Consigliere 0 Posted December 12, 2003 Something I noticed is that I get quite a substantial FPS decrease when I look at certain parts of the 'hidden' airstrip...You know the one in the West of the island. Apart from this place, and the town near the runway threshold of Birkitt Intl (baaad place for lag ) I get no lag at all Share this post Link to post Share on other sites
Consigliere 0 Posted December 12, 2003 Ahhh..Splendiferous The latest patch seems to have fixed everything...Nice one AngusHeaf Share this post Link to post Share on other sites
pong2cs 0 Posted December 12, 2003 Hidden airstrip? I've found quite a few of those... The most "hidden-like" one there is, is probably the one at the south-east most part of the map... Share this post Link to post Share on other sites
stevevcb 3 Posted December 12, 2003 Any chance of getting some links to all these addons I need? Some I have, some I recognise, some I've no idea about, and some I used to have, binned, and now can't find for the life of me Share this post Link to post Share on other sites
GODSMACK 0 Posted December 12, 2003 someone needs to put up some mirrors for the origanal pack. Share this post Link to post Share on other sites
Consigliere 0 Posted December 12, 2003 Ah yes I meant  this airstrip Awww! FECK! Stupid bandwidth limitation! Share this post Link to post Share on other sites
Consigliere 0 Posted December 12, 2003 Any chance of getting some links to all these addons I need? Some I have, some I recognise, some I've no idea about, and some I used to have, binned, and now can't find for the life of me  All the addons needed are included in the pack IIRC Make sure you download the whole addon pack, and not just G*A*I*A... Share this post Link to post Share on other sites
m21man 0 Posted December 12, 2003 Ah yes I meant  this airstrip Awww!  FECK! Stupid bandwidth limitation!  2 x 1 pixels Share this post Link to post Share on other sites
AngusHeaf 0 Posted December 12, 2003 I've received a little bit of information from Tactician about his TactHeartbeat issue. Apparently some people may experience a bug when the heartbeat if they are running conflicting addons. At least that's what I think he said the issue was. His scripts are beyond my skill-level so I'll take his word for it. There may be a very small (100kb) update to the pack later on to fix any issues with TactEvents. Not a big deal, unless of course you're the one with the issues. I'll let you guys know if there's a tiny patch any time soon. If you want to have everything, all the features and all the goodies, just get the whole pack. It's worth the download (says the guy who is biased). Share this post Link to post Share on other sites
Thud_and_Blunder 0 Posted December 12, 2003 Thanks for that last (2123) message Angus - I was about to ask a question re the Tacheartbeat thingy, but I'll run the mod again without any other .PBOs to see if it still crops up. As always, I'm immensely impressed by the support people receive in this community. Share this post Link to post Share on other sites
AngusHeaf 0 Posted December 12, 2003 Yeah let me know how that works out for you if you run just the WGL addons and nothing else. I understand maybe it's conflicting with Suchey's marines, or maybe CoC UA. Not sure. Share this post Link to post Share on other sites
cbfasi 4 Posted December 13, 2003 Well... The download just failed on me yet again... I came down after a good nights sleep expectign to find that gozilla had finished downloading the file and found it had reached 148mb, a bit odd since the file is smaller.. I am going to try without the gozilla (and pray the connection holds out!!!) If this dont work I wont be seeing the island for what it is, something is not right with this for it to happen twice now. Share this post Link to post Share on other sites
phaeden 0 Posted December 13, 2003 If it happens again, ICQ me (37564138) and I will see if we can figure it out. I know how frustrating it is not to be able to get things working right, and I would hate to see you not enjoy the island as a result of a technical problem. Share this post Link to post Share on other sites
KJAM 0 Posted December 13, 2003 is there any chance of you guys making a MP only flashbang grenade? so any playable (non ai) units that are in a certain radius ofit when it goes off get a temporary white screen the reason i ask this is that i was planning on making a MP CQB mission at Zulu heights, and the smoke grenades are ok but id like to have flashbangs as well Share this post Link to post Share on other sites
marine26thmeu 0 Posted December 14, 2003 I had question, I saw several posts regarding the "TactHeartbeat" issue. Is this in regards to when you're hit/or die, it displays that error message and freezes the game. Looking at several prior posts I tried using only the WG addons vs. WG addons, and then again with other 3rd party addons, all of which resulted in getting the same error message. Was just curious if anyone else is having the same problem as this. Share this post Link to post Share on other sites
Consigliere 0 Posted December 14, 2003 Yes I get the error message when I'm injured, but I haven't tried it with only WG addons installed, so I'll give that a try Share this post Link to post Share on other sites
NZXSHADOWS 0 Posted December 15, 2003 I guess TAGS dont really mean SHIT. Share this post Link to post Share on other sites
Consigliere 0 Posted December 15, 2003 I guess posts like that don't really mean sh*t Share this post Link to post Share on other sites
NZXSHADOWS 0 Posted December 15, 2003 Well if you was smart enough you could figure it out,but it doesnt really matter.I was just alittle bit angry.So lets just take a breath for a min and Chill. Share this post Link to post Share on other sites
dinger 1 Posted December 15, 2003 Ok, the Tactheartbeat bug is the same as the CoC_ObHum bug. Â You will get a conflict as long as there is any other addon loaded in memory (does not have to be in mission) that has a sounds[] = ... entry in the appropriate section of the config.cpp. If you suspect UA, go to the UA thread and dig up the procedure for rectifying the problem. (we will patch it too, I swear) You can do it to the WGL cpp as well. Â The solution would be to depbo TACTEvents.pbo, and delete the line: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> Sounds[]={TACTheartbeat}; This won't affect the heartbeat sound. In fact, it will make it audible. And it's not a TAG issue. Share this post Link to post Share on other sites
NZXSHADOWS 0 Posted December 15, 2003 I never said it was a TAG issue,Last time i checked the TAG USMC was registered to me.But It doesnt matter. Share this post Link to post Share on other sites
Tex -USMC- 0 Posted December 15, 2003 I never said it was a TAG issue,Last time i checked the TAG USMC was registered to me.But It doesnt matter. What are you talking about? Share this post Link to post Share on other sites
NZXSHADOWS 0 Posted December 15, 2003 The addon TAG system Like BAS,VIT,ITA,OFRP,CWK,DKM,etc. Share this post Link to post Share on other sites
Tex -USMC- 0 Posted December 15, 2003 The addon TAG system Like BAS,VIT,ITA,OFRP,CWK,DKM,etc. When did this become an official thing that you had to have registered? Share this post Link to post Share on other sites
Blanco 0 Posted December 15, 2003 About the GAIAisland... One of the best I ever seen! You think BIG One thing... There's no electricity on GAIA, no workings streetlamps. Â I could be wrong because it's a huge island... Small thing, you can place them by yourself... Share this post Link to post Share on other sites