harley 3 1185 0 Posted December 5, 2005 Dare I say it, but when you're a company with only one game, one addon and a console update in five years, there's definately no knowing whether the next game will be good . Not criticising BIS at all , just poking at your logic . Share this post Link to post Share on other sites
D.murphy man 0 Posted December 5, 2005 Looks pretty good, ill have to play a demo first before id compare it to OFP. It looks like it might be going for a fast paced action FPS with just wide open enviroments and vehicles from real life. Rather then a simulation like OFP. The first person veiw and HUD sort of gave me that impression, but of course you cannot just judge a game on screen shots alone! Although i love the explosions! (go copy them BIS! and do it better! Share this post Link to post Share on other sites
Russkie 0 Posted December 5, 2005 They probably won't have any mission editor. It's pretty boring once you finish single player. OFP provides huge abouts of addons unlike other games. Share this post Link to post Share on other sites
LoTekK 0 Posted December 5, 2005 I dunno, I reckon it looks pretty damned good. More foliage than you can shake a stick at. But honestly guys, isn't it a little early to bash a game that we barely know anything about? I mean, I know we all love BIS, but c'mon now. Oh, MRO, the ArmA pic you hotlinked is >100k. Share this post Link to post Share on other sites
ag_smith 0 Posted December 5, 2005 Well, to be honest vegetation (grass, especially) and particle effects on those screenshots look way better than ARMA. Share this post Link to post Share on other sites
Guest RKSL-Rock Posted December 5, 2005 Well, to be honest vegetation (grass, especially) and particle effects on those screenshots look way better than ARMA. I'd agree with you there. But it would be interesting to see the actual game - Atari have a history of "tweaking" preview game shots. ...but if ArmA or Game2 look better than this it would be rather amazing. Although the point about the editor and addons is very valid - i wouldnt have stuck around with OFP without the modding aspect. Share this post Link to post Share on other sites
Albert Schweitzer 10 Posted December 5, 2005 let me be stupid and brainwashed for once in a while. But I say screw the competitors, I dont want to know anything about them. I stay with the inventors of real military simulation and not the parasites. Share this post Link to post Share on other sites
llauma 0 Posted December 5, 2005 Quote[/b] ]Illusion Softworks and PTERODON have joined forces to create a brand new, action packed, First Person Shooter IP for the Next Generation Consoles and PC. This is how they describe the game they are developing. It might be a totally different game but if it is EiS then it doesn't sound much like OFP. I guess it's more towards BF2. Share this post Link to post Share on other sites
Lord Archer 0 Posted December 5, 2005 Either way, I am looking forward to high-quality war games based in European settings (UK,GER) and set in the present or early 80s onwards. Â To me, (along with all of the other positives) that is one reason why I was drawn to OFP in the first place. (Semi-European setting) Share this post Link to post Share on other sites
Heatseeker 0 Posted December 6, 2005 I think this pic is hard to believe . Illusion must be working very hard in this game, all we saw this far is early WIP so we dont know what might come out of this game and engine, IS has a tradition of using the same engine for more than one game so good things might come in the future. Heck, they could even make Mafia2 or H&D3 with this new next gen engine . Share this post Link to post Share on other sites
EiZei 0 Posted December 6, 2005 Quote[/b] ]Illusion Softworks and PTERODON have joined forces to create a brand new, action packed, First Person Shooter IP for the Next Generation Consoles and PC. This is how they describe the game they are developing. It might be a totally different game but if it is EiS then it doesn't sound much like OFP. I guess it's more towards BF2. Or it could be just some random pr guy writing stuff and having no idea what the difference is between average FPSses. Share this post Link to post Share on other sites
Lord Archer 0 Posted December 6, 2005 A bit off the topic, but I love how the makers of "Brothers in Arms: Road to hill 30" claimed their games was the only "1st person squad commanding WW2 shooter". Â Have they heard of Hidden and Dangerous 1&2? VERY false advertising. Share this post Link to post Share on other sites
Longjocks 0 Posted December 6, 2005 Did they use those words? I won't deny they did - there are all sorts of whacky claims made in the entertainment industry. But I don't remember them actually saying that, although they did say it was the only WWII squad-based shooter to do X & Y. Share this post Link to post Share on other sites
