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ag_smith

CAT's Afghanistan Revisited 1.2

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t1.jpg_t2.jpg

t3.jpg_t4.jpg

Pics by Acecombat

I'm afraid this is all that you can expect from me, when it comes to this island. I had plans for some great new features, but no time to make them all. Still, I hope I created quite enjoyable product, so download and have lots of fun.

Credits

Quote[/b] ]CAT_SHIT_ONE    - objects, base island, textures, lots of stuff

Agent Smith     - object bug fixing, tweaking, map update, sounds, FX, God only know what else ;P

Acecombat       - sounds, pics, advices

A.W.O.L.        - base building models

BAS Team        - paved road models

BKM Mod         - mosque 2 model

fighter         - desert vegetation

KUMA WAR        - mosque 2 textures

kegetys         - editor icons

Leone           - sand storm script

rats404         - excellent beta testing, bazaar sounds

Robbo           - objects

Sanctuary       - scripting and sound help

Special thanks to all the guys making missions for this island and Afgani-themed addons:

Sanctuary, honchoblack, tacrod, Winters, JJR, Munk, wheres my rabbit?

Additional thanks to Avon Lady, Firefly, Soul Catcher, Schoeler, MIA Crew, Nomad Mod, WRPTool authors and everybody else involved into development of this great addon.

A few notes from developers diary.... (make sure to read the full readme):

Quote[/b] ]FX added:

- sandstorm

- sandstorm (light version)

- sandstorm (no sound)

- sandstorm (light version, no sound)

See the full readme for more information.

SFX added:

- 2 muazzin calls

- 4 sandstorm ambient sounds

- 10 bazaar style ambient sounds

Town Layouts modified:

- Khandahar - major remake of buildings placement, overall polycount in th area should be decrased now -> less lag... hopefully...

- Annar Dareh - mosque 2 and several other buildings added, placement changed and optimized in SW part of the town. The town looks more like people actually lived in there...

- Charikar - mosque 2 and a couple of market stalls added

- Herat - fixed the cliff with ladder and added another one, fixed height of a few houses

- Baghlan - some buildings shifted to W, due to the new road, fuel station added

- Mazar-e-Sharif - a few buildings replaced next to government building

Remade the road from Airport, thru Annar Dareh, Baghlan all the way to Khandahar. It's an asphalt road now. Some rocks and trees had to be moved around a little bit... due to the new road.

Some market stalls added in the cities - but only a few to keep the lag down. More are available from Mission Editor if needed.

2 new large buildings and 1 new mosque.

All trees replaced with desert RES trees from fighter.

All pools removed. No rivers, no forests - and don't ask for'em. :P

Unfinished bridge in the NW - removed.

Various support points added - you can heal at hospitals and repair vehicles in garages.

Some flickering rocks moved around from the slopes.

Proper LON/LAT values set - admire the stars over Afghanistan the way they appear in RL.

Additional optimizations and fixes to models.

Many other tweaks and improvements....

Map edges... stay clear of them...

Download links:

Regular version - 18.9MB / 40MB unpacked - BIS Nogova textures - recomended for slower PCs:

CAT_Afghanistan_Revisited_1.2.rar - thanks to blackdog for hosting.

Filefront mirror - courtesy of The Avon Lady's FAQ.

Special Edition version - 33.5MB / 67MB unpacked - Original CAT's ground textures:

CAT_Afghanistan_Revisited_1.2SE.rar - thanks to blackdog for hosting.

Filefront mirror - courtesy of The Avon Lady's FAQ.

More mirrors: smile_o.gif

Mirrors by rats404:

CAT_Afghanistan_Revisited_1.2.rar

CAT_Afghanistan_Revisited_1.2SE.rar

FileFront Mirrors thx to [HA]kgb-cccpAfghanistan Revisited

Afghanistan Revisited - Special Edition version

High speed data transfer mirrors from Stealth-Net:

CAT Afghanistan Revisited v1.2SE (High Res)

CAT Afghanistan Revisited v1.2

-----------------------------------------------

Missions

Make sure to check out these excellent missions made for these map:

The Last Fight 3 - by Sanctuary. An "instant firefight" type mission, taking place in 4 random locations. As USMC squad leader, hold your positions at the crash site until extraction arrives.

