BAS-Damocles 0 Posted February 19, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ Feb. 18 2003,11:27)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">=theavonlady,Feb. 18 2003,11:50]I mean, I have no idea what's an MK, RTO, GL, LDS (Laser Designator?). OK, we have: MK - Masterkey RTO - Radio Transmission (?) Operator GL - Grenade Launcher LD - Laser Designator Still to be answered: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Is a teamleader the same as an officer? What are all these operators? Operator2? OperatorGL? What is a standard soldier versus any of the others? Any pilots? What comes closest in concept to OFP's saboteur units?<span id='postcolor'> MORE QUESTIONS: What precisely are these weapons? </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">M4 SOPMOD ACOG: M4 SOPMOD ACOG w/ MasterKey Shotgun: M4 SOPMOD REFLEX w/ MasterKey Shotgun: M4 SOPMOD REFLEX: M4 SOPMOD REFLEX w/ M203 Launcher: M4 SOPMOD ACOG SD: M4 SOPMOD REFLEX SD: M4 SOPMOD REFLEX SD w/ M203 Launcher: M14 AIMPOINT: AN/PSC-5D Satcom<span id='postcolor'> What's an ACOG? Whats a Reflex? What's an M14 Aimpoint? A sniper rifle? What's an AN/PSC-5D Satcom? Which weapons are suppressed?<span id='postcolor'><span id='postcolor'> Avon, I dont know if you've been answered already, but Im just now catching up, been a bit busy doing Army stuff. MK = Masterkey  which is an over under M4 Carbine/12.ga Shotgun Combination designed for breaching/Dynamic Entry. Called a "Masterkey" because it will open any lock!  RTO = Radio Telephone Operator, RTO is the Army term for the guy who carries the radio. GL = Grenade Launcher, in this case the M4/M203 Combo LD = Laser Designator, in this case the SOFLAM (Special Operations Forces Laser Marker) Squads can be broken into smaller groups called Fire Teams, a fire team consists of 1 M249, 1 M203, 1 team leader (M4) and a Rifleman (M4) M4 SOPMOD ACOG = M4 Carbine with Special Operations Peculiar Modifications with a Advanced Combat Optical Gunsight with a 4X32 reticule installed on the rail. M4 SOPMOD REFLEX is the same as above with the ACOG Reflex sight mounted.  This sight is a 1X Magnification Optical sight with a 6.5 MOA Dot. It is designed for rapid both eye open target aquisition, in all light levels. Very nice for Close Quarters Battle w/ MasterKey Shotgun = the shotgun mounted w/ M203 Launcher = the M203 Grenade Launcher mounted The SD designation behind any weapons means it is suppressed (SD = Suppression Device) Hence M4 SOPMOD ACOG is a Suppressed M4 SOPMOD with the ACOG Sight mounted M14 Aimpoint is an M14 with an Aimpoint Reflex sight mounted, this is to support the sniper, or to be used in general as a combat rifle. (Aimpoint is also 1X magnification) AN/PSC-5D SATCOM is a Satellite Communications radio set (What the RTO carries) Share this post Link to post Share on other sites
OxPecker 0 Posted February 19, 2003 It's funny how the progession on the battlefield is for smaller and shorter ranged weapons. Back in WW2 it was .303 and .30-06 rifles. (Followed by M14s, L1A1s) In Nam the move was to smaller rifles with lower powered cartridges (.223). Most armies followed suit: USSR moved from 7.62 x 39 to 5.45 rounds (AK74) etc. Now the move seems to be even smaller, from .223 rifles to .223 carbines. Makes me wonder if within the 10-20 years SMGs will have replaced rifles as the standard infatry weapon. Share this post Link to post Share on other sites
Nagual 0 Posted February 19, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FallenPaladin @ Feb. 19 2003,03:10)</td></tr><tr><td id="QUOTE">Any avi movies from your intros right now? Â <span id='postcolor'> Yes, got delta intro recorded, but its 42 mb (down from 2gig raw file), so looking for a way to get it out there. Also folks, i'm taking note of mission bug reports, and will fix them for the 1.1 release of the addon pack. So even if i dont respond to your report directly, i will be adding the bug to my to do list. Also, BAS are setting up a mission page on our website, so start getting your missions ready Share this post Link to post Share on other sites
BAS-Damocles 0 Posted February 19, 2003 The reason why the weapons are becoming more compact (shorter etc) is due to the greater likelihood of urban combat which will involve Close Quarters Battle fighting styles. (Hard to manuever inside a building with a full length rifle) As to the smaller calibers, if you do some research you will find that these smaller caliber weapons are wholly unpopular and not well liked in the entire Special Operations community for their lack of takedown power. Incidently, 5.56mm and .223 are identical. 5.56mm is the NATO metric standard designation. The designation .223 is the standard caliber designation of the Remington .223 (the inventor) and is actually the diameter of the projectile in inches. (I.E. 7.62mm is .308 caliber etc.) Share this post Link to post Share on other sites
