FerretFangs 0 Posted June 12, 2004 I guess you could think about it like this, When shooting a 12-gauge from prone, you'll still get muzzle-rise to some extent. A follow-up shot would take at least a second to get back down on target. Then, consider the weapon is usually used at ranges exceeding 500m, and could be as far out as 2000m or more, the muzzle rise doesn't seem excessively high. I therefore withdraw my earlier gripe. Share this post Link to post Share on other sites
Ninja_STO 0 Posted June 12, 2004 Another thing to consider about the scope rise, which I'm just fine with after the advice of using Alt key, is that you are looking through a 10-power optic. While looking through that scope, even the smallest twitch will seem like a seizure, and that's how it should be. Share this post Link to post Share on other sites
FerretFangs 0 Posted June 12, 2004 Yeah, thats what I was thinking about. Besides, considering the effectiveness of the round impacting down range, and possibly the need to haul ass after the shot due to dust, and noise, a follow-up shot may not even be realistic. If the target isn't dead after that first round, it's time to call in the airstrike, and artillery. Share this post Link to post Share on other sites
ixnay 1 Posted June 12, 2004 Great job on the pack Homer! I especially love the 1911 model and proper reload. (lots of 1911's and other pistols in games don't get this right). May I offer up some 44khz sounds of one of my friends and I recording while shooting our 1911's (Colt Series 80 and Kimber Cutom II)? I paid special attention to microphone placement while shooting and for reload sounds. There are many examples of each incorporated into the 5 sound files, which are raw unedited WAV's. Please feel free to use and spruce up any of my sounds for this addon. I hope that they can help out. 1911 Sounds 44khz Share this post Link to post Share on other sites
king homer 1 Posted June 12, 2004 Great job on the pack Homer! I especially love the 1911 model and proper reload. (lots of 1911's and other pistols in games don't get this right).May I offer up some 44khz sounds of one of my friends and I recording while shooting our 1911's (Colt Series 80 and Kimber Cutom II)? I paid special attention to microphone placement while shooting and for reload sounds. There are many examples of each incorporated into the 5 sound files, which are raw unedited WAV's. Please feel free to use and spruce up any of my sounds for this addon. I hope that they can help out. 1911 Sounds 44khz thx m8 this sounds good *g* Share this post Link to post Share on other sites
aook002 0 Posted June 13, 2004 These weapons are awesome I've never really bothered to download any new weapons until now - these are soooooo high in detail Anyway just one thing.....in the next release (if there will be one) could you put a crosshair on the Barret Light (aka M82A1) ? Cheers and thanks for the great weapons. Aook Share this post Link to post Share on other sites
king homer 1 Posted June 20, 2004 Today I've released my updated weapons pack v.1.1 It containes bug fixes and also a new hand gun Changelist: v. 1.1 - fixed minor glichtes on SR25 - fixed M1911A1 ballistic (now you can hit something) - fixed minor glichtes on M82 - fixed recoil of M82 - fixed detection range of M82 (now more than 300m) - fixed some other small bugs I cant remember - added crosshairs to SR25/M82 - added AP ammunition for M82 (M903 SLAP, saboted light armor penetrator, to be found in the Ammobox) - added MP5KA4 submachinegun (to be found in the Ammobox) - added 9mm cartridges for MP5 This should be everything so I think I can call this version "final" some pics of the new MP5KA4 1600x1200 1600x1200 pics by Parvus For more information read the readme in the zip file! Download - 6.3 MB .zipfile Homer's Engagement Pack v1.1 HEP v.1.1 @ mirror OFPBase.com HEP v.1.1 @ mirror Flashpoint.ru Download fixed Share this post Link to post Share on other sites
aook002 0 Posted June 20, 2004 Is it just me or has KingHomer uploaded the same pack as its still around the 5 1/2 mb size? Also I downloaded it and the readme was the same and no nice new mp5 Anyway cant wait for them Aook Share this post Link to post Share on other sites
