interectic 8 Posted Friday at 04:33 AM I have been working on a campaign for awhile and I just want to hear options on what is too much. Let me start off by saying I want to use the minimum I can while still getting the desired results. Currently the campaign would be about 7 mods and 2-3 paid DLCs. Is this generally okay for everyone? Thanks Share this post Link to post Share on other sites
pierremgi 4892 Posted Friday at 10:37 AM Depending on mods, DLCs and obviously (mainly) your scenario. Share this post Link to post Share on other sites
interectic 8 Posted Friday at 07:53 PM 9 hours ago, pierremgi said: Depending on mods, DLCs and obviously (mainly) your scenario. Yeah I think the current mod set makes the most sense for the campaign. I just want to make sure players would be willing to play and enjoy it. Share this post Link to post Share on other sites
Janez 531 Posted Friday at 09:55 PM Well, unless it's like terrain or very specific theme, you can also maybe make weapons, equipment, vehicles and such, optional. There are commands specifically for detecting addons. Share this post Link to post Share on other sites
mikey74 186 Posted yesterday at 03:38 AM 7 hours ago, interectic said: Yeah I think the current mod set makes the most sense for the campaign. I just want to make sure players would be willing to play and enjoy it. Different people different strokes. If there is a lot of mods I must download to play. I wont. BUT that's just me. Anytime I've modded in the past. I use as less mods required as possible if not none at all. The good news is. I am probably a minority on this. 😉 Share this post Link to post Share on other sites