Tigershark 0 Posted February 19, 2003 9--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (OxPecker @ Feb. 19 2003,109)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Gourka @ Feb. 19 2003,00:54)</td></tr><tr><td id="QUOTE">My respect to BAS. Your addons are the best. And you know why ? Because the two mission pack. Â This is pure alchemy when you mix two component and the result is... gold. So why not a Ballistic Mission Studio Cheers Gourka<span id='postcolor'> Good idea. People could submit missions using BAS addons. Â <span id='postcolor'> In the coming weeks we will be launching a Missions page in which we will invite people to send us their missions using our addons. Nagual is also hard at work making his own missions which will also be hosted by us. Share this post Link to post Share on other sites
PFC_Mike 2 Posted February 19, 2003 ok, I'll take your word on the fading propensities of desert camouflage. The post about HK pack OPFOR did include a shot of the "fundamentalist" weaing 3-color pants. anyway, which unit has the stock M249 (no scope)? and a couple things about the downshift in bullet sizes first, it seems kind of obvious that special forces need to kill them right away, not wait for them to bleed to death AFTER FIRING ONE LAST, FATAL SHOT. and I know that .223 improves the chances that Joe Reservist will hit a target, but most SF are probably pretty good shots so I doubt it's a real issue. In Afghanistan during the Tora Bora fighting a lot of people complained that they just couldn't hit the taliban/al-qaida forces at the distances they were firing becuase they were too high up. so urban combat isn't necessarily the new trend. Also, I may be wrong about this, but I thought that smaller rounds like the 5.56 and 5.45 were better able to punch through vests and such, as well as travel farther? they probably make smaller holes though. Share this post Link to post Share on other sites
PFC_Mike 2 Posted February 19, 2003 another thing about smaller weapons is that you don't always need to shoot a guy at long range: you just call in the LGB strike. perhaps there will be a shift to larger-round MGs for the squad to improve the distance firepower? Share this post Link to post Share on other sites
Mora2 0 Posted February 19, 2003 Hi i tried running your littlebird mission but the reaadme says it requires the pavehawk and the sebremington. The pavehawk doesnt seem to have a link working in your page and i cant see the sebremington....´ Any one have the links for this addons?? Thanks in advance.... Share this post Link to post Share on other sites
USMC Sniper 0 Posted February 19, 2003 The pavehawk and seb delta force are old addons, so it may be hard to find them. Share this post Link to post Share on other sites
BAS-Damocles 0 Posted February 19, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PFC_Mike @ Feb. 19 2003,02:50)</td></tr><tr><td id="QUOTE">ok, I'll take your word on the fading propensities of desert camouflage. The post about HK pack OPFOR did include a shot of the "fundamentalist" weaing 3-color pants. anyway, which unit has the stock M249 (no scope)? and a couple things about the downshift in bullet sizes first, it seems kind of obvious that special forces need to kill them right away, not wait for them to bleed to death AFTER FIRING ONE LAST, FATAL SHOT. and I know that .223 improves the chances that Joe Reservist will hit a target, but most SF are probably pretty good shots so I doubt it's a real issue. In Afghanistan during the Tora Bora fighting a lot of people complained that they just couldn't hit the taliban/al-qaida forces at the distances they were firing becuase they were too high up. so urban combat isn't necessarily the new trend. Also, I may be wrong about this, but I thought that smaller rounds like the 5.56 and 5.45 were better able to punch through vests and such, as well as travel farther? they probably make smaller holes though.