Lord Archer 0 Posted December 7, 2005 Can't remember EXACT words, but I remember being so disgusted that I choked on my beer. Â I will find the actual quote. Here it is: enter you birthday..? then press the "next" button down the page a bit a few times. Brothers in Arms - Official Site Share this post Link to post Share on other sites
Placebo 29 Posted December 7, 2005 Two threads merged together Share this post Link to post Share on other sites
Longjocks 0 Posted December 9, 2005 Ah, yes - "Brothers in Arms is the only first person tactical shooter set in WWII." It seems that they are using the terms loosely while still remaining technically correct. Much like the way 'authentic' was thrown about and can be interpreted as true, so can 'first person tactical shooter'. It's just more lame marketing BS that most tend to ignore. Share this post Link to post Share on other sites
Jinef 2 Posted December 9, 2005 "Brothers in Arms is the only first person tactical shooter set in WWII." "MOH is the only first person strategic shooter set in WWII." "COD2 is the only realistic first person shooter set in WWII." .... Why don't they just say: "This game is fun .... not worth $30 though. Wait for the price to come down." Share this post Link to post Share on other sites
LoTekK 0 Posted December 9, 2005 Remember, folks. Rule number one in marketing speak is to use bold, sweeping statements that can't actually be backed up. Share this post Link to post Share on other sites
berghoff 11 Posted February 5, 2006 It seems Illusion Softworks got assistance from Pterodon to help creating the game :P. Share this post Link to post Share on other sites
Colossus 2 Posted February 5, 2006 Quote[/b] ]A part of the PTERODON team has been assigned to work on Enemy in Sight, a game title which has been under long-term development at Illusion Softworks in cooperation with Atari.Based on a fictitious European war, Enemy in Sight is a tactical first person shooter set in the near future and featuring hugely realistic battle theatres. Utilising over 50 modern vehicles and accurate weapons, players will have the opportunity of engaging enemies in a fully story driven objective-based single player campaign. The game also features a complete team-based multiplayer battlefield with fully destructible environments, all powered by real-time physics. pterodon.com Ha! They don't stand a chance against ArmA Share this post Link to post Share on other sites
llauma 0 Posted February 5, 2006 Quote[/b] ]A part of the PTERODON team has been assigned to work on Enemy in Sight, a game title which has been under long-term development at Illusion Softworks in cooperation with Atari.Based on a fictitious European war, Enemy in Sight is a tactical first person shooter set in the near future and featuring hugely realistic battle theatres. Utilising over 50 modern vehicles and accurate weapons, players will have the opportunity of engaging enemies in a fully story driven objective-based single player campaign. The game also features a complete team-based multiplayer battlefield with fully destructible environments, all powered by real-time physics. pterodon.com Ha! They don't stand a chance against ArmA I'm not too sure about that. You need to keep in mind that ArmA shares many things with OFP at the current stage. Arma has lots if bad things such us the OFP skeleton models with unattached hands, and hence quite simple animations. The Vehicle damage models seems to be very similar to OFP which isn't that impressive in 2006 etc... Of course BIS could decide to change all those things to the ones used in Game2 but I doubt they will unless the game gets delayed even further. If Pterodon/Illusion softworks can nail the OFP style gameplay I see this as at least an equal alternative to the 'current stage' ArmA. Share this post Link to post Share on other sites
shadow 6 Posted February 5, 2006 Maybe EiS will get mod-support after all, now that Pterodon is aboard. Share this post Link to post Share on other sites
Commando84 0 Posted February 5, 2006 looks a litle bit like ofp at least the houses. but i'll just wait and see how things turn out. Share this post Link to post Share on other sites
berghoff 11 Posted February 5, 2006 Maybe EiS will get mod-support after all, now that Pterodon is aboard. Yea that is what most of their games don't have mod-support, somtimes some map tools are released ... Share this post Link to post Share on other sites
harley 3 1185 0 Posted February 5, 2006 Modding with IS games was always an absolute bitch; Mafia eventually became quite moddable, but the only thing extracted out H&D2 was the ability to have some more MP maps. If IS and Pterodon produce a moddable game as good as their previous efforts, they could have winner on their hands. Share this post Link to post Share on other sites