Dynamic Afghanistan - by honchoblack, tacrod & Sanctuary. As Russian VDV Airborne squad leader, liberate Afghanistan from terrorism. It's a campaing in a single mission with dozens of diffrent tasks to perform and incredible replayability factor.

Village Patrol - by Winters. It's a 1-9 player co-op patrol mission with an additional 5 man playable OPFOR and can also be placed in your SP missions.

Convoy Security - by Winters. Single player / 1-12 player co-op mission. Provide security for the convoy supplying the US bases in Afghanisan.

Search&Rescue by Pred -  A-10 pilot has gone down behind enemy lines . Aid in his evac & then give them russians a suprise of there own. Quite good SP mission.

-----------------------------------------------

Ok, this post is already long enough, so just download and have fun! biggrin_o.gif

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some more impressions from the update

HDMA-CatAfghanistanRevisistedFinalPre06.jpg

HDMA-CatAfghanistanRevisistedFinalPre04.jpg

HDMA-CatAfghanistanRevisistedFinalPre05.jpg

HDMA-CatAfghanistanRevisistedFinalPre08.jpg

HDMA-CatAfghanistanRevisistedFinalPre09.jpg

HDMA-CatAfghanistanRevisistedFinalPre03.jpg

Catshit Afghanistan Revisited 1.2, GMER1.2,laservdv20, orcs ICP_rfwp,llaumax

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Special edition (33MB) - mirror copy.
Quote[/b] ]NOTICE

File downloads are currently unavailable

do to a scheduled upgrade window. Service

will be partially restored by 4AM PT and full

restored by 6AM PT.

crazy_o.gif

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I hope I can DL this tonight. Good work Smith.

Too bad btw that you'll be 'leaving' the community for half a year. But I'm sure you'll stay in touch and return. smile_o.gif

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Special edition (33MB) - mirror copy.
Quote[/b] ]NOTICE

File downloads are currently unavailable

do to a scheduled upgrade window. Service

will be partially restored by 4AM PT and full

restored by 6AM PT.

crazy_o.gif

doh.jpg

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Kooky -

i can play "Dynamic Afghanistan" with the new maps, but my mission is not tight to object id´s , missions which use object id´s as reference i guess will need an update, since new buildings and terrain objects are inserted, if not AG_smith succeded in keeping the old ids, but i think that is virtually impossible, once you add new objects, the highres bis replacement islands have the same problem wink_o.gif

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It looks like a join where the texture has been mirrored, bizzare nonetheless.

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If anybody else can provide a mirror, please PM me, I'll give you the d/l link. Sorry for the delay, guys. sad_o.gif

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That's not funny avon. They blew up those old statue's for no reason at all. Those things were hundreds of years old and now they are gone because they thought they were an insult to the islam (which only shows they don't understand shit about the true islam).

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That's not funny avon.

I'm sorry you took it so seriously. sad_o.gif

Quote[/b] ](which only shows they don't understand shit about the true islam).
Quote[/b] ]Translation of Sahih Bukhari, Book 60: Number 244:

Narrated Abdullah bin Masud:

Allah's Apostle entered Mecca (in the year of the Conquest) and there were three-hundred and sixty idols around the Ka'ba. He then started hitting them with a stick in his hand and say: 'Truth (i.e. Islam) has come and falsehood (disbelief) vanished. Truly falsehood (disbelief) is ever bound to vanish.' (17.81) 'Truth has come and falsehood (Iblis) can not create anything.' (34.49)

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Thanks Mr Burns (& blackdog). smile_o.gif

Download links now available!

I've updated the first post acordingly.

The filefront mirror should be up in 30 minutes...

smile_o.gif

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Truly splendid addon. And the best part is that all old missions still work on it smile_o.gif

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previous version is still hot and here you give us new one biggrin_o.gif

thanks smile_o.gif

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Great island, i really like the new additions and the texture blending with each other rework

Superb addon icon14.gif

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It has become a very nice Island, great job updating it Agent Smith wink_o.gif !

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im speechless, amazing work, 0 lag on both versions smile_o.gif

btw: you mention 2 muazzin calls, where or when do we get to hear them?

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