<span id='postcolor'> Mike, I just have a couple of questions since you sound like you are talking from your fourth point of contact rather then a knowledge base there Airborne. Where do you get your information from? Do you actually research anything at all? How many weapons development projects have you been involved with? You are aware that what you do when oh lets say for instance, searching caves in... lets say Afghanistan, its Close Quarters Battle? As to the not hitting things at distance... Thats what happens to ballistic object only weighing 62 grains (with poor concentricity due to the steel penetrator) when it is affected by gravity and wind, it loses energy and retains velocity poorly... Conversely, a heavier projectile, such a 175 grain (or better) .308 caliber bullet has a better Ballistic coefficient, and will retain velocity (thusly energy) at a greater distance. (you can learn about these things using something we like to call in the business MATH) In Tora Bora the problem wasnt HITTING the targets, it was keeping them down, M855 ball is overstabilized and will pass cleanly through human tissue, often times leaving a wound cavity small enough that it will actually seal itself preventing blood loss for a short period of time, during which the enemy is still combat effective. You may have heard about this problem before; In a Country called Somalia, in a City called Mogadishu, right around 1993. Smaller rounds often penetrate well yes, but leave much smaller wound cavities. Its kind of immaterial if you punch someones vest and they still kill you because the werent even knocked off their feet. Oh did I mention they were doing LOADS of house to house clearing and fighting in Afghanistan? Theres photos all over the news and net... You may not be aware of this, but even tribal people live in houses these days, whether they be mud huts or new fangled steel construction. My apologies if I came off as a little abraisive... Share this post Link to post Share on other sites
PFC_Mike 2 Posted February 19, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (BAS-Damocles @ Feb. 18 2003,17:16)</td></tr><tr><td id="QUOTE">[quote name=In Tora Bora the problem wasnt HITTING the targets' date=' it was keeping them down, M855 ball is overstabilized and will pass cleanly through human tissue, often times leaving a wound cavity small enough that it will actually seal itself preventing blood loss for a short period of time, during which the enemy is still combat effective. You may have heard about this problem before; In a Country called Somalia, in a City called Mogadishu, right around 1993. Oh did I mention they were doing LOADS of house to house clearing and fighting in Afghanistan? Theres photos all over the news and net... You may not be aware of this, but even tribal people live in houses these days, whether they be mud huts or new fangled steel construction. My apologies if I came of as a little abraisive...[/quote]<span id='postcolor'> http://www.strategypage.com/messageboards/messages/68-3388.asp this is by 1 SG Rudy Romero. scroll down to the part starting off "equipment wise"... I don't dispute the fact that there ARE many CQB situations that US forces will have to face, it's just that you still have to fight at distance. That's all I was saying. Share this post Link to post Share on other sites
Tex -USMC- 0 Posted February 19, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">It's funny how the progession on the battlefield is for smaller and shorter ranged weapons. <span id='postcolor'> </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">The reason why the weapons are becoming more compact (shorter etc) is due to the greater likelihood of urban combat which will involve Close Quarters Battle fighting styles. (Hard to manuever inside a building with a full length rifle) <span id='postcolor'> Speaking from a purely speculative standpoint, I'd say another reason would be the increased specialization of infantry with the ability to reach out and touch someone at distance (snipers, marksmen), and the increasing array of weapons that a soldier can call upon to dispose of distant threats that are more effective than a rifle. Artillery, air support, in addition to armor and the increasing pervasiveness of squad-level machinegunners; all these factors create a general environment where the average grunt doesn't have to worry to much about engaging the enemy at distance with aimed rifle fire, and therefore are able to utilize a weapon that can better deal with the threats that an infantryman is in a better position to deal with (by which I mean the ones that are 150 yards and closer to his position). Share this post Link to post Share on other sites
NavyEEL 0 Posted February 19, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (BAS-Damocles @ Feb. 19 2003,04:16)</td></tr><tr><td id="QUOTE">Mike, I just have a couple of questions since you sound like you are talking from your fourth point of contact rather then a knowledge base there Airborne.<span id='postcolor'> LMAO!!! Share this post Link to post Share on other sites
