Bobcatt666 0 Posted February 28, 2005 NVGs were used in the later part of Nam. Most of that equipment is still in use to this day. Share this post Link to post Share on other sites
Stelios 1 Posted February 28, 2005 The safe animation is part of sanctuary's pack? Must be 1.5 then, cuz i have 1.4 and it doesn't have the safe anim. Ah well, i'll install 1.5. And during the real major combat phase 1965-1968 NV's weren't in all-round use, if in use at all. Those units seem to me like early stage NAM units(with the M14 and all) Share this post Link to post Share on other sites
Big Dawg KS 6 Posted February 28, 2005 Ranger, yes, he just released his new new updated v1.5 patrol with the patrol files allready included, can get it here. As for the NVG's, removed from the config, they can be added by mission makers though. I also replaced the RTO's modeled in radio with SEBNams radio classed as a secondary weapon. Share this post Link to post Share on other sites
Fab. 0 Posted February 28, 2005 One question : does the helmet fall from the exact head's position or from a fixed height ? By this i mean does it look good if you kill a proned or crouched soldier ? Share this post Link to post Share on other sites
Big Dawg KS 6 Posted February 28, 2005 No need to worry, it looks real enough, the height is a random value, as well as velocity, and rel pos to the body, so no matter what anim you are engaged in, the helmet will fall so quickly and with so many random variables that you won't be able to notice anything wrong. Trust me, a select few have allready seen it in action and have agreed. Edit: Also if you are thinking about implementing it, I will throw together some sort of tutorial on how to do it then some examples and post it for everyone to see. It definatly adds a nice sense of realism and an incredable sense of how screwed you really are in combat  Edit 2: Incase you don't believe me, this was taken right after I shot him (in slow motion of course), the helmets z velocity in this picture is positive, so it is flying up off his head. In any other positon, in noram speed, it looks like the helmt just falls or sometimes even "flys" off. This also works well when the units get blown up. Share this post Link to post Share on other sites
BlackScorpion 0 Posted February 28, 2005 What weapons did u use? And what's the SR in the SilentNDeadly MP pic? Anyway, looking nice. The helmets falling thing too. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted February 28, 2005 The troops are armed with the following: Weapons: Mags: From: M16A1 M16A1 20rd JJR (I think) Car15 Car15 20rd JJR M14 M14 20rd DanAK47 M14 Rifle Mortar M21 M21 20rd DanAK47 M60 M60 100rd JJR (I think) M60 Short M60 100rd JJR M1911A1 1911 Mag WWIIEC M79 HEAT/Buckshot SEBNAM Flare Gun White + Colored SEBNAM LAW LAW rockets SEBNAM Binoculars Satchels Default BIS Hand Grenades Default BIS Smoke Shells Default BIS Should be everything. In our pic we are both pointing M21's at eachother, I am looking down his scope at his eye kinda like SPR Share this post Link to post Share on other sites
Big Dawg KS 6 Posted March 1, 2005 look here For all of you who want to know how its done, to modify it, do whatever you want to it (as long as I am credited), you have permission in advance . Share this post Link to post Share on other sites
Silent N Deadly 0 Posted March 1, 2005 More correctly....I was looking at his eye through his scope....ok, ok, we were both looking down each other's scope. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted March 1, 2005 Yes but remember, I shot first anyways incase you missed the post on OFP.info, I released the helmet demo addon here. The purpose of the demo is for one, for everyone to try out and see just how it looks. Second, addon makers who want to use this can use the demo as an example. As I allready said feel free to improve on it or change it in any way. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted May 3, 2005 Whew, bringing this thread back to life again: (Click for larger image) The latest on the soldiers, multiple primary weapon support. Also, a deployable M60 tripod is underway... Expect beta release SOON... Share this post Link to post Share on other sites
Big Dawg KS 6 Posted May 4, 2005 (Click for larger image) Comments? Questions? Share this post Link to post Share on other sites
Sepe 1 Posted May 4, 2005 You are the king! Or at least a count. That's what we've been waiting for, it's annoying when you might need a sniper rifle AND a assault rifle on your mission and you can't take 'em. Share this post Link to post Share on other sites
chops 111 Posted May 4, 2005 Sweet! These units look great! Seems like there's been a gap in the quality of released 'Nam units compared with other theatres and scenarios. At the risk of sounding like a ghoul... would this helmet flying off thing work with arms and legs too ? I like the sound of the deployable M60. The .30 cal system released with Invasion 44's demo was great. Are you planning something similar? I hope so! I'd love to see a machine gunner carrying the M60 with the bipod at the front raised (like all the others), then when deployed, the machine gunner is manning a pivoting machine gun (same weapon model, but with the bipod down), could use a better anim too... How about a bit of a suntan or some dirt on those lilly-white forearms? I hope you can get my point through all this drivel Oh one more thing...could you please create a magazine for the radio? That way you can select it via the action menu and (using eventhandlers) "fire" it to send a message/play a sound file. Could show up in the inventory as a radio battery perhaps? Share this post Link to post Share on other sites
Big Dawg KS 6 Posted May 4, 2005 At the risk of sounding impatient , I'll see what I can do... Share this post Link to post Share on other sites
Big Dawg KS 6 Posted May 5, 2005 Good News!: A video has been released: Link Fixed!!! Clicka (Right click, Save Target As) The video shows a lot of the features included... Enjoy. Edit: Sorry, fixed broken link... Share this post Link to post Share on other sites
chops 111 Posted May 5, 2005 Good News!:A video has been released: ftp://www.gamezone.cz:8021/ofpd/videos/Vietnam Troops.wmv (Right click, Save Target As) The video shows a lot of the features included... Enjoy. Link isn't working Share this post Link to post Share on other sites
Big Dawg KS 6 Posted May 5, 2005 Sorry, link fixed. Thanks for the notice... *smacks self in head* Share this post Link to post Share on other sites
Silent N Deadly 0 Posted May 5, 2005 Nice Vid... Btw Smack Harder! 2nd BTW, The 2 weapons at once is a great breakthrough...very helpful, including in MP...and its FUN! Share this post Link to post Share on other sites
Big Dawg KS 6 Posted May 5, 2005 Nice Vid... Btw Smack Harder! Mmmm, fresh cooked Spam.... Share this post Link to post Share on other sites
Silent N Deadly 0 Posted May 5, 2005 Nice Vid... Btw Smack Harder! Mmmm, fresh cooked Spam.... Well, my post wasn't 100% spam as I said, Nice Vid, since it is nice, the bottom part was just a side note. Your post was, however 100% spam. But now i am spamming too so im just going to shut up. BTW, Nice vid! Share this post Link to post Share on other sites
Big Dawg KS 6 Posted May 5, 2005 ...New studies show that the number of people with Down Syndrome has recently increased... Moving on... I am offering to animate weapons like shown in the vid for anyone who wants their own created addons to have this new type of animation... Share this post Link to post Share on other sites
Big Dawg KS 6 Posted May 7, 2005 New thread: Post new replies here... Mods, you can lock this if you like... Share this post Link to post Share on other sites
bigstone 48 Posted December 17, 2007 Sorry to bring up an old thread, but has anyone been able to use the Cav unit soldiers armed with the M-16 in the game from this addon http://ofp.gamepark.cz/index.php?showthis=8887? I tried a m-16 armed air cav soldier from this addon and when I am in game in the upper left corner it says Colt M-16, but with 0 rounds? Am I missing some addon here? I added Jam3 as per instructed in the read me. Any help would be appreciated. Thank you Share this post Link to post Share on other sites