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how is this game on 56k?

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ok this question must have been asked countless of times but always room for 1 more biggrin_o.gif, anyway how does this game play on 56k?

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From my experience it's good in Private IP based games, but doesn't fair well on public servers.

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thanks for the reply, its sort of concerning that 21 people have looked at my topic but cant be bothered to make a post about it.

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its sort of concerning that 21 people have looked at my topic but cant be bothered to make a post about it.
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More likely they know that multiplayer threads belong in the multiplayer forum wink_o.gif And that there are a bunch of threads in there with the same question, new ones really aren't necessary, try searching for 56k or dialup smile_o.gif

Moving to MP, I'll leave this open for a short while smile_o.gif

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i looked on the multiplayer forums and they didnt seem like a multiplayer question when you look at the rest of the posts, anyway placebo you actualy a fan of the band or just a username you use?

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i looked on the multiplayer forums and they didnt seem like a multiplayer question when you look at the rest of the posts, anyway placebo you actualy a fan of the band or just a username you use?

Placebo comes from the Latin for "I will please"

I'ts either from that "fake" pill, or the music group.

Tell us the truth! tounge_o.gif

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cool thanks for that speedonkey, eww u like the lipton ice tea? eck had it once i dislike tea cold.

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i prefer my tea hot lol. Gimme coffee any day though.

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Sorry to interrupt your very interresting conversation here, but back on topic. wink_o.gif

Like in all other games you have higher ping than other players when you play with 56k. My tip is to play coop missions that arent huge. If you try to play CTI it wont work because you need more bandwidth and if you play CTF you will die too slow and warp to much so you will probably be kicked before the game starts when they see your ping. If you play coop your ping doesnt really have a bad effect on the other players unless you are the driver of a vehicle everyone is in. In coop players (usually) dont try to shoot you so your ping shouldnt bother them. Play normal coops and dont be the driver/pilot of player transportation and it should work well smile_o.gif

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anyway placebo you actualy a fan of the band or just a username you use?

A bit of both wink_o.gif

When I first got Opf I was on dialup, used to play coop with 3 or 4 friends, cable connection as the server, worked great, best online gaming I've ever had smile_o.gif

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When I first got into OFP MP I had 64k ISDN, it worked nice for me...of course laggy now and then, but worked ok...server was 1024/256...got ADSL when my dad got a internet bill on 3000 NOK (Å300) biggrin_o.gif

Garcia

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RN had a T3 server ready for play as soon as we could buy it here in canada

I think i have kicked well over a thousand different 56k players in the last three years

blues.gif

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it's the YEAR 2004 get broadbrand.....

beg borrow or cut the lawn smile_o.gifbiggrin_o.gif

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I think i have kicked well over a thousand different 56k players in the last three years

you are pathetic.

if you're server is the FASTEST TRICKED OUT 1337 SERVER EVER then 56k should not be a problem.

56k is fine with operation flashpoint but people such as malbouef here whine and complain that you lag the whole game which is not true. i figure there aren't enough people playing online already (such as myself) so why kick the people who do.

just my two cents.

and placebo you seem to be avoiding the question. are you named after the pill or the band? tounge_o.gif

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Blackdog 56k is good if you play multiplayer Chess but not for CTI or CTF. It´s really unfair if the lagger goes around and shoots everybody then dies him self by a bullet that hit him 5 minutes ago.

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1: I don't get it, why RN Malboeuf comes here talking about kicking 56k ppl...can't see how it got anything to do with the topic.

2: Belive me, you can play CTI/CTF perfectly with slow connection...I played OFP online with 64k, and only, ONLY time I've lagged like that was in a deadmatch against scorpio...where I won cause of the lag. I've played CTF only once though, but I didn't lag then, and I've played lots of CTI without lag. And it ain't much difference from 64k to 56k...

Garcia

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I learned painfully that in CTI (that i play often) the lag increase with the time and OFP is more and more heavy for your CPU (and for the servers too, as i saw more than one server crash in CTI games or everyone losing synchro despite good pings) , due to the number of objects increasing everytime (tons of AI are build to help defend some villages, tons of wrecked vehicle...) .