USMC Sniper 0 Posted February 19, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (BAS-Damocles @ Feb. 19 2003,04:16)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PFC_Mike @ Feb. 19 2003,02:50)</td></tr><tr><td id="QUOTE">ok, I'll take your word on the fading propensities of desert camouflage. The post about HK pack OPFOR did include a shot of the "fundamentalist" weaing 3-color pants. anyway, which unit has the stock M249 (no scope)? and a couple things about the downshift in bullet sizes first, it seems kind of obvious that special forces need to kill them right away, not wait for them to bleed to death AFTER FIRING ONE LAST, FATAL SHOT. and I know that .223 improves the chances that Joe Reservist will hit a target, but most SF are probably pretty good shots so I doubt it's a real issue. In Afghanistan during the Tora Bora fighting a lot of people complained that they just couldn't hit the taliban/al-qaida forces at the distances they were firing becuase they were too high up. so urban combat isn't necessarily the new trend. Also, I may be wrong about this, but I thought that smaller rounds like the 5.56 and 5.45 were better able to punch through vests and such, as well as travel farther? they probably make smaller holes though.<span id='postcolor'> Mike, I just have a couple of questions since you sound like you are talking from your fourth point of contact rather then a knowledge base there Airborne. Where do you get your information from? Do you actually research anything at all? How many weapons development projects have you been involved with? You are aware that what you do when oh lets say for instance, searching caves in... lets say Afghanistan, its Close Quarters Battle? As to the not hitting things at distance... Thats what happens to ballistic object only weighing 62 grains (with poor concentricity due to the steel penetrator) when it is affected by gravity and wind, it loses energy and retains velocity poorly... Conversely, a heavier projectile, such a 175 grain (or better) .308 caliber bullet has a better Ballistic coefficient, and will retain velocity (thusly energy) at a greater distance. (you can learn about these things using something we like to call in the business MATH) In Tora Bora the problem wasnt HITTING the targets, it was keeping them down, M855 ball is overstabilized and will pass cleanly through human tissue, often times leaving a wound cavity small enough that it will actually seal itself preventing blood loss for a short period of time, during which the enemy is still combat effective. You may have heard about this problem before; In a Country called Somalia, in a City called Mogadishu, right around 1993. Smaller rounds often penetrate well yes, but leave much smaller wound cavities. Its kind of immaterial if you punch someones vest and they still kill you because the werent even knocked off their feet. Oh did I mention they were doing LOADS of house to house clearing and fighting in Afghanistan? Theres photos all over the news and net... You may not be aware of this, but even tribal people live in houses these days, whether they be mud huts or new fangled steel construction. My apologies if I came of as a little abraisive...<span id='postcolor'> So the myth that 5.56mm NATO round are very innneffective is true, as written in the BHD book? Whatever they do, one thing's for sure, bullets hurt. Share this post Link to post Share on other sites
miles teg 1 Posted February 19, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (BAS-Damocles @ Feb. 19 2003,01:48)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">SGTKOPP Feb. 18 2003,049 you are the man if you can shoulder fire a M240B  The weapens size makes it very difficult,  Also the way it is balanced does not work to well when trying to put it to your shoulder.  As you said the M60 is lighter and shorter,  the navy seal version of the m60 is even short  So what im trying to say is the M240B is a crew serve prone or supported firing MG not shoulder fired  Call any M240B gunner in the world and they will tell you that is the truth<span id='postcolor'> Umm Sarge,  when firing the M240B the buttstock is rested against the shoulder yes? (Kind of similarly to the M60, a shortened version of which the SEAL use and ALSO fire from the shoulder) Shoulder fired weapons are those types of weapons which are fired from the shoulder of a man. These include but are not limited to: AT4, Dragon, Javelin, RAWS (Carl Gustav) M24, M16, M4, M249, FIM92 Stinger, M60, M82, M240B...  Shall I quote the FM?<span id='postcolor'> The term "shoulder fired" when used with a machine gun or rifle implies that it's fired from a standing or kneeling unsupported position. If the FM manuals say otherwise then that's cool, but unless you're pretty strong, you normally don't fire a medium machine gun like a rifle in the standing or kneeling position. Otherwise, in the prone position, on a tripod, or in a trench yes the butt of the weapon touches your shoulder. Also it should be noted that at least when I was in the Army they did teach hip firing techniques with the M60 at least. I'm sure they probably teach that for the heavier M240 simply because it's long and I imagine even more cumbersome then the M60 to fire like a rifle while assaulting. Even the smaller M249 SAW is a little cumbersome although it's light enough to be fired like a rifle...just not very comfortable doing so. Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
