DarkTerritory3 0 Posted August 24, 2006 Any news about the friday the 13th mission? all link i found are dead Share this post Link to post Share on other sites
zombie1 0 Posted August 25, 2006 luisilvapinho@gmail.com Ask him for a link, he's mig. EDIT: My god. I still have the rar file of Friday the 13th untouched. I'll get it to Dave and get him to upload to a FML server. EDIT2: here's the link. It will expire in 7 days, but Dave should upload it to the fml server soon. Req addons: Vorhees & FML pack v1.0 (can't find link ) Share this post Link to post Share on other sites
DarkTerritory3 0 Posted August 25, 2006 Thx zombie1 i love you man. lol don't worry not that way i have a girlfriend Share this post Link to post Share on other sites
zombie1 0 Posted August 26, 2006 Anyway, what did you think of the mission, heh heh? Share this post Link to post Share on other sites
DarkTerritory3 0 Posted August 26, 2006 Was cool. I like the intro where you see the typing. Didn't know we could do things like that in ofp I can't wait to kick some zombie's ass either. are they gonna be like drag and drop? Share this post Link to post Share on other sites
Commando84 0 Posted August 27, 2006 I think they still will need the gamelogics, but who knows whats behind the closed barbed wired farmland bio research center? Share this post Link to post Share on other sites
NeMeSiS 11 Posted August 27, 2006 I think they still will need the gamelogics, but who knows whats behind the closed barbed wired farmland bio research center? Â Well, the gamelogics are mostly there so you can choose how hard the game is, the triggers are needed to define the targets (and there isnt really another way, well, you could use nearestobject but thats useless as it kills your FPS when used too much) Share this post Link to post Share on other sites
DarkTerritory3 0 Posted August 27, 2006 Jason voorhees is drag and drop. I'm sure it could work with the zombies also?! not that im complaining but just wondering. Share this post Link to post Share on other sites
zombie1 0 Posted August 27, 2006 We could, but they would target each other. However, we put in game logics called something like "Zombies target player", and you don't have to type anything in it! Place the logic and zombies, they target the player. It saves time for when people just test the zombies. Anyway, some pics! Share this post Link to post Share on other sites
NeMeSiS 11 Posted August 27, 2006 Jason voorhees is drag and drop. I'm sure it could work with the zombies also?! Â not that im complaining but just wondering. It could work with some editing of the scripts, but the scripts are quite laggy when used in large numbers and therefore useless with zombies Share this post Link to post Share on other sites
DarkTerritory3 0 Posted August 27, 2006 ok sound's cool then Keep the great work guys. Is it me but in the pic #3 te guy just got is leg blown off? Â I like gore hehe thx. On pic #2 can i pull the trigger lol Share this post Link to post Share on other sites
biggerdave 56 Posted August 27, 2006 Sadley not the case, we could add it to the zombies in a future release, but (AFAIK) it wouldn't work on any object that hadn't been set up to use it Share this post Link to post Share on other sites
Sennacherib 0 Posted August 27, 2006 you will update the old farmland.pbo with the farms etc? i like very much this addon but it has some problems Share this post Link to post Share on other sites
zombie1 0 Posted August 28, 2006 Well, we did update the island for the campaign. Share this post Link to post Share on other sites
Commando84 0 Posted August 28, 2006 nice zombie pics! I think i see a new face that hasn't been shown in any of the other screens. can't wait to test the updated zombies later. Share this post Link to post Share on other sites
Texas-Ranger 0 Posted August 28, 2006 is there any new video ? Share this post Link to post Share on other sites
j w 0 Posted August 29, 2006 Will be some small vids in a while Share this post Link to post Share on other sites
zombie1 0 Posted August 29, 2006 I made a new 30sec video showing how hard the fast zombies really are! It's scary and fun! Will post it in a few days. EDIT: Download it here! Share this post Link to post Share on other sites
D.murphy man 0 Posted August 29, 2006 bloody hell, they really are fast! This hopfully should make the zombies a lot more deadly then before. Even the zombies with standerd BIS animations ran too slow, a person with a rifle (for some reason you run faster with a rifle then nothing at all?) could easly out run the zombies and usually there wouldnt be any need to even shoot them you could just run around them. Share this post Link to post Share on other sites
Al Simmons 0 Posted August 29, 2006 Bloody hell zombie1 those Zombies are realy fast. I think we need some new weapon to stop them Share this post Link to post Share on other sites
DarkTerritory3 0 Posted August 29, 2006 bloody hell, they really are fast! This hopfully should make the zombies a lot more deadly then before. Even the zombies with standerd BIS animations ran too slow, a person with a rifle (for some reason you run faster with a rifle then nothing at all?) could easly out run the zombies and usually there wouldnt be any need to even shoot them you could just run around them. At least with slow zombies you can shoot them. Just running its boring. Put 200 Slow zombies around you, you will have no choice but probably shoot. With fast zombies imo it suck because you run turn around shoot, run turn around shoot. doesn't make any sense. Again it all matters with the kind of mission we want. But thats just my opinion Share this post Link to post Share on other sites
general 0 Posted August 29, 2006 bloody hell, they really are fast! This hopfully should make the zombies a lot more deadly then before. Even the zombies with standerd BIS animations ran too slow, a person with a rifle (for some reason you run faster with a rifle then nothing at all?) could easly out run the zombies and usually there wouldnt be any need to even shoot them you could just run around them. At least with slow zombies you can shoot them. Just running its boring. Put 200 Slow zombies around you, you will have no choice but probably shoot. With fast zombies imo it suck because you run turn around shoot, run turn around shoot. doesn't make any sense. Again it all matters with the kind of mission we want. But thats just my opinion same shit with slow zombies. I've tried it, same shit. well if you don't have a viewdistance of 5 meters Share this post Link to post Share on other sites
D.murphy man 0 Posted August 29, 2006 bloody hell, they really are fast! This hopfully should make the zombies a lot more deadly then before. Even the zombies with standerd BIS animations ran too slow, a person with a rifle (for some reason you run faster with a rifle then nothing at all?) could easly out run the zombies and usually there wouldnt be any need to even shoot them you could just run around them. At least with slow zombies you can shoot them. Just running its boring. Put 200 Slow zombies around you, you will have no choice but probably shoot. With fast zombies imo it suck because you run turn around shoot, run turn around shoot. doesn't make any sense. Again it all matters with the kind of mission we want. But thats just my opinion My point was with the fast zombies you CANT run away from them, there too fast. So you have no option but to stand and fight. Where with the slow zombies, you picked em off as they come towards you, then just run away, repeat. intill there all dead. Or just not waste ammo, and run around them or away from them. Share this post Link to post Share on other sites
Deathstruck 375 Posted August 29, 2006 one question: Will it lag(For example,50 zombies on one map are attacking you)? Beacuz I think that zombies have rly lot of scripts included Share this post Link to post Share on other sites
Deathstruck 375 Posted August 29, 2006 and will you replace that old "Punch" Animation?(Maybe in future,no? ) And what about using new clothes for zombies?(That BIS looks a little bit old)for example by dr.pepper EDIT:eh,I didnt used EDIT button in my 1. post,sry Share this post Link to post Share on other sites