed-out retards on ACID, so thanks sanctuary, yet again! Share this post Link to post Share on other sites
gandalf the white 0 Posted April 23, 2005 i made a pic, took me forever to get the units to satnd/liedown/crouch [ig]http://bluejaystu.cogia.net/photos/sancanims17.jpg[/img] again, good job sanctuary on your animations!!! soldier1 setunitpos "up" ; soldier2 setunitpos "down" ; soldier3 setunitpos "crouch" ? and I hope you've still got the layers to that pic, I see a 1.8 coming up any day now Share this post Link to post Share on other sites
WackyIraqi 2 Posted April 23, 2005 i dont belive you'll be seeing a 1.8, i think i heard something about him saying he's finished. and i accidentally saved a photoimpact objects file on accident so if i didn't accidentally save one i wouldn't Share this post Link to post Share on other sites
sanctuary 19 Posted April 23, 2005 That's right, there will not be a 1.8 this time, i see no more animation that i want to change even in the future, unlike for those previous release where despite the "final" word stated, i always considered to make some more replacements. So you can consider this 1.7 pack as being my last opus, further changes/enhancements will have to be done by other users. And with some luck now some plugins for the free edition of Maya has been released, more polished packs may be created by Maya specialists. I will continue to make some alternative animations in the sharing animations thread from time to time. But there will be no more "final" pack that is requiring more time than i can afford to spend on them, sorry. Share this post Link to post Share on other sites
Acecombat 0 Posted April 23, 2005 I dont think anyone is asking anymore of you either , youve done enough work on this pack already. Its fantastic , going back to plain OFP is now considered a grave sin by me . Ofcourse in the distant future if someone brings something new to the table it'll be welcome but for now its safe to say we are all more then satisfied. Thank you very much for your effort Sanctuary . Share this post Link to post Share on other sites
Yssabem 0 Posted April 23, 2005 yeh three cheers Sanc, I think it's safe to say ur anims have become one of those 'Must Use' addons like DXDLL, HiSky/llaumax etc. Congrats man, you should feel proud. Share this post Link to post Share on other sites
.pablo. 0 Posted April 23, 2005 Quote[/b] ]Notice that the AI only rotation on itself is when in stand ready remains untouched does that mean that you can't use the "crouch ready" anims with 1.7? also, what did you change other than the AT anims? (i couldn't find a list in the readme) thanks for the new version, the new anims look great Share this post Link to post Share on other sites