PitViper 0 Posted February 19, 2003 Are yellow goggle lens standard for rangers and delta? The only ones I ever had were either clear or smoked. thanks Share this post Link to post Share on other sites
PiNs_Da_Smoka 0 Posted February 19, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PitViper @ Feb. 18 2003,23:43)</td></tr><tr><td id="QUOTE">The only ones I ever had were either clear or smoked.<span id='postcolor'> Smoking goggles is bad m'kaaay. Share this post Link to post Share on other sites
PiNs_Da_Smoka 0 Posted February 19, 2003 Ok, just in case this problem may have been missed by some BAS members. Check out my post on page 12, i believe it was. It was a problem with a repeating sound. I see no reason why this is happening, and find it hard to believe that its just some freak thing happening to only me. Just wanna stress people checking it out in case it really is a problem. Share this post Link to post Share on other sites
Skaven 0 Posted February 19, 2003 Pins, I've read your bug report, and i've been checking it in my game together with some beta testers, and we didn't have that problem, I don't wanna say it's just you, but so far your the first to report that Share this post Link to post Share on other sites
theavonlady 2 Posted February 19, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PiNs_Da_Smoka @ Feb. 19 2003,10:14)</td></tr><tr><td id="QUOTE">Ok, just in case this problem may have been missed by some BAS members. Check out my post on page 12, i believe it was. It was a problem with a repeating sound.<span id='postcolor'> Search The FAQ for "repeating sound". Share this post Link to post Share on other sites
PiNs_Da_Smoka 0 Posted February 19, 2003 Fair enough skaven. And marykay, this is the first time i actually used your FAQ for my own purpose. Weeee! But anyways. #1. My drivers are up to date. #2. Hardware acceleration is completely off. (i can't play Hitman 2 with it on) I see no other reason why this would happen, other then those to suggestions, which are already done. The thing i find absolutely wierd about the situation, is that it only happens (has EVER happened) is with that ONE weapon/unit. I see absolutely no reason for this. I'll double check my drivers and whatnot jsut to make sure. Share this post Link to post Share on other sites
theavonlady 2 Posted February 19, 2003 Could you post your system specs? /we need a forum member system specs database Share this post Link to post Share on other sites
PiNs_Da_Smoka 0 Posted February 19, 2003 *cough* I'd rather not post my specs. Last time i did you posted a pic of a little girl laughing! Hehe....but anyways. Simply..... Processor: P2 450mhz Memory: 256mb Ram Video: Diamond Viper v550 Sound: Creative Labs Sound Blaster PCI128 *cough* There! Happy?! You now made me embaress myself in front of everyone! *runs of crying* Share this post Link to post Share on other sites
theavonlady 2 Posted February 19, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PiNs_Da_Smoka @ Feb. 19 2003,10:45)</td></tr><tr><td id="QUOTE">*cough* I'd rather not post my specs. Last time i did you posted a pic of a little girl laughing! <span id='postcolor'> Only one? But seriously folks................... I'm guessing that it has to do with memory and swapping. Does it happen when you minimize the number of programs and tasks running? Share this post Link to post Share on other sites
PiNs_Da_Smoka 0 Posted February 19, 2003 I don't fully understand what you mean by that. But when i play OFP, i usually have NOTHING else running. Cept maybe when i play MP, gotsta have my ISP runnin Only thing that is left in my systems tray is volume options thing, some task scheduler, and some disc detector (the latter two i've never seen used). And the other usual crap that keeps yer 'puter runnin. The thing that drives me nuts the most, is that it ONLY happens on ONE unit! Ploppycakin Farkin Fork! O well, its not like this is going to kill me. I've just found that if I reload, it will go for a bout 2 times, then stop. But, of course, it starts once I fire again. Share this post Link to post Share on other sites