Taconic 0 Posted March 24, 2004 (edited) project long dead, rip Edited October 8, 2014 by Taconic Share this post Link to post Share on other sites
Silent Pro 0 Posted March 24, 2004 Well i guess this is what everyones been wanting, funny how this managed to be released just after my own small config modification was created. Just in the nick of time i guess... oh well if you cant beat em. Share this post Link to post Share on other sites
Taconic 0 Posted March 24, 2004 Hmm. I hadn't seen yours. That is kind of weird. I just started seriously cleaning up my config for potential release at the end of last week since I hadn't seen anybody else do one yet, and lo and behold, now there's another. I just checked your thread and saw that it was an '85 config that wasn't ECP compatible. I think that's a good thing. Not everybody wants to use ECP. Variety never hurt anybody. In my opinion, the more configs available, the better. Share this post Link to post Share on other sites
Pappy Boyington 0 Posted March 24, 2004 Well i guess this is what everyones been wanting, funny how this managed to be released just after my own small config modification was created. Just in the nick of time i guess... oh well if you cant beat em. sounds perfect but. . . id like to see a version of this use the INQ weapons with the USMC sights instead. perhaps u can incorperate this version for us? other then that i belive this might be a nice lil change Share this post Link to post Share on other sites
subfaction 0 Posted March 24, 2004 this sounds really fantastic, just what ive been waiting for, many many many thanks. Share this post Link to post Share on other sites
bonko the sane 2 Posted March 24, 2004 Many many thans Kurayami ~ Share this post Link to post Share on other sites
subfaction 0 Posted March 24, 2004 have you thought about adding more stuff to this to completely replace all of the original units? The choppers and others would be nice updated, replaced, perhaps with Silesian's? Share this post Link to post Share on other sites
Pappy Boyington 0 Posted March 24, 2004 Edit: INQ & GMR (flamer) version Share this post Link to post Share on other sites
quicksand 0 Posted March 24, 2004 What`s even more funny is that 2 days ago I asked permission from ECP team to realese my enhanced config bin that resembles yours but I think that yours is better so I will cancel my realese.No need to have 10 variants of the same thing.GJ btw Share this post Link to post Share on other sites
Taconic 0 Posted March 24, 2004 this sounds really fantastic, just what ive been waiting for, many many many thanks.No problem.have you thought about adding more stuff to this to completely replace all of the original units?The choppers and others would be nice updated, replaced, perhaps with Silesian's? That's my eventual plan. I'd like to replace just about everything, but a lot of things aren't available yet (RHS' BMPs and the BAS woodland pack and so on and so forth.)In my current working version I've already changed out a few more things. I should have it ready for release within a few days. On that note, does anybody know of a good PK replacement? I've been looking for one, but I've been unable to find any. Share this post Link to post Share on other sites
RED 0 Posted March 24, 2004 Good stuff Kurayami, this is exactly the kind of thing the ECP was built for! RED Share this post Link to post Share on other sites
ag_smith 0 Posted March 24, 2004 No, just don't add INQ weapons, please! Not everybody likes them, they just don't "fit" the game IMHO. Share this post Link to post Share on other sites
Silent Pro 0 Posted March 24, 2004 As others have told me and i have agreed, INQ's weapons are quite good(he has ak47's, ak74's and pk's)...since he has PAA versions out now, you may want to try those. Share this post Link to post Share on other sites
Gordy 0 Posted March 24, 2004 As others probably did before me, I would also add BAS helos to that conversion. Share this post Link to post Share on other sites
zayfod 1 Posted March 24, 2004 Kurayami fantastic work mate! What type of weapon conversion have you done? 1-Textures only. 2-Textures and recoil/dammage config particular to the new weapon 3-All the above plus the new weapons sound? 4- Do the new weapons in your config use jam-usmc-bis mags/bullets? If all youve done is replace the models and textures all should be 100% fine, if youve altered any of the above then certain ECP core scripts may not operate correctly. But hey thats fine--simply post all those changes and Im sure one of the team may help to integrate the new addons correctly into the ECP. Great work mate! Zay Share this post Link to post Share on other sites
Sinister-tnuC- 0 Posted March 24, 2004 this is excellent, much appreciated Kurayami. Share this post Link to post Share on other sites
Taconic 0 Posted March 24, 2004 Thanks for the kind words, all. But really, the guys that made the addons should be getting the credit. They did the hard work. No, just don't add INQ weapons, please! Not everybody likes them, they just don't "fit" the game IMHO.I've considered INQ's weapons for some things, especially the AK-47 and M60.Know of any high quality alternatives for those? As others have told me and i have agreed, INQ's weapons are quite good(he has ak47's, ak74's and pk's)...since he has PAA versions out now, you may want to try those.Last I checked, INQ's pack only had an RPK. I'm looking for something a bit heavier.Kurayami fantastic work mate!What type of weapon conversion have you done? Currently, models and textures only aside from my removal of the burst fire mode on the AKs. In the future I'd like to expand upon this aspect well, perhaps by offering an expanded config along side a less thorough one so as to ensure that the default BIS campaigns stay properly balanced for those that want that option. I do have a question for the ECP guys, though: Would changing any of the variable string values that reference stringtable.csv to fixed ones break anything? I.E., changing "$STR_DN_M4" to "M4A1." I ask because I'd like to rename the weapons and fire modes to more accurately depict the new models. I thought that the cleanest way to do this would be to offer a modified stringtable.csv alongside the config.bin, but I was getting some odd behavior when I did that in the action menu. Share this post Link to post Share on other sites
SASR Sabre 0 Posted March 24, 2004 good work mate for the pk you could use VIT's? and the m60 maybe CM's new one? and the AK74 maybe ORCS? it's alot of askin' but it would be worth it Share this post Link to post Share on other sites
Gordy 0 Posted March 24, 2004 Chopper, that I can't stress enough. Please change them into BAS (most prefferably) Share this post Link to post Share on other sites
Taconic 0 Posted March 24, 2004 good work mate for the pk you could use VIT's? and the m60 maybe CM's new one? and the AK74 maybe ORCS? it's alot of askin' but it would be worth it VIT as in the APC VIT, or VIT as in the plane guy? If the former, is it a part of his APC pack? Does ORCS also have an AK-47? I'm using Suchey & Earl's 74 at the moment. I may just scrap the M60 altogether and replace it with an M249 (although it would still use the M60 class for compatability's sake.) That would be more technically accurate. Is that something that people would like to see, or would it be better to stick with the 60? Share this post Link to post Share on other sites
SASR Sabre 0 Posted March 24, 2004 yeh VIT the APC man it is in his latest pack and orcs doesnt have an ak47 sorry but there is bound to be a decent one out there somewhere I think we still need the 60 in there because i love 60's Share this post Link to post Share on other sites
Taconic 0 Posted March 24, 2004 Chopper, that I can't stress enough.Please change them into BAS (most prefferably) I agree that the choppers need changing, but my issue is this: The BAS UH-60 is black. Now, I'm *trying* to keep this as realistic as possible, so I have a hard time getting past the fact that only the 160th SOAR flies black birds, but I'm willing to overlook that for the 60 and I'll work on getting that into a future config. The thing is, there're no real replacements for the others. The BAS MH-47, while great, is an unsuitable replacement for a CH-47D. BoH's AH-64D is unavailable as a standalone addon, and I'd like to avoid having something as big as the BoH mod as a requirement. To my knowledge, there's no finished modern AH-1 (W or Z.) We're also lacking stand-alone Mi-24s and 8 or 17s. CSLA has some nice ones and the FDF ones are looking good, but again, those are big downloads (and bigger PBOs.) As for the OH-58, it can be replaced by SILESIAN's without the use of my config. I'm open to any further suggestions here. Maybe I've overlooked something. Share this post Link to post Share on other sites
SASR Sabre 0 Posted March 24, 2004 for the sake of OFP all the mods just mentioned ^^ take note and release these great addons as standalone   Please   Pretty Pretty Please with cherries on top?   Share this post Link to post Share on other sites
MLF 0 Posted March 24, 2004 Chopper, that I can't stress enough.Please change them into BAS (most prefferably) I agree that the choppers need changing, but my issue is this: The BAS UH-60 is black. Now, I'm *trying* to keep this as realistic as possible, so I have a hard time getting past the fact that only the 160th SOAR flies black birds, but I'm willing to overlook that for the 60 and I'll work on getting that into a future config. The thing is, there're no real replacements for the others. The BAS MH-47, while great, is an unsuitable replacement for a CH-47D. BoH's AH-64D is unavailable as a standalone addon, and I'd like to avoid having something as big as the BoH mod as a requirement. To my knowledge, there's no finished modern AH-1 (W or Z.) We're also lacking stand-alone Mi-24s and 8 or 17s. CSLA has some nice ones and the FDF ones are looking good, but again, those are big downloads (and bigger PBOs.) As for the OH-58, it can be replaced by SILESIAN's without the use of my config. I'm open to any further suggestions here. Maybe I've overlooked something. i think the mh60 in the Bas BlackHawk pack is the one the usual army use as its only armed with an m60. Share this post Link to post Share on other sites
Taconic 0 Posted March 24, 2004 Hm. Something just occured to me. Wouldn't the cargo proxies be completely messed up if I used the BAS UH-60 in the default UH60 class? I'm not sure how cargo proxies are defined because I've never messed with them before. Share this post Link to post Share on other sites