king homer 1 Posted June 20, 2004 I'm sorry, Download link fixed! Share this post Link to post Share on other sites
aook002 0 Posted June 20, 2004 Ok, d/l now.....can't wait.....hehehehehehe Aook Share this post Link to post Share on other sites
mr burns 132 Posted June 20, 2004 Today I've released my updated weapons pack v.1.1It containes bug fixes and also a new hand gun woot *updating links on 1st page* Share this post Link to post Share on other sites
aook002 0 Posted June 20, 2004 Oh my word...these are amazing as before I'm now taking out tanks (t80s & t72s) with the Barret Light .50 Cal Rifle, yet to try the rifle on the M1 Abrams The MP5 is really cool aswell. No recoil, and a great powerful sidearm to go with a sniper rifle. Excellent work mate. Aook Share this post Link to post Share on other sites
Gordy 0 Posted June 20, 2004 could U check the front mag slot for textures. It seems like U forgot about it. The pack's great apart from this texture problem MP5KA4 - textures! sorry forgot to write which one Share this post Link to post Share on other sites
mr burns 132 Posted June 20, 2004 MP5KA4 - textures! i didn´t notice anything .. pics ?? Share this post Link to post Share on other sites
mr burns 132 Posted June 20, 2004 http://img33.imageshack.us/img33/5995/BI_Homer_MP5K4tex.jpg thank you .. i searched for missing textures :E Share this post Link to post Share on other sites
Gordy 0 Posted June 20, 2004 It's a small thing, but such a difference when it's all there. Share this post Link to post Share on other sites
@cero 0 Posted June 20, 2004 Great!! Downloading now. I couldn't wait any longer LOL, I do have a RL There is a Deltas pack that will need to be updated aswell, I'm going to post in the Deltas topic, cya. @CERO. Share this post Link to post Share on other sites
king homer 1 Posted June 20, 2004 for adding the dust script to another soldier for the AP ammo paste this line in the soldiers init this addEventHandler ["fired",{if (_this select 4 == "HEP_M82APMag") then {_this call loadFile "\HEP\FX\m82fx.sqf"}}] sorry, forgot to mention that in the readme Share this post Link to post Share on other sites
Locke@Germany 0 Posted June 20, 2004 those are some nice weaponmodels !!! But 6.2 MB for them is a little bit much so why don't you binarize them for better Performance and smaller file size ? Share this post Link to post Share on other sites
Milkman 1 Posted June 20, 2004 those are some nice weaponmodels !!!But 6.2 MB for them is a little bit much so why don't you binarize them for better Performance and smaller file size ? 6mb is not a big deal! If you don't like it don't download it. Simple as that. I think we need mirrors though, I am downloading this pack at a massive 33kb/sec. Share this post Link to post Share on other sites
Locke@Germany 0 Posted June 20, 2004 6mb is not a big deal! If you don't like it don't download it. Simple as that. I think we need mirrors though, I am downloading this pack at a massive 33kb/sec. 1. Not a big deal ? ive only got a crapy old modem 2. Who says i dont like it ? Share this post Link to post Share on other sites
Locke@Germany 0 Posted June 20, 2004 Just tried it out : 1. decompress 2. Binarize 3. compress 4. pack with winrar and voila Filesize is half the original could save us 56k users some time Share this post Link to post Share on other sites
Billabong81 0 Posted June 21, 2004 Mirror: Gamershell/OFP Central Share this post Link to post Share on other sites
@cero 0 Posted June 21, 2004 for adding the dust script to another soldier for the AP ammo paste this line in the soldiers initthis addEventHandler ["fired",{if (_this select 4 == "HEP_M82APMag") then {_this call loadFile "\HEP\FX\m82fx.sqf"}}] sorry, forgot to mention that in the readme Thanks King Homer, I was about to ask. BTW, I have no complains about this pack, excelent work. Out of curiosity, can you open the G3 model from BIS and convert it into a G3SAS? That would give the player alot more firepower in a small weapon. Just wondering, it is not a reaquest, just a hint hint hint Regards. @CERO. Share this post Link to post Share on other sites