CTI is a fun and interesting gametype , but honestly i really doubt that someone with a 56k will have any pleasure, as my fun decreases a lot with the increasing CTI-specific lag (i have a DSL connection).

At least CTI are a lot more playable than they were in the beginning, but it remains very heavy for both servers and clients.

My best advice is to play coop games when you have a 56K (i remember my 56K was very good for Delta Force 1-2 ;) ), it is a very good gametype (it remains my favorite) and a very lot less heavy for your connection if you are stuck on 56K.

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Quote[/b] ]you are pathetic.

if you're server is the FASTEST TRICKED OUT 1337 SERVER EVER then 56k should not be a problem.

56k is fine with operation flashpoint but people such as malbouef here whine and complain that you lag the whole game which is not true. i figure there aren't enough people playing online already (such as myself) so why kick the people who do.

just my two cents.

We want the boneyard back!  tounge_o.gif

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I think i have kicked well over a thousand different 56k players in the last three years

you are pathetic.

if you're server is the FASTEST TRICKED OUT 1337 SERVER EVER then 56k should not be a problem.

56k is fine with operation flashpoint but people such as malbouef here whine and complain that you lag the whole game which is not true. i figure there aren't enough people playing online already (such as myself) so why kick the people who do.

just my two cents.

and placebo you seem to be avoiding the question. are you named after the pill or the band? tounge_o.gif

untill you have one you wont understand, no matter how fast your server is a 56k line can not handle the maps we play, we can have 500 AI and 18 players online at once, and when you watch the out put of a server and devide that by the players conected you have 30-150 Kb being sent a client, and a 56k will do 4.3 kb at best

do the math and get some knowledge of Net Communications befor you Flame Some one who is very OFP Dedicated and has provided one of the 5 longest and fastest running servers in OFP

we spent Thousands on our server to avoid seeing lag, in a CTI game a 56k player is lagged out and unplayable and so are all his AI troopers because of the Game's MP engine

Do the math

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1: I don't get it, why RN Malboeuf comes here talking about kicking 56k ppl...can't see how it got anything to do with the topic.

2: Belive me, you can play CTI/CTF perfectly with slow connection.

1 so what is the topic? Placebos name smile_o.gif

2) no you cant, if you think you can then you need to see the side of the other players, you know the guys, the ones when they see a 56k player lag die or lag kill and they say LAGGER! *&!@#$&*!@

and to prove it you can come to our server and I'll record you dysync smile_o.gif

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I think it depends of the mission complexity, number of players and server, dont expect to have a good experience in CTI's or missions where there is a vehical for each out of 20 players but it runs ok in C&H, coop and DM or TDM if the amount of vehicals is limited. I wouldnt recomend you MP though, has you most certainly wont be welcomed by fellow broadbanders even you are a good, experienced and friendly player smile_o.gif .

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True, they are allowed to play in a few (not many) Legues, small CTFs like TWLs 4vs4 would work, but then you will have squads argue over that player so much its just not worth the hassle of allowing the 56ker to play

and like Benu pointed out, if the 56k players dont like it then why have none of them rented thier own game server? we understand for some of them its because of where they live, but since dial up is so cheap and free in some cases that means they can afford to help rent for a server more so then the rest of us, yet so very few have

We had Two RN's in the past who did this, and they had the power to kick any Broadban player that called them a lagger

smile_o.gif

Playing on a servers that other ppl pay for and then complaining about the service and thier attitude is sooooo snobbish (im sure there is a very proper word to use fir this - Obtuse?) when you are a non paying client

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ok first off, russin, i know you mean no offense but for the love of god actually learn not everyone is lucky enough to live in an area which is broadband compatable. Everytime i ask a question like this, there is always someone who says you should get broadband. No offense mate but please take into consideration that not all of us can get it.

Also no offense but i couldnt give a monkeys about anyone who flames me for being on 56k and lagging them. Take it up with my phone company as i have as much right as anyone else. If they hate it so much they can change server, also a little bit of lag wont hurt anyone.

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and you miss the point we pay for these servers and you dont, go rent your own since you cant change your line

A) we pay for high end lines at home and server lines

B) you pay for 56k line

you see whats wrong? Im sure saving all that money you could join a squad and pitch in $10-20 like the rest of us so

your excuse still does not cover the fact you dont help for server lines

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