HUNT666 0 Posted February 3, 2004 Hey all out there ! I was thinking about what anims Ofp need.. Post ur ideas here but only simple anims what i can realize with OFPANIM.. I will make this anims if i can. THX for all posts CU Share this post Link to post Share on other sites
Wilco 944 Posted February 3, 2004 Yeah, Im fresh out of ideas too Share this post Link to post Share on other sites
MSpencer 0 Posted February 3, 2004 Better cargo anims? Share this post Link to post Share on other sites
HUNT666 0 Posted February 3, 2004 I think that is a replace anim I mean anims like Handsignals(I was working on some) or something like that THX Share this post Link to post Share on other sites
Major Gripe 0 Posted February 3, 2004 What about a 'take cover' anim, with hands over head, lying on floor? Like this; and variations on a theme. Share this post Link to post Share on other sites
HUNT666 0 Posted February 3, 2004 Good Idea. I think i can realize that. i will give it a try. CU later Share this post Link to post Share on other sites
Schoeler 0 Posted February 3, 2004 How about crew served weapon animations? Dropping mortars down tubes and then plugging the ears. Loading arty rounds into the breech of the BAS howitzer and then pulling the lanyard. Feeding a belt of ammo into an HMG. Also: Hand Signals Smoking a cigarette. Playing taps on a bugle, firing lines and folding a flag (for military funeral cutscenes at mission end) Share this post Link to post Share on other sites
Uncle_Sam 0 Posted February 3, 2004 Clapping, Picture Taking, Schratching your Balls and put a hand for a enemies eye anim "Kiekeboe, who am i", "My momma njet njet my poppa njet njet" Bad Russian but he i dont care Share this post Link to post Share on other sites
MEDICUS 0 Posted February 3, 2004 Perhaps some animations like this one: Â Â Â Â Â Â Â Â or this But what i really miss are new "Sidearms" Animations .... if you hold a Handgun or something like that. In OFP it looks always the same. Mfg, MEDICUS Share this post Link to post Share on other sites
Radnik 18 Posted February 3, 2004 Simple anim, rifle often jam ...or reload anim like in America'sArmy  Share this post Link to post Share on other sites
havocsquad 0 Posted February 3, 2004 How about a wave anim, gotta wave goodbye when you leave home to deployment.... Share this post Link to post Share on other sites
MEDICUS 0 Posted February 3, 2004 Just found one for the "Sidearm"-animation. Something like that: or that would be cool, too Share this post Link to post Share on other sites
TeRp 1 Posted February 3, 2004 Hum, some animations from scratch: - Smoking - Standing and walking LAW Animation (if possible) - Stop / Halt animation (palm of the left hand to the front, other arm holding the gun slightly to the front to shoot if person / vehicle will move) - Walking with hands behind the head (surrenderes) - Holding the weapon with two arms in front of the pelvis, walking (a kind of new safe walking animation) would be nice if you could make some Share this post Link to post Share on other sites
HUNT666 0 Posted February 3, 2004 I think its enough I will have a look what i can realize ... Maybe Wilco can try some too ! ;) Or any other who can make anims.. Cu Share this post Link to post Share on other sites
somebloke 0 Posted February 6, 2004 what about some new death animations? Y'know sort of rag doll type physics. Have a look at the film We Were Soldiers when they get hit by bullets. Share this post Link to post Share on other sites
Gollum1 0 Posted February 6, 2004 IMHO just about all relevant static animations have been done and then some, now it would be nice if someone made a really good and high-quality replacement pack. Hunter's and Dreamy knight's anims are both good, but they both have their flaws, smaller and larger, and don't replace nearly everything that needs to. Share this post Link to post Share on other sites
HUNT666 0 Posted February 6, 2004 Dreamy Knights Replacment is 99.9% my replace pack.. He change only my anims a bit ... I was working on that but it takes more time than the first .. Cu Share this post Link to post Share on other sites
waffendennis 0 Posted February 7, 2004 Currently HUNT and me are working on a mayor ANIM.pbo replacement. HUNT is doing the moves first, and i am doing all the Vehicle anims. Any ideas what we could make for Vehicle anim repleacements or move anims? Share this post Link to post Share on other sites
m21man 0 Posted February 7, 2004 Quote[/b] ]what about some new death animations? Y'know sort of rag doll type physics. If you want ragdoll physics, then you can go rewrite the game engine . Share this post Link to post Share on other sites
Gollum1 0 Posted February 7, 2004 Heheh ragdoll..right. BTW I liked that death anim when running in Dreamy Knight's pack, the soldier falls down limply and his weapon doesn't stick out of the ground as it does with the BIS anims. It really feels like a..."takedown", I love it. Share this post Link to post Share on other sites
HuNtA 0 Posted February 7, 2004 lol, there is ragdoll physics, the anims are jus fixed (chuck a nade at some1. If it hits dead on, they fly into the air) but I see what U mean, and it would be cool. I may try to make a flying back death anim Share this post Link to post Share on other sites
Gollum1 0 Posted February 7, 2004 Get your definitions straight. Why do you think it is called "ragdoll"? The OFP engine supporting things flying through the air isn't ragdoll, for crying out loud! This is ragdoll. The whole point of ragdoll is NOT to have fixed animations, that's the opposite of ragdoll, so OFP doesn't "just" have fixed animations and a ragdoll engine Share this post Link to post Share on other sites
Gameer 0 Posted February 7, 2004 Smoking anim: Smoking Anims 3 different animations (you may be able to see them change or guess where they change in the movie): 1. Start - gets the cigarette out his pouch and lights it. 2. Loop - loop of him taking a drag 3. End - throws the ciggy at the ground and stamps on it. Planned anims: 1. Arms waving 2. Corner-peeking 3. Rifle Cleaning 4. Hand signals 5. Pick up weapon Though I obviously won't bother making them if Hunter has/is... Gameer P.S. Sorry to go a little off-topic Hunter, don't want to start a new thread though as it's about the same stuff. Share this post Link to post Share on other sites
5133p39 16 Posted February 11, 2004 If OFP needs some new/reworked anims, then it is definitely all moving animations of MAN equiped ONLY with HANDGUN which he has currently "on back" (let me say hidden) - so he would not behave like he's got a gun (an M16 for example) on his back, that drives me Share this post Link to post Share on other sites
tsunehirot 0 Posted February 11, 2004 I want March anims!! Share this post Link to post Share on other sites