Jump to content
Sign in to follow this  
MiG2003

Operation Farmland Mod

Recommended Posts

Sxep remove image tags when quoting please smile_o.gif

Share this post


Link to post
Share on other sites
hehe, very cool mall!

how big is it?  rock.gif  biggrin_o.gif

Well, not big as i wanted in order to work and don't produce lag, but i maybe add a dummy tower so it looks bigger smile_o.gif

Here some more screenshots:

1 - Outside view with the sign of Hamburger Culture tounge_o.gif

*pics here*

mhm, looks nice...

and big anough for me.... wink_o.gifbiggrin_o.gif

Share this post


Link to post
Share on other sites
add a warning sign next to that door "In Case Of Emergency... Run!!"  biggrin_o.gif

Nice tip tounge_o.gif

Share this post


Link to post
Share on other sites
any news?  rock.gif

You'll have news very soon, still today or tomorrow smile_o.gif I've been out this days cause i had computer crash in aloweens day mad_o.gif

Share this post


Link to post
Share on other sites

Some more screenshots of the Farmland mall. This mall is integrated in the fml_isleobj.pbo that will be released with farmland island.

outside view - I've add a dummy tower so the mall looks bigger

nmall3.th.jpg

interior view of the main square

nmall2.th.jpg

night interior view -hope it looks scary enough :P

nmall1.th.jpg

Share this post


Link to post
Share on other sites

Mig you have my complete awe with your innovation and prolificness of addons. wow_o.gif

Nice work.

Share this post


Link to post
Share on other sites
Thanks belgerot and this stuff sure gives me lots of work, but i like ding this smile_o.gif Let's show some more screenshots before school starts and then "the real unpleasant work" mad_o.gif

I'm working on a horror sky pack that will come up with the Farmland Demo. The idea is to create a general horror environment and that can be noticed in the island we're making. One of this days i'll explain this better. I've worked for now three skyes

1 - Clear day

http://ofportugal.no.sapo.pt/sky3.jpg

2 - Cloudy day

http://ofportugal.no.sapo.pt/sky2.jpg

3 - stormy day

http://ofportugal.no.sapo.pt/sky1.jpg

And now a sample of Horror environment using 3

http://ofportugal.no.sapo.pt/sky4.jpg

Note: The priests are integrated in the second pack and the bats that are flying around the church in the last screenshots will be released as standalone addon very soon wink_o.gif

eerie.gif How is it going with this pack? I'm looking forward to this one. smile_o.gif

Share this post


Link to post
Share on other sites
Mig you have my complete awe with your innovation and prolificness of addons.   wow_o.gif

Nice work.

I am kind of hoping that General Barron integrates these vampires into his vampire pack (with Mig's permission of course)

I believe that OFP has the best engine for creating horror missions out there - large cities, loads of units... what more do you need?

Share this post


Link to post
Share on other sites
Mig you have my complete awe with your innovation and prolificness of addons.   wow_o.gif

Nice work.

I am kind of hoping that General Barron integrates these vampires into his vampire pack (with Mig's permission of course)

I believe that OFP has the best engine for creating horror missions out there - large cities, loads of units... what more do you need?

well, i think the x-ray engine(STALKER) would be great too..., but thats not released yet....  wink_o.gif

too bad that ofp is kinda shitty in close combat....  sad_o.gif

but its the best engine for now.... tounge_o.gif

Share this post


Link to post
Share on other sites
How is it going with this pack? I'm looking forward to this one.  smile_o.gif

This pack will be released soon with the Farmland mod folder probably using similar solution to Keg's extractor smile_o.gif

Share this post


Link to post
Share on other sites
I am kind of hoping that General Barron integrates these vampires into his vampire pack (with Mig's permission of course)

I believe that OFP has the best engine for creating horror missions out there - large cities, loads of units... what more do you need?

General Barron is free to use whatever he want from Horror pack. smile_o.gif

Share this post


Link to post
Share on other sites
any news?  tounge_o.gif

Sure, i'm working on the horror pack 2 - i and Scott have decided to remove the zombies from Horror Pack cause those related units can be added to zombies.pbo, no need of duplicating stuff creating two zombie packs smile_o.gif So the HP2 will contain horror related objects created by our team and several units and vehicles. We will include on it the farmland police and the security guards. NBC units will be released as stand alone addon due to some requests we have received. This addons and the fml_isleobj pack will be released in December - it will be our christmas present to ofp community smile_o.gif

Farmland Island is 90% done and will be released in the beggining of 2005 smile_o.gif I'm writing right now the storyboard for the Farmland campain and that means that very soon we will start recruiting mission makers. Enougth news for now? smile_o.gif

Share this post


Link to post
Share on other sites
any news?  tounge_o.gif

Sure, i'm working on the horror pack 2 - i and Scott have decided to remove the zombies from Horror Pack cause those related units can be added to zombies.pbo, no need of duplicating stuff creating two zombie packs  smile_o.gif  So the HP2 will contain horror related objects created by our team and several units and vehicles. We will include on it the farmland police and the security guards. NBC units will be released as stand alone addon due to some requests we have received. This addons and the fml_isleobj pack will be released in  December - it will be our christmas present to ofp community smile_o.gif

Farmland Island is 90% done and will be released in the beggining of 2005 smile_o.gif I'm writing right now the storyboard for the Farmland campain and that means that very soon we will start recruiting mission makers. Enougth news for now? smile_o.gif

mhm, good biggrin_o.gif

Share this post


Link to post
Share on other sites

NBC soldiers will be released in a couple of hours . Stay tuned smile_o.gif

nbc2.th.jpg

nbc3.th.jpg

nbc.th.jpg

Share this post


Link to post
Share on other sites

Looks very nice from the screens, I will download this right away once I come back home later tonight. Good job MiG!

Share this post


Link to post
Share on other sites

The NBC soldiers v.1.20 will come up next weekend cause of a bug in on of the distance lods.

Quote[/b] ]mhm, i like the flashlights....

You'll need them to fight the zombies wink_o.gif

Share this post


Link to post
Share on other sites

NBC units 1.20 will be released this weekend so post here your suggestions or point any other bugs.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×