spec 0 Posted September 16, 2004 I have released my attempt on SEAL divers, basically they are reskinned CoC combat swimmers armed with SJB's TOS weapons. I created them because I wanted SEAL's that actually could swim. Â All woodland textures are by SJB. I'd like to thank CoC and SJB for their kind permissions to use their excellent work. Pic1 Pic2 You can get them at ofpbase: Navy SEAL's They require: SJB TOS SEAL's CoC Combat Swimmers Share this post Link to post Share on other sites
Acecombat 0 Posted September 16, 2004 Looking good but why cant we have them standalone ? Why have SJBs TOS seals? Share this post Link to post Share on other sites
jakerod 254 Posted September 16, 2004 I believe the weapons and textures are from TOS Seals. Share this post Link to post Share on other sites
AdmiralKarlDonuts 0 Posted September 16, 2004 Both dl links lead to the CoC divers....need a link to SJBs dudes Share this post Link to post Share on other sites
MrZig 0 Posted September 16, 2004 Seriouly, is it so hard to do it yourself? http://ofp.gamezone.cz/index.php?showthis=6290 Share this post Link to post Share on other sites
@cero 0 Posted September 16, 2004 nice to see you around Ace combat Nice units and a good thought too. The weapons from SJB? simple, they are from the seal's don't they? and they are good weapons aswell so stop mouning and get on with donloading Ace joking. @CERO. Share this post Link to post Share on other sites
Pappy Boyington 0 Posted September 17, 2004 i think they are moaning for the same reason i avoided download. that 20MB for 5 (6?) units is a big excessive and then 8 megs for the weapons philcommando can release an entire building!! a large building 20x the size of a soldier in less then half a meg... theres no excuse for that kind of size. please jackel im not ridaculing you. just saying you need compress your textures a bit more or something. but as far as needing them. i can understand that. you have 2 typs. the kind that can swim and the kind that are default foot soldiers Share this post Link to post Share on other sites
Parker Hale 0 Posted September 17, 2004 Very nice indeed as a compliment to other units and i found out that the tos units had been released (beta) into the bargain. Truely splendid work. Parker Hale Share this post Link to post Share on other sites
Placebo 29 Posted September 17, 2004 spec watch your filesizes please Share this post Link to post Share on other sites
spec 0 Posted September 17, 2004 Links to required files fixed... Guess it was a bad case of cut and paste... Â Sorry about the filesize of the pictures, have changed to link to the pictures. Share this post Link to post Share on other sites
Placebo 29 Posted September 17, 2004 2nd one was fine Share this post Link to post Share on other sites
Captain America 0 Posted September 17, 2004 looking good but 23 MB just for some divers you realize that people using other addons too ? Share this post Link to post Share on other sites
HotShot 0 Posted September 17, 2004 They go well with the ToS SEALs though, they could be an addon to the ToS Addon, rather then the ToS SEALs just being required for the divers to work?? Share this post Link to post Share on other sites
spec 0 Posted September 17, 2004 My divers only uses the weapons from the TOS SEAL pack, the textures are in the diver pbo-files. The reason that the divers still is said to require the entire TOS pack is so to avoid confusion about different version of TOS pack files. This is also what SJB requested of me when I got permission to use his work and I agree with him. However, if somebody has a good suggestion on an alternative pack of weapons to use that would require a smaller download, I could make a version with that pack too. Share this post Link to post Share on other sites
Jackal326 1181 Posted September 22, 2004 i think they are moaning for the same reason i avoided download. that 20MB for 5 (6?) units is a big excessive   and then 8 megs for the weapons philcommando can release an entire building!! a large building 20x the size of a soldier in less then half a meg... theres no excuse for that kind of size. please jackel im not ridaculing you. just saying you need compress your textures a bit more or something. but as far as needing them. i can understand that. you have 2 typs. the kind that can swim and the kind that are default foot soldiers You're lucky I managed to only use one model (God bless the hiddenselections config.cpp parameter) otherwise you'd be bitching about a larger PBO size for the units. The weapons .pbo is so large because it contains A LOT of models (unless of course you'd sooner me config the suppsed M4 to use the regular M4 model...that'd cut down on the file size as I wouldn't need to include the suppressed models ), even though they are binarized (which optimises and greatly reduces the filesize), they still take up a lot of space. Also, I don't compress my .PBO files as it takes OFP longer to load/pre-cache them upon starting the game. Share this post Link to